redoing gfx2

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2110201-SHER-GFX269061
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October 20 2021
October 20 2021
  55 Minutes
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gfx2-6900OpenBenchmarking.orgPhoronix Test Suite 10.8.4AMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads)ASRock X570 PG Velocita (P1.80 BIOS)AMD Starship/Matisse32GB1024GB Viper VP4300 1TBASUS AMD Radeon RX 6900 XT (2720/1000MHz)AMD Navi 21 HDMI AudioSAMSUNGRealtek Killer E3000 2.5GbE + Intel Wi-Fi 6 AX200Pop (x86_64)GNOME Shell 3.38.4X Server Mesa 21.2.1 (LLVM 12.0.0)1.2.182GCC 10.3.0ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen ResolutionGfx2-6900 BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa201016 - GLAMOR - BAR1 / Visible vRAM Size: 256 MB- Python 2.7.18 + Python 3.9.5- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

gfx2-6900etlegacy: 1920 x 1080unigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunvanquished: 1920 x 1080 - Ultrawarsow: 1920 x 1080xonotic: 1920 x 1080 - Ultimateglmark2: 1920 x

Dota 2

This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the test page.

Resolution: 1920 x 1080 - Renderer: Vulkan

redo: Test failed to run.

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.78Resolution: 1920 x 1080redo80160240320400SE +/- 75.15, N = 12386.0

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLredo80160240320400SE +/- 0.44, N = 3351.04


Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source game. Learn more via the test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 1920 x 1080 - Effects Quality: Ultraredo90180270360450SE +/- 0.57, N = 3409.9


This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1920 x 1080redo1122334455SE +/- 1.82, N = 1549.6


This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: Ultimateredo100200300400500SE +/- 2.51, N = 3472.69MIN: 66 / MAX: 1112


This is a test of GLmark2, a basic OpenGL and OpenGL ES 2.0 benchmark supporting various windowing/display back-ends. Learn more via the test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 2021.08.30Resolution: 1920 x 1080redo5K10K15K20K25K21529