three_kingdoms_2

Intel Core i5-2300 testing with a Dell 0Y2MRG (A06 BIOS) and eVGA NVIDIA GeForce GTX 950 2GB on Neon 20.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2103064-HA-THREEKING44
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
three_kingdoms_dell_2
March 06 2021
  16 Minutes
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three_kingdoms_2OpenBenchmarking.orgPhoronix Test SuiteIntel Core i5-2300 @ 2.80GHz (4 Cores)Dell 0Y2MRG (A06 BIOS)Intel 2nd Generation Core DRAM6GB1000GB Western Digital WD10EALX-759 + 240GB CT240BX200SSD1eVGA NVIDIA GeForce GTX 950 2GBRealtek ALC887-VDM26LMBroadcom NetLink BCM57788 PCIe + Broadcom BCM4313 802.11bgnNeon 20.045.11.0-3.1-liquorix-amd64 (x86_64)KDE Plasma 5.21.2X Server 1.20.9NVIDIA 460.564.6.0GCC 9.3.0ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionThree_kingdoms_2 BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq ondemand (Boost: Enabled) - CPU Microcode: 0x2f - Thermald 1.9.1 - itlb_multihit: KVM: Mitigation of VMX disabled + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT disabled + mds: Mitigation of Clear buffers; SMT disabled + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: disabled RSB filling + srbds: Not affected + tsx_async_abort: Not affected

Total War: Three Kingdoms

Total War: Three Kingdoms on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: TODO Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Medium - Scenario: Battle Benchmarkthree_kingdoms_dell_2918273645SE +/- 0.10, N = 337.8MIN: 6.7 / MAX: 122.8

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Medium - Scenario: Battle Benchmark - Total Frame Timethree_kingdoms_dell_2306090120150Min: 8.1 / Avg: 26.36 / Max: 149.8