Xeon Silver New Fun

Intel Xeon Silver 4216 testing with a TYAN S7100AG2NR (V4.02 BIOS) and ASPEED on Debian 10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2101168-HA-XEONSILVE73
Jump To Table - Results

View

Do Not Show Noisy Results
Do Not Show Results With Incomplete Data
Do Not Show Results With Little Change/Spread
List Notable Results

Statistics

Show Overall Harmonic Mean(s)
Show Overall Geometric Mean
Show Wins / Losses Counts (Pie Chart)
Normalize Results
Remove Outliers Before Calculating Averages

Graph Settings

Force Line Graphs Where Applicable
Convert To Scalar Where Applicable
Prefer Vertical Bar Graphs

Table

Show Detailed System Result Table

Run Management

Highlight
Result
Hide
Result
Result
Identifier
Perf-Per
Dollar
Date
Triggered
  Test
  Duration
1
January 16
  23 Minutes
2
January 16
  11 Minutes
3
January 16
  11 Minutes
4
January 16
  11 Minutes
Invert Hiding All Results Option
  14 Minutes
Only show results where is faster than
Only show results matching title/arguments (delimit multiple options with a comma):


Xeon Silver New FunProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerCompilerFile-SystemScreen Resolution1234Intel Xeon Silver 4216 @ 3.20GHz (16 Cores / 32 Threads)TYAN S7100AG2NR (V4.02 BIOS)Intel Sky Lake-E DMI3 Registers24GB240GB Corsair Force MP500ASPEEDRealtek ALC8922 x Intel I350Debian 104.19.0-9-amd64 (x86_64)GNOME Shell 3.30.2X ServerGCC 8.3.0ext41024x768OpenBenchmarking.orgCompiler Details- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v Processor Details- Scaling Governor: intel_pstate powersave - CPU Microcode: 0x500002cPython Details- Python 2.7.16 + Python 3.7.3Security Details- itlb_multihit: KVM: Mitigation of Split huge pages + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Mitigation of TSX disabled

1234Result OverviewPhoronix Test Suite 10.2.2100%101%101%102%CloverLeafGoogle SynthMarkTimed Godot Game Engine CompilationL.E.HVoiceMark_100Time To Compile

CloverLeaf

CloverLeaf is a Lagrangian-Eulerian hydrodynamics benchmark. This test profile currently makes use of CloverLeaf's OpenMP version and benchmarked with the clover_bm.in input file (Problem 5). Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterCloverLeafLagrangian-Eulerian Hydrodynamics12341428425670SE +/- 1.16, N = 14SE +/- 0.28, N = 3SE +/- 0.07, N = 3SE +/- 0.16, N = 364.4763.6263.9462.911. (F9X) gfortran options: -O3 -march=native -funroll-loops -fopenmp
OpenBenchmarking.orgSeconds, Fewer Is BetterCloverLeafLagrangian-Eulerian Hydrodynamics12341326395265Min: 62.69 / Avg: 64.47 / Max: 79.49Min: 63.18 / Avg: 63.62 / Max: 64.13Min: 63.81 / Avg: 63.94 / Max: 64.04Min: 62.6 / Avg: 62.91 / Max: 63.141. (F9X) gfortran options: -O3 -march=native -funroll-loops -fopenmp

Timed Godot Game Engine Compilation

This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 3.2.3Time To Compile1234306090120150SE +/- 0.21, N = 3SE +/- 0.25, N = 3SE +/- 0.27, N = 3SE +/- 0.26, N = 3115.10115.08114.97114.93
OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 3.2.3Time To Compile123420406080100Min: 114.68 / Avg: 115.1 / Max: 115.36Min: 114.79 / Avg: 115.08 / Max: 115.57Min: 114.44 / Avg: 114.97 / Max: 115.27Min: 114.66 / Avg: 114.93 / Max: 115.45

Google SynthMark

SynthMark is a cross platform tool for benchmarking CPU performance under a variety of real-time audio workloads. It uses a polyphonic synthesizer model to provide standardized tests for latency, jitter and computational throughput. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgVoices, More Is BetterGoogle SynthMark 20201109Test: VoiceMark_1001234110220330440550SE +/- 2.12, N = 3SE +/- 0.88, N = 3SE +/- 0.62, N = 3SE +/- 0.83, N = 3485.24486.47485.88486.711. (CXX) g++ options: -lm -lpthread -std=c++11 -Ofast
OpenBenchmarking.orgVoices, More Is BetterGoogle SynthMark 20201109Test: VoiceMark_100123490180270360450Min: 481.64 / Avg: 485.24 / Max: 488.97Min: 485.19 / Avg: 486.47 / Max: 488.17Min: 484.99 / Avg: 485.88 / Max: 487.07Min: 485.14 / Avg: 486.71 / Max: 487.941. (CXX) g++ options: -lm -lpthread -std=c++11 -Ofast


OpenBenchmarking.org Community User Comments

Post A Comment