Azure H Microsoft Hyper-V Server testing on CentOS Linux 8 via the Phoronix Test Suite. 1: Processor: 2 x Intel Xeon E5-2667 v3 (16 Cores), Motherboard: Microsoft Virtual Machine v7.0 (090007 BIOS), Chipset: Intel 440BX/ZX/DX, Memory: 222GB, Disk: 32GB Virtual Disk + 2199GB Virtual Disk, Graphics: Microsoft Hyper-V virtual VGA OS: CentOS Linux 8, Kernel: 4.18.0-147.8.1.el8_1.x86_64 (x86_64), Compiler: GCC 8.3.1 20190507, File-System: nfs, Screen Resolution: 1152x864, System Layer: Microsoft Hyper-V Server Etcpak 0.7 Configuration: DXT1 Mpx/s > Higher Is Better 1 . 999.38 |=================================================================== Etcpak 0.7 Configuration: ETC1 Mpx/s > Higher Is Better 1 . 212.38 |=================================================================== Etcpak 0.7 Configuration: ETC2 Mpx/s > Higher Is Better 1 . 124.82 |=================================================================== Etcpak 0.7 Configuration: ETC1 + Dithering Mpx/s > Higher Is Better 1 . 203.18 |=================================================================== WebP Image Encode 1.1 Encode Settings: Default Encode Time - Seconds < Lower Is Better 1 . 2.138 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100 Encode Time - Seconds < Lower Is Better 1 . 3.253 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100, Lossless Encode Time - Seconds < Lower Is Better 1 . 21.67 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100, Highest Compression Encode Time - Seconds < Lower Is Better 1 . 10.21 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100, Lossless, Highest Compression Encode Time - Seconds < Lower Is Better 1 . 45.81 |==================================================================== libgav1 2019-10-05 Video Input: Chimera 1080p FPS > Higher Is Better 1 . 41.77 |==================================================================== libgav1 2019-10-05 Video Input: Summer Nature 4K FPS > Higher Is Better 1 . 16.14 |==================================================================== libgav1 2019-10-05 Video Input: Summer Nature 1080p FPS > Higher Is Better 1 . 54.89 |==================================================================== libgav1 2019-10-05 Video Input: Chimera 1080p 10-bit FPS > Higher Is Better 1 . 14.36 |==================================================================== LuaJIT 2.1-git Test: Composite Mflops > Higher Is Better 1 . 1168.06 |================================================================== LuaJIT 2.1-git Test: Monte Carlo Mflops > Higher Is Better 1 . 423.16 |=================================================================== LuaJIT 2.1-git Test: Fast Fourier Transform Mflops > Higher Is Better 1 . 365.08 |=================================================================== LuaJIT 2.1-git Test: Sparse Matrix Multiply Mflops > Higher Is Better 1 . 1080.83 |================================================================== LuaJIT 2.1-git Test: Dense LU Matrix Factorization Mflops > Higher Is Better 1 . 2547.96 |================================================================== LuaJIT 2.1-git Test: Jacobi Successive Over-Relaxation Mflops > Higher Is Better 1 . 1423.27 |================================================================== LibRaw 0.20 Post-Processing Benchmark Mpix/sec > Higher Is Better 1 . 28.68 |==================================================================== GraphicsMagick 1.3.33 Operation: Swirl Iterations Per Minute > Higher Is Better 1 . 390 |====================================================================== GraphicsMagick 1.3.33 Operation: Rotate Iterations Per Minute > Higher Is Better 1 . 587 |====================================================================== GraphicsMagick 1.3.33 Operation: Sharpen Iterations Per Minute > Higher Is Better 1 . 156 |====================================================================== GraphicsMagick 1.3.33 Operation: Enhanced Iterations Per Minute > Higher Is Better 1 . 177 |====================================================================== GraphicsMagick 1.3.33 Operation: Resizing Iterations Per Minute > Higher Is Better 1 . 1064 |===================================================================== GraphicsMagick 1.3.33 Operation: Noise-Gaussian Iterations Per Minute > Higher Is Better 1 . 242 |====================================================================== GraphicsMagick 1.3.33 Operation: HWB Color Space Iterations Per Minute > Higher Is Better 1 . 885 |====================================================================== OSPray 1.8.5 Demo: San Miguel - Renderer: SciVis FPS > Higher Is Better 1 . 14.22 |==================================================================== OSPray 1.8.5 Demo: XFrog Forest - Renderer: SciVis FPS > Higher Is Better 1 . 2.67 |===================================================================== OSPray 1.8.5 Demo: San Miguel - Renderer: Path Tracer FPS > Higher Is Better 1 . 1.18 |===================================================================== OSPray 1.8.5 Demo: NASA Streamlines - Renderer: SciVis FPS > Higher Is Better 1 . 18.87 |==================================================================== OSPray 1.8.5 Demo: XFrog Forest - Renderer: Path Tracer FPS > Higher Is Better 1 . 1.43 |===================================================================== OSPray 1.8.5 Demo: Magnetic Reconnection - Renderer: SciVis FPS > Higher Is Better 1 . 12.99 |==================================================================== OSPray 1.8.5 Demo: NASA Streamlines - Renderer: Path Tracer FPS > Higher Is Better 1 . 3.98 |===================================================================== OSPray 1.8.5 Demo: Magnetic Reconnection - Renderer: Path Tracer FPS > Higher Is Better 1 . 200 |====================================================================== TTSIOD 3D Renderer 2.3b Phong Rendering With Soft-Shadow Mapping FPS > Higher Is Better 1 . 321.33 |=================================================================== Embree 3.9.0 Binary: Pathtracer - Model: Crown Frames Per Second > Higher Is Better 1 . 10.15 |==================================================================== Embree 3.9.0 Binary: Pathtracer ISPC - Model: Crown Frames Per Second > Higher Is Better 1 . 10.98 |==================================================================== Embree 3.9.0 Binary: Pathtracer - Model: Asian Dragon Frames Per Second > Higher Is Better 1 . 11.33 |==================================================================== Embree 3.9.0 Binary: Pathtracer - Model: Asian Dragon Obj Frames Per Second > Higher Is Better 1 . 10.37 |==================================================================== Embree 3.9.0 Binary: Pathtracer ISPC - Model: Asian Dragon Frames Per Second > Higher Is Better 1 . 13.43 |==================================================================== Embree 3.9.0 Binary: Pathtracer ISPC - Model: Asian Dragon Obj Frames Per Second > Higher Is Better 1 . 12.07 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Slow Frames Per Second > Higher Is Better 1 . 5.54 |===================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Medium Frames Per Second > Higher Is Better 1 . 5.77 |===================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Slow Frames Per Second > Higher Is Better 1 . 23.14 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Medium Frames Per Second > Higher Is Better 1 . 24.09 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Very Fast Frames Per Second > Higher Is Better 1 . 15.58 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Ultra Fast Frames Per Second > Higher Is Better 1 . 26.43 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Very Fast Frames Per Second > Higher Is Better 1 . 55.61 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Ultra Fast Frames Per Second > Higher Is Better 1 . 97.34 |==================================================================== rav1e 0.4 Speed: 1 Frames Per Second > Higher Is Better 1 . 0.266 |==================================================================== rav1e 0.4 Speed: 5 Frames Per Second > Higher Is Better 1 . 0.775 |==================================================================== rav1e 0.4 Speed: 6 Frames Per Second > Higher Is Better 1 . 1.024 |==================================================================== rav1e 0.4 Speed: 10 Frames Per Second > Higher Is Better 1 . 2.312 |==================================================================== SVT-AV1 0.8 Encoder Mode: Enc Mode 0 - Input: 1080p Frames Per Second > Higher Is Better 1 . 0.088 |==================================================================== SVT-AV1 0.8 Encoder Mode: Enc Mode 4 - Input: 1080p Frames Per Second > Higher Is Better 1 . 3.486 |==================================================================== SVT-AV1 0.8 Encoder Mode: Enc Mode 8 - Input: 1080p Frames Per Second > Higher Is Better 1 . 27.44 |==================================================================== SVT-HEVC 1.5.0 Tuning: 1 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 8.15 |===================================================================== SVT-HEVC 1.5.0 Tuning: 7 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 96.13 |==================================================================== SVT-HEVC 1.5.0 Tuning: 10 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 175.84 |=================================================================== SVT-VP9 0.3 Tuning: VMAF Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 102.84 |=================================================================== SVT-VP9 0.3 Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 107.63 |=================================================================== SVT-VP9 0.3 Tuning: Visual Quality Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 88.29 |==================================================================== VP9 libvpx Encoding 1.8.2 Speed: Speed 0 Frames Per Second > Higher Is Better 1 . 4.79 |===================================================================== VP9 libvpx Encoding 1.8.2 Speed: Speed 5 Frames Per Second > Higher Is Better 1 . 16.66 |==================================================================== x264 2019-12-17 H.264 Video Encoding Frames Per Second > Higher Is Better 1 . 83.61 |==================================================================== x265 3.4 Video Input: Bosphorus 4K Frames Per Second > Higher Is Better 1 . 8.94 |===================================================================== x265 3.4 Video Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 45.19 |==================================================================== Intel Open Image Denoise 1.2.0 Scene: Memorial Images / Sec > Higher Is Better 1 . 9.86 |===================================================================== OpenVKL 0.9 Benchmark: vklBenchmark Items / Sec > Higher Is Better 1 . 130 |====================================================================== OpenVKL 0.9 Benchmark: vklBenchmarkVdbVolume Items / Sec > Higher Is Better 1 . 21466907 |================================================================= OpenVKL 0.9 Benchmark: vklBenchmarkStructuredVolume Items / Sec > Higher Is Better 1 . 64191591 |================================================================= OpenVKL 0.9 Benchmark: vklBenchmarkUnstructuredVolume Items / Sec > Higher Is Better 1 . 1390996 |================================================================== LuxCoreRender 2.3 Scene: DLSC M samples/sec > Higher Is Better 1 . 1.73 |===================================================================== LuxCoreRender 2.3 Scene: Rainbow Colors and Prism M samples/sec > Higher Is Better 1 . 2.04 |===================================================================== libavif avifenc 0.9.0 Encoder Speed: 0 Seconds < Lower Is Better 1 . 88.00 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 2 Seconds < Lower Is Better 1 . 46.90 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 6 Seconds < Lower Is Better 1 . 16.69 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 10 Seconds < Lower Is Better 1 . 4.167 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 6, Lossless Seconds < Lower Is Better 1 . 52.48 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 10, Lossless Seconds < Lower Is Better 1 . 7.800 |==================================================================== Timed Apache Compilation 2.4.41 Time To Compile Seconds < Lower Is Better 1 . 41.02 |==================================================================== Timed FFmpeg Compilation 4.2.2 Time To Compile Seconds < Lower Is Better 1 . 74.51 |==================================================================== Timed GCC Compilation 9.3.0 Time To Compile Seconds < Lower Is Better 1 . 1728.43 |================================================================== Timed GDB GNU Debugger Compilation 9.1 Time To Compile Seconds < Lower Is Better 1 . 247.26 |=================================================================== Timed ImageMagick Compilation 6.9.0 Time To Compile Seconds < Lower Is Better 1 . 42.27 |==================================================================== Timed Linux Kernel Compilation 5.10.20 Time To Compile Seconds < Lower Is Better 1 . 133.50 |=================================================================== Timed LLVM Compilation 10.0 Time To Compile Seconds < Lower Is Better 1 . 608.29 |=================================================================== Timed MPlayer Compilation 1.4 Time To Compile Seconds < Lower Is Better 1 . 42.16 |==================================================================== Timed Node.js Compilation 15.11 Time To Compile Seconds < Lower Is Better 1 . 471.90 |=================================================================== Timed PHP Compilation 7.4.2 Time To Compile Seconds < Lower Is Better 1 . 80.77 |==================================================================== Build2 0.13 Time To Compile Seconds < Lower Is Better 1 . 185.35 |=================================================================== C-Ray 1.1 Total Time - 4K, 16 Rays Per Pixel Seconds < Lower Is Better 1 . 60.63 |==================================================================== POV-Ray 3.7.0.7 Trace Time Seconds < Lower Is Better 1 . 44.28 |==================================================================== Smallpt 1.0 Global Illumination Renderer; 128 Samples Seconds < Lower Is Better 1 . 10.91 |==================================================================== Tungsten Renderer 0.2.2 Scene: Hair Seconds < Lower Is Better 1 . 31.39 |==================================================================== Tungsten Renderer 0.2.2 Scene: Water Caustic Seconds < Lower Is Better 1 . 30.90 |==================================================================== Tungsten Renderer 0.2.2 Scene: Non-Exponential Seconds < Lower Is Better 1 . 14.70 |==================================================================== Tungsten Renderer 0.2.2 Scene: Volumetric Caustic Seconds < Lower Is Better 1 . 12.31 |==================================================================== YafaRay 3.4.1 Total Time For Sample Scene Seconds < Lower Is Better 1 . 213.84 |=================================================================== rays1bench 2020-01-09 Large Scene mrays/s > Higher Is Better 1 . 60.09 |==================================================================== oneDNN 2.1.2 Harness: IP Shapes 1D - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 5.04434 |================================================================== oneDNN 2.1.2 Harness: IP Shapes 3D - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 11.52 |==================================================================== oneDNN 2.1.2 Harness: IP Shapes 1D - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 4.24054 |================================================================== oneDNN 2.1.2 Harness: IP Shapes 3D - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 4.13514 |================================================================== oneDNN 2.1.2 Harness: Convolution Batch Shapes Auto - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 12.61 |==================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_1d - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 8.58511 |================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_3d - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 7.83485 |================================================================== oneDNN 2.1.2 Harness: Convolution Batch Shapes Auto - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 23.93 |==================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_1d - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 4.74744 |================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_3d - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 7.13622 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Training - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 4842.03 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Inference - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 3146.44 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Training - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 4678.04 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Inference - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 3047.70 |================================================================== oneDNN 2.1.2 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 3.79421 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Training - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better 1 . 4739.21 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Inference - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better 1 . 2805.23 |================================================================== oneDNN 2.1.2 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 4.51514 |================================================================== AOBench Size: 2048 x 2048 - Total Time Seconds < Lower Is Better 1 . 44.33 |==================================================================== Timed Eigen Compilation 3.3.9 Time To Compile Seconds < Lower Is Better 1 . 114.46 |=================================================================== Timed Erlang/OTP Compilation 23.2 Time To Compile Seconds < Lower Is Better 1 . 161.17 |=================================================================== Timed Wasmer Compilation 1.0.2 Time To Compile Seconds < Lower Is Better 1 . 102.54 |=================================================================== dcraw RAW To PPM Image Conversion Seconds < Lower Is Better 1 . 60.91 |==================================================================== DeepSpeech 0.6 Acceleration: CPU Seconds < Lower Is Better 1 . 120.66 |=================================================================== Monkey Audio Encoding 3.99.6 WAV To APE Seconds < Lower Is Better 1 . 16.64 |==================================================================== FLAC Audio Encoding 1.3.2 WAV To FLAC Seconds < Lower Is Better 1 . 14.52 |==================================================================== LAME MP3 Encoding 3.100 WAV To MP3 Seconds < Lower Is Better 1 . 11.11 |==================================================================== Opus Codec Encoding 1.3.1 WAV To Opus Encode Seconds < Lower Is Better 1 . 11.23 |==================================================================== eSpeak-NG Speech Engine 20200907 Text-To-Speech Synthesis Seconds < Lower Is Better 1 . 42.15 |==================================================================== FFmpeg 4.0.2 H.264 HD To NTSC DV Seconds < Lower Is Better 1 . 7.451 |==================================================================== Ngspice 34 Circuit: C2670 Seconds < Lower Is Better 1 . 202.23 |=================================================================== Ngspice 34 Circuit: C7552 Seconds < Lower Is Better 1 . 170.03 |=================================================================== Radiance Benchmark 5.0 Test: Serial Seconds < Lower Is Better 1 . 999.23 |=================================================================== Radiance Benchmark 5.0 Test: SMP Parallel Seconds < Lower Is Better 1 . 335.41 |=================================================================== RNNoise 2020-06-28 Seconds < Lower Is Better 1 . 30.59 |==================================================================== Tachyon 0.99b6 Total Time Seconds < Lower Is Better 1 . 92.23 |==================================================================== WebP2 Image Encode 20210126 Encode Settings: Default Seconds < Lower Is Better 1 . 4.640 |==================================================================== WebP2 Image Encode 20210126 Encode Settings: Quality 75, Compression Effort 7 Seconds < Lower Is Better 1 . 220.18 |=================================================================== WebP2 Image Encode 20210126 Encode Settings: Quality 95, Compression Effort 7 Seconds < Lower Is Better 1 . 384.31 |=================================================================== WebP2 Image Encode 20210126 Encode Settings: Quality 100, Compression Effort 5 Seconds < Lower Is Better 1 . 13.24 |==================================================================== WebP2 Image Encode 20210126 Encode Settings: Quality 100, Lossless Compression Seconds < Lower Is Better 1 . 720.22 |=================================================================== Google SynthMark 20201109 Test: VoiceMark_100 Voices > Higher Is Better 1 . 529.58 |=================================================================== libjpeg-turbo tjbench 2.0.2 Test: Decompression Throughput Megapixels/sec > Higher Is Better 1 . 146.04 |=================================================================== Basis Universal 1.13 Settings: ETC1S Seconds < Lower Is Better 1 . 37.86 |==================================================================== Basis Universal 1.13 Settings: UASTC Level 0 Seconds < Lower Is Better 1 . 11.67 |==================================================================== Basis Universal 1.13 Settings: UASTC Level 2 Seconds < Lower Is Better 1 . 35.27 |==================================================================== Basis Universal 1.13 Settings: UASTC Level 3 Seconds < Lower Is Better 1 . 62.60 |==================================================================== Darktable 3.4.1 Test: Boat - Acceleration: OpenCL Seconds < Lower Is Better 1 . 4.798 |==================================================================== Darktable 3.4.1 Test: Boat - Acceleration: CPU-only Seconds < Lower Is Better 1 . 4.755 |==================================================================== Darktable 3.4.1 Test: Masskrug - Acceleration: OpenCL Seconds < Lower Is Better 1 . 4.505 |==================================================================== Darktable 3.4.1 Test: Masskrug - Acceleration: CPU-only Seconds < Lower Is Better 1 . 4.577 |==================================================================== Darktable 3.4.1 Test: Server Rack - Acceleration: OpenCL Seconds < Lower Is Better 1 . 0.154 |==================================================================== Darktable 3.4.1 Test: Server Room - Acceleration: OpenCL Seconds < Lower Is Better 1 . 3.661 |==================================================================== Darktable 3.4.1 Test: Server Rack - Acceleration: CPU-only Seconds < Lower Is Better 1 . 0.165 |==================================================================== Darktable 3.4.1 Test: Server Room - Acceleration: CPU-only Seconds < Lower Is Better 1 . 2.902 |==================================================================== GEGL Operation: Crop Seconds < Lower Is Better 1 . 58.28 |==================================================================== GEGL Operation: Scale Seconds < Lower Is Better 1 . 58.38 |==================================================================== GEGL Operation: Cartoon Seconds < Lower Is Better 1 . 58.10 |==================================================================== GEGL Operation: Reflect Seconds < Lower Is Better 1 . 58.01 |==================================================================== GEGL Operation: Antialias Seconds < Lower Is Better 1 . 57.97 |==================================================================== GEGL Operation: Tile Glass Seconds < Lower Is Better 1 . 58.53 |==================================================================== GEGL Operation: Wavelet Blur Seconds < Lower Is Better 1 . 58.03 |==================================================================== GEGL Operation: Color Enhance Seconds < Lower Is Better 1 . 58.14 |==================================================================== GEGL Operation: Rotate 90 Degrees Seconds < Lower Is Better 1 . 58.38 |==================================================================== GIMP 2.8.22 Test: resize Seconds < Lower Is Better 1 . 12.96 |==================================================================== GIMP 2.8.22 Test: rotate Seconds < Lower Is Better 1 . 28.40 |==================================================================== GIMP 2.8.22 Test: auto-levels Seconds < Lower Is Better 1 . 24.87 |==================================================================== GIMP 2.8.22 Test: unsharp-mask Seconds < Lower Is Better 1 . 56.14 |==================================================================== Inkscape Operation: SVG Files To PNG Seconds < Lower Is Better 1 . 37.71 |==================================================================== librsvg Operation: SVG Files To PNG Seconds < Lower Is Better 1 . 1270.08 |================================================================== Blender 2.92 Blend File: BMW27 - Compute: OpenCL Seconds < Lower Is Better 1 . 425.35 |=================================================================== Blender 2.92 Blend File: BMW27 - Compute: CPU-Only Seconds < Lower Is Better 1 . 161.61 |=================================================================== Blender 2.92 Blend File: Classroom - Compute: OpenCL Seconds < Lower Is Better 1 . 546.52 |=================================================================== Blender 2.92 Blend File: Fishy Cat - Compute: OpenCL Seconds < Lower Is Better 1 . 1062.38 |================================================================== Blender 2.92 Blend File: Barbershop - Compute: OpenCL Seconds < Lower Is Better 1 . 851.35 |=================================================================== Blender 2.92 Blend File: Classroom - Compute: CPU-Only Seconds < Lower Is Better 1 . 491.74 |=================================================================== Blender 2.92 Blend File: Fishy Cat - Compute: CPU-Only Seconds < Lower Is Better 1 . 234.43 |=================================================================== Blender 2.92 Blend File: Barbershop - Compute: CPU-Only Seconds < Lower Is Better 1 . 698.26 |===================================================================