RDNA2

AMD Ryzen 9 5900X 12-Core testing with a ASUS ROG CROSSHAIR VIII HERO (3501 BIOS) and AMD Radeon RX 6800 XT 16GB on Ubuntu 20.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2108085-IB-RDNA2897144
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
PRO: RX 6800 XT
August 07
  9 Hours, 47 Minutes
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RDNA2OpenBenchmarking.orgPhoronix Test Suite 10.6.1AMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads)ASUS ROG CROSSHAIR VIII HERO (3501 BIOS)AMD Starship/Matisse16GB1000GB Western Digital WD_BLACK SN850 1TB + 2000GBAMD Radeon RX 6800 XT 16GB (2575/1000MHz)AMD Device ab28ASUS VP28URealtek RTL8125 2.5GbE + Intel I211Ubuntu 20.045.11.0-25-generic (x86_64)GNOME Shell 3.36.9X Server 1.20.114.6.147391.2.174GCC 9.3.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen ResolutionRDNA2 BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201009 - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

RDNA2gravitymark: 1920 x 1080 - Vulkangravitymark: 2560 x 1440 - Vulkanbatman-knight: 1920 x 1080 - Highbatman-knight: 2560 x 1440 - Highdirt-rally2: 2560 x 1080 - Highdirt-rally2: 2880 x 1620 - Highdirt-rally2: 2560 x 1080 - Ultradirt-rally2: 2880 x 1620 - Ultradota2: 1920 x 1080 - Vulkandota2: 2560 x 1440 - Vulkanf12020: 1920 x 1080 - Ultraf12020: 2560 x 1440 - Ultrahitman2: 1920 x 1080 - Ultrahitman2: 2560 x 1440 - Ultrahitman2: 1920 x 1080 - Mediumhitman2: 2560 x 1440 - Mediumquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_queryshadowofthetombraider: 1920 x 1080 - High - SMAAshadowofthetombraider: 2560 x 1440 - High - SMAAshadowofthetombraider: 1920 x 1080 - Medium - SMAAshadowofthetombraider: 2560 x 1440 - Medium - SMAAshadowofthetombraider: 1920 x 1080 - Highest - SMAAshadowofthetombraider: 2560 x 1440 - Highest - SMAAss3bfe: 1920 x 1080 - High - Vulkanss3bfe: 2560 x 1440 - High - Vulkanss3bfe: 1920 x 1080 - Ultra - Vulkanss3bfe: 2560 x 1440 - Ultra - Vulkanstrange-brigade: 1920 x 1080 - Ultrastrange-brigade: 2560 x 1440 - Ultrathronesofbritannia: 1920 x 1080 - Highthronesofbritannia: 2560 x 1440 - Highthronesofbritannia: 1920 x 1080 - Extremethronesofbritannia: 2560 x 1440 - Extremetwtk: 1920 x 1080 - High - Battle Benchmarktwtk: 2560 x 1440 - High - Battle Benchmarktwtk: 1920 x 1080 - Ultra - Battle Benchmarktwtk: 2560 x 1440 - Ultra - Battle Benchmarkunvanquished: 1920 x 1080 - Ultrageexlab-rt: 1920 x 1080geexlab-rt: 2560 x 1440rtiv: 1920 x 1080 - Cornell Boxrtiv: 2560 x 1440 - Cornell Boxrtiv: 1920 x 1080 - Cornell Box + Lucyrtiv: 2560 x 1440 - Cornell Box + Lucyrtiv: 1920 x 1080 - Lucy In One Weekendrtiv: 2560 x 1440 - Lucy In One Weekendrtiv: 1920 x 1080 - Planets In One Weekendrtiv: 2560 x 1440 - Planets In One Weekendrtiv: 1920 x 1080 - Ray Tracing In One Weekendrtiv: 2560 x 1440 - Ray Tracing In One WeekendPRO: RX 6800 XT241.2212.9263.04224.91317.777405238.706248191.305776145.089793174.6179.3188183135.91132.47146.33141.9461.43099838.86372467.87938243.391384237.3176.9243.9182.3223.3160.84288.94817.04238.94287.4240.4239.6162.6154.1114.184.381.675.767.960.0370.6101.557.663.887734.267023.469012.647635.304819.549283.642145.689285.288647.1450OpenBenchmarking.org

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPus and render hundreds of thousands of objects in real-time all using GPU acceleration. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1920 x 1080 - Renderer: VulkanPRO: RX 6800 XT50100150200250SE +/- 0.49, N = 3241.2

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 2560 x 1440 - Renderer: VulkanPRO: RX 6800 XT50100150200250SE +/- 0.34, N = 3212.9

Batman: Arkham Knight

This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1920 x 1080 - Quality: HighPRO: RX 6800 XT60120180240300SE +/- 1.57, N = 3263.04MIN: 115.41 / MAX: 409.06

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 2560 x 1440 - Quality: HighPRO: RX 6800 XT50100150200250SE +/- 3.09, N = 3224.91MIN: 119.19 / MAX: 374.3

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: HighPRO: RX 6800 XT70140210280350SE +/- 1.49, N = 3317.78MIN: 274.46 / MAX: 384.65

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2880 x 1620 - Graphics Preset: HighPRO: RX 6800 XT50100150200250SE +/- 0.09, N = 3238.71MIN: 208.08 / MAX: 286.72

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: UltraPRO: RX 6800 XT4080120160200SE +/- 0.03, N = 3191.31MIN: 155.43 / MAX: 231.78

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2880 x 1620 - Graphics Preset: UltraPRO: RX 6800 XT306090120150SE +/- 0.02, N = 3145.09MIN: 122.46 / MAX: 174.46

Dota 2

This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: VulkanPRO: RX 6800 XT4080120160200SE +/- 1.78, N = 12174.6MIN: 155.3 / MAX: 177.6

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: VulkanPRO: RX 6800 XT4080120160200SE +/- 1.07, N = 3179.3MIN: 177.5 / MAX: 181.2

F1 2020

This is a benchmark of F1 2020 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 1920 x 1080 - Graphics Preset: UltraPRO: RX 6800 XT4080120160200SE +/- 2.03, N = 3188MIN: 131 / MAX: 255

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2020Resolution: 1920 x 1080 - Graphics Preset: Ultra - Total Frame TimePRO: RX 6800 XT48121620Min: 2.92 / Avg: 5.23 / Max: 14.25

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 2560 x 1440 - Graphics Preset: UltraPRO: RX 6800 XT4080120160200SE +/- 1.53, N = 3183MIN: 129 / MAX: 231

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2020Resolution: 2560 x 1440 - Graphics Preset: Ultra - Total Frame TimePRO: RX 6800 XT48121620Min: 3.46 / Avg: 5.41 / Max: 14.98

HITMAN 2

This is a benchmark of HITMAN 2 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: UltraPRO: RX 6800 XT306090120150SE +/- 1.35, N = 5135.91MIN: 130.76 / MAX: 138.41

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame TimePRO: RX 6800 XT816243240Min: 2.17 / Avg: 7.35 / Max: 35.3

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: UltraPRO: RX 6800 XT306090120150SE +/- 0.43, N = 3132.47MIN: 131.81 / MAX: 133.27

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame TimePRO: RX 6800 XT918273645Min: 2.74 / Avg: 7.59 / Max: 42.99

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: MediumPRO: RX 6800 XT306090120150SE +/- 1.94, N = 3146.33MIN: 142.48 / MAX: 148.68

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame TimePRO: RX 6800 XT714212835Min: 2.07 / Avg: 6.77 / Max: 30.79

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: MediumPRO: RX 6800 XT306090120150SE +/- 1.39, N = 3141.94MIN: 139.81 / MAX: 144.54

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame TimePRO: RX 6800 XT816243240Min: 2.52 / Avg: 6.92 / Max: 36.64

Quake II RTX

Quake II RTX on Steam. The test profile assumes you have a Steam account, and have Steam installed for the system. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.0.0Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryPRO: RX 6800 XT1428425670SE +/- 0.53, N = 861.43

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.0.0Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryPRO: RX 6800 XT918273645SE +/- 0.07, N = 338.86

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.0.0Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryPRO: RX 6800 XT1530456075SE +/- 0.16, N = 367.88

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.0.0Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryPRO: RX 6800 XT1020304050SE +/- 0.13, N = 343.39

Shadow of the Tomb Raider

Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAAPRO: RX 6800 XT50100150200250SE +/- 2.03, N = 8237.3MAX: 446.6

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAAPRO: RX 6800 XT4080120160200SE +/- 0.12, N = 3176.9MAX: 282.5

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAAPRO: RX 6800 XT50100150200250SE +/- 0.43, N = 3243.9MAX: 452.6

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAAPRO: RX 6800 XT4080120160200SE +/- 0.12, N = 3182.3MAX: 286.6

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAAPRO: RX 6800 XT50100150200250SE +/- 0.57, N = 3223.3MAX: 413.4

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAAPRO: RX 6800 XT4080120160200SE +/- 0.19, N = 3160.8MAX: 270.4

Serious Sam 3: BFE

This is a benchmark of Serious Sam 3: BFE with the Fusion 2017 update. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own the game. This automates the process of executing the game and using a standardized test. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 1920 x 1080 - Quality: High - Renderer: VulkanPRO: RX 6800 XT9001800270036004500SE +/- 149.69, N = 154288.9

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: High - Renderer: VulkanPRO: RX 6800 XT10002000300040005000SE +/- 205.10, N = 124817.0

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 1920 x 1080 - Quality: Ultra - Renderer: VulkanPRO: RX 6800 XT9001800270036004500SE +/- 144.35, N = 154238.9

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Ultra - Renderer: VulkanPRO: RX 6800 XT9001800270036004500SE +/- 197.76, N = 154287.4

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: UltraPRO: RX 6800 XT50100150200250SE +/- 3.20, N = 3240.4MIN: 29.9 / MAX: 317.9

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: UltraPRO: RX 6800 XT50100150200250SE +/- 1.47, N = 3239.6MIN: 32.3 / MAX: 300.4

A Total War Saga: THRONES OF BRITANNIA

A Total War Saga: THRONES OF BRITANNIA on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: TODO See notes in install.sh for a few small tweaks including disabling the CPU governor check when testing for it's effects Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 1920 x 1080 - Graphics Preset: HighPRO: RX 6800 XT4080120160200SE +/- 1.61, N = 6162.6MIN: 4.1 / MAX: 322

OpenBenchmarking.orgMilliseconds, Fewer Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 1920 x 1080 - Graphics Preset: High - Total Frame TimePRO: RX 6800 XT4080120160200Min: 3.2 / Avg: 6.15 / Max: 225.4

OpenBenchmarking.orgFrames Per Second, More Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 2560 x 1440 - Graphics Preset: HighPRO: RX 6800 XT306090120150SE +/- 1.62, N = 3154.1MIN: 4.5 / MAX: 325.8

OpenBenchmarking.orgMilliseconds, Fewer Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 2560 x 1440 - Graphics Preset: High - Total Frame TimePRO: RX 6800 XT4080120160200Min: 3.4 / Avg: 6.48 / Max: 220.2

OpenBenchmarking.orgFrames Per Second, More Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 1920 x 1080 - Graphics Preset: ExtremePRO: RX 6800 XT306090120150SE +/- 0.72, N = 3114.1MIN: 3.9 / MAX: 202.1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 1920 x 1080 - Graphics Preset: Extreme - Total Frame TimePRO: RX 6800 XT4080120160200Min: 5.2 / Avg: 8.74 / Max: 230

OpenBenchmarking.orgFrames Per Second, More Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 2560 x 1440 - Graphics Preset: ExtremePRO: RX 6800 XT20406080100SE +/- 0.00, N = 384.3MIN: 4.4 / MAX: 154.3

OpenBenchmarking.orgMilliseconds, Fewer Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 2560 x 1440 - Graphics Preset: Extreme - Total Frame TimePRO: RX 6800 XT4080120160200Min: 7 / Avg: 11.86 / Max: 224.8

Total War: Three Kingdoms

Total War: Three Kingdoms on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: TODO Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle BenchmarkPRO: RX 6800 XT20406080100SE +/- 0.55, N = 381.6MIN: 3.9 / MAX: 331

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle BenchmarkPRO: RX 6800 XT20406080100SE +/- 0.88, N = 375.7MIN: 13 / MAX: 313.4

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle BenchmarkPRO: RX 6800 XT1530456075SE +/- 0.40, N = 367.9MIN: 12.6 / MAX: 262.1

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 2560 x 1440 - Graphics Preset: Ultra - Scenario: Battle BenchmarkPRO: RX 6800 XT1326395265SE +/- 0.26, N = 360.0MIN: 16.3 / MAX: 229.8

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 1920 x 1080 - Effects Quality: UltraPRO: RX 6800 XT80160240320400370.6

GeeXLab Vulkan Ray-Tracing Demo

GeeXLab is a cross-platform tool for 3D programming and demo creation. The GeeXLab Vulkan Ray-Tracing Demo from Geeks3D.com is a path tracer based demo making use of the Vulkan ray-tracing extensions with supported graphics processors. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is BetterGeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0Resolution: 1920 x 1080PRO: RX 6800 XT20406080100SE +/- 0.22, N = 3101.5

OpenBenchmarking.orgFPS, More Is BetterGeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0Resolution: 2560 x 1440PRO: RX 6800 XT1326395265SE +/- 0.03, N = 357.6

Ray Tracing In Vulkan

Ray Tracing In Vulkan is a demo/benchmark of Vulkan ray-tracing support by Tanguy Fautre that makes use of Vulkan RT extensions (VK_KHR_ray_tracing_pipeline). Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell BoxPRO: RX 6800 XT1428425670SE +/- 0.02, N = 363.891. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell BoxPRO: RX 6800 XT816243240SE +/- 0.01, N = 334.271. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box + LucyPRO: RX 6800 XT612182430SE +/- 0.06, N = 323.471. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box + LucyPRO: RX 6800 XT3691215SE +/- 0.01, N = 312.651. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Lucy In One WeekendPRO: RX 6800 XT816243240SE +/- 0.05, N = 335.301. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Lucy In One WeekendPRO: RX 6800 XT510152025SE +/- 0.02, N = 319.551. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Planets In One WeekendPRO: RX 6800 XT20406080100SE +/- 0.04, N = 383.641. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Planets In One WeekendPRO: RX 6800 XT1020304050SE +/- 0.09, N = 345.691. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Ray Tracing In One WeekendPRO: RX 6800 XT20406080100SE +/- 0.03, N = 385.291. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Ray Tracing In One WeekendPRO: RX 6800 XT1122334455SE +/- 0.01, N = 347.151. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread