6900xt AMD Ryzen 9 3950X 16-Core testing with a ASUS ROG STRIX B550-F GAMING (1805 BIOS) and AMD Radeon RX 6800/6800 XT / 6900 16GB on Arch rolling via the Phoronix Test Suite. AMD Radeon RX 6800: Processor: AMD Ryzen 9 3950X 16-Core @ 6.77GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX B550-F GAMING (1805 BIOS), Chipset: AMD Starship/Matisse, Memory: 64GB, Disk: 1000GB Sabrent Rocket 4.0 1TB + 1000GB Western Digital WD10JFCX-68N, Graphics: AMD Radeon RX 6800/6800 XT / 6900 16GB (2660/1000MHz), Audio: AMD Device ab28, Network: Intel I225-V OS: Arch rolling, Kernel: 5.11.1-arch1-1 (x86_64), Desktop: KDE Plasma 5.21.1, Display Server: X Server 1.20.10, Display Driver: amd, OpenGL: 4.6 Mesa 20.3.4 (LLVM 11.1.0), Vulkan: 1.2.145, Compiler: GCC 10.2.0 + Clang 11.1.0, File-System: ext4, Screen Resolution: 2560x1440 6900xt stock: Processor: AMD Ryzen 9 3950X 16-Core @ 6.77GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX B550-F GAMING (1805 BIOS), Chipset: AMD Starship/Matisse, Memory: 64GB, Disk: 1000GB Sabrent Rocket 4.0 1TB + 1000GB Western Digital WD10JFCX-68N, Graphics: AMD Radeon RX 6800/6800 XT / 6900 16GB (2660/1000MHz), Audio: AMD Device ab28, Network: Intel I225-V OS: Arch rolling, Kernel: 5.11.1-arch1-1 (x86_64), Desktop: KDE Plasma 5.21.1, Display Server: X Server 1.20.10, Display Driver: amd, OpenGL: 4.6 Mesa 20.3.4 (LLVM 11.1.0), Vulkan: 1.2.145, Compiler: GCC 10.2.0 + Clang 11.1.0, File-System: ext4, Screen Resolution: 2560x1440 6900xt power1_cap=270: Processor: AMD Ryzen 9 3950X 16-Core @ 6.77GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX B550-F GAMING (1805 BIOS), Chipset: AMD Starship/Matisse, Memory: 64GB, Disk: 1000GB Sabrent Rocket 4.0 1TB + 1000GB Western Digital WD10JFCX-68N, Graphics: AMD Radeon RX 6800/6800 XT / 6900 16GB (2660/1000MHz), Audio: AMD Device ab28, Monitor: H6510BD, Network: Intel I225-V OS: Arch rolling, Kernel: 5.11.2-arch1-1 (x86_64), Desktop: KDE Plasma 5.21.2, Display Server: X Server 1.20.10, OpenGL: 4.6 Mesa 20.3.4 (LLVM 11.1.0), Vulkan: 1.2.145, Compiler: GCC 10.2.0 + Clang 11.1.0, File-System: ext4, Screen Resolution: 2560x1440 GLmark2 2020.04 Resolution: 2560 x 1440 Score > Higher Is Better AMD Radeon RX 6800 . 14424 |=================================================== GeeXLab 0.28.0 Resolution: 2560 x 1440 - Test: GL2 AntTweakBar FPS > Higher Is Better 6900xt stock . 4288.3 |======================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better 6900xt stock . 208.39 |======================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better 6900xt stock . 4.798799 |====================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better 6900xt stock . 89.04 |========================================================= GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better 6900xt stock . 11.23 |========================================================= GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes Frame Time - ms < Lower Is Better 6900xt stock ....... 143.06 |================================================== AMD Radeon RX 6800 . 144.09 |================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes FPS > Higher Is Better 6900xt stock ....... 6.990029 |================================================ AMD Radeon RX 6800 . 6.940561 |================================================ GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better 6900xt stock . 5.350397 |====================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better 6900xt stock . 186.90 |======================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better 6900xt stock . 6.051598 |====================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better 6900xt stock . 165.25 |======================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better 6900xt stock . 3.077695 |====================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better 6900xt stock . 324.92 |======================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better 6900xt stock . 0.806221 |====================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better 6900xt stock . 1240.43 |======================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better 6900xt stock . 22.81 |========================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better 6900xt stock . 43.84 |========================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better 6900xt stock . 19.17 |========================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better 6900xt stock . 52.18 |========================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better 6900xt stock . 12.89 |========================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better 6900xt stock . 77.59 |========================================================= Unigine Heaven 4.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL Frames Per Second > Higher Is Better 6900xt power1_cap=270 . 206.77 |===============================================