4K Linux Gaming AMD Ryzen 9 5900X 12-Core testing with a ASUS ROG CROSSHAIR VIII HERO (3402 BIOS) and NVIDIA GeForce RTX 3080 10GB on Ubuntu 20.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2103287-PTS-4KLINUXG32&grr .
4K Linux Gaming Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server Display Driver OpenGL Vulkan Compiler File-System Screen Resolution NVIDIA RTX 3080 AMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads) ASUS ROG CROSSHAIR VIII HERO (3402 BIOS) AMD Starship/Matisse 16GB 1000GB Sabrent Rocket 4.0 Plus + 2000GB NVIDIA GeForce RTX 3080 10GB NVIDIA Device 1aef ASUS VP28U Realtek RTL8125 2.5GbE + Intel I211 Ubuntu 20.04 5.8.0-48-generic (x86_64) GNOME Shell 3.36.7 X Server 1.20.9 NVIDIA 460.67 4.6.0 1.2.155 GCC 9.3.0 ext4 3840x2160 OpenBenchmarking.org - Transparent Huge Pages: madvise - Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201009 - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
4K Linux Gaming twtk: 3840 x 2160 - Ultra - Battle Benchmark shadowofthetombraider: 3840 x 2160 - High - Off shadowofthetombraider: 3840 x 2160 - Highest - Off unigine-heaven: 3840 x 2160 - Fullscreen - OpenGL dirt-rally2: 3840 x 1600 - Low dirt-rally2: 3840 x 1600 - High dirt-rally2: 3840 x 1600 - Ultra hitman: 3840 x 2160 - Ultra f12020: 3840 x 2160 - Low hitman2: 3840 x 2160 - Ultra unigine-super: 3840 x 2160 - Fullscreen - High - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGL unigine-valley: 3840 x 2160 - Fullscreen - OpenGL f12017: 3840 x 2160 - High - Off f12020: 3840 x 2160 - High f12020: 3840 x 2160 - Ultra batman-knight: 3840 x 2160 - High xplane11: 3840 x 2160 - High - Vulkan twtk: 3840 x 2160 - Low - Battle Benchmark twtk: 3840 x 2160 - High - Battle Benchmark strange-brigade: 3840 x 2160 - Low strange-brigade: 3840 x 2160 - Ultra strange-brigade: 3840 x 2160 - High strange-brigade: 3840 x 2160 - Medium dow3: 3840 x 2160 - Ultra - Vulkan dota2: 3840 x 2160 - Vulkan talos-principle: Vulkan - 3840 x 2160 csgo: 3840 x 2160 portal2: 3840 x 2160 - OpenGL xonotic: 3840 x 2160 - Ultimate tesseract: 3840 x 2160 basemark: Vulkan - 3840 x 2160 - High basemark: Vulkan - 3840 x 2160 - Medium NVIDIA RTX 3080 39.6 98.5 90.8 91.9649 326.075155 173.844798 109.816198 97.91 254 86.47 52.1 74.6 169.6 94.3164 191 211 162 133.69 166.67 143.6 58.8 203.0 170.4 179.1 187.6 104.511739 198.6 175.8 309.2 318.64 347.3338316 552.0745 163.54 563.28 OpenBenchmarking.org
Total War: Three Kingdoms Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: Three Kingdoms 1.0.1 Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle Benchmark NVIDIA RTX 3080 9 18 27 36 45 SE +/- 0.38, N = 15 39.6 MIN: 5.9 / MAX: 260.4
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: Off NVIDIA RTX 3080 20 40 60 80 100 SE +/- 0.03, N = 3 98.5 MAX: 156.5
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: Off NVIDIA RTX 3080 20 40 60 80 100 SE +/- 0.06, N = 3 90.8 MAX: 153.2
Unigine Heaven Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL NVIDIA RTX 3080 20 40 60 80 100 SE +/- 0.17, N = 3 91.96
DiRT Rally 2.0 Resolution: 3840 x 1600 - Graphics Preset: Low OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally 2.0 Resolution: 3840 x 1600 - Graphics Preset: Low NVIDIA RTX 3080 70 140 210 280 350 SE +/- 0.63, N = 3 326.08 MIN: 276.81 / MAX: 393.6
DiRT Rally 2.0 Resolution: 3840 x 1600 - Graphics Preset: High OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally 2.0 Resolution: 3840 x 1600 - Graphics Preset: High NVIDIA RTX 3080 40 80 120 160 200 SE +/- 0.13, N = 3 173.84 MIN: 149.74 / MAX: 207.98
DiRT Rally 2.0 Resolution: 3840 x 1600 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally 2.0 Resolution: 3840 x 1600 - Graphics Preset: Ultra NVIDIA RTX 3080 20 40 60 80 100 SE +/- 0.20, N = 3 109.82 MIN: 89.76 / MAX: 134.03
HITMAN Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time NVIDIA RTX 3080 20 40 60 80 100 Min: 2.03 / Avg: 10.26 / Max: 89.45
HITMAN Resolution: 3840 x 2160 - Quality Level: Ultra OpenBenchmarking.org Frames Per Second, More Is Better HITMAN Resolution: 3840 x 2160 - Quality Level: Ultra NVIDIA RTX 3080 20 40 60 80 100 SE +/- 0.38, N = 3 97.91 MIN: 97.42 / MAX: 98.65
F1 2020 Resolution: 3840 x 2160 - Graphics Preset: Low - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better F1 2020 Resolution: 3840 x 2160 - Graphics Preset: Low - Total Frame Time NVIDIA RTX 3080 5 10 15 20 25 Min: 1.92 / Avg: 3.94 / Max: 18.03
F1 2020 Resolution: 3840 x 2160 - Graphics Preset: Low OpenBenchmarking.org Frames Per Second, More Is Better F1 2020 Resolution: 3840 x 2160 - Graphics Preset: Low NVIDIA RTX 3080 60 120 180 240 300 SE +/- 0.67, N = 3 254 MIN: 191 / MAX: 307
HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time NVIDIA RTX 3080 6 12 18 24 30 Min: 4.92 / Avg: 11.57 / Max: 25.37
HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Ultra OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Ultra NVIDIA RTX 3080 20 40 60 80 100 SE +/- 0.02, N = 3 86.47 MIN: 86.45 / MAX: 86.5
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL NVIDIA RTX 3080 12 24 36 48 60 SE +/- 0.03, N = 3 52.1 MAX: 58.5
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL NVIDIA RTX 3080 20 40 60 80 100 SE +/- 0.03, N = 3 74.6 MAX: 87.9
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL NVIDIA RTX 3080 40 80 120 160 200 SE +/- 0.03, N = 3 169.6 MAX: 218.9
Unigine Valley Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL NVIDIA RTX 3080 20 40 60 80 100 SE +/- 0.13, N = 3 94.32
F1 2017 Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better F1 2017 Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: Off NVIDIA RTX 3080 40 80 120 160 200 SE +/- 0.58, N = 3 191 MIN: 111 / MAX: 237
F1 2020 Resolution: 3840 x 2160 - Graphics Preset: High - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better F1 2020 Resolution: 3840 x 2160 - Graphics Preset: High - Total Frame Time NVIDIA RTX 3080 6 12 18 24 30 Min: 2.98 / Avg: 4.73 / Max: 28.49
F1 2020 Resolution: 3840 x 2160 - Graphics Preset: High OpenBenchmarking.org Frames Per Second, More Is Better F1 2020 Resolution: 3840 x 2160 - Graphics Preset: High NVIDIA RTX 3080 50 100 150 200 250 SE +/- 0.58, N = 3 211 MIN: 166 / MAX: 247
F1 2020 Resolution: 3840 x 2160 - Graphics Preset: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better F1 2020 Resolution: 3840 x 2160 - Graphics Preset: Ultra - Total Frame Time NVIDIA RTX 3080 7 14 21 28 35 Min: 3.86 / Avg: 6.18 / Max: 30.42
F1 2020 Resolution: 3840 x 2160 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better F1 2020 Resolution: 3840 x 2160 - Graphics Preset: Ultra NVIDIA RTX 3080 40 80 120 160 200 SE +/- 0.67, N = 3 162 MIN: 132 / MAX: 196
Batman: Arkham Knight Resolution: 3840 x 2160 - Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Knight Resolution: 3840 x 2160 - Quality: High NVIDIA RTX 3080 30 60 90 120 150 SE +/- 0.49, N = 3 133.69 MIN: 45.82 / MAX: 215.95
X-Plane Resolution: 3840 x 2160 - Quality: High - Renderer: Vulkan - Per Frame Timing OpenBenchmarking.org ms, Fewer Is Better X-Plane 11 Resolution: 3840 x 2160 - Quality: High - Renderer: Vulkan - Per Frame Timing NVIDIA RTX 3080 3 6 9 12 15 Min: 1.93 / Avg: 2.87 / Max: 8.88
X-Plane Resolution: 3840 x 2160 - Quality: High - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better X-Plane 11 Resolution: 3840 x 2160 - Quality: High - Renderer: Vulkan NVIDIA RTX 3080 40 80 120 160 200 SE +/- 2.15, N = 3 166.67
Total War: Three Kingdoms Resolution: 3840 x 2160 - Graphics Preset: Low - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: Three Kingdoms 1.0.1 Resolution: 3840 x 2160 - Graphics Preset: Low - Scenario: Battle Benchmark NVIDIA RTX 3080 30 60 90 120 150 SE +/- 0.98, N = 3 143.6 MIN: 6.5 / MAX: 650.6
Total War: Three Kingdoms Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: Three Kingdoms 1.0.1 Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Battle Benchmark NVIDIA RTX 3080 13 26 39 52 65 SE +/- 0.84, N = 3 58.8 MIN: 7 / MAX: 304.8
Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Low NVIDIA RTX 3080 40 80 120 160 200 SE +/- 0.55, N = 3 203.0 MIN: 63.7 / MAX: 315
Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Ultra NVIDIA RTX 3080 40 80 120 160 200 SE +/- 0.26, N = 3 170.4 MIN: 51 / MAX: 268.1
Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: High NVIDIA RTX 3080 40 80 120 160 200 SE +/- 0.09, N = 3 179.1 MIN: 51.7 / MAX: 274.6
Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Medium NVIDIA RTX 3080 40 80 120 160 200 SE +/- 0.70, N = 3 187.6 MIN: 37.1 / MAX: 302.7
Dawn of War III Resolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Dawn of War III Resolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: Vulkan NVIDIA RTX 3080 20 40 60 80 100 SE +/- 0.43, N = 3 104.51 MIN: 75.92 / MAX: 167.66
Dota 2 Resolution: 3840 x 2160 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Dota 2 Resolution: 3840 x 2160 - Renderer: Vulkan NVIDIA RTX 3080 40 80 120 160 200 SE +/- 1.44, N = 13 198.6 MIN: 181.9 / MAX: 201.9
The Talos Principle Renderer: Vulkan - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better The Talos Principle Renderer: Vulkan - Resolution: 3840 x 2160 NVIDIA RTX 3080 40 80 120 160 200 SE +/- 0.34, N = 3 175.8
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Total Frame Time NVIDIA RTX 3080 300 600 900 1200 1500 Min: 1.65 / Avg: 4.17 / Max: 1997.37
Counter-Strike: Global Offensive Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 NVIDIA RTX 3080 70 140 210 280 350 SE +/- 0.26, N = 3 309.2
Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL NVIDIA RTX 3080 70 140 210 280 350 SE +/- 0.06, N = 3 318.64
Xonotic Resolution: 3840 x 2160 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultimate NVIDIA RTX 3080 80 160 240 320 400 SE +/- 1.33, N = 3 347.33 MIN: 60 / MAX: 652
Tesseract Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 3840 x 2160 NVIDIA RTX 3080 120 240 360 480 600 SE +/- 0.97, N = 3 552.07
Basemark GPU Renderer: Vulkan - Resolution: 3840 x 2160 - Graphics Preset: High OpenBenchmarking.org FPS, More Is Better Basemark GPU 1.2 Renderer: Vulkan - Resolution: 3840 x 2160 - Graphics Preset: High NVIDIA RTX 3080 40 80 120 160 200 SE +/- 0.14, N = 3 163.54 MIN: 89.02 / MAX: 878.16
Basemark GPU Renderer: Vulkan - Resolution: 3840 x 2160 - Graphics Preset: Medium OpenBenchmarking.org FPS, More Is Better Basemark GPU 1.2 Renderer: Vulkan - Resolution: 3840 x 2160 - Graphics Preset: Medium NVIDIA RTX 3080 120 240 360 480 600 SE +/- 0.35, N = 3 563.28 MIN: 200.04 / MAX: 2699.24
Phoronix Test Suite v10.8.4