glvvkayo Intel Core i7-3940XM testing with a LENOVO 4177RVU (CBET4000 4.12-3861-gac2da047ac BIOS) and AMD Intel Radeon RX 590 8GB on ManjaroLinux 21.0.1 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2104155-HA-GLVVKAYO133 .
glvvkayo Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL Vulkan Compiler File-System Screen Resolution T420 eGPU Intel Core i7-3940XM @ 3.00GHz (4 Cores / 8 Threads) LENOVO 4177RVU (CBET4000 4.12-3861-gac2da047ac BIOS) Intel 3rd Gen Core DRAM 16GB 500GB Samsung SSD 860 + 1000GB Samsung SSD 860 AMD Intel Radeon RX 590 8GB (1350MHz) Conexant CX20590 FHX2201QV + 42 TV Intel 82579LM + Intel Wi-Fi 6 AX200 ManjaroLinux 21.0.1 5.10.26-1-MANJARO (x86_64) LXDE X Server 1.20.10 4.6 Mesa 21.0.1 (LLVM 11.1.0) 1.2.145 GCC 10.2.0 ext4 1920x1080 OpenBenchmarking.org - Transparent Huge Pages: madvise - NVM_CD_FLAGS=-q - --disable-libssp --disable-libstdcxx-pch --disable-libunwind-exceptions --disable-werror --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-install-libiberty --enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++,d --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-isl --with-linker-hash-style=gnu - Scaling Governor: intel_pstate performance - CPU Microcode: 0x21 - GLAMOR - itlb_multihit: KVM: Mitigation of VMX disabled + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + srbds: Vulnerable: No microcode + tsx_async_abort: Not affected
glvvkayo gl-vs-vk: Static Scene - OpenGL - No gl-vs-vk: Static Scene - OpenGL - No gl-vs-vk: Static Scene - Vulkan - No gl-vs-vk: Static Scene - Vulkan - No gl-vs-vk: Static Scene - OpenGL - Yes gl-vs-vk: Static Scene - OpenGL - Yes gl-vs-vk: Static Scene - Vulkan - Yes gl-vs-vk: Static Scene - Vulkan - Yes gl-vs-vk: Shadow Mapping - OpenGL - No gl-vs-vk: Shadow Mapping - OpenGL - No gl-vs-vk: Shadow Mapping - Vulkan - No gl-vs-vk: Shadow Mapping - Vulkan - No gl-vs-vk: Shadow Mapping - Vulkan - Yes gl-vs-vk: Shadow Mapping - Vulkan - Yes gl-vs-vk: Terrain With Dynamic LoD - OpenGL - No gl-vs-vk: Terrain With Dynamic LoD - OpenGL - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yes gl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yes T420 eGPU 243.961366 4.099443 148.282769 6.743926 160.914770 6.220802 38.678957 25.853865 9.512811 105.123506 5.190457 192.661860 1.673267 597.634143 35.165177 28.437757 37.117332 26.942152 24.204644 41.314438 OpenBenchmarking.org
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No T420 eGPU 50 100 150 200 250 SE +/- 1.77, N = 3 243.96 MIN: 239.16 / MAX: 468.36 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No T420 eGPU 0.9224 1.8448 2.7672 3.6896 4.612 SE +/- 0.029821, N = 3 4.099443 MIN: 2.14 / MAX: 4.18 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No T420 eGPU 30 60 90 120 150 SE +/- 0.30, N = 3 148.28 MAX: 160.47 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No T420 eGPU 2 4 6 8 10 SE +/- 0.013499, N = 3 6.743926 MIN: 6.23 / MAX: 3846153.85 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes T420 eGPU 40 80 120 160 200 SE +/- 1.40, N = 15 160.91 MIN: 151.96 / MAX: 393.49 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes T420 eGPU 2 4 6 8 10 SE +/- 0.051976, N = 15 6.220802 MIN: 2.54 / MAX: 6.58 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes T420 eGPU 9 18 27 36 45 SE +/- 0.02, N = 3 38.68 MAX: 59.67 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes T420 eGPU 6 12 18 24 30 SE +/- 0.01, N = 3 25.85 MIN: 16.76 / MAX: 3267973.86 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No T420 eGPU 3 6 9 12 15 SE +/- 0.030118, N = 3 9.512811 MIN: 9.31 / MAX: 38.87 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No T420 eGPU 20 40 60 80 100 SE +/- 0.33, N = 3 105.12 MIN: 25.73 / MAX: 107.36 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No T420 eGPU 1.1679 2.3358 3.5037 4.6716 5.8395 SE +/- 0.006494, N = 3 5.190457 MAX: 8.8 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No T420 eGPU 40 80 120 160 200 SE +/- 0.24, N = 3 192.66 MIN: 113.6 / MAX: 6451612.9 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes T420 eGPU 0.3765 0.753 1.1295 1.506 1.8825 SE +/- 0.001513, N = 3 1.673267 MAX: 13.36 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes T420 eGPU 130 260 390 520 650 SE +/- 0.54, N = 3 597.63 MIN: 74.84 / MAX: 4444444.44 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No T420 eGPU 8 16 24 32 40 SE +/- 0.11, N = 3 35.17 MIN: 33.93 / MAX: 162.55 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No T420 eGPU 7 14 21 28 35 SE +/- 0.09, N = 3 28.44 MIN: 6.15 / MAX: 29.47 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No T420 eGPU 9 18 27 36 45 SE +/- 0.12, N = 3 37.12 MAX: 41.8 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No T420 eGPU 6 12 18 24 30 SE +/- 0.09, N = 3 26.94 MIN: 23.92 / MAX: 4694835.68 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes T420 eGPU 6 12 18 24 30 SE +/- 0.02, N = 3 24.20 MAX: 35.57 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes T420 eGPU 9 18 27 36 45 SE +/- 0.03, N = 3 41.31 MIN: 28.11 / MAX: 3937007.87 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
Phoronix Test Suite v10.8.4