glvvkayo Intel Core i7-6500U testing with a LENOVO 20EV002JUS (R00ET65W 1.40 BIOS) and Intel Skylake GT2 [HD 520] 3GB on Arch rolling via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2104157-NE-2104155HA67&grw&rdt .
glvvkayo Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL Vulkan Compiler File-System Screen Resolution Display Driver T420 eGPU E560 Intel Core i7-3940XM @ 3.00GHz (4 Cores / 8 Threads) LENOVO 4177RVU (CBET4000 4.12-3861-gac2da047ac BIOS) Intel 3rd Gen Core DRAM 16GB 500GB Samsung SSD 860 + 1000GB Samsung SSD 860 AMD Intel Radeon RX 590 8GB (1350MHz) Conexant CX20590 FHX2201QV + 42 TV Intel 82579LM + Intel Wi-Fi 6 AX200 ManjaroLinux 21.0.1 5.10.26-1-MANJARO (x86_64) LXDE X Server 1.20.10 4.6 Mesa 21.0.1 (LLVM 11.1.0) 1.2.145 GCC 10.2.0 ext4 1920x1080 Intel Core i7-6500U @ 3.10GHz (2 Cores / 4 Threads) LENOVO 20EV002JUS (R00ET65W 1.40 BIOS) Intel Xeon E3-1200 v5/E3-1500 12GB 500GB Samsung SSD 860 + 320GB Western Digital WD3200BPVT-2 Intel Skylake GT2 [HD 520] 3GB (1050MHz) Conexant CX20753/4 Intel I219-V + Intel 8260 Arch rolling 5.11.11-arch1-1 (x86_64) X Server 1.20.8 modesetting 1.20.8 4.6 Mesa 21.0.2 OpenBenchmarking.org Kernel Details - T420 eGPU: Transparent Huge Pages: madvise Environment Details - NVM_CD_FLAGS=-q Compiler Details - --disable-libssp --disable-libstdcxx-pch --disable-libunwind-exceptions --disable-werror --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-install-libiberty --enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++,d --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-isl --with-linker-hash-style=gnu Processor Details - T420 eGPU: Scaling Governor: intel_pstate performance - CPU Microcode: 0x21 - E560: Scaling Governor: intel_pstate performance - CPU Microcode: 0xdc Graphics Details - T420 eGPU: GLAMOR Security Details - T420 eGPU: itlb_multihit: KVM: Mitigation of VMX disabled + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + srbds: Vulnerable: No microcode + tsx_async_abort: Not affected - E560: itlb_multihit: KVM: Mitigation of VMX disabled + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + srbds: Mitigation of Microcode + tsx_async_abort: Not affected
glvvkayo gl-vs-vk: Terrain With Dynamic LoD - OpenGL - No gl-vs-vk: Shadow Mapping - Vulkan - Yes gl-vs-vk: Terrain With Dynamic LoD - OpenGL - No gl-vs-vk: Shadow Mapping - Vulkan - No gl-vs-vk: Shadow Mapping - Vulkan - Yes gl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yes gl-vs-vk: Static Scene - OpenGL - No gl-vs-vk: Static Scene - Vulkan - Yes gl-vs-vk: Shadow Mapping - OpenGL - No gl-vs-vk: Static Scene - OpenGL - Yes gl-vs-vk: Static Scene - Vulkan - Yes gl-vs-vk: Static Scene - OpenGL - Yes gl-vs-vk: Static Scene - Vulkan - No gl-vs-vk: Static Scene - Vulkan - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - No gl-vs-vk: Shadow Mapping - OpenGL - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - No gl-vs-vk: Shadow Mapping - Vulkan - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yes gl-vs-vk: Static Scene - OpenGL - No T420 eGPU E560 28.437757 597.634143 35.165177 192.661860 1.673267 24.204644 4.099443 25.853865 9.512811 6.220802 38.678957 160.914770 6.743926 148.282769 37.117332 105.123506 26.942152 5.190457 41.314438 243.961366 23.262098 50.265795 43.010570 50.894670 19.897139 21.951318 3.970328 15.923395 13.437264 5.134950 62.800985 194.786766 7.700081 129.869444 31.246258 74.426972 32.004740 19.650074 45.558288 251.964846 OpenBenchmarking.org
GL-vs-VK Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No T420 eGPU E560 7 14 21 28 35 SE +/- 0.09, N = 3 SE +/- 0.38, N = 3 28.44 23.26 MIN: 6.15 / MAX: 29.47 MIN: 14.73 / MAX: 25.45 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes T420 eGPU E560 130 260 390 520 650 SE +/- 0.54, N = 3 SE +/- 0.43, N = 3 597.63 50.27 MIN: 74.84 / MAX: 4444444.44 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No T420 eGPU E560 10 20 30 40 50 SE +/- 0.11, N = 3 SE +/- 0.69, N = 3 35.17 43.01 MIN: 33.93 / MAX: 162.55 MIN: 39.29 / MAX: 67.91 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No T420 eGPU E560 40 80 120 160 200 SE +/- 0.24, N = 3 SE +/- 0.33, N = 3 192.66 50.89 MIN: 113.6 / MAX: 6451612.9 MIN: 33.37 / MAX: 7633587.79 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes T420 eGPU E560 5 10 15 20 25 SE +/- 0.001513, N = 3 SE +/- 0.169164, N = 3 1.673267 19.897139 MAX: 29.44 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes T420 eGPU E560 6 12 18 24 30 SE +/- 0.02, N = 3 SE +/- 0.12, N = 3 24.20 21.95 MAX: 35.57 MAX: 38.38 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No T420 eGPU E560 0.9224 1.8448 2.7672 3.6896 4.612 SE +/- 0.029821, N = 3 SE +/- 0.054581, N = 3 4.099443 3.970328 MIN: 2.14 / MAX: 4.18 MIN: 2.13 / MAX: 4.18 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes T420 eGPU E560 6 12 18 24 30 SE +/- 0.01, N = 3 SE +/- 0.02, N = 3 25.85 15.92 MIN: 16.76 / MAX: 3267973.86 MIN: 10.61 / MAX: 5263157.89 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No T420 eGPU E560 3 6 9 12 15 SE +/- 0.030118, N = 3 SE +/- 0.092441, N = 3 9.512811 13.437264 MIN: 9.31 / MAX: 38.87 MIN: 11.6 / MAX: 85 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes T420 eGPU E560 2 4 6 8 10 SE +/- 0.051976, N = 15 SE +/- 0.054031, N = 3 6.220802 5.134950 MIN: 2.54 / MAX: 6.58 MIN: 2.47 / MAX: 5.54 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes T420 eGPU E560 14 28 42 56 70 SE +/- 0.02, N = 3 SE +/- 0.10, N = 3 38.68 62.80 MAX: 59.67 MAX: 94.26 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes T420 eGPU E560 40 80 120 160 200 SE +/- 1.40, N = 15 SE +/- 2.04, N = 3 160.91 194.79 MIN: 151.96 / MAX: 393.49 MIN: 180.64 / MAX: 405.34 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No T420 eGPU E560 2 4 6 8 10 SE +/- 0.013499, N = 3 SE +/- 0.012470, N = 3 6.743926 7.700081 MIN: 6.23 / MAX: 3846153.85 MIN: 6.15 / MAX: 5319148.94 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No T420 eGPU E560 30 60 90 120 150 SE +/- 0.30, N = 3 SE +/- 0.21, N = 3 148.28 129.87 MAX: 160.47 MAX: 162.65 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No T420 eGPU E560 9 18 27 36 45 SE +/- 0.12, N = 3 SE +/- 0.12, N = 3 37.12 31.25 MAX: 41.8 MAX: 45.88 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No T420 eGPU E560 20 40 60 80 100 SE +/- 0.33, N = 3 SE +/- 0.51, N = 3 105.12 74.43 MIN: 25.73 / MAX: 107.36 MIN: 11.76 / MAX: 86.18 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No T420 eGPU E560 7 14 21 28 35 SE +/- 0.09, N = 3 SE +/- 0.12, N = 3 26.94 32.00 MIN: 23.92 / MAX: 4694835.68 MIN: 21.8 / MAX: 7936507.94 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No T420 eGPU E560 5 10 15 20 25 SE +/- 0.006494, N = 3 SE +/- 0.127016, N = 3 5.190457 19.650074 MAX: 8.8 MAX: 29.97 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes T420 eGPU E560 10 20 30 40 50 SE +/- 0.03, N = 3 SE +/- 0.26, N = 3 41.31 45.56 MIN: 28.11 / MAX: 3937007.87 MIN: 26.05 / MAX: 7812500 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No T420 eGPU E560 60 120 180 240 300 SE +/- 1.77, N = 3 SE +/- 3.51, N = 3 243.96 251.96 MIN: 239.16 / MAX: 468.36 MIN: 239.05 / MAX: 469.89 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
Phoronix Test Suite v10.8.4