zbook creator Intel Core i9-10885H testing with a HP 8736 (S91 Ver. 01.04.01 BIOS) and NVIDIA Quadro RTX 5000 with Max-Q Design 16GB on Ubuntu 20.10 via the Phoronix Test Suite. 1: Processor: Intel Core i9-10885H @ 5.30GHz (8 Cores / 16 Threads), Motherboard: HP 8736 (S91 Ver. 01.04.01 BIOS), Chipset: Intel Comet Lake PCH, Memory: 32GB, Disk: 2048GB Kioxia KXG50PNV2T04, Graphics: NVIDIA Quadro RTX 5000 with Max-Q Design 16GB, Audio: Intel Comet Lake PCH cAVS, Network: Intel Wi-Fi 6 AX201 OS: Ubuntu 20.10, Kernel: 5.8.0-43-generic (x86_64), Desktop: GNOME Shell 3.38.2, Display Server: X Server 1.20.9, Display Driver: NVIDIA 460.32.03, OpenGL: 4.6.0, OpenCL: OpenCL 1.2 CUDA 11.2.109, Vulkan: 1.2.155, Compiler: GCC 10.2.0, File-System: ext4, Screen Resolution: 1920x1080 Betsy GPU Compressor 1.1 Beta Codec: ETC1 - Quality: Highest Seconds < Lower Is Better 1 . 6.262 |==================================================================== Betsy GPU Compressor 1.1 Beta Codec: ETC2 RGB - Quality: Highest Seconds < Lower Is Better 1 . 8.569 |==================================================================== Etcpak 0.7 Configuration: DXT1 Mpx/s > Higher Is Better 1 . 1518.36 |================================================================== Etcpak 0.7 Configuration: ETC1 Mpx/s > Higher Is Better 1 . 387.99 |=================================================================== Etcpak 0.7 Configuration: ETC2 Mpx/s > Higher Is Better 1 . 211.75 |=================================================================== Etcpak 0.7 Configuration: ETC1 + Dithering Mpx/s > Higher Is Better 1 . 358.45 |=================================================================== WebP Image Encode 1.1 Encode Settings: Default Encode Time - Seconds < Lower Is Better 1 . 1.323 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100 Encode Time - Seconds < Lower Is Better 1 . 2.056 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100, Lossless Encode Time - Seconds < Lower Is Better 1 . 14.91 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100, Highest Compression Encode Time - Seconds < Lower Is Better 1 . 6.268 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100, Lossless, Highest Compression Encode Time - Seconds < Lower Is Better 1 . 33.87 |==================================================================== libgav1 2019-10-05 Video Input: Chimera 1080p FPS > Higher Is Better 1 . 49.81 |==================================================================== libgav1 2019-10-05 Video Input: Summer Nature 4K FPS > Higher Is Better 1 . 20.00 |==================================================================== libgav1 2019-10-05 Video Input: Summer Nature 1080p FPS > Higher Is Better 1 . 79.68 |==================================================================== libgav1 2019-10-05 Video Input: Chimera 1080p 10-bit FPS > Higher Is Better 1 . 21.82 |==================================================================== JPEG XL 0.3.1 Input: PNG - Encode Speed: 5 MP/s > Higher Is Better 1 . 53.40 |==================================================================== JPEG XL 0.3.1 Input: PNG - Encode Speed: 7 MP/s > Higher Is Better 1 . 8.55 |===================================================================== JPEG XL 0.3.1 Input: PNG - Encode Speed: 8 MP/s > Higher Is Better 1 . 0.85 |===================================================================== JPEG XL 0.3.1 Input: JPEG - Encode Speed: 5 MP/s > Higher Is Better 1 . 65.01 |==================================================================== JPEG XL 0.3.1 Input: JPEG - Encode Speed: 7 MP/s > Higher Is Better 1 . 66.78 |==================================================================== JPEG XL 0.3.1 Input: JPEG - Encode Speed: 8 MP/s > Higher Is Better 1 . 29.87 |==================================================================== JPEG XL Decoding 0.3.1 CPU Threads: 1 MP/s > Higher Is Better 1 . 45.38 |==================================================================== JPEG XL Decoding 0.3.1 CPU Threads: All MP/s > Higher Is Better 1 . 144.46 |=================================================================== LuaJIT 2.1-git Test: Composite Mflops > Higher Is Better 1 . 1800.96 |================================================================== LuaJIT 2.1-git Test: Monte Carlo Mflops > Higher Is Better 1 . 618.47 |=================================================================== LuaJIT 2.1-git Test: Fast Fourier Transform Mflops > Higher Is Better 1 . 636.57 |=================================================================== LuaJIT 2.1-git Test: Sparse Matrix Multiply Mflops > Higher Is Better 1 . 1544.52 |================================================================== LuaJIT 2.1-git Test: Dense LU Matrix Factorization Mflops > Higher Is Better 1 . 4254.58 |================================================================== LuaJIT 2.1-git Test: Jacobi Successive Over-Relaxation Mflops > Higher Is Better 1 . 1950.65 |================================================================== LibRaw 0.20 Post-Processing Benchmark Mpix/sec > Higher Is Better 1 . 28.80 |==================================================================== GraphicsMagick 1.3.33 Operation: Swirl Iterations Per Minute > Higher Is Better 1 . 214 |====================================================================== GraphicsMagick 1.3.33 Operation: Rotate Iterations Per Minute > Higher Is Better 1 . 912 |====================================================================== GraphicsMagick 1.3.33 Operation: Sharpen Iterations Per Minute > Higher Is Better 1 . 72 |======================================================================= GraphicsMagick 1.3.33 Operation: Enhanced Iterations Per Minute > Higher Is Better 1 . 118 |====================================================================== GraphicsMagick 1.3.33 Operation: Resizing Iterations Per Minute > Higher Is Better 1 . 556 |====================================================================== GraphicsMagick 1.3.33 Operation: Noise-Gaussian Iterations Per Minute > Higher Is Better 1 . 156 |====================================================================== GraphicsMagick 1.3.33 Operation: HWB Color Space Iterations Per Minute > Higher Is Better 1 . 780 |====================================================================== oneDNN 2.0 Harness: IP Shapes 1D - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 6.97353 |================================================================== oneDNN 2.0 Harness: IP Shapes 3D - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 12.50 |==================================================================== oneDNN 2.0 Harness: IP Shapes 1D - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 3.11809 |================================================================== oneDNN 2.0 Harness: IP Shapes 3D - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 2.72379 |================================================================== oneDNN 2.0 Harness: Convolution Batch Shapes Auto - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 21.61 |==================================================================== oneDNN 2.0 Harness: Deconvolution Batch shapes_1d - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 9.54568 |================================================================== oneDNN 2.0 Harness: Deconvolution Batch shapes_3d - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 9.76059 |================================================================== oneDNN 2.0 Harness: Convolution Batch Shapes Auto - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 17.58 |==================================================================== oneDNN 2.0 Harness: Deconvolution Batch shapes_1d - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 9.38511 |================================================================== oneDNN 2.0 Harness: Deconvolution Batch shapes_3d - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 4.72384 |================================================================== oneDNN 2.0 Harness: Recurrent Neural Network Training - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 7104.67 |================================================================== oneDNN 2.0 Harness: Recurrent Neural Network Inference - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 3776.27 |================================================================== oneDNN 2.0 Harness: Recurrent Neural Network Training - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 7114.90 |================================================================== oneDNN 2.0 Harness: Recurrent Neural Network Inference - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 3766.72 |================================================================== oneDNN 2.0 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: f32 - Engine: CPU ms < Lower Is Better 1 . 4.37615 |================================================================== oneDNN 2.0 Harness: Recurrent Neural Network Training - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better 1 . 7114.43 |================================================================== oneDNN 2.0 Harness: Recurrent Neural Network Inference - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better 1 . 3791.58 |================================================================== oneDNN 2.0 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better 1 . 4.45565 |================================================================== dav1d 0.8.1 Video Input: Chimera 1080p FPS > Higher Is Better 1 . 487.56 |=================================================================== dav1d 0.8.1 Video Input: Summer Nature 4K FPS > Higher Is Better 1 . 113.36 |=================================================================== dav1d 0.8.1 Video Input: Summer Nature 1080p FPS > Higher Is Better 1 . 460.80 |=================================================================== dav1d 0.8.1 Video Input: Chimera 1080p 10-bit FPS > Higher Is Better 1 . 85.98 |==================================================================== OSPray 1.8.5 Demo: San Miguel - Renderer: SciVis FPS > Higher Is Better 1 . 8.17 |===================================================================== OSPray 1.8.5 Demo: XFrog Forest - Renderer: SciVis FPS > Higher Is Better 1 . 1.41 |===================================================================== OSPray 1.8.5 Demo: San Miguel - Renderer: Path Tracer FPS > Higher Is Better 1 . 0.81 |===================================================================== OSPray 1.8.5 Demo: NASA Streamlines - Renderer: SciVis FPS > Higher Is Better 1 . 10.20 |==================================================================== OSPray 1.8.5 Demo: XFrog Forest - Renderer: Path Tracer FPS > Higher Is Better 1 . 0.78 |===================================================================== OSPray 1.8.5 Demo: Magnetic Reconnection - Renderer: SciVis FPS > Higher Is Better 1 . 8.98 |===================================================================== OSPray 1.8.5 Demo: NASA Streamlines - Renderer: Path Tracer FPS > Higher Is Better 1 . 2.16 |===================================================================== OSPray 1.8.5 Demo: Magnetic Reconnection - Renderer: Path Tracer FPS > Higher Is Better 1 . 200 |====================================================================== TTSIOD 3D Renderer 2.3b Phong Rendering With Soft-Shadow Mapping FPS > Higher Is Better 1 . 321.73 |=================================================================== AOM AV1 2.0 Encoder Mode: Speed 0 Two-Pass Frames Per Second > Higher Is Better 1 . 0.25 |===================================================================== AOM AV1 2.0 Encoder Mode: Speed 4 Two-Pass Frames Per Second > Higher Is Better 1 . 2.26 |===================================================================== AOM AV1 2.0 Encoder Mode: Speed 6 Realtime Frames Per Second > Higher Is Better 1 . 17.49 |==================================================================== AOM AV1 2.0 Encoder Mode: Speed 6 Two-Pass Frames Per Second > Higher Is Better 1 . 3.60 |===================================================================== AOM AV1 2.0 Encoder Mode: Speed 8 Realtime Frames Per Second > Higher Is Better 1 . 42.21 |==================================================================== Embree 3.9.0 Binary: Pathtracer - Model: Crown Frames Per Second > Higher Is Better 1 . 6.1054 |=================================================================== Embree 3.9.0 Binary: Pathtracer ISPC - Model: Crown Frames Per Second > Higher Is Better 1 . 7.0944 |=================================================================== Embree 3.9.0 Binary: Pathtracer - Model: Asian Dragon Frames Per Second > Higher Is Better 1 . 7.5790 |=================================================================== Embree 3.9.0 Binary: Pathtracer - Model: Asian Dragon Obj Frames Per Second > Higher Is Better 1 . 7.0180 |=================================================================== Embree 3.9.0 Binary: Pathtracer ISPC - Model: Asian Dragon Frames Per Second > Higher Is Better 1 . 9.2635 |=================================================================== Embree 3.9.0 Binary: Pathtracer ISPC - Model: Asian Dragon Obj Frames Per Second > Higher Is Better 1 . 8.2517 |=================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Slow Frames Per Second > Higher Is Better 1 . 2.55 |===================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Medium Frames Per Second > Higher Is Better 1 . 2.61 |===================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Slow Frames Per Second > Higher Is Better 1 . 11.45 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Medium Frames Per Second > Higher Is Better 1 . 11.74 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Very Fast Frames Per Second > Higher Is Better 1 . 7.37 |===================================================================== Kvazaar 2.0 Video Input: Bosphorus 4K - Video Preset: Ultra Fast Frames Per Second > Higher Is Better 1 . 13.65 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Very Fast Frames Per Second > Higher Is Better 1 . 29.58 |==================================================================== Kvazaar 2.0 Video Input: Bosphorus 1080p - Video Preset: Ultra Fast Frames Per Second > Higher Is Better 1 . 56.39 |==================================================================== rav1e 0.4 Speed: 1 Frames Per Second > Higher Is Better 1 . 0.379 |==================================================================== rav1e 0.4 Speed: 5 Frames Per Second > Higher Is Better 1 . 1.161 |==================================================================== rav1e 0.4 Speed: 6 Frames Per Second > Higher Is Better 1 . 1.557 |==================================================================== rav1e 0.4 Speed: 10 Frames Per Second > Higher Is Better 1 . 3.715 |==================================================================== SVT-AV1 0.8 Encoder Mode: Enc Mode 0 - Input: 1080p Frames Per Second > Higher Is Better 1 . 0.095 |==================================================================== SVT-AV1 0.8 Encoder Mode: Enc Mode 4 - Input: 1080p Frames Per Second > Higher Is Better 1 . 1.905 |==================================================================== SVT-AV1 0.8 Encoder Mode: Enc Mode 8 - Input: 1080p Frames Per Second > Higher Is Better 1 . 16.72 |==================================================================== SVT-HEVC 1.4.1 1080p 8-bit YUV To HEVC Video Encode Frames Per Second > Higher Is Better 1 . 26.38 |==================================================================== SVT-VP9 0.1 Tuning: VMAF Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 118.33 |=================================================================== SVT-VP9 0.1 Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 120.28 |=================================================================== SVT-VP9 0.1 Tuning: Visual Quality Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 88.60 |==================================================================== VP9 libvpx Encoding 1.8.2 Speed: Speed 0 Frames Per Second > Higher Is Better 1 . 5.87 |===================================================================== VP9 libvpx Encoding 1.8.2 Speed: Speed 5 Frames Per Second > Higher Is Better 1 . 22.29 |==================================================================== x264 2019-12-17 H.264 Video Encoding Frames Per Second > Higher Is Better 1 . 56.56 |==================================================================== x265 3.4 Video Input: Bosphorus 4K Frames Per Second > Higher Is Better 1 . 8.17 |===================================================================== x265 3.4 Video Input: Bosphorus 1080p Frames Per Second > Higher Is Better 1 . 36.87 |==================================================================== Intel Open Image Denoise 1.2.0 Scene: Memorial Images / Sec > Higher Is Better 1 . 4.52 |===================================================================== OpenVKL 0.9 Benchmark: vklBenchmark Items / Sec > Higher Is Better 1 . 118 |====================================================================== OpenVKL 0.9 Benchmark: vklBenchmarkVdbVolume Items / Sec > Higher Is Better 1 . 22317487 |================================================================= OpenVKL 0.9 Benchmark: vklBenchmarkStructuredVolume Items / Sec > Higher Is Better 1 . 45915808 |================================================================= OpenVKL 0.9 Benchmark: vklBenchmarkUnstructuredVolume Items / Sec > Higher Is Better 1 . 1603172 |================================================================== LuxCoreRender 2.3 Scene: DLSC M samples/sec > Higher Is Better 1 . 0.90 |===================================================================== LuxCoreRender 2.3 Scene: Rainbow Colors and Prism M samples/sec > Higher Is Better 1 . 0.97 |===================================================================== libavif avifenc 0.7.3 Encoder Speed: 0 Seconds < Lower Is Better 1 . 147.59 |=================================================================== libavif avifenc 0.7.3 Encoder Speed: 2 Seconds < Lower Is Better 1 . 87.07 |==================================================================== libavif avifenc 0.7.3 Encoder Speed: 8 Seconds < Lower Is Better 1 . 5.191 |==================================================================== libavif avifenc 0.7.3 Encoder Speed: 10 Seconds < Lower Is Better 1 . 4.827 |==================================================================== Timed Godot Game Engine Compilation 3.2.3 Time To Compile Seconds < Lower Is Better 1 . 257.25 |=================================================================== C-Ray 1.1 Total Time - 4K, 16 Rays Per Pixel Seconds < Lower Is Better 1 . 120.38 |=================================================================== POV-Ray 3.7.0.7 Trace Time Seconds < Lower Is Better 1 . 96.40 |==================================================================== Smallpt 1.0 Global Illumination Renderer; 128 Samples Seconds < Lower Is Better 1 . 19.07 |==================================================================== Tungsten Renderer 0.2.2 Scene: Hair Seconds < Lower Is Better 1 . 47.71 |==================================================================== Tungsten Renderer 0.2.2 Scene: Water Caustic Seconds < Lower Is Better 1 . 35.50 |==================================================================== Tungsten Renderer 0.2.2 Scene: Non-Exponential Seconds < Lower Is Better 1 . 12.76 |==================================================================== Tungsten Renderer 0.2.2 Scene: Volumetric Caustic Seconds < Lower Is Better 1 . 18.35 |==================================================================== YafaRay 3.4.1 Total Time For Sample Scene Seconds < Lower Is Better 1 . 284.89 |=================================================================== rays1bench 2020-01-09 Large Scene mrays/s > Higher Is Better 1 . 27.70 |==================================================================== AOBench Size: 2048 x 2048 - Total Time Seconds < Lower Is Better 1 . 27.56 |==================================================================== dcraw RAW To PPM Image Conversion Seconds < Lower Is Better 1 . 33.75 |==================================================================== DeepSpeech 0.6 Acceleration: CPU Seconds < Lower Is Better 1 . 78.59 |==================================================================== Monkey Audio Encoding 3.99.6 WAV To APE Seconds < Lower Is Better 1 . 10.65 |==================================================================== FLAC Audio Encoding 1.3.2 WAV To FLAC Seconds < Lower Is Better 1 . 7.592 |==================================================================== LAME MP3 Encoding 3.100 WAV To MP3 Seconds < Lower Is Better 1 . 7.532 |==================================================================== Ogg Audio Encoding 1.3.4 WAV To Ogg Seconds < Lower Is Better 1 . 18.02 |==================================================================== Opus Codec Encoding 1.3.1 WAV To Opus Encode Seconds < Lower Is Better 1 . 7.577 |==================================================================== eSpeak-NG Speech Engine 20200907 Text-To-Speech Synthesis Seconds < Lower Is Better 1 . 27.55 |==================================================================== FFmpeg 4.0.2 H.264 HD To NTSC DV Seconds < Lower Is Better 1 . 5.813 |==================================================================== Ngspice 34 Circuit: C2670 Seconds < Lower Is Better 1 . 111.83 |=================================================================== Ngspice 34 Circuit: C7552 Seconds < Lower Is Better 1 . 90.64 |==================================================================== Radiance Benchmark 5.0 Test: Serial Seconds < Lower Is Better 1 . 619.36 |=================================================================== Radiance Benchmark 5.0 Test: SMP Parallel Seconds < Lower Is Better 1 . 253.79 |=================================================================== RNNoise 2020-06-28 Seconds < Lower Is Better 1 . 21.68 |==================================================================== Tachyon 0.99b6 Total Time Seconds < Lower Is Better 1 . 181.65 |=================================================================== WebP2 Image Encode 20210126 Encode Settings: Default Seconds < Lower Is Better 1 . 6.814 |==================================================================== WebP2 Image Encode 20210126 Encode Settings: Quality 75, Compression Effort 7 Seconds < Lower Is Better 1 . 456.81 |=================================================================== WebP2 Image Encode 20210126 Encode Settings: Quality 95, Compression Effort 7 Seconds < Lower Is Better 1 . 834.44 |=================================================================== WebP2 Image Encode 20210126 Encode Settings: Quality 100, Compression Effort 5 Seconds < Lower Is Better 1 . 21.32 |====================================================================