y yy y: Processor: 2 x Intel Xeon Platinum 8275CL (48 Cores / 96 Threads), Motherboard: Amazon EC2 c5d.24xlarge (1.0 BIOS), Chipset: Intel 440FX 82441FX PMC, Memory: 186GB, Disk: 550GB Amazon Elastic Block Store + 4 x 900GB Amazon EC2 NVMe Instance Storage, Graphics: llvmpipe, Network: Amazon Elastic OS: Ubuntu 20.04, Kernel: 5.4.0-1039-aws (x86_64), Desktop: GNOME Shell 3.36.7, Display Server: X Server 1.20.9, OpenGL: 4.5 Mesa 20.2.6 (LLVM 11.0.0 256 bits), Compiler: GCC 9.3.0, File-System: ext4, Screen Resolution: 1280x768, System Layer: KVM Y: Processor: 2 x Intel Xeon Platinum 8275CL (48 Cores / 96 Threads), Motherboard: Amazon EC2 c5d.24xlarge (1.0 BIOS), Chipset: Intel 440FX 82441FX PMC, Memory: 186GB, Disk: 550GB Amazon Elastic Block Store + 4 x 900GB Amazon EC2 NVMe Instance Storage, Graphics: llvmpipe, Network: Amazon Elastic OS: Ubuntu 20.04, Kernel: 5.4.0-1039-aws (x86_64), Desktop: GNOME Shell 3.36.7, Display Server: X Server 1.20.9, Compiler: GCC 9.3.0, File-System: ext4, System Layer: KVM BlogBench 1.1 Test: Read Final Score > Higher Is Better y . 486358 |=================================================================== BlogBench 1.1 Test: Write Final Score > Higher Is Better y . 11145 |==================================================================== Compile Bench 0.6 Test: Compile MB/s > Higher Is Better y . 1500.84 |================================================================== Compile Bench 0.6 Test: Initial Create MB/s > Higher Is Better y . 434.38 |=================================================================== Compile Bench 0.6 Test: Read Compiled Tree MB/s > Higher Is Better y . 2210.04 |================================================================== RAMspeed SMP 3.5.0 Type: Add - Benchmark: Integer MB/s > Higher Is Better y . 32285.95 |================================================================= RAMspeed SMP 3.5.0 Type: Copy - Benchmark: Integer MB/s > Higher Is Better y . 31364.77 |================================================================= RAMspeed SMP 3.5.0 Type: Scale - Benchmark: Integer MB/s > Higher Is Better y . 27552.75 |================================================================= RAMspeed SMP 3.5.0 Type: Triad - Benchmark: Integer MB/s > Higher Is Better y . 31312.45 |================================================================= RAMspeed SMP 3.5.0 Type: Average - Benchmark: Integer MB/s > Higher Is Better y . 31040.58 |================================================================= RAMspeed SMP 3.5.0 Type: Add - Benchmark: Floating Point MB/s > Higher Is Better y . 27770.62 |================================================================= RAMspeed SMP 3.5.0 Type: Copy - Benchmark: Floating Point MB/s > Higher Is Better y . 31122.12 |================================================================= RAMspeed SMP 3.5.0 Type: Scale - Benchmark: Floating Point MB/s > Higher Is Better y . 24462.75 |================================================================= RAMspeed SMP 3.5.0 Type: Triad - Benchmark: Floating Point MB/s > Higher Is Better y . 31456.52 |================================================================= RAMspeed SMP 3.5.0 Type: Average - Benchmark: Floating Point MB/s > Higher Is Better y . 28770.58 |================================================================= Stream 2013-01-17 Type: Copy MB/s > Higher Is Better y . 184383.1 |================================================================= Stream 2013-01-17 Type: Scale MB/s > Higher Is Better y . 141319.7 |================================================================= Stream 2013-01-17 Type: Triad MB/s > Higher Is Better y . 156304.2 |================================================================= Stream 2013-01-17 Type: Add MB/s > Higher Is Better y . 157347.7 |================================================================= High Performance Conjugate Gradient 3.1 GFLOP/s > Higher Is Better Y . 27.73 |==================================================================== NAS Parallel Benchmarks 3.4 Test / Class: EP.C Total Mop/s > Higher Is Better Y . 5755.32 |================================================================== NAS Parallel Benchmarks 3.4 Test / Class: EP.D Total Mop/s > Higher Is Better Y . 5835.40 |================================================================== NAS Parallel Benchmarks 3.4 Test / Class: LU.C Total Mop/s > Higher Is Better Y . 133491.25 |================================================================ Parboil 2.5 Test: OpenMP LBM Seconds < Lower Is Better Y . 22.49 |==================================================================== Parboil 2.5 Test: OpenMP CUTCP Seconds < Lower Is Better Y . 1.485570 |================================================================= Parboil 2.5 Test: OpenMP Stencil Seconds < Lower Is Better Y . 2.994116 |================================================================= Parboil 2.5 Test: OpenMP MRI Gridding Seconds < Lower Is Better Y . 434.46 |=================================================================== Rodinia 3.1 Test: OpenMP LavaMD Seconds < Lower Is Better Y . 60.71 |==================================================================== Rodinia 3.1 Test: OpenMP HotSpot3D Seconds < Lower Is Better Y . 115.38 |=================================================================== Rodinia 3.1 Test: OpenMP Leukocyte Seconds < Lower Is Better Y . 50.94 |==================================================================== Rodinia 3.1 Test: OpenMP CFD Solver Seconds < Lower Is Better Y . 7.947 |==================================================================== Rodinia 3.1 Test: OpenMP Streamcluster Seconds < Lower Is Better Y . 10.34 |==================================================================== NAMD 2.14 ATPase Simulation - 327,506 Atoms days/ns < Lower Is Better Y . 0.40469 |================================================================== Pennant 1.0.1 Test: sedovbig Hydro Cycle Time - Seconds < Lower Is Better Y . 22.27 |==================================================================== Pennant 1.0.1 Test: leblancbig Hydro Cycle Time - Seconds < Lower Is Better Y . 9.215478 |================================================================= LAMMPS Molecular Dynamics Simulator 29Oct2020 Model: 20k Atoms ns/day > Higher Is Better Y . 25.53 |==================================================================== LAMMPS Molecular Dynamics Simulator 29Oct2020 Model: Rhodopsin Protein ns/day > Higher Is Better Y . 25.82 |==================================================================== libgav1 2019-10-05 Video Input: Chimera 1080p FPS > Higher Is Better Y . 59.90 |==================================================================== libgav1 2019-10-05 Video Input: Summer Nature 4K FPS > Higher Is Better Y . 23.65 |==================================================================== libgav1 2019-10-05 Video Input: Summer Nature 1080p FPS > Higher Is Better Y . 86.88 |==================================================================== libgav1 2019-10-05 Video Input: Chimera 1080p 10-bit FPS > Higher Is Better Y . 21.15 |==================================================================== Zstd Compression 1.4.9 Compression Level: 3 - Compression Speed MB/s > Higher Is Better Y . 2802.7 |=================================================================== Zstd Compression 1.4.9 Compression Level: 3 - Decompression Speed MB/s > Higher Is Better Y . 2619.0 |=================================================================== Zstd Compression 1.4.9 Compression Level: 8 - Compression Speed MB/s > Higher Is Better Y . 1135.9 |=================================================================== Zstd Compression 1.4.9 Compression Level: 8 - Decompression Speed MB/s > Higher Is Better Y . 2572.3 |=================================================================== Zstd Compression 1.4.9 Compression Level: 19 - Compression Speed MB/s > Higher Is Better Y . 71.0 |===================================================================== Zstd Compression 1.4.9 Compression Level: 19 - Decompression Speed MB/s > Higher Is Better Y . 2224.1 |=================================================================== Zstd Compression 1.4.9 Compression Level: 3, Long Mode - Compression Speed MB/s > Higher Is Better Y . 805.0 |==================================================================== Zstd Compression 1.4.9 Compression Level: 3, Long Mode - Decompression Speed MB/s > Higher Is Better Y . 2775.0 |=================================================================== Zstd Compression 1.4.9 Compression Level: 8, Long Mode - Compression Speed MB/s > Higher Is Better Y . 707.8 |==================================================================== Zstd Compression 1.4.9 Compression Level: 8, Long Mode - Decompression Speed MB/s > Higher Is Better Y . 2690.9 |=================================================================== Zstd Compression 1.4.9 Compression Level: 19, Long Mode - Compression Speed MB/s > Higher Is Better Y . 36.1 |===================================================================== Zstd Compression 1.4.9 Compression Level: 19, Long Mode - Decompression Speed MB/s > Higher Is Better Y . 2285.9 |=================================================================== ArrayFire 3.7 Test: BLAS CPU GFLOPS > Higher Is Better Y . 3814.92 |================================================================== John The Ripper 1.9.0-jumbo-1 Test: Blowfish Real C/S > Higher Is Better Y . 79652 |==================================================================== John The Ripper 1.9.0-jumbo-1 Test: MD5 Real C/S > Higher Is Better Y . 7623667 |================================================================== GraphicsMagick 1.3.33 Operation: Swirl Iterations Per Minute > Higher Is Better Y . 1461 |===================================================================== GraphicsMagick 1.3.33 Operation: Rotate Iterations Per Minute > Higher Is Better Y . 596 |====================================================================== GraphicsMagick 1.3.33 Operation: Sharpen Iterations Per Minute > Higher Is Better Y . 412 |====================================================================== GraphicsMagick 1.3.33 Operation: Enhanced Iterations Per Minute > Higher Is Better Y . 831 |====================================================================== GraphicsMagick 1.3.33 Operation: Resizing Iterations Per Minute > Higher Is Better Y . 1139 |===================================================================== GraphicsMagick 1.3.33 Operation: Noise-Gaussian Iterations Per Minute > Higher Is Better Y . 519 |====================================================================== GraphicsMagick 1.3.33 Operation: HWB Color Space Iterations Per Minute > Higher Is Better Y . 745 |====================================================================== dav1d 0.8.2 Video Input: Chimera 1080p FPS > Higher Is Better Y . 1029.97 |================================================================== dav1d 0.8.2 Video Input: Summer Nature 4K FPS > Higher Is Better Y . 368.87 |=================================================================== dav1d 0.8.2 Video Input: Summer Nature 1080p FPS > Higher Is Better Y . 948.23 |=================================================================== dav1d 0.8.2 Video Input: Chimera 1080p 10-bit FPS > Higher Is Better Y . 202.16 |=================================================================== OSPray 1.8.5 Demo: San Miguel - Renderer: SciVis FPS > Higher Is Better Y . 66.67 |==================================================================== OSPray 1.8.5 Demo: XFrog Forest - Renderer: SciVis FPS > Higher Is Better Y . 11.36 |==================================================================== OSPray 1.8.5 Demo: San Miguel - Renderer: Path Tracer FPS > Higher Is Better Y . 5.89 |===================================================================== OSPray 1.8.5 Demo: NASA Streamlines - Renderer: SciVis FPS > Higher Is Better Y . 83.33 |==================================================================== OSPray 1.8.5 Demo: XFrog Forest - Renderer: Path Tracer FPS > Higher Is Better Y . 6.21 |===================================================================== OSPray 1.8.5 Demo: Magnetic Reconnection - Renderer: SciVis FPS > Higher Is Better Y . 66.67 |==================================================================== OSPray 1.8.5 Demo: NASA Streamlines - Renderer: Path Tracer FPS > Higher Is Better Y . 16.95 |==================================================================== OSPray 1.8.5 Demo: Magnetic Reconnection - Renderer: Path Tracer FPS > Higher Is Better Y . 500 |====================================================================== TTSIOD 3D Renderer 2.3b Phong Rendering With Soft-Shadow Mapping FPS > Higher Is Better Y . 965.20 |=================================================================== AOM AV1 2.1-rc Encoder Mode: Speed 0 Two-Pass Frames Per Second > Higher Is Better Y . 0.24 |===================================================================== AOM AV1 2.1-rc Encoder Mode: Speed 4 Two-Pass Frames Per Second > Higher Is Better Y . 5.65 |===================================================================== AOM AV1 2.1-rc Encoder Mode: Speed 6 Realtime Frames Per Second > Higher Is Better Y . 20.93 |==================================================================== AOM AV1 2.1-rc Encoder Mode: Speed 6 Two-Pass Frames Per Second > Higher Is Better Y . 16.62 |==================================================================== AOM AV1 2.1-rc Encoder Mode: Speed 8 Realtime Frames Per Second > Higher Is Better Y . 60.50 |==================================================================== Embree 3.9.0 Binary: Pathtracer - Model: Crown Frames Per Second > Higher Is Better Y . 46.94 |==================================================================== Embree 3.9.0 Binary: Pathtracer ISPC - Model: Crown Frames Per Second > Higher Is Better Y . 52.42 |==================================================================== Embree 3.9.0 Binary: Pathtracer - Model: Asian Dragon Frames Per Second > Higher Is Better Y . 53.73 |==================================================================== Embree 3.9.0 Binary: Pathtracer - Model: Asian Dragon Obj Frames Per Second > Higher Is Better Y . 49.16 |==================================================================== Embree 3.9.0 Binary: Pathtracer ISPC - Model: Asian Dragon Frames Per Second > Higher Is Better Y . 66.25 |==================================================================== Embree 3.9.0 Binary: Pathtracer ISPC - Model: Asian Dragon Obj Frames Per Second > Higher Is Better Y . 58.16 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Slow Frames Per Second > Higher Is Better Y . 13.35 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Medium Frames Per Second > Higher Is Better Y . 13.62 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Slow Frames Per Second > Higher Is Better Y . 49.19 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Medium Frames Per Second > Higher Is Better Y . 50.49 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Very Fast Frames Per Second > Higher Is Better Y . 30.81 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Ultra Fast Frames Per Second > Higher Is Better Y . 45.54 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Very Fast Frames Per Second > Higher Is Better Y . 113.14 |=================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Ultra Fast Frames Per Second > Higher Is Better Y . 150.66 |=================================================================== rav1e 0.4 Speed: 1 Frames Per Second > Higher Is Better Y . 0.377 |==================================================================== rav1e 0.4 Speed: 5 Frames Per Second > Higher Is Better Y . 1.081 |==================================================================== rav1e 0.4 Speed: 6 Frames Per Second > Higher Is Better Y . 1.428 |==================================================================== rav1e 0.4 Speed: 10 Frames Per Second > Higher Is Better Y . 3.088 |==================================================================== SVT-AV1 0.8 Encoder Mode: Enc Mode 0 - Input: 1080p Frames Per Second > Higher Is Better Y . 0.124 |==================================================================== SVT-AV1 0.8 Encoder Mode: Enc Mode 4 - Input: 1080p Frames Per Second > Higher Is Better Y . 7.527 |==================================================================== SVT-AV1 0.8 Encoder Mode: Enc Mode 8 - Input: 1080p Frames Per Second > Higher Is Better Y . 66.62 |==================================================================== SVT-HEVC 1.5.0 Tuning: 1 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better Y . 27.68 |==================================================================== SVT-HEVC 1.5.0 Tuning: 7 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better Y . 247.80 |=================================================================== SVT-HEVC 1.5.0 Tuning: 10 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better Y . 460.35 |=================================================================== SVT-VP9 0.3 Tuning: VMAF Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better Y . 313.36 |=================================================================== SVT-VP9 0.3 Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better Y . 312.83 |=================================================================== SVT-VP9 0.3 Tuning: Visual Quality Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better Y . 262.69 |=================================================================== VP9 libvpx Encoding 1.8.2 Speed: Speed 0 Frames Per Second > Higher Is Better Y . 6.01 |===================================================================== VP9 libvpx Encoding 1.8.2 Speed: Speed 5 Frames Per Second > Higher Is Better Y . 19.58 |==================================================================== x264 2019-12-17 H.264 Video Encoding Frames Per Second > Higher Is Better Y . 171.64 |=================================================================== x265 3.4 Video Input: Bosphorus 4K Frames Per Second > Higher Is Better Y . 22.28 |==================================================================== x265 3.4 Video Input: Bosphorus 1080p Frames Per Second > Higher Is Better Y . 65.38 |==================================================================== ACES DGEMM 1.0 Sustained Floating-Point Rate GFLOP/s > Higher Is Better Y . 12.93 |==================================================================== Intel Open Image Denoise 1.2.0 Scene: Memorial Images / Sec > Higher Is Better Y . 39.35 |==================================================================== OpenVKL 0.9 Benchmark: vklBenchmark Items / Sec > Higher Is Better Y . 540 |====================================================================== OpenVKL 0.9 Benchmark: vklBenchmarkVdbVolume Items / Sec > Higher Is Better Y . 27389371 |================================================================= OpenVKL 0.9 Benchmark: vklBenchmarkStructuredVolume Items / Sec > Higher Is Better Y . 82107761 |================================================================= OpenVKL 0.9 Benchmark: vklBenchmarkUnstructuredVolume Items / Sec > Higher Is Better Y . 1952615 |================================================================== Coremark 1.0 CoreMark Size 666 - Iterations Per Second Iterations/Sec > Higher Is Better Y . 1661244.31 |=============================================================== LuxCoreRender 2.3 Scene: DLSC M samples/sec > Higher Is Better Y . 6.71 |===================================================================== LuxCoreRender 2.3 Scene: Rainbow Colors and Prism M samples/sec > Higher Is Better Y . 6.90 |===================================================================== 7-Zip Compression 16.02 Compress Speed Test MIPS > Higher Is Better Y . 197658 |=================================================================== Stockfish 12 Total Time Nodes Per Second > Higher Is Better Y . 86463627 |================================================================= asmFish 2018-07-23 1024 Hash Memory, 26 Depth Nodes/second > Higher Is Better Y . 122704352 |================================================================ Swet 1.5.16 Average Operations Per Second > Higher Is Better Y . 645821281 |================================================================ ebizzy 0.3 Records/s > Higher Is Better Y . 1523419 |================================================================== libavif avifenc 0.9.0 Encoder Speed: 0 Seconds < Lower Is Better Y . 62.26 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 2 Seconds < Lower Is Better Y . 35.06 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 6 Seconds < Lower Is Better Y . 14.49 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 10 Seconds < Lower Is Better Y . 5.939 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 6, Lossless Seconds < Lower Is Better Y . 35.99 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 10, Lossless Seconds < Lower Is Better Y . 9.074 |==================================================================== Timed Apache Compilation 2.4.41 Time To Compile Seconds < Lower Is Better Y . 23.14 |==================================================================== Timed Clash Compilation Time To Compile Seconds < Lower Is Better Y . 458.09 |=================================================================== Timed FFmpeg Compilation 4.2.2 Time To Compile Seconds < Lower Is Better Y . 25.07 |==================================================================== Timed GCC Compilation 9.3.0 Time To Compile Seconds < Lower Is Better Y . 755.16 |=================================================================== Timed GDB GNU Debugger Compilation 9.1 Time To Compile Seconds < Lower Is Better Y . 83.84 |==================================================================== Timed Godot Game Engine Compilation 3.2.3 Time To Compile Seconds < Lower Is Better Y . 62.65 |==================================================================== Timed ImageMagick Compilation 6.9.0 Time To Compile Seconds < Lower Is Better Y . 17.64 |==================================================================== Timed Linux Kernel Compilation 5.10.20 Time To Compile Seconds < Lower Is Better Y . 31.69 |==================================================================== Timed LLVM Compilation 10.0 Time To Compile Seconds < Lower Is Better Y . 234.36 |=================================================================== Timed MPlayer Compilation 1.4 Time To Compile Seconds < Lower Is Better Y . 13.62 |==================================================================== Timed PHP Compilation 7.4.2 Time To Compile Seconds < Lower Is Better Y . 43.87 |==================================================================== Build2 0.13 Time To Compile Seconds < Lower Is Better Y . 64.95 |==================================================================== C-Ray 1.1 Total Time - 4K, 16 Rays Per Pixel Seconds < Lower Is Better Y . 15.57 |==================================================================== POV-Ray 3.7.0.7 Trace Time Seconds < Lower Is Better Y . 71.77 |==================================================================== Primesieve 7.4 1e12 Prime Number Generation Seconds < Lower Is Better Y . 5.179 |==================================================================== Rust Mandelbrot Time To Complete Serial/Parallel Mandelbrot Seconds < Lower Is Better Y . 42.83 |==================================================================== Rust Prime Benchmark Prime Number Test To 200,000,000 Seconds < Lower Is Better Y . 3.549 |==================================================================== Smallpt 1.0 Global Illumination Renderer; 128 Samples Seconds < Lower Is Better Y . 2.671 |==================================================================== Tungsten Renderer 0.2.2 Scene: Hair Seconds < Lower Is Better Y . 8.34995 |================================================================== Tungsten Renderer 0.2.2 Scene: Water Caustic Seconds < Lower Is Better Y . 21.23 |==================================================================== Tungsten Renderer 0.2.2 Scene: Non-Exponential Seconds < Lower Is Better Y . 6.88921 |================================================================== Tungsten Renderer 0.2.2 Scene: Volumetric Caustic Seconds < Lower Is Better Y . 13.19 |==================================================================== YafaRay 3.4.1 Total Time For Sample Scene Seconds < Lower Is Better Y . 121.09 |=================================================================== rays1bench 2020-01-09 Large Scene mrays/s > Higher Is Better Y . 234.39 |=================================================================== oneDNN 2.1.2 Harness: IP Shapes 1D - Data Type: f32 - Engine: CPU ms < Lower Is Better Y . 1.24678 |================================================================== oneDNN 2.1.2 Harness: IP Shapes 3D - Data Type: f32 - Engine: CPU ms < Lower Is Better Y . 2.49439 |================================================================== oneDNN 2.1.2 Harness: IP Shapes 1D - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better Y . 1.61670 |================================================================== oneDNN 2.1.2 Harness: IP Shapes 3D - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better Y . 4.047666 |================================================================= oneDNN 2.1.2 Harness: IP Shapes 1D - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better Y . 3.97292 |================================================================== oneDNN 2.1.2 Harness: IP Shapes 3D - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better Y . 2.28407 |================================================================== oneDNN 2.1.2 Harness: Convolution Batch Shapes Auto - Data Type: f32 - Engine: CPU ms < Lower Is Better Y . 4.38694 |================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_1d - Data Type: f32 - Engine: CPU ms < Lower Is Better Y . 12.30 |==================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_3d - Data Type: f32 - Engine: CPU ms < Lower Is Better Y . 1.18862 |================================================================== oneDNN 2.1.2 Harness: Convolution Batch Shapes Auto - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better Y . 4.08945 |================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_1d - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better Y . 0.341781 |================================================================= oneDNN 2.1.2 Harness: Deconvolution Batch shapes_3d - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better Y . 0.335568 |================================================================= oneDNN 2.1.2 Harness: Recurrent Neural Network Training - Data Type: f32 - Engine: CPU ms < Lower Is Better Y . 920.05 |=================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Inference - Data Type: f32 - Engine: CPU ms < Lower Is Better Y . 589.63 |=================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Training - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better Y . 985.05 |=================================================================== oneDNN 2.1.2 Harness: Convolution Batch Shapes Auto - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better Y . 3.36037 |================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_1d - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better Y . 4.63673 |================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_3d - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better Y . 4.42666 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Inference - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better Y . 612.60 |=================================================================== oneDNN 2.1.2 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: f32 - Engine: CPU ms < Lower Is Better Y . 0.329425 |================================================================= oneDNN 2.1.2 Harness: Recurrent Neural Network Training - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better Y . 1020.83 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Inference - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better Y . 594.59 |=================================================================== oneDNN 2.1.2 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better Y . 0.297722 |================================================================= oneDNN 2.1.2 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better Y . 0.844771 |================================================================= AOBench Size: 2048 x 2048 - Total Time Seconds < Lower Is Better Y . 37.12 |==================================================================== Timed Eigen Compilation 3.3.9 Time To Compile Seconds < Lower Is Better Y . 86.91 |==================================================================== Timed Erlang/OTP Compilation 23.2 Time To Compile Seconds < Lower Is Better Y . 124.11 |=================================================================== Timed Wasmer Compilation 1.0.2 Time To Compile Seconds < Lower Is Better Y . 69.00 |==================================================================== m-queens 1.2 Time To Solve Seconds < Lower Is Better Y . 19.41 |==================================================================== N-Queens 1.0 Elapsed Time Seconds < Lower Is Better Y . 3.140 |==================================================================== Radiance Benchmark 5.0 Test: Serial Seconds < Lower Is Better Y . 755.24 |=================================================================== Radiance Benchmark 5.0 Test: SMP Parallel Seconds < Lower Is Better Y . 235.26 |=================================================================== Tachyon 0.99b6 Total Time Seconds < Lower Is Better Y . 22.01 |==================================================================== ASKAP 1.0 Test: tConvolve MT - Gridding Million Grid Points Per Second > Higher Is Better Y . 5019.33 |================================================================== ASKAP 1.0 Test: tConvolve MT - Degridding Million Grid Points Per Second > Higher Is Better Y . 7335.85 |================================================================== ASKAP 1.0 Test: tConvolve MPI - Degridding Mpix/sec > Higher Is Better Y . 9189.02 |================================================================== ASKAP 1.0 Test: tConvolve MPI - Gridding Mpix/sec > Higher Is Better Y . 11245.9 |================================================================== ASKAP 1.0 Test: tConvolve OpenMP - Gridding Million Grid Points Per Second > Higher Is Better Y . 8034.11 |================================================================== ASKAP 1.0 Test: tConvolve OpenMP - Degridding Million Grid Points Per Second > Higher Is Better Y . 10445.4 |================================================================== ASKAP 1.0 Test: Hogbom Clean OpenMP Iterations Per Second > Higher Is Better Y . 691.34 |=================================================================== Intel MPI Benchmarks 2019.3 Test: IMB-P2P PingPong Average Msg/sec > Higher Is Better Y . 29292747 |================================================================= Intel MPI Benchmarks 2019.3 Test: IMB-MPI1 Exchange Average Mbytes/sec > Higher Is Better Y . 5420.49 |================================================================== Intel MPI Benchmarks 2019.3 Test: IMB-MPI1 Exchange Average usec < Lower Is Better Y . 215.24 |=================================================================== Intel MPI Benchmarks 2019.3 Test: IMB-MPI1 PingPong Average Mbytes/sec > Higher Is Better Y . 4250.32 |================================================================== Intel MPI Benchmarks 2019.3 Test: IMB-MPI1 Sendrecv Average Mbytes/sec > Higher Is Better Y . 3887.50 |================================================================== Intel MPI Benchmarks 2019.3 Test: IMB-MPI1 Sendrecv Average usec < Lower Is Better Y . 122.39 |=================================================================== GROMACS 2021 Input: water_GMX50_bare Ns Per Day > Higher Is Better Y . 5.652 |==================================================================== MariaDB 10.5.2 Clients: 1 Queries Per Second > Higher Is Better Y . 1499 |===================================================================== MariaDB 10.5.2 Clients: 4 Queries Per Second > Higher Is Better Y . 880 |====================================================================== MariaDB 10.5.2 Clients: 8 Queries Per Second > Higher Is Better Y . 839 |====================================================================== MariaDB 10.5.2 Clients: 16 Queries Per Second > Higher Is Better Y . 806 |====================================================================== MariaDB 10.5.2 Clients: 32 Queries Per Second > Higher Is Better Y . 757 |====================================================================== MariaDB 10.5.2 Clients: 64 Queries Per Second > Higher Is Better Y . 663 |====================================================================== MariaDB 10.5.2 Clients: 128 Queries Per Second > Higher Is Better Y . 530 |====================================================================== MariaDB 10.5.2 Clients: 256 Queries Per Second > Higher Is Better Y . 465 |====================================================================== MariaDB 10.5.2 Clients: 512 Queries Per Second > Higher Is Better Y . 455 |====================================================================== Sysbench 1.0.20 Test: RAM / Memory MiB/sec > Higher Is Better Y . 11083.36 |================================================================= Sysbench 1.0.20 Test: CPU Events Per Second > Higher Is Better Y . 91305.51 |================================================================= OpenVINO 2021.1 Model: Face Detection 0106 FP16 - Device: CPU FPS > Higher Is Better Y . 14.95 |==================================================================== OpenVINO 2021.1 Model: Face Detection 0106 FP16 - Device: CPU ms < Lower Is Better Y . 1551.88 |================================================================== OpenVINO 2021.1 Model: Face Detection 0106 FP32 - Device: CPU FPS > Higher Is Better Y . 14.79 |==================================================================== OpenVINO 2021.1 Model: Face Detection 0106 FP32 - Device: CPU ms < Lower Is Better Y . 1576.48 |================================================================== OpenVINO 2021.1 Model: Person Detection 0106 FP16 - Device: CPU FPS > Higher Is Better Y . 8.49 |===================================================================== OpenVINO 2021.1 Model: Person Detection 0106 FP16 - Device: CPU ms < Lower Is Better Y . 2751.45 |================================================================== OpenVINO 2021.1 Model: Person Detection 0106 FP32 - Device: CPU FPS > Higher Is Better Y . 8.42 |===================================================================== OpenVINO 2021.1 Model: Person Detection 0106 FP32 - Device: CPU ms < Lower Is Better Y . 2773.70 |================================================================== OpenVINO 2021.1 Model: Age Gender Recognition Retail 0013 FP16 - Device: CPU FPS > Higher Is Better Y . 39499.44 |================================================================= OpenVINO 2021.1 Model: Age Gender Recognition Retail 0013 FP16 - Device: CPU ms < Lower Is Better Y . 0.57 |===================================================================== OpenVINO 2021.1 Model: Age Gender Recognition Retail 0013 FP32 - Device: CPU FPS > Higher Is Better Y . 39503.24 |================================================================= OpenVINO 2021.1 Model: Age Gender Recognition Retail 0013 FP32 - Device: CPU ms < Lower Is Better Y . 0.57 |===================================================================== Apache Cassandra 3.11.4 Test: Reads Op/s > Higher Is Better Y . 32974 |==================================================================== Apache Cassandra 3.11.4 Test: Writes Op/s > Higher Is Better Y . 145222 |=================================================================== Blender 2.92 Blend File: BMW27 - Compute: CPU-Only Seconds < Lower Is Better Y . 41.84 |==================================================================== Blender 2.92 Blend File: Classroom - Compute: CPU-Only Seconds < Lower Is Better Y . 115.86 |=================================================================== Blender 2.92 Blend File: Fishy Cat - Compute: CPU-Only Seconds < Lower Is Better Y . 60.57 |==================================================================== Blender 2.92 Blend File: Barbershop - Compute: CPU-Only Seconds < Lower Is Better Y . 164.17 |=================================================================== Blender 2.92 Blend File: Pabellon Barcelona - Compute: CPU-Only Seconds < Lower Is Better Y . 131.79 |=================================================================== Xsbench 2017-07-06 Lookups/s > Higher Is Better Y . 8830081 |================================================================== NeatBench 5 Acceleration: All FPS > Higher Is Better Y . 30.4 |===================================================================== NeatBench 5 Acceleration: CPU FPS > Higher Is Better Y . 30.9 |===================================================================== Appleseed 2.0 Beta Scene: Emily Seconds < Lower Is Better Y . 156.14 |=================================================================== Appleseed 2.0 Beta Scene: Disney Material Seconds < Lower Is Better Y . 63.94 |==================================================================== Appleseed 2.0 Beta Scene: Material Tester Seconds < Lower Is Better Y . 242.77 |===================================================================