new t

Intel Core i5-6500 testing with a Gigabyte Z170M-D3H-CF (F22f BIOS) and Gigabyte Intel HD 530 3GB on Ubuntu 20.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2101150-HA-NEWT3766070
Jump To Table - Results


Do Not Show Noisy Results
Do Not Show Results With Incomplete Data
Do Not Show Results With Little Change/Spread
List Notable Results


Show Overall Harmonic Mean(s)
Show Overall Geometric Mean
Show Wins / Losses Counts (Pie Chart)
Normalize Results
Remove Outliers Before Calculating Averages

Graph Settings

Force Line Graphs Where Applicable
Convert To Scalar Where Applicable
Prefer Vertical Bar Graphs


Show Detailed System Result Table

Run Management

View Logs
January 14
  31 Minutes
January 14
  31 Minutes
January 14
  31 Minutes
Invert Hiding All Results Option
  31 Minutes
Only show results where is faster than
Only show results matching title/arguments (delimit multiple options with a comma):

new tProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLCompilerFile-SystemScreen Resolution123Intel Core i5-6500 @ 3.60GHz (4 Cores)Gigabyte Z170M-D3H-CF (F22f BIOS)Intel Xeon E3-1200 v5/E3-15008GB250GB Samsung SSD 850Gigabyte Intel HD 530 3GB (1050MHz)Realtek ALC892G237HLIntel I219-VUbuntu (x86_64) 20200928GNOME Shell 3.36.4X Server 1.20.8modesetting Mesa 20.0.8OpenCL 2.1GCC 9.3.0ext41920x1080OpenBenchmarking.orgCompiler Details- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-9-HskZEa/gcc-9-9.3.0/debian/tmp-nvptx/usr,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details- Scaling Governor: intel_pstate powersave - CPU Microcode: 0xe2 - Thermald 1.9.1 Python Details- Python 3.8.5Security Details- itlb_multihit: KVM: Mitigation of VMX disabled + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT disabled + mds: Mitigation of Clear buffers; SMT disabled + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: disabled RSB filling + srbds: Mitigation of Microcode + tsx_async_abort: Mitigation of Clear buffers; SMT disabled


CloverLeaf is a Lagrangian-Eulerian hydrodynamics benchmark. This test profile currently makes use of CloverLeaf's OpenMP version and benchmarked with the input file (Problem 5). Learn more via the test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterCloverLeafLagrangian-Eulerian Hydrodynamics1234080120160200SE +/- 0.84, N = 3SE +/- 0.03, N = 3SE +/- 0.11, N = 3191.23190.64190.991. (F9X) gfortran options: -O3 -march=native -funroll-loops -fopenmp
OpenBenchmarking.orgSeconds, Fewer Is BetterCloverLeafLagrangian-Eulerian Hydrodynamics1234080120160200Min: 190.38 / Avg: 191.23 / Max: 192.9Min: 190.6 / Avg: 190.64 / Max: 190.7Min: 190.86 / Avg: 190.99 / Max: 191.211. (F9X) gfortran options: -O3 -march=native -funroll-loops -fopenmp

Timed Godot Game Engine Compilation

This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 3.2.3Time To Compile12390180270360450SE +/- 0.21, N = 3SE +/- 0.06, N = 3SE +/- 0.10, N = 3416.37416.01416.11
OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 3.2.3Time To Compile12370140210280350Min: 416.12 / Avg: 416.37 / Max: 416.78Min: 415.9 / Avg: 416.01 / Max: 416.1Min: 415.95 / Avg: 416.11 / Max: 416.29