xanmodunigineall

Intel Core i7-6900K testing with a Alienware 0XJKKD (A14 BIOS) and NVIDIA GeForce RTX 3080 10GB on Ubuntu 20.10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2104084-HA-XANMODUNI32
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
NVIDIA GeForce RTX 3080
April 07 2021
  3 Hours, 11 Minutes
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xanmodunigineallOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-6900K @ 4.30GHz (8 Cores / 16 Threads)Alienware 0XJKKD (A14 BIOS)Intel Xeon E7 v4/Xeon32GB1000GB CT1000MX500SSD1 + 256GB LITEONIT LCS-256NVIDIA GeForce RTX 3080 10GBCreative CA0132Qualcomm Atheros Killer E220x + Intel 7260Ubuntu 20.105.11.11-xanmod1 (x86_64)GNOME Shell 3.38.2X Server 1.20.9NVIDIA 460.674.6.0GCC 9.3.0 + CUDA 11.0ext43840x1600ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionXanmodunigineall BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: intel_cpufreq performance - CPU Microcode: 0xb000038- itlb_multihit: KVM: Mitigation of VMX disabled + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Mitigation of Clear buffers; SMT vulnerable

xanmodunigineallunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-heaven: 1920 x 1200 - Fullscreen - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1200 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 1920 x 1200 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1200 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1200 - Fullscreen - Low - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLunigine-valley: 2560 x 1440 - Fullscreen - OpenGLunigine-valley: 1920 x 1200 - Fullscreen - OpenGLNVIDIA GeForce RTX 3080227.105172.080220.04538.061.688.2130.556.5118.9123.8151.2183.7151.3183.5184.3138.297136.980139.918OpenBenchmarking.org

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 308050100150200250SE +/- 1.28, N = 3227.11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 30804080120160200SE +/- 0.56, N = 3172.08

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 308050100150200250SE +/- 2.13, N = 3220.05

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 3080918273645SE +/- 0.03, N = 338.0MAX: 48.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 30801428425670SE +/- 0.07, N = 361.6MAX: 84.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce RTX 308020406080100SE +/- 0.07, N = 388.2MAX: 117.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce RTX 3080306090120150SE +/- 0.06, N = 3130.5MAX: 169.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 30801326395265SE +/- 0.07, N = 356.5MAX: 78

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce RTX 3080306090120150SE +/- 0.12, N = 3118.9MAX: 165.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce RTX 3080306090120150SE +/- 0.15, N = 3123.8MAX: 175.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce RTX 3080306090120150SE +/- 0.94, N = 3151.2MAX: 204.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce RTX 30804080120160200SE +/- 1.11, N = 3183.7MAX: 248.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce RTX 3080306090120150SE +/- 0.86, N = 3151.3MAX: 201

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce RTX 30804080120160200SE +/- 1.12, N = 3183.5MAX: 244.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce RTX 30804080120160200SE +/- 1.26, N = 3184.3MAX: 247.6

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 3080306090120150SE +/- 0.56, N = 3138.30

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 3080306090120150SE +/- 0.60, N = 3136.98

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 3080306090120150SE +/- 0.31, N = 3139.92