Zink August 2021 OpenGL vs. RadeonSI Benchmarks

August 17 tests with Zink prior to the sub-allocator being merged. August 18 tests with all the recent Zink patches upstreamed. Benchmarks by Michael Larabel for a future article. RX 6800 XT graphics card with RADV used throughout.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2108218-PTS-ZINKBENC96
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Desktop Graphics 5 Tests
OpenGL Demos Test Suite 3 Tests
Steam 10 Tests
Unigine Test Suite 3 Tests

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Identifier
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Date
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  Test
  Duration
Zink 17 Aug
August 18 2021
  2 Hours, 39 Minutes
Zink 18 Aug
August 18 2021
  6 Hours, 12 Minutes
RadeonSI
August 17 2021
  7 Hours, 57 Minutes
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  5 Hours, 36 Minutes

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Zink August 2021 OpenGL vs. RadeonSI Benchmarks Suite 1.0.0 System Test suite extracted from Zink August 2021 OpenGL vs. RadeonSI Benchmarks. pts/tesseract-1.1.0 -w1920 -h1080 Resolution: 1920 x 1080 pts/tesseract-1.1.0 -w3840 -h2160 Resolution: 3840 x 2160 pts/ddnet-1.1.0 "gfx_screen_width 3840" "gfx_screen_height 2160" "gfx_fullscreen 1" "gfx_opengl_major 3" "gfx_opengl_minor 3" "gfx_opengl_patch 0" "cl_default_zoom 10" "play demos/Multeasymap_bench.demo" Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap pts/ddnet-1.1.0 "gfx_screen_width 1920" "gfx_screen_height 1080" "gfx_fullscreen 1" "gfx_opengl_major 3" "gfx_opengl_minor 3" "gfx_opengl_patch 0" "cl_default_zoom 10" "play demos/Multeasymap_bench.demo" Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap pts/ddnet-1.1.0 "gfx_screen_width 3840" "gfx_screen_height 2160" "gfx_fullscreen 1" "gfx_opengl_major 3" "gfx_opengl_minor 3" "gfx_opengl_patch 0" "cl_default_zoom 10" "play demos/RaiNyMore2_bench.demo" Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2 pts/ddnet-1.1.0 "gfx_screen_width 1920" "gfx_screen_height 1080" "gfx_fullscreen 1" "gfx_opengl_major 3" "gfx_opengl_minor 3" "gfx_opengl_patch 0" "cl_default_zoom 10" "play demos/RaiNyMore2_bench.demo" Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2 pts/xonotic-1.5.2 +vid_width 3840 +vid_height 2160 +exec effects-low.cfg Resolution: 3840 x 2160 - Effects Quality: Low pts/xonotic-1.5.2 +vid_width 3840 +vid_height 2160 +exec effects-high.cfg Resolution: 3840 x 2160 - Effects Quality: High pts/xonotic-1.5.2 +vid_width 3840 +vid_height 2160 +exec effects-ultra.cfg Resolution: 3840 x 2160 - Effects Quality: Ultra pts/etlegacy-1.1.0 +set r_customwidth 3840 +set r_customheight 2160 Resolution: 3840 x 2160 pts/basemark-1.0.0 BasemarkGPU_gl WindowResolution 1920x1080 RenderResolution 1920x1080 RenderPipeline medium Renderer: OpenGL - Resolution: 1920 x 1080 - Graphics Preset: Medium pts/xonotic-1.5.2 +vid_width 3840 +vid_height 2160 +exec effects-ultimate.cfg Resolution: 3840 x 2160 - Effects Quality: Ultimate pts/etlegacy-1.1.0 +set r_customwidth 1920 +set r_customheight 1080 Resolution: 1920 x 1080 pts/unigine-heaven-1.6.5 -video_width 1920 -video_height 1080 -video_fullscreen 1 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL pts/unigine-valley-1.1.8 -video_width 1920 -video_height 1080 -video_fullscreen 1 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL pts/unigine-super-1.0.7 -video_width 1920 -video_height 1080 -video_fullscreen 1 -shaders_quality 0 -textures_quality 0 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL pts/unigine-super-1.0.7 -video_width 1920 -video_height 1080 -video_fullscreen 1 -shaders_quality 2 -textures_quality 2 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL pts/unigine-super-1.0.7 -video_width 1920 -video_height 1080 -video_fullscreen 1 -shaders_quality 1 -textures_quality 1 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL pts/bioshock-infinite-1.0.2 -resx=1920 -resy=1080 -ForceCompatLevel=4 Resolution: 1920 x 1080 - Effects Quality: High pts/bioshock-infinite-1.0.2 -resx=3840 -resy=2160 -ForceCompatLevel=4 Resolution: 3840 x 2160 - Effects Quality: High pts/dow3-1.0.1 1920 1080 low OPENGL Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGL pts/dow3-1.0.1 3840 2160 low OPENGL Resolution: 3840 x 2160 - Graphics Preset: Low - Renderer: OpenGL pts/dow3-1.0.1 1920 1080 hig OPENGL Resolution: 1920 x 1080 - Graphics Preset: High - Renderer: OpenGL pts/dow3-1.0.1 3840 2160 hig OPENGL Resolution: 3840 x 2160 - Graphics Preset: High - Renderer: OpenGL pts/dow3-1.0.1 1920 1080 ult OPENGL Resolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGL pts/dow3-1.0.1 3840 2160 ult OPENGL Resolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: OpenGL pts/deus-exmd-1.1.1 prefs-1080p-low Preset: 1920 x 1080 - Low Quality pts/deus-exmd-1.1.1 prefs-1080p-high Preset: 1920 x 1080 - High Quality pts/deus-exmd-1.1.1 prefs-1080p-ultra Preset: 1920 x 1080 - Ultra Quality pts/dirt-showdown-1.1.2 1920 1080 1 2xmsaa Resolution: 1920 x 1080 - Graphics Preset: Low - Multi-Sampling: 2x MSAA pts/dirt-showdown-1.1.2 3840 2160 1 2xmsaa Resolution: 3840 x 2160 - Graphics Preset: Low - Multi-Sampling: 2x MSAA pts/dirt-showdown-1.1.2 1920 1080 3 2xmsaa Resolution: 1920 x 1080 - Graphics Preset: Ultra - Multi-Sampling: 2x MSAA pts/dirt-showdown-1.1.2 3840 2160 3 2xmsaa Resolution: 3840 x 2160 - Graphics Preset: Ultra - Multi-Sampling: 2x MSAA pts/dota2-1.2.6 -w 1920 -h 1080 -gl Resolution: 1920 x 1080 - Renderer: OpenGL pts/dota2-1.2.6 -w 3840 -h 2160 -gl Resolution: 3840 x 2160 - Renderer: OpenGL pts/hitman-1.0.1 -ao RESOLUTION 1920x1080 ConsoleCmd settings_SetDetailLOD 0 ConsoleCmd settings_SetAntialiasing 0 ConsoleCmd settings_SetTextureQuality 0 ConsoleCmd settings_SetTextureFilter 0 ConsoleCmd settings_SetSSAO 0 ConsoleCmd settings_SetShadowResolution 0 Resolution: 1920 x 1080 - Quality Level: Low pts/hitman-1.0.1 -ao RESOLUTION 3840x2160 ConsoleCmd settings_SetDetailLOD 0 ConsoleCmd settings_SetAntialiasing 0 ConsoleCmd settings_SetTextureQuality 0 ConsoleCmd settings_SetTextureFilter 0 ConsoleCmd settings_SetSSAO 0 ConsoleCmd settings_SetShadowResolution 0 Resolution: 3840 x 2160 - Quality Level: Low pts/hitman-1.0.1 -ao RESOLUTION 1920x1080 ConsoleCmd settings_SetDetailLOD 3 ConsoleCmd settings_SetAntialiasing 2 ConsoleCmd settings_SetTextureQuality 2 ConsoleCmd settings_SetTextureFilter 3 ConsoleCmd settings_SetSSAO 1 ConsoleCmd settings_SetShadowResolution 2 Resolution: 1920 x 1080 - Quality Level: Ultra pts/hitman-1.0.1 -ao RESOLUTION 3840x2160 ConsoleCmd settings_SetDetailLOD 3 ConsoleCmd settings_SetAntialiasing 2 ConsoleCmd settings_SetTextureQuality 2 ConsoleCmd settings_SetTextureFilter 3 ConsoleCmd settings_SetSSAO 1 ConsoleCmd settings_SetShadowResolution 2 Resolution: 3840 x 2160 - Quality Level: Ultra pts/hitman-1.0.1 -ao RESOLUTION 1920x1080 ConsoleCmd settings_SetDetailLOD 1 ConsoleCmd settings_SetAntialiasing 2 ConsoleCmd settings_SetTextureQuality 1 ConsoleCmd settings_SetTextureFilter 1 ConsoleCmd settings_SetSSAO 1 ConsoleCmd settings_SetShadowResolution 1 Resolution: 1920 x 1080 - Quality Level: Medium pts/hitman-1.0.1 -ao RESOLUTION 3840x2160 ConsoleCmd settings_SetDetailLOD 1 ConsoleCmd settings_SetAntialiasing 2 ConsoleCmd settings_SetTextureQuality 1 ConsoleCmd settings_SetTextureFilter 1 ConsoleCmd settings_SetSSAO 1 ConsoleCmd settings_SetShadowResolution 1 Resolution: 3840 x 2160 - Quality Level: Medium pts/l4d2-1.0.0 -w 1920 -h 1080 -gl Resolution: 1920 x 1080 - Renderer: OpenGL pts/metroll-redux-1.2.0 1920 1080 Resolution: 1920 x 1080 pts/metroll-redux-1.2.0 3840 2160 Resolution: 3840 x 2160 pts/portal-1.1.2 -w 1920 -h 1080 Resolution: 1920 x 1080 pts/portal-1.1.2 -w 3840 -h 2160 Resolution: 3840 x 2160 pts/tomb-raider-1.2.0 1920 1080 prefs-ultra Resolution: 1920 x 1080 - Quality: Ultra pts/paraview-1.2.0 manyspheres.py -s 100 -r 726 -f 600 -v 1920,1080 Test: Many Spheres - Resolution: 1920 x 1080 pts/basemark-1.0.0 BasemarkGPU_gl WindowResolution 1920x1080 RenderResolution 1920x1080 RenderPipeline highend Renderer: OpenGL - Resolution: 1920 x 1080 - Graphics Preset: High pts/gravitymark-1.2.1 -width 1920 -height 1080 -opengl Resolution: 1920 x 1080 - Renderer: OpenGL pts/tomb-raider-1.2.0 1920 1080 prefs-normal Resolution: 1920 x 1080 - Quality: Normal pts/paraview-1.2.0 waveletvolume.py -d 256 -f 600 -v 1920,1080 Test: Wavelet Volume - Resolution: 1920 x 1080 pts/paraview-1.2.0 waveletcontour.py -d 256 -f 600 -v 1920,1080 Test: Wavelet Contour - Resolution: 1920 x 1080