Zink August 2021 OpenGL vs. RadeonSI Benchmarks

August 17 tests with Zink prior to the sub-allocator being merged. August 18 tests with all the recent Zink patches upstreamed. Benchmarks by Michael Larabel for a future article. RX 6800 XT graphics card with RADV used throughout.

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Zink August 2021 OpenGL vs. RadeonSI Benchmarks - Phoronix Test Suite

Zink August 2021 OpenGL vs. RadeonSI Benchmarks

August 17 tests with Zink prior to the sub-allocator being merged. August 18 tests with all the recent Zink patches upstreamed. Benchmarks by Michael Larabel for a future article. RX 6800 XT graphics card with RADV used throughout.

HTML result view exported from: https://openbenchmarking.org/result/2108218-PTS-ZINKBENC96&gru.

Zink August 2021 OpenGL vs. RadeonSI BenchmarksProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen ResolutionZink 17 AugZink 18 AugRadeonSIAMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads)ASUS ROG CROSSHAIR VIII HERO (3501 BIOS)AMD Starship/Matisse16GB1000GB Western Digital WD_BLACK SN850 1TB + 2000GBzink 16GB (2575/1000MHz)AMD Device ab28ASUS VP28URealtek RTL8125 2.5GbE + Intel I211Ubuntu 20.045.14.0-051400rc5daily20210809-generic (x86_64) 20210808GNOME Shell 3.36.9X Server 1.20.114.6 Mesa 21.3.0-devel (git-edfcc4f 2021-08-17 focal-oibaf-ppa)1.2.185GCC 9.3.0ext43840x21604.6 Mesa 21.3.0-devel (git-c94ff7d 2021-08-18 focal-oibaf-ppa)AMD Radeon RX 6800 XT 16GB (2575/1000MHz)4.6 Mesa 21.3.0-devel (git-edfcc4f 2021-08-17 focal-oibaf-ppa) (LLVM 12.0.1)OpenBenchmarking.orgKernel Details- Transparent Huge Pages: madviseEnvironment Details- Zink 17 Aug, Zink 18 Aug: MESA_LOADER_DRIVER_OVERRIDE=zinkCompiler Details- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-9-HskZEa/gcc-9-9.3.0/debian/tmp-nvptx/usr,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201009Python Details- Python 3.8.10Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

Zink August 2021 OpenGL vs. RadeonSI Benchmarksbasemark: OpenGL - 1920 x 1080 - Highbasemark: OpenGL - 1920 x 1080 - Mediumparaview: Many Spheres - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080bioshock-infinite: 1920 x 1080 - Highbioshock-infinite: 3840 x 2160 - Highddnet: 1920 x 1080 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore2ddnet: 3840 x 2160 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore2ddnet: 1920 x 1080 - Fullscreen - OpenGL 3.3 - Default - Multeasymapddnet: 3840 x 2160 - Fullscreen - OpenGL 3.3 - Default - Multeasymapdeus-exmd: 1920 x 1080 - Low Qualitydeus-exmd: 1920 x 1080 - High Qualitydeus-exmd: 1920 x 1080 - Ultra Qualitydirt-showdown: 1920 x 1080 - Low - 2x MSAAdirt-showdown: 3840 x 2160 - Low - 2x MSAAdirt-showdown: 1920 x 1080 - Ultra - 2x MSAAdirt-showdown: 3840 x 2160 - Ultra - 2x MSAAdota2: 1920 x 1080 - OpenGLdota2: 3840 x 2160 - OpenGLdow3: 1920 x 1080 - Low - OpenGLdow3: 3840 x 2160 - Low - OpenGLdow3: 1920 x 1080 - High - OpenGLdow3: 3840 x 2160 - High - OpenGLdow3: 1920 x 1080 - Ultra - OpenGLdow3: 3840 x 2160 - Ultra - OpenGLetlegacy: 1920 x 1080etlegacy: 3840 x 2160hitman: 1920 x 1080 - Lowhitman: 3840 x 2160 - Lowhitman: 1920 x 1080 - Ultrahitman: 3840 x 2160 - Ultrahitman: 1920 x 1080 - Mediumhitman: 3840 x 2160 - Mediuml4d2: 1920 x 1080 - OpenGLmetroll-redux: 1920 x 1080metroll-redux: 3840 x 2160portal: 1920 x 1080portal: 3840 x 2160tesseract: 1920 x 1080tesseract: 3840 x 2160xonotic: 3840 x 2160 - Lowxonotic: 3840 x 2160 - Highxonotic: 3840 x 2160 - Ultraxonotic: 3840 x 2160 - Ultimatetomb-raider: 1920 x 1080 - Ultratomb-raider: 1920 x 1080 - Normalgravitymark: 1920 x 1080 - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLparaview: Many Spheres - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080Zink 17 AugZink 18 AugRadeonSI247.7060.37471.23476.573427.981108.18405.52388.859.4134.7132.2214.6218.492.7482391.46862615.3686588535.5407627454.1989401352.5213531157.6230.8160.7203.1201.7756052.0474966.4367539.725266.9160.64458.46491.863571.221210.39483.57465.808.1310.396718311.725250174.284592174.137034144.6146.1459.5375.17.297.454.604.666.606.471424.98950.3426.7789325.88397675.9876649592.5787264539.3363230450.1024886136.6156.7158.6297.748278.6162.6217.06079.1155125.7687335.391234.79584.62156.85558.13529.32255.55259.594362.421347.18519.51528.72105.185.580.9420.712301419.926626247.571849248.162577213.9215.7132.369486118.846105122.798177101.791443122.66344795.377403655.9700.3149.14145.49118.4198.54142.39122.08354.30286.50203.931877.671057.53920.2088875.2175616.9248322535.8616815502.7641926393.5611586232.2238.1206.7318.216265.0172.8229.0223.90115724.7245516.1508930.079OpenBenchmarking.org

Basemark GPU

Renderer: OpenGL - Resolution: 1920 x 1080 - Graphics Preset: High

OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: OpenGL - Resolution: 1920 x 1080 - Graphics Preset: HighRadeonSI50100150200250SE +/- 0.75, N = 3234.79MIN: 114.49 / MAX: 709.44

Basemark GPU

Renderer: OpenGL - Resolution: 1920 x 1080 - Graphics Preset: Medium

OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: OpenGL - Resolution: 1920 x 1080 - Graphics Preset: MediumZink 17 AugZink 18 AugRadeonSI130260390520650SE +/- 2.44, N = 3SE +/- 1.00, N = 3SE +/- 10.13, N = 15247.70266.91584.62MIN: 52.74 / MAX: 1180.33MIN: 74.99 / MAX: 1219.45MIN: 172.13 / MAX: 1693.27

ParaView

Test: Many Spheres - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.9Test: Many Spheres - Resolution: 1920 x 1080Zink 17 AugZink 18 AugRadeonSI306090120150SE +/- 0.01, N = 3SE +/- 0.01, N = 3SE +/- 1.25, N = 360.3760.64156.85

ParaView

Test: Wavelet Volume - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.9Test: Wavelet Volume - Resolution: 1920 x 1080Zink 17 AugZink 18 AugRadeonSI120240360480600SE +/- 2.87, N = 3SE +/- 2.80, N = 3SE +/- 6.69, N = 4471.23458.46558.13

ParaView

Test: Wavelet Contour - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.9Test: Wavelet Contour - Resolution: 1920 x 1080Zink 17 AugZink 18 AugRadeonSI110220330440550SE +/- 0.67, N = 3SE +/- 0.45, N = 3SE +/- 0.30, N = 3476.57491.86529.32

BioShock Infinite

Resolution: 1920 x 1080 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: HighRadeonSI60120180240300SE +/- 3.06, N = 3255.55MIN: 45.81 / MAX: 261.39

BioShock Infinite

Resolution: 3840 x 2160 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 3840 x 2160 - Effects Quality: HighRadeonSI60120180240300SE +/- 2.25, N = 3259.59MIN: 33.39 / MAX: 262.82

DDraceNetwork

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.3.1Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2Zink 17 AugZink 18 AugRadeonSI9001800270036004500SE +/- 14.97, N = 3SE +/- 13.03, N = 3SE +/- 1.27, N = 33427.983571.224362.421. (CXX) g++ options: -O3 -lrt -pthread -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

DDraceNetwork

Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.3.1Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2Zink 17 AugZink 18 AugRadeonSI30060090012001500SE +/- 11.35, N = 15SE +/- 3.19, N = 3SE +/- 0.41, N = 31108.181210.391347.181. (CXX) g++ options: -O3 -lrt -pthread -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

DDraceNetwork

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.3.1Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: MulteasymapZink 17 AugZink 18 AugRadeonSI110220330440550SE +/- 5.82, N = 3SE +/- 2.52, N = 3SE +/- 11.80, N = 15405.52483.57519.511. (CXX) g++ options: -O3 -lrt -pthread -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

DDraceNetwork

Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.3.1Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: MulteasymapZink 17 AugZink 18 AugRadeonSI110220330440550SE +/- 3.06, N = 15SE +/- 4.96, N = 3SE +/- 6.57, N = 4388.85465.80528.721. (CXX) g++ options: -O3 -lrt -pthread -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - Low Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Low QualityZink 17 AugZink 18 AugRadeonSI20406080100SE +/- 0.11, N = 4SE +/- 0.06, N = 3SE +/- 0.93, N = 129.48.1105.1MIN: 0.6 / MAX: 24.5MIN: 4.1 / MAX: 16.3MIN: 60.5 / MAX: 223.9

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - High Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - High QualityRadeonSI20406080100SE +/- 0.63, N = 385.5MIN: 51.2 / MAX: 147.1

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - Ultra Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Ultra QualityRadeonSI20406080100SE +/- 0.83, N = 580.9MIN: 42.5 / MAX: 146.3

DiRT Showdown

Resolution: 1920 x 1080 - Graphics Preset: Low - Multi-Sampling: 2x MSAA

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT ShowdownResolution: 1920 x 1080 - Graphics Preset: Low - Multi-Sampling: 2x MSAAZink 18 AugRadeonSI90180270360450SE +/- 1.15, N = 3SE +/- 0.46, N = 3310.40420.71MIN: 235.16MIN: 313.89

DiRT Showdown

Resolution: 3840 x 2160 - Graphics Preset: Low - Multi-Sampling: 2x MSAA

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT ShowdownResolution: 3840 x 2160 - Graphics Preset: Low - Multi-Sampling: 2x MSAAZink 18 AugRadeonSI90180270360450SE +/- 1.74, N = 3SE +/- 0.53, N = 3311.73419.93MIN: 229.23MIN: 314.46

DiRT Showdown

Resolution: 1920 x 1080 - Graphics Preset: Ultra - Multi-Sampling: 2x MSAA

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT ShowdownResolution: 1920 x 1080 - Graphics Preset: Ultra - Multi-Sampling: 2x MSAAZink 18 AugRadeonSI50100150200250SE +/- 0.56, N = 3SE +/- 1.44, N = 3174.28247.57MIN: 117.63MIN: 175.29

DiRT Showdown

Resolution: 3840 x 2160 - Graphics Preset: Ultra - Multi-Sampling: 2x MSAA

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT ShowdownResolution: 3840 x 2160 - Graphics Preset: Ultra - Multi-Sampling: 2x MSAAZink 18 AugRadeonSI50100150200250SE +/- 0.82, N = 3SE +/- 0.61, N = 3174.14248.16MIN: 126.54MIN: 176.63

Dota 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLZink 17 AugZink 18 AugRadeonSI50100150200250SE +/- 1.20, N = 15SE +/- 1.54, N = 15SE +/- 2.88, N = 13134.7144.6213.9MIN: 124.5 / MAX: 140.9MIN: 128.8 / MAX: 153.6MIN: 183.2 / MAX: 222.7

Dota 2

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLZink 17 AugZink 18 AugRadeonSI50100150200250SE +/- 1.28, N = 15SE +/- 1.41, N = 15SE +/- 1.13, N = 3132.2146.1215.7MIN: 123.2 / MAX: 140.4MIN: 139.4 / MAX: 158.2MIN: 214.1 / MAX: 217.9

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGLRadeonSI306090120150SE +/- 1.34, N = 3132.37MIN: 87.3 / MAX: 359

Dawn of War III

Resolution: 3840 x 2160 - Graphics Preset: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: Low - Renderer: OpenGLRadeonSI306090120150SE +/- 0.63, N = 3118.85MIN: 87.22 / MAX: 188

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: High - Renderer: OpenGLRadeonSI306090120150SE +/- 0.24, N = 3122.80MIN: 81.67 / MAX: 334.67

Dawn of War III

Resolution: 3840 x 2160 - Graphics Preset: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: High - Renderer: OpenGLRadeonSI20406080100SE +/- 0.42, N = 3101.79MIN: 78.84 / MAX: 152

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGLRadeonSI306090120150SE +/- 1.35, N = 3122.66MIN: 79.68 / MAX: 334.67

Dawn of War III

Resolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: OpenGLRadeonSI20406080100SE +/- 0.38, N = 395.38MIN: 79.92 / MAX: 137.45

ET: Legacy

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.77Resolution: 1920 x 1080Zink 17 AugZink 18 AugRadeonSI140280420560700SE +/- 1.70, N = 13SE +/- 2.17, N = 3SE +/- 16.21, N = 15214.6459.5655.9

ET: Legacy

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.77Resolution: 3840 x 2160Zink 17 AugZink 18 AugRadeonSI150300450600750SE +/- 0.61, N = 3SE +/- 0.81, N = 3SE +/- 6.77, N = 3218.4375.1700.3

HITMAN

Resolution: 1920 x 1080 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 1920 x 1080 - Quality Level: LowZink 18 AugRadeonSI306090120150SE +/- 0.06, N = 12SE +/- 0.87, N = 37.29149.14MIN: 147.46 / MAX: 150.36

HITMAN

Resolution: 3840 x 2160 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 3840 x 2160 - Quality Level: LowZink 18 AugRadeonSI306090120150SE +/- 0.05, N = 3SE +/- 0.06, N = 37.45145.49MIN: 145.37 / MAX: 145.58

HITMAN

Resolution: 1920 x 1080 - Quality Level: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 1920 x 1080 - Quality Level: UltraZink 18 AugRadeonSI306090120150SE +/- 0.05, N = 3SE +/- 1.06, N = 34.60118.41MIN: 116.9 / MAX: 120.45

HITMAN

Resolution: 3840 x 2160 - Quality Level: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 3840 x 2160 - Quality Level: UltraZink 18 AugRadeonSI20406080100SE +/- 0.07, N = 3SE +/- 0.58, N = 34.6698.54MIN: 97.75 / MAX: 99.66

HITMAN

Resolution: 1920 x 1080 - Quality Level: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 1920 x 1080 - Quality Level: MediumZink 18 AugRadeonSI306090120150SE +/- 0.08, N = 3SE +/- 0.76, N = 36.60142.39MIN: 141.03 / MAX: 143.67

HITMAN

Resolution: 3840 x 2160 - Quality Level: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 3840 x 2160 - Quality Level: MediumZink 18 AugRadeonSI306090120150SE +/- 0.04, N = 3SE +/- 0.18, N = 36.47122.08MIN: 121.82 / MAX: 122.44

Left 4 Dead 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLRadeonSI80160240320400SE +/- 5.84, N = 15354.30

Metro: Last Light Redux

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 1920 x 1080RadeonSI60120180240300SE +/- 2.03, N = 3286.50

Metro: Last Light Redux

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 3840 x 2160RadeonSI4080120160200SE +/- 0.09, N = 3203.93

Portal

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080Zink 18 AugRadeonSI400800120016002000SE +/- 43.26, N = 12SE +/- 46.19, N = 151424.981877.67

Portal

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 2160Zink 18 AugRadeonSI2004006008001000SE +/- 1.24, N = 3SE +/- 1.23, N = 3950.341057.53

Tesseract

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080Zink 17 AugZink 18 AugRadeonSI2004006008001000SE +/- 1.01, N = 15SE +/- 0.34, N = 3SE +/- 6.41, N = 392.7526.78920.21

Tesseract

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160Zink 17 AugZink 18 AugRadeonSI2004006008001000SE +/- 1.09, N = 3SE +/- 0.18, N = 3SE +/- 7.07, N = 391.4725.88875.22

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: LowZink 17 AugZink 18 AugRadeonSI150300450600750SE +/- 2.69, N = 3SE +/- 3.76, N = 3SE +/- 22.83, N = 15615.37675.99616.92MIN: 389 / MAX: 1258MIN: 436 / MAX: 1354MIN: 271 / MAX: 1508

Xonotic

Resolution: 3840 x 2160 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: HighZink 17 AugZink 18 AugRadeonSI130260390520650SE +/- 4.87, N = 3SE +/- 0.72, N = 3SE +/- 16.08, N = 12535.54592.58535.86MIN: 325 / MAX: 1184MIN: 371 / MAX: 1213MIN: 241 / MAX: 1319

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltraZink 17 AugZink 18 AugRadeonSI120240360480600SE +/- 2.39, N = 3SE +/- 3.35, N = 3SE +/- 10.92, N = 13454.20539.34502.76MIN: 250 / MAX: 944MIN: 317 / MAX: 1096MIN: 215 / MAX: 1173

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateZink 17 AugZink 18 AugRadeonSI100200300400500SE +/- 2.86, N = 15SE +/- 1.55, N = 3SE +/- 17.31, N = 12352.52450.10393.56MIN: 38 / MAX: 871MIN: 60 / MAX: 1089MIN: 49 / MAX: 1120

Tomb Raider

Resolution: 1920 x 1080 - Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: UltraZink 18 AugRadeonSI50100150200250SE +/- 0.76, N = 3SE +/- 2.57, N = 5136.6232.2MIN: 66.5 / MAX: 199.6MIN: 101 / MAX: 296.8

Tomb Raider

Resolution: 1920 x 1080 - Quality: Normal

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: NormalZink 18 AugRadeonSI50100150200250SE +/- 1.73, N = 3SE +/- 5.21, N = 12156.7238.1MIN: 92.3 / MAX: 221.6MIN: 114.2 / MAX: 302

GravityMark

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1920 x 1080 - Renderer: OpenGLZink 17 AugZink 18 AugRadeonSI50100150200250SE +/- 0.44, N = 3SE +/- 0.82, N = 3SE +/- 0.35, N = 3157.6158.6206.7

Unigine Heaven

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLZink 18 AugRadeonSI70140210280350SE +/- 0.04, N = 2SE +/- 4.45, N = 3297.75318.22

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLZink 17 AugZink 18 AugRadeonSI60120180240300SE +/- 0.79, N = 3SE +/- 2.02, N = 3230.8278.6265.0MAX: 346.7MAX: 403.5MAX: 411.1

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLZink 17 AugZink 18 AugRadeonSI4080120160200SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.12, N = 3160.7162.6172.8MAX: 199.9MAX: 203.7MAX: 217

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLZink 17 AugZink 18 AugRadeonSI50100150200250SE +/- 0.23, N = 3SE +/- 0.03, N = 3SE +/- 1.30, N = 3203.1217.0229.0MAX: 273.8MAX: 279.8MAX: 311.1

Unigine Valley

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLZink 17 AugRadeonSI50100150200250SE +/- 0.02, N = 2SE +/- 2.70, N = 3201.78223.90

ParaView

Test: Many Spheres - Resolution: 1920 x 1080

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.9Test: Many Spheres - Resolution: 1920 x 1080Zink 17 AugZink 18 AugRadeonSI3K6K9K12K15KSE +/- 1.06, N = 3SE +/- 1.27, N = 3SE +/- 124.89, N = 36052.056079.1215724.72

ParaView

Test: Wavelet Contour - Resolution: 1920 x 1080

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.9Test: Wavelet Contour - Resolution: 1920 x 1080Zink 17 AugZink 18 AugRadeonSI12002400360048006000SE +/- 6.96, N = 3SE +/- 4.65, N = 3SE +/- 3.16, N = 34966.445125.775516.15

ParaView

Test: Wavelet Volume - Resolution: 1920 x 1080

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.9Test: Wavelet Volume - Resolution: 1920 x 1080Zink 17 AugZink 18 AugRadeonSI2K4K6K8K10KSE +/- 45.99, N = 3SE +/- 44.83, N = 3SE +/- 106.99, N = 47539.737335.398930.08

HITMAN

Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 1920 x 1080 - Quality Level: Low - Total Frame TimeZink 18 AugRadeonSI60120180240300Min: 14.02 / Avg: 140.46 / Max: 358.42Min: 2.18 / Avg: 6.78 / Max: 35.86

HITMAN

Resolution: 3840 x 2160 - Quality Level: Low - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 3840 x 2160 - Quality Level: Low - Total Frame TimeZink 18 AugRadeonSI60120180240300Min: 13.31 / Avg: 133.04 / Max: 340.14Min: 2.17 / Avg: 6.88 / Max: 52.69

HITMAN

Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 1920 x 1080 - Quality Level: Ultra - Total Frame TimeZink 18 AugRadeonSI100200300400500Min: 43.2 / Avg: 212.8 / Max: 561.8Min: 2.29 / Avg: 8.3 / Max: 50.4

HITMAN

Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 3840 x 2160 - Quality Level: Ultra - Total Frame TimeZink 18 AugRadeonSI100200300400500Min: 22.38 / Avg: 208.79 / Max: 546.45Min: 3.22 / Avg: 10.18 / Max: 56.15

HITMAN

Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 1920 x 1080 - Quality Level: Medium - Total Frame TimeZink 18 AugRadeonSI70140210280350Min: 16.82 / Avg: 155.07 / Max: 381.68Min: 2.36 / Avg: 7.09 / Max: 38.85

HITMAN

Resolution: 3840 x 2160 - Quality Level: Medium - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 3840 x 2160 - Quality Level: Medium - Total Frame TimeZink 18 AugRadeonSI70140210280350Min: 13.21 / Avg: 154.76 / Max: 398.41Min: 2.68 / Avg: 8.21 / Max: 51.98


Phoronix Test Suite v10.8.4