rtx 3060 ti yquake2 AMD Ryzen 9 5900X 12-Core testing with a ASUS ROG CROSSHAIR VIII HERO (3801 BIOS) and NVIDIA GeForce RTX 3070 8GB on Ubuntu 21.10 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2109061-TJ-RTX3060TI74&rdt .
rtx 3060 ti yquake2 Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server Display Driver OpenGL OpenCL Vulkan Compiler File-System Screen Resolution 1 2 3 A B C AMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads) ASUS ROG CROSSHAIR VIII HERO (3801 BIOS) AMD Starship/Matisse 16GB 1000GB Western Digital WDS100T1X0E-00AFY0 + 1000GB Western Digital WD_BLACK SN850 1TB + 2000GB NVIDIA GeForce RTX 3060 Ti 8GB NVIDIA GA104 HD Audio ASUS VP28U Realtek RTL8125 2.5GbE + Intel I211 Ubuntu 21.10 5.13.0-14-generic (x86_64) GNOME Shell 40.2 X Server 1.20.11 NVIDIA 470.63.01 4.6.0 OpenCL 3.0 CUDA 11.4.112 1.2.175 GCC 11.2.0 ext4 3840x2160 NVIDIA GeForce RTX 3070 8GB OpenBenchmarking.org Kernel Details - Transparent Huge Pages: madvise Compiler Details - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-M6DaQn/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-M6DaQn/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details - Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201016 Security Details - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
rtx 3060 ti yquake2 yquake2: Vulkan - 1920 x 1080 yquake2: Vulkan - 2560 x 1440 yquake2: Vulkan - 3840 x 2160 yquake2: OpenGL 1.x - 1920 x 1080 yquake2: OpenGL 1.x - 2560 x 1440 yquake2: OpenGL 1.x - 3840 x 2160 yquake2: OpenGL 3.x - 1920 x 1080 yquake2: OpenGL 3.x - 2560 x 1440 yquake2: OpenGL 3.x - 3840 x 2160 yquake2: Software CPU - 1920 x 1080 yquake2: Software CPU - 2560 x 1440 yquake2: Software CPU - 3840 x 2160 1 2 3 A B C 914.2 602.1 304.4 993.7 993.2 922.2 986 984.9 943.3 141.0 79.3 36.8 919.9 601.0 301.7 993.7 993.2 910.2 986 985.5 943.3 141.6 79.3 36.4 916.5 598.7 302.4 993.2 991.6 917.3 986.5 984.9 944.2 141.1 78.9 36.5 901.2 586.1 297.6 983.9 975.3 903.8 971.3 963.6 914.2 133.0 65.7 34.7 890.1 590.8 295.9 985.0 980.9 893.0 981.4 968.3 898.0 130.8 68.7 34.5 883.0 584.5 297.4 979.3 963.9 890.4 976.8 959.6 896.5 132.6 69.5 34.9 OpenBenchmarking.org
yquake2 Renderer: Vulkan - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: Vulkan - Resolution: 1920 x 1080 1 2 3 A B C 200 400 600 800 1000 SE +/- 5.20, N = 3 SE +/- 2.79, N = 3 SE +/- 6.46, N = 3 SE +/- 4.23, N = 3 SE +/- 1.47, N = 3 SE +/- 7.22, N = 9 914.2 919.9 916.5 901.2 890.1 883.0 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: Vulkan - Resolution: 2560 x 1440 1 2 3 A B C 130 260 390 520 650 SE +/- 2.83, N = 3 SE +/- 2.94, N = 3 SE +/- 1.35, N = 3 SE +/- 8.03, N = 3 SE +/- 5.42, N = 3 SE +/- 5.62, N = 6 602.1 601.0 598.7 586.1 590.8 584.5 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: Vulkan - Resolution: 3840 x 2160 1 2 3 A B C 70 140 210 280 350 SE +/- 0.30, N = 3 SE +/- 1.32, N = 3 SE +/- 1.33, N = 3 SE +/- 1.94, N = 3 SE +/- 2.03, N = 3 SE +/- 1.41, N = 3 304.4 301.7 302.4 297.6 295.9 297.4 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 1.x - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: OpenGL 1.x - Resolution: 1920 x 1080 1 2 3 A B C 200 400 600 800 1000 SE +/- 0.00, N = 3 SE +/- 0.00, N = 3 SE +/- 0.50, N = 3 SE +/- 4.34, N = 3 SE +/- 4.86, N = 3 SE +/- 0.50, N = 3 993.7 993.7 993.2 983.9 985.0 979.3 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 1.x - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: OpenGL 1.x - Resolution: 2560 x 1440 1 2 3 A B C 200 400 600 800 1000 SE +/- 0.50, N = 3 SE +/- 0.50, N = 3 SE +/- 1.03, N = 3 SE +/- 3.12, N = 3 SE +/- 0.53, N = 3 SE +/- 1.97, N = 3 993.2 993.2 991.6 975.3 980.9 963.9 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 1.x - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: OpenGL 1.x - Resolution: 3840 x 2160 1 2 3 A B C 200 400 600 800 1000 SE +/- 0.43, N = 3 SE +/- 1.59, N = 3 SE +/- 3.37, N = 3 SE +/- 2.84, N = 3 SE +/- 11.63, N = 3 SE +/- 12.05, N = 3 922.2 910.2 917.3 903.8 893.0 890.4 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: OpenGL 3.x - Resolution: 1920 x 1080 1 2 3 A B C 200 400 600 800 1000 SE +/- 0.00, N = 3 SE +/- 0.00, N = 3 SE +/- 0.50, N = 3 SE +/- 3.88, N = 3 SE +/- 0.90, N = 3 SE +/- 0.87, N = 3 986.0 986.0 986.5 971.3 981.4 976.8 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: OpenGL 3.x - Resolution: 2560 x 1440 1 2 3 A B C 200 400 600 800 1000 SE +/- 0.53, N = 3 SE +/- 0.53, N = 3 SE +/- 0.53, N = 3 SE +/- 8.78, N = 3 SE +/- 1.30, N = 3 SE +/- 6.17, N = 3 984.9 985.5 984.9 963.6 968.3 959.6 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: OpenGL 3.x - Resolution: 3840 x 2160 1 2 3 A B C 200 400 600 800 1000 SE +/- 2.14, N = 3 SE +/- 3.74, N = 3 SE +/- 2.33, N = 3 SE +/- 3.77, N = 3 SE +/- 11.75, N = 3 SE +/- 2.94, N = 3 943.3 943.3 944.2 914.2 898.0 896.5 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: Software CPU - Resolution: 1920 x 1080 1 2 3 A B C 30 60 90 120 150 SE +/- 0.80, N = 3 SE +/- 1.09, N = 3 SE +/- 1.16, N = 3 SE +/- 0.74, N = 3 SE +/- 0.30, N = 3 SE +/- 1.24, N = 3 141.0 141.6 141.1 133.0 130.8 132.6 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: Software CPU - Resolution: 2560 x 1440 1 2 3 A B C 20 40 60 80 100 SE +/- 0.28, N = 3 SE +/- 0.15, N = 3 SE +/- 0.17, N = 3 SE +/- 0.73, N = 5 SE +/- 0.73, N = 15 SE +/- 0.47, N = 3 79.3 79.3 78.9 65.7 68.7 69.5 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.0 Renderer: Software CPU - Resolution: 3840 x 2160 1 2 3 A B C 8 16 24 32 40 SE +/- 0.20, N = 3 SE +/- 0.03, N = 3 SE +/- 0.17, N = 3 SE +/- 0.24, N = 12 SE +/- 0.10, N = 3 SE +/- 0.15, N = 3 36.8 36.4 36.5 34.7 34.5 34.9 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Phoronix Test Suite v10.8.5