godot clover 2970

AMD Ryzen Threadripper 2970WX 24-Core testing with a Gigabyte X399 AORUS Gaming 7 (F12h BIOS) and Sapphire AMD Radeon RX 550 640SP / 560/560X 4GB on Ubuntu 20.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2101145-HA-GODOTCLOV46
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January 14 2021
  12 Minutes
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January 14 2021
  25 Minutes
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January 14 2021
  22 Minutes
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godot clover 2970ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen Resolution123AMD Ryzen Threadripper 2970WX 24-Core @ 3.00GHz (24 Cores / 48 Threads)Gigabyte X399 AORUS Gaming 7 (F12h BIOS)AMD 17h16GB120GB Corsair Force MP500Sapphire AMD Radeon RX 550 640SP / 560/560X 4GB (1300/1750MHz)Realtek ALC1220DELL S2409WQualcomm Atheros Killer E2500 + 2 x QLogic cLOM8214 1/10GbE + Intel 8265 / 8275Ubuntu 20.045.9.0-050900rc6daily20200926-generic (x86_64) 20200925GNOME Shell 3.36.4X Server 1.20.8modesetting 1.20.84.6 Mesa 20.0.8 (LLVM 10.0.0)GCC 9.3.0ext41920x1080OpenBenchmarking.orgCompiler Details- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-9-HskZEa/gcc-9-9.3.0/debian/tmp-nvptx/usr,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details- Scaling Governor: acpi-cpufreq ondemand (Boost: Enabled) - CPU Microcode: 0x800820dPython Details- Python 3.8.5Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: disabled RSB filling + srbds: Not affected + tsx_async_abort: Not affected

CloverLeaf

CloverLeaf is a Lagrangian-Eulerian hydrodynamics benchmark. This test profile currently makes use of CloverLeaf's OpenMP version and benchmarked with the clover_bm.in input file (Problem 5). Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterCloverLeafLagrangian-Eulerian Hydrodynamics12320406080100SE +/- 1.09, N = 3SE +/- 1.70, N = 15SE +/- 1.96, N = 1283.8981.0082.781. (F9X) gfortran options: -O3 -march=native -funroll-loops -fopenmp
OpenBenchmarking.orgSeconds, Fewer Is BetterCloverLeafLagrangian-Eulerian Hydrodynamics1231632486480Min: 82.51 / Avg: 83.89 / Max: 86.04Min: 68.55 / Avg: 81 / Max: 93.1Min: 75.56 / Avg: 82.78 / Max: 101.211. (F9X) gfortran options: -O3 -march=native -funroll-loops -fopenmp

Timed Godot Game Engine Compilation

This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 3.2.3Time To Compile12320406080100SE +/- 1.20, N = 5SE +/- 0.68, N = 3SE +/- 0.32, N = 393.6193.5793.18
OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 3.2.3Time To Compile12320406080100Min: 90.43 / Avg: 93.61 / Max: 97.42Min: 92.45 / Avg: 93.57 / Max: 94.79Min: 92.65 / Avg: 93.18 / Max: 93.76