results-gl-vs-vk AMD Ryzen 7 5800X 8-Core testing with a MSI B550-A PRO (MS-7C56) v1.0 (A.50 BIOS) and Sapphire AMD Radeon RX 6800/6800 XT / 6900 16GB on ManjaroLinux 21.0.5 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2105227-IB-RESULTSGL85 .
results-gl-vs-vk Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL OpenCL Vulkan Compiler File-System Screen Resolution Sapphire AMD Radeon RX 6800 AMD Ryzen 7 5800X 8-Core @ 3.80GHz (8 Cores / 16 Threads) MSI B550-A PRO (MS-7C56) v1.0 (A.50 BIOS) AMD Starship/Matisse 32GB 500GB Western Digital WDS500G1B0C-00S6U0 + 480GB CT480BX500SSD1 + 2000GB Seagate ST2000DM001-1ER1 Sapphire AMD Radeon RX 6800/6800 XT / 6900 16GB (2475/1000MHz) AMD Device ab28 LG Ultra HD Realtek RTL8111/8168/8411 ManjaroLinux 21.0.5 5.12.2-1-MANJARO (x86_64) GNOME Shell 3.38.4 X Server + Wayland 4.6 Mesa 21.0.3 (LLVM 11.1.0) OpenCL 2.0 AMD-APP (3246.0) + OpenCL 1.1 Mesa 21.0.3 + OpenCL 1.2 pocl 1.6 LLVM 11.1.0 RELOC SLEEF DISTRO POCL_DEBUG 1.2.174 GCC 10.2.0 + Clang 11.1.0 + LLVM 11.1.0 ext4 3840x2160 OpenBenchmarking.org - Transparent Huge Pages: madvise - --disable-libssp --disable-libstdcxx-pch --disable-libunwind-exceptions --disable-werror --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-install-libiberty --enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++,d --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-isl --with-linker-hash-style=gnu - Scaling Governor: acpi-cpufreq schedutil (Boost: Disabled) - CPU Microcode: 0xa201009 - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
results-gl-vs-vk gl-vs-vk: Static Scene - OpenGL - No gl-vs-vk: Static Scene - OpenGL - No gl-vs-vk: Static Scene - Vulkan - No gl-vs-vk: Static Scene - Vulkan - No gl-vs-vk: Static Scene - OpenGL - Yes gl-vs-vk: Static Scene - OpenGL - Yes gl-vs-vk: Static Scene - Vulkan - Yes gl-vs-vk: Static Scene - Vulkan - Yes gl-vs-vk: Shadow Mapping - OpenGL - No gl-vs-vk: Shadow Mapping - OpenGL - No gl-vs-vk: Shadow Mapping - Vulkan - No gl-vs-vk: Shadow Mapping - Vulkan - No gl-vs-vk: Shadow Mapping - Vulkan - Yes gl-vs-vk: Shadow Mapping - Vulkan - Yes gl-vs-vk: Terrain With Dynamic LoD - OpenGL - No gl-vs-vk: Terrain With Dynamic LoD - OpenGL - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yes gl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yes Sapphire AMD Radeon RX 6800 214.488407 4.662294 96.715960 10.339559 142.430062 7.021013 10.848488 92.281466 6.072481 164.678502 3.574455 279.764587 0.696243 1436.337340 19.262109 51.917370 19.480019 51.334699 12.872562 77.684793 OpenBenchmarking.org
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No Sapphire AMD Radeon RX 6800 50 100 150 200 250 SE +/- 0.43, N = 3 214.49 MIN: 213.32 / MAX: 361.18 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No Sapphire AMD Radeon RX 6800 1.049 2.098 3.147 4.196 5.245 SE +/- 0.009316, N = 3 4.662294 MIN: 2.77 / MAX: 4.69 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No Sapphire AMD Radeon RX 6800 20 40 60 80 100 SE +/- 0.04, N = 3 96.72 MAX: 99.55 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No Sapphire AMD Radeon RX 6800 3 6 9 12 15 SE +/- 0.00, N = 3 10.34 MIN: 10.05 / MAX: 9090909.09 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes Sapphire AMD Radeon RX 6800 30 60 90 120 150 SE +/- 0.18, N = 3 142.43 MIN: 139.22 / MAX: 288.57 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes Sapphire AMD Radeon RX 6800 2 4 6 8 10 SE +/- 0.008993, N = 3 7.021013 MIN: 3.47 / MAX: 7.18 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes Sapphire AMD Radeon RX 6800 3 6 9 12 15 SE +/- 0.10, N = 15 10.85 MAX: 19.39 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes Sapphire AMD Radeon RX 6800 20 40 60 80 100 SE +/- 0.84, N = 15 92.28 MIN: 51.58 / MAX: 11111111.11 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No Sapphire AMD Radeon RX 6800 2 4 6 8 10 SE +/- 0.011366, N = 3 6.072481 MIN: 6 / MAX: 96.04 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No Sapphire AMD Radeon RX 6800 40 80 120 160 200 SE +/- 0.31, N = 3 164.68 MIN: 10.41 / MAX: 166.69 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No Sapphire AMD Radeon RX 6800 0.8043 1.6086 2.4129 3.2172 4.0215 SE +/- 0.006153, N = 3 3.574455 MAX: 5.05 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No Sapphire AMD Radeon RX 6800 60 120 180 240 300 SE +/- 0.48, N = 3 279.76 MIN: 197.84 / MAX: 8333333.33 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes Sapphire AMD Radeon RX 6800 0.1567 0.3134 0.4701 0.6268 0.7835 SE +/- 0.003104, N = 3 0.696243 MAX: 3.61 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes Sapphire AMD Radeon RX 6800 300 600 900 1200 1500 SE +/- 6.43, N = 3 1436.34 MIN: 277.13 / MAX: 9090909.09 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No Sapphire AMD Radeon RX 6800 5 10 15 20 25 SE +/- 0.08, N = 3 19.26 MIN: 18.57 / MAX: 57.73 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No Sapphire AMD Radeon RX 6800 12 24 36 48 60 SE +/- 0.23, N = 3 51.92 MIN: 17.32 / MAX: 53.85 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No Sapphire AMD Radeon RX 6800 5 10 15 20 25 SE +/- 0.01, N = 3 19.48 MAX: 21.25 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No Sapphire AMD Radeon RX 6800 12 24 36 48 60 SE +/- 0.03, N = 3 51.33 MIN: 47.06 / MAX: 10000000 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes Sapphire AMD Radeon RX 6800 3 6 9 12 15 SE +/- 0.01, N = 3 12.87 MAX: 16.94 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes Sapphire AMD Radeon RX 6800 20 40 60 80 100 SE +/- 0.08, N = 3 77.68 MIN: 59.04 / MAX: 7692307.69 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
Phoronix Test Suite v10.8.4