RX 6600 XT glmark2

AMD Ryzen 9 5900X 12-Core testing with a ASUS ROG CROSSHAIR VIII HERO (3801 BIOS) and AMD Radeon RX 6600 XT 8GB on Ubuntu 20.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2109222-TJ-RX6600XTG43
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September 21 2021
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September 21 2021
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September 21 2021
  8 Hours, 3 Minutes
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RX 6600 XT glmark2ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen Resolution123AMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads)ASUS ROG CROSSHAIR VIII HERO (3801 BIOS)AMD Starship/Matisse16GB1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GBAMD Radeon RX 6600 XT 8GB (2900/1000MHz)AMD Device ab28ASUS VP28URealtek RTL8125 2.5GbE + Intel I211Ubuntu 20.045.15.0-051500rc2daily20210921-generic (x86_64) 20210920GNOME Shell 3.36.9X Server 1.20.114.6 Mesa 21.3.0-devel (git-f109526 2021-09-21 focal-oibaf-ppa) (LLVM 12.0.1)1.2.190GCC 9.3.0ext43840x2160OpenBenchmarking.orgKernel Details- Transparent Huge Pages: madviseProcessor Details- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201016Graphics Details- BAR1 / Visible vRAM Size: 8176 MBPython Details- Python 3.8.10Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

123Result OverviewPhoronix Test Suite100%100%101%101%102%GLmark2GLmark2GLmark2GLmark2GLmark21600 x 12001920 x 10803840 x 21601920 x 12002560 x 1440

RX 6600 XT glmark2glmark2: 1600 x 1200glmark2: 1920 x 1080glmark2: 1920 x 1200glmark2: 2560 x 1440glmark2: 3840 x 2160gravitymark: 800 x 600 - OpenGLgravitymark: 800 x 600 - Vulkangravitymark: 1024 x 768 - OpenGLgravitymark: 1024 x 768 - Vulkangravitymark: 1280 x 1024 - OpenGLgravitymark: 1280 x 1024 - Vulkangravitymark: 1600 x 1200 - OpenGLgravitymark: 1600 x 1200 - Vulkangravitymark: 1920 x 1080 - OpenGLgravitymark: 1920 x 1080 - Vulkangravitymark: 1920 x 1200 - OpenGLgravitymark: 1920 x 1200 - Vulkangravitymark: 2560 x 1440 - OpenGLgravitymark: 2560 x 1440 - Vulkangravitymark: 3840 x 2160 - OpenGLgravitymark: 3840 x 2160 - Vulkanwarsow: 800 x 600warsow: 1024 x 768warsow: 1280 x 1024warsow: 1600 x 1200warsow: 1920 x 1080warsow: 1920 x 1200warsow: 2560 x 1440123166011642515280113384399165661636115329113544413163371622015262113234426185.2197.6175.3189.5160.6178.1141.2160.1130.7148.7128.6146.3104.8121.767.281.412.412.312.412.112.312.112.3OpenBenchmarking.org

GLmark2

This is a test of GLmark2, a basic OpenGL and OpenGL ES 2.0 benchmark supporting various windowing/display back-ends. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 2021.08.30Resolution: 1600 x 12003214K8K12K16K20K163371656616601

OpenBenchmarking.orgScore, More Is BetterGLmark2 2021.08.30Resolution: 1920 x 10803214K8K12K16K20K162201636116425

OpenBenchmarking.orgScore, More Is BetterGLmark2 2021.08.30Resolution: 1920 x 12003213K6K9K12K15K152621532915280

OpenBenchmarking.orgScore, More Is BetterGLmark2 2021.08.30Resolution: 2560 x 14403212K4K6K8K10K113231135411338

OpenBenchmarking.orgScore, More Is BetterGLmark2 2021.08.30Resolution: 3840 x 21603219001800270036004500442644134399

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPus and render hundreds of thousands of objects in real-time all using GPU acceleration. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 800 x 600 - Renderer: OpenGL34080120160200SE +/- 0.03, N = 3185.2

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 800 x 600 - Renderer: Vulkan34080120160200SE +/- 0.17, N = 3197.6

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1024 x 768 - Renderer: OpenGL34080120160200SE +/- 0.03, N = 3175.3

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1024 x 768 - Renderer: Vulkan34080120160200SE +/- 0.20, N = 3189.5

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1280 x 1024 - Renderer: OpenGL34080120160200SE +/- 1.73, N = 3160.6

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1280 x 1024 - Renderer: Vulkan34080120160200SE +/- 0.26, N = 3178.1

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1600 x 1200 - Renderer: OpenGL3306090120150SE +/- 1.73, N = 3141.2

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1600 x 1200 - Renderer: Vulkan34080120160200SE +/- 0.28, N = 3160.1

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1920 x 1080 - Renderer: OpenGL3306090120150SE +/- 1.39, N = 5130.7

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1920 x 1080 - Renderer: Vulkan3306090120150SE +/- 0.18, N = 3148.7

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1920 x 1200 - Renderer: OpenGL3306090120150SE +/- 1.70, N = 3128.6

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1920 x 1200 - Renderer: Vulkan3306090120150SE +/- 0.30, N = 3146.3

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 2560 x 1440 - Renderer: OpenGL320406080100SE +/- 1.50, N = 3104.8

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 2560 x 1440 - Renderer: Vulkan3306090120150SE +/- 0.34, N = 3121.7

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 3840 x 2160 - Renderer: OpenGL31530456075SE +/- 0.73, N = 367.2

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 3840 x 2160 - Renderer: Vulkan320406080100SE +/- 0.50, N = 381.4

Warsow

This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 800 x 60033691215SE +/- 0.17, N = 312.4

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1024 x 76833691215SE +/- 0.17, N = 312.3

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1280 x 102433691215SE +/- 0.17, N = 312.4

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1600 x 120033691215SE +/- 0.00, N = 312.1

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1920 x 108033691215SE +/- 0.17, N = 312.3

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1920 x 120033691215SE +/- 0.00, N = 312.1

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 2560 x 144033691215SE +/- 0.17, N = 312.3