CPU Governor Testing Linux 4.12

Intel Xeon E5-1650 v3 testing with a HP 212B v1.01 (M60 v02.56 BIOS) and NVIDIA Quadro K620 2GB on Ubuntu 20.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2104199-HA-1706268TR13
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P-State Powersave
June 23 2017
 
P-State Performance
June 23 2017
 
CPUFreq Ondemand
June 23 2017
 
CPUFreq Performance
June 23 2017
 
CPUFreq Schedutil
June 23 2017
 
CPUFreq Conservative
June 24 2017
 
HPz440
April 19 2021
 
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CPU Governor Testing Linux 4.12ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq ConservativeHPz440Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores)MSI C236A WORKSTATION (MS-7998) v1.0Intel Skylake16384MB256GB TOSHIBA-RD400Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MBRealtek ALC1150ASUS PB278Intel ConnectionUbuntu 17.044.10.0-24-generic (x86_64)Unity 7.5.0X Server 1.19.3modesetting 1.19.34.5 Mesa 17.2.0-devel- padoka PPA (LLVM 5.0.0)1.0.42GCC 6.3.0 20170406ext42560x1440Intel Xeon E3-1280 v5 @ 3.70GHz (8 Cores)Intel Xeon E5-1650 v3 @ 3.80GHz (6 Cores / 12 Threads)HP 212B v1.01 (M60 v02.56 BIOS)Intel Xeon E7 v3/Xeon2 x 8192 MB DDR4-2133MT/s Hynix HMA41GR7AFR4N-TF2 x 1000GB Seagate ST1000DM003-1SB1NVIDIA Quadro K620 2GBRealtek ALC221Intel I218-LMUbuntu 20.045.4.0-72-generic (x86_64)GNOME Shell 3.36.7X Server 1.20.9NVIDIAGCC 9.3.01024x768OpenBenchmarking.orgCompiler Details- P-State Powersave: --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic -v Processor Details- P-State Powersave: Scaling Governor: intel_pstate powersave- P-State Performance: Scaling Governor: intel_pstate performance- CPUFreq Ondemand: Scaling Governor: acpi-cpufreq ondemand- CPUFreq Performance: Scaling Governor: acpi-cpufreq performance- CPUFreq Schedutil: Scaling Governor: acpi-cpufreq schedutil- CPUFreq Conservative: Scaling Governor: acpi-cpufreq conservative- HPz440: Scaling Governor: intel_pstate powersave - CPU Microcode: 0x44Graphics Details- P-State Powersave, P-State Performance, CPUFreq Ondemand, CPUFreq Performance, CPUFreq Schedutil, CPUFreq Conservative: GLAMORKernel Details- HPz440: Transparent Huge Pages: madviseSecurity Details- HPz440: itlb_multihit: KVM: Mitigation of Split huge pages + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected

CPU Governor Testing Linux 4.12tesseract: 2560 x 1440dow3: 1920 x 1080 - Low - Vulkandow3: 1920 x 1080 - Maximum - Vulkandow3: 2560 x 1440 - Low - Vulkandow3: 2560 x 1440 - Maximum - Vulkanmadmax: 2560 x 1440 - Low - OpenGL - Camp Hollow Pointdeus-exmd: 2560 x 1440 - High Qualitytalos-principle: OpenGL - 2560 x 1440dota2: 2560 x 1440 - OpenGLportal: 2560 x 1440dow3: 1920 x 1080 - Low - OpenGLmetroll-redux: 2560 x 1440dow3: 2560 x 1440 - Low - OpenGLdow3: 1920 x 1080 - Maximum - OpenGLmadmax: 2560 x 1440 - Low - Vulkan - Camp Hollow Pointdow3: 2560 x 1440 - Maximum - OpenGLxonotic: 2560 x 1440 - Ultimatedota2: 1280 x 1024 - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Mediumtalos-principle: Vulkan - 2560 x 1440dirt-rally: 2560 x 1440 - Mediumdota2: 2560 x 1440 - Vulkandota2: 1280 x 1024 - VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq ConservativeHPz440312.7264.1443.4340.0327.4996.6031.2363.2784.65482.4573.16106.8747.0857.5393.2035.14199.95132.9826.5070.40114.5450.2075.75323.3365.2944.4142.1828.01120.1530.7563.1795.37507.3171.69104.9147.4257.0990.7835.16192.54134.4026.5070.43119.1764.9386.73295.4962.6542.4839.8726.90114.8626.9755.3089.70504.6471.14102.9246.2156.1889.0934.35198.06131.0026.5070.6795.5453.6069.97323.8865.5944.5642.0928.01107.3731.2063.9394.90508.0071.88105.7446.8056.8891.2935.09198.87133.4326.5070.33105.2359.8366.45319.8839.0131.3231.4523.30116.7531.5363.7394.70481.6168.0598.6444.5754.6089.0934.01200.45131.6026.2070.20115.6859.7280.70174.9137.7228.5930.7021.68121.2131.1363.8095.60462.1967.45105.5444.1053.8390.8833.61192.47133.3326.5070.50106.0161.2462.18OpenBenchmarking.org

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative70140210280350SE +/- 1.27, N = 3SE +/- 1.93, N = 3SE +/- 3.57, N = 3SE +/- 2.47, N = 3SE +/- 1.00, N = 3SE +/- 2.71, N = 3312.72323.33295.49323.88319.88174.91
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative60120180240300Min: 310.77 / Avg: 312.72 / Max: 315.09Min: 320.34 / Avg: 323.33 / Max: 326.95Min: 290.79 / Avg: 295.49 / Max: 302.49Min: 320.34 / Avg: 323.88 / Max: 328.64Min: 317.94 / Avg: 319.88 / Max: 321.25Min: 172.19 / Avg: 174.91 / Max: 180.32

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq PerformanceCPUFreq OndemandCPUFreq SchedutilCPUFreq Conservative1530456075SE +/- 0.02, N = 3SE +/- 0.63, N = 3SE +/- 0.10, N = 3SE +/- 0.25, N = 3SE +/- 0.15, N = 3SE +/- 0.75, N = 364.1465.2965.5962.6539.0137.72MIN: 42.91 / MAX: 105.79MIN: 41 / MAX: 109.78MIN: 42.62 / MAX: 111.33MIN: 41.71 / MAX: 108.24MIN: 19.84 / MAX: 66.47MIN: 8.78 / MAX: 77.23
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq PerformanceCPUFreq OndemandCPUFreq SchedutilCPUFreq Conservative1326395265Min: 64.11 / Avg: 64.14 / Max: 64.16Min: 64.04 / Avg: 65.29 / Max: 66.05Min: 65.41 / Avg: 65.59 / Max: 65.77Min: 62.33 / Avg: 62.65 / Max: 63.15Min: 38.81 / Avg: 39.01 / Max: 39.3Min: 36.23 / Avg: 37.72 / Max: 38.6

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Maximum - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1020304050SE +/- 0.17, N = 3SE +/- 0.53, N = 3SE +/- 0.18, N = 3SE +/- 0.25, N = 3SE +/- 0.14, N = 3SE +/- 0.45, N = 343.4344.4142.4844.5631.3228.59MIN: 14.69 / MAX: 61.94MIN: 14.35 / MAX: 72.64MIN: 14.26 / MAX: 73.34MIN: 14.2 / MAX: 72.64MIN: 7.24 / MAX: 49.46MIN: 12.05 / MAX: 56.77
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Maximum - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative918273645Min: 43.1 / Avg: 43.43 / Max: 43.61Min: 43.76 / Avg: 44.41 / Max: 45.47Min: 42.13 / Avg: 42.48 / Max: 42.76Min: 44.12 / Avg: 44.56 / Max: 45Min: 31.09 / Avg: 31.32 / Max: 31.58Min: 27.71 / Avg: 28.59 / Max: 29.22

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1020304050SE +/- 0.25, N = 3SE +/- 0.10, N = 3SE +/- 0.26, N = 3SE +/- 0.09, N = 3SE +/- 0.18, N = 3SE +/- 0.57, N = 640.0342.1839.8742.0931.4530.70MIN: 26.92 / MAX: 58.24MIN: 28.91 / MAX: 66.6MIN: 25.79 / MAX: 66.4MIN: 27.86 / MAX: 65.54MIN: 15.87 / MAX: 52.53MIN: 8.79 / MAX: 64.23
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative918273645Min: 39.53 / Avg: 40.03 / Max: 40.31Min: 41.98 / Avg: 42.18 / Max: 42.32Min: 39.39 / Avg: 39.87 / Max: 40.3Min: 41.95 / Avg: 42.09 / Max: 42.25Min: 31.17 / Avg: 31.45 / Max: 31.78Min: 28.53 / Avg: 30.7 / Max: 32.17

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Maximum - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative714212835SE +/- 0.18, N = 3SE +/- 0.10, N = 3SE +/- 0.06, N = 3SE +/- 0.07, N = 3SE +/- 0.26, N = 3SE +/- 0.29, N = 327.4928.0126.9028.0123.3021.68MIN: 9.98 / MAX: 43.48MIN: 10.98 / MAX: 43.82MIN: 10.89 / MAX: 43.96MIN: 10.95 / MAX: 44.12MIN: 6.94 / MAX: 38.84MIN: 5.98 / MAX: 36.17
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Maximum - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative612182430Min: 27.14 / Avg: 27.49 / Max: 27.71Min: 27.89 / Avg: 28.01 / Max: 28.22Min: 26.8 / Avg: 26.9 / Max: 26.99Min: 27.93 / Avg: 28.01 / Max: 28.15Min: 22.84 / Avg: 23.3 / Max: 23.74Min: 21.13 / Avg: 21.68 / Max: 22.09

Mad Max

This is a benchmark of Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: Camp Hollow PointP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative30609012015096.60120.15114.86107.37116.75121.21MIN: 27.79 / MAX: 279.72MIN: 96.23 / MAX: 245.22MIN: 53.71 / MAX: 232.02MIN: 62.99 / MAX: 179.53MIN: 56.18 / MAX: 246.91MIN: 85.7 / MAX: 199.8

Deus Ex: Mankind Divided

This is a benchmark of Deus Ex: Mankind Divided on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - High QualityP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative714212835SE +/- 0.49, N = 3SE +/- 0.71, N = 6SE +/- 0.70, N = 6SE +/- 0.26, N = 3SE +/- 0.48, N = 4SE +/- 0.32, N = 331.2330.7526.9731.2031.5331.13MIN: 9.6 / MAX: 42.7MIN: 15.9 / MAX: 42.9MIN: 8.8 / MAX: 43.3MIN: 13.5 / MAX: 43.1MIN: 12.7 / MAX: 42.7MIN: 9.6 / MAX: 43.3
OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - High QualityP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative714212835Min: 30.6 / Avg: 31.23 / Max: 32.2Min: 27.3 / Avg: 30.75 / Max: 32Min: 24.9 / Avg: 26.97 / Max: 29.6Min: 30.7 / Avg: 31.2 / Max: 31.6Min: 30.1 / Avg: 31.53 / Max: 32.2Min: 30.6 / Avg: 31.13 / Max: 31.7

Mad Max

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: StrongholdP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative2040608010070.7974.9575.8075.5170.7182.60MIN: 27.73 / MAX: 91.29MIN: 49.69 / MAX: 89.69MIN: 44.06 / MAX: 94.38MIN: 42.73 / MAX: 92.63MIN: 12.28 / MAX: 89.52MIN: 13.04 / MAX: 97.88

The Talos Principle

This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: OpenGL - Resolution: 2560 x 1440P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1428425670SE +/- 0.07, N = 3SE +/- 0.53, N = 3SE +/- 1.24, N = 6SE +/- 0.15, N = 3SE +/- 0.12, N = 3SE +/- 0.10, N = 363.2763.1755.3063.9363.7363.80
OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: OpenGL - Resolution: 2560 x 1440P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1224364860Min: 63.2 / Avg: 63.27 / Max: 63.4Min: 62.1 / Avg: 63.17 / Max: 63.7Min: 52.1 / Avg: 55.3 / Max: 59.4Min: 63.7 / Avg: 63.93 / Max: 64.2Min: 63.5 / Avg: 63.73 / Max: 63.9Min: 63.6 / Avg: 63.8 / Max: 63.9

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative20406080100SE +/- 3.33, N = 6SE +/- 0.12, N = 3SE +/- 2.56, N = 6SE +/- 0.15, N = 3SE +/- 0.31, N = 3SE +/- 0.15, N = 384.6595.3789.7094.9094.7095.60
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative20406080100Min: 76.4 / Avg: 84.65 / Max: 95.5Min: 95.2 / Avg: 95.37 / Max: 95.6Min: 81.2 / Avg: 89.7 / Max: 94.5Min: 94.6 / Avg: 94.9 / Max: 95.1Min: 94.3 / Avg: 94.7 / Max: 95.3Min: 95.3 / Avg: 95.6 / Max: 95.8

Portal

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 1440P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative110220330440550SE +/- 2.25, N = 3SE +/- 0.58, N = 3SE +/- 1.42, N = 3SE +/- 0.73, N = 3SE +/- 3.42, N = 3SE +/- 5.33, N = 3482.45507.31504.64508.00481.61462.19
OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 1440P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative90180270360450Min: 478.38 / Avg: 482.45 / Max: 486.13Min: 506.53 / Avg: 507.31 / Max: 508.44Min: 501.84 / Avg: 504.64 / Max: 506.43Min: 507.12 / Avg: 508 / Max: 509.45Min: 476.3 / Avg: 481.61 / Max: 488Min: 451.59 / Avg: 462.19 / Max: 468.46

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq PerformanceCPUFreq OndemandCPUFreq SchedutilCPUFreq Conservative1632486480SE +/- 0.13, N = 3SE +/- 0.16, N = 3SE +/- 0.16, N = 3SE +/- 0.22, N = 3SE +/- 0.33, N = 3SE +/- 0.35, N = 373.1671.6971.8871.1468.0567.45MIN: 51.9 / MAX: 126.87MIN: 50.85 / MAX: 124.75MIN: 51.9 / MAX: 123.51MIN: 51.9 / MAX: 122.39MIN: 50.2 / MAX: 117.3MIN: 37.64 / MAX: 126.24
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq PerformanceCPUFreq OndemandCPUFreq SchedutilCPUFreq Conservative1428425670Min: 72.97 / Avg: 73.16 / Max: 73.41Min: 71.39 / Avg: 71.69 / Max: 71.92Min: 71.56 / Avg: 71.88 / Max: 72.08Min: 70.84 / Avg: 71.14 / Max: 71.57Min: 67.39 / Avg: 68.05 / Max: 68.41Min: 66.76 / Avg: 67.45 / Max: 67.85

Metro: Last Light Redux

A Steam-based test of the Metro: Last Light Redux game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 2560 x 1440P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative20406080100SE +/- 0.31, N = 3SE +/- 0.22, N = 3SE +/- 0.17, N = 3SE +/- 0.19, N = 3SE +/- 0.21, N = 3SE +/- 0.11, N = 3106.87104.91102.92105.7498.64105.54
OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 2560 x 1440P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative20406080100Min: 106.24 / Avg: 106.87 / Max: 107.21Min: 104.64 / Avg: 104.91 / Max: 105.35Min: 102.59 / Avg: 102.92 / Max: 103.16Min: 105.53 / Avg: 105.74 / Max: 106.13Min: 98.25 / Avg: 98.64 / Max: 98.95Min: 105.41 / Avg: 105.54 / Max: 105.77

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1122334455SE +/- 0.08, N = 3SE +/- 0.61, N = 3SE +/- 0.13, N = 3SE +/- 0.02, N = 3SE +/- 0.16, N = 3SE +/- 0.19, N = 347.0847.4246.2146.8044.5744.10MIN: 30.69 / MAX: 75.32MIN: 30.48 / MAX: 75.4MIN: 30.82 / MAX: 77.23MIN: 30.78 / MAX: 76.09MIN: 30.97 / MAX: 67.13MIN: 25.79 / MAX: 73.49
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1020304050Min: 46.93 / Avg: 47.08 / Max: 47.22Min: 46.71 / Avg: 47.42 / Max: 48.64Min: 45.96 / Avg: 46.21 / Max: 46.37Min: 46.77 / Avg: 46.8 / Max: 46.83Min: 44.35 / Avg: 44.57 / Max: 44.89Min: 43.74 / Avg: 44.1 / Max: 44.41

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Maximum - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1326395265SE +/- 0.06, N = 3SE +/- 0.07, N = 3SE +/- 0.09, N = 3SE +/- 0.16, N = 3SE +/- 0.11, N = 3SE +/- 0.63, N = 357.5357.0956.1856.8854.6053.83MIN: 42 / MAX: 89.2MIN: 41.92 / MAX: 89.46MIN: 42.24 / MAX: 89.91MIN: 40.8 / MAX: 89.82MIN: 41.22 / MAX: 85MIN: 20.59 / MAX: 88.56
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Maximum - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1122334455Min: 57.42 / Avg: 57.53 / Max: 57.64Min: 56.96 / Avg: 57.09 / Max: 57.18Min: 56 / Avg: 56.18 / Max: 56.28Min: 56.58 / Avg: 56.88 / Max: 57.14Min: 54.43 / Avg: 54.6 / Max: 54.79Min: 52.9 / Avg: 53.83 / Max: 55.04

Mad Max

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: LandmoverP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative306090120150127.84129.37123.35128.22128.71128.88MIN: 23.67 / MAX: 507.1MIN: 32.27 / MAX: 499.75MIN: 16.46 / MAX: 471.03MIN: 34.49 / MAX: 473.26MIN: 24.42 / MAX: 455.17MIN: 30.44 / MAX: 522.74

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: Camp Hollow PointP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative2040608010093.2090.7889.0991.2989.0990.88MIN: 7.05 / MAX: 99.95MIN: 86.45 / MAX: 94.07MIN: 84.57 / MAX: 94.9MIN: 86.25 / MAX: 94.43MIN: 82.45 / MAX: 102.24MIN: 88.02 / MAX: 94

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Maximum - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative816243240SE +/- 0.06, N = 3SE +/- 0.15, N = 3SE +/- 0.24, N = 3SE +/- 0.08, N = 3SE +/- 0.12, N = 3SE +/- 0.08, N = 335.1435.1634.3535.0934.0133.61MIN: 25.24 / MAX: 54.13MIN: 24.68 / MAX: 52.79MIN: 25.32 / MAX: 53.05MIN: 25.44 / MAX: 52.79MIN: 25.42 / MAX: 48.76MIN: 18.91 / MAX: 52.89
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Maximum - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative816243240Min: 35.05 / Avg: 35.14 / Max: 35.26Min: 34.87 / Avg: 35.16 / Max: 35.34Min: 33.96 / Avg: 34.35 / Max: 34.8Min: 34.92 / Avg: 35.09 / Max: 35.18Min: 33.8 / Avg: 34.01 / Max: 34.2Min: 33.51 / Avg: 33.61 / Max: 33.76

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 2560 x 1440 - Effects Quality: UltimateP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative4080120160200SE +/- 0.19, N = 3SE +/- 0.52, N = 3SE +/- 0.21, N = 3SE +/- 0.90, N = 3SE +/- 0.43, N = 3SE +/- 1.99, N = 3199.95192.54198.06198.87200.45192.47MIN: 40 / MAX: 468MIN: 37 / MAX: 462MIN: 41 / MAX: 454MIN: 39 / MAX: 459MIN: 42 / MAX: 457MIN: 41 / MAX: 459
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 2560 x 1440 - Effects Quality: UltimateP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative4080120160200Min: 199.63 / Avg: 199.95 / Max: 200.28Min: 191.54 / Avg: 192.54 / Max: 193.26Min: 197.77 / Avg: 198.06 / Max: 198.46Min: 197.42 / Avg: 198.87 / Max: 200.53Min: 199.99 / Avg: 200.45 / Max: 201.31Min: 188.48 / Avg: 192.47 / Max: 194.47

Mad Max

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: StrongholdP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative2040608010078.2076.9977.7877.1175.8178.48MIN: 56.9 / MAX: 83.44MIN: 58.9 / MAX: 82.37MIN: 65.05 / MAX: 82.98MIN: 49.95 / MAX: 81.94MIN: 59.84 / MAX: 80.65MIN: 60.95 / MAX: 83.56

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: LandmoverP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative20406080100100.8199.5197.56100.2399.6299.01MIN: 9.38 / MAX: 173.82MIN: 9.33 / MAX: 178.86MIN: 9.32 / MAX: 143.45MIN: 9.47 / MAX: 187.79MIN: 9.32 / MAX: 181.92MIN: 9.32 / MAX: 165.4

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative2040608010083.7983.2881.2483.4782.8482.67MIN: 28.5 / MAX: 133.99MIN: 25.76 / MAX: 133.99MIN: 18.87 / MAX: 123.76MIN: 29.48 / MAX: 132.77MIN: 29.47 / MAX: 123.3MIN: 29.44 / MAX: 129.99

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1280 x 1024 - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative306090120150SE +/- 2.26, N = 4SE +/- 0.32, N = 3SE +/- 2.47, N = 3SE +/- 0.15, N = 3SE +/- 0.67, N = 3SE +/- 0.22, N = 3132.98134.40131.00133.43131.60133.33
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1280 x 1024 - Renderer: OpenGLP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative306090120150Min: 126.6 / Avg: 132.98 / Max: 136.3Min: 133.9 / Avg: 134.4 / Max: 135Min: 127 / Avg: 131 / Max: 135.5Min: 133.2 / Avg: 133.43 / Max: 133.7Min: 130.5 / Avg: 131.6 / Max: 132.8Min: 132.9 / Avg: 133.33 / Max: 133.6

Mad Max

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative20406080100104.39103.48102.45104.11103.82104.84MIN: 27.52 / MAX: 361.79MIN: 20.74 / MAX: 325.95MIN: 20.71 / MAX: 370.37MIN: 22.67 / MAX: 326.16MIN: 23.46 / MAX: 347.95MIN: 73.79 / MAX: 385.95

Unigine Superposition

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: MediumP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative61218243026.5026.5026.5026.5026.2026.50MAX: 33MAX: 32.9MAX: 33MAX: 32.8MAX: 33MAX: 33.1

The Talos Principle

This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 2560 x 1440P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1632486480SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.09, N = 3SE +/- 0.03, N = 3SE +/- 0.12, N = 3SE +/- 0.10, N = 370.4070.4370.6770.3370.2070.50
OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 2560 x 1440P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1428425670Min: 70.3 / Avg: 70.4 / Max: 70.5Min: 70.4 / Avg: 70.43 / Max: 70.5Min: 70.5 / Avg: 70.67 / Max: 70.8Min: 70.3 / Avg: 70.33 / Max: 70.4Min: 70 / Avg: 70.2 / Max: 70.4Min: 70.4 / Avg: 70.5 / Max: 70.7

DiRT Rally

This is a benchmark of DiRT Rally on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 2560 x 1440 - Graphics Preset: MediumP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative306090120150SE +/- 1.75, N = 3SE +/- 0.96, N = 3SE +/- 14.00, N = 6SE +/- 11.11, N = 6SE +/- 1.55, N = 3SE +/- 9.75, N = 6114.54119.1795.54105.23115.68106.01
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 2560 x 1440 - Graphics Preset: MediumP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative20406080100Min: 111.24 / Avg: 114.54 / Max: 117.19Min: 117.47 / Avg: 119.17 / Max: 120.8Min: 50.88 / Avg: 95.54 / Max: 121.07Min: 51.63 / Avg: 105.23 / Max: 120.97Min: 113.57 / Avg: 115.68 / Max: 118.7Min: 57.49 / Avg: 106.01 / Max: 119.33

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1428425670SE +/- 1.11, N = 6SE +/- 4.66, N = 6SE +/- 5.06, N = 6SE +/- 5.83, N = 6SE +/- 3.49, N = 6SE +/- 0.89, N = 550.2064.9353.6059.8359.7261.24
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1326395265Min: 47.1 / Avg: 50.2 / Max: 54.6Min: 49.4 / Avg: 64.93 / Max: 72.4Min: 39.9 / Avg: 53.6 / Max: 72.7Min: 44.8 / Avg: 59.83 / Max: 74.4Min: 49.2 / Avg: 59.72 / Max: 69.3Min: 58.1 / Avg: 61.24 / Max: 63.5

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1280 x 1024 - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative20406080100SE +/- 3.51, N = 6SE +/- 6.61, N = 6SE +/- 1.44, N = 6SE +/- 2.41, N = 6SE +/- 10.29, N = 6SE +/- 7.85, N = 675.7586.7369.9766.4580.7062.18
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1280 x 1024 - Renderer: VulkanP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative1632486480Min: 67.7 / Avg: 75.75 / Max: 89.3Min: 65.8 / Avg: 86.73 / Max: 106Min: 65.5 / Avg: 69.97 / Max: 74.4Min: 59.9 / Avg: 66.45 / Max: 75.5Min: 61.6 / Avg: 80.7 / Max: 116.5Min: 39.7 / Avg: 62.18 / Max: 95