godot clover tr

AMD Ryzen Threadripper 2950X 16-Core testing with a MSI MEG X399 CREATION (MS-7B92) v1.0 (1.30 BIOS) and AMD FirePro V4900 1GB on Debian 10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2101140-HA-GODOTCLOV78
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January 14 2021
  10 Minutes
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January 14 2021
  10 Minutes
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January 14 2021
  10 Minutes
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godot clover trProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen Resolution123AMD Ryzen Threadripper 2950X 16-Core @ 3.50GHz (16 Cores / 32 Threads)MSI MEG X399 CREATION (MS-7B92) v1.0 (1.30 BIOS)AMD 17h32GBSamsung SSD 970 EVO 250GBAMD FirePro V4900 1GBRealtek ALC1220VA24312 x Intel I211 + Intel-AC 9260Debian 105.8.1-050801-generic (x86_64)GNOME Shell 3.30.2X Server 1.20.4 + Waylandmodesetting 1.20.43.3 Mesa 18.3.6 (LLVM 7.0.1)GCC 8.3.0ext41920x1080OpenBenchmarking.orgCompiler Details- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v Processor Details- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0x800820bPython Details- Python 2.7.16 + Python 3.7.3Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: disabled RSB filling + srbds: Not affected + tsx_async_abort: Not affected

Timed Godot Game Engine Compilation

This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 3.2.3Time To Compile12320406080100SE +/- 0.25, N = 3SE +/- 0.42, N = 3SE +/- 0.20, N = 396.6796.6696.88
OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 3.2.3Time To Compile12320406080100Min: 96.25 / Avg: 96.67 / Max: 97.1Min: 96.19 / Avg: 96.66 / Max: 97.5Min: 96.58 / Avg: 96.88 / Max: 97.26

CloverLeaf

CloverLeaf is a Lagrangian-Eulerian hydrodynamics benchmark. This test profile currently makes use of CloverLeaf's OpenMP version and benchmarked with the clover_bm.in input file (Problem 5). Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterCloverLeafLagrangian-Eulerian Hydrodynamics12320406080100SE +/- 0.08, N = 3SE +/- 0.10, N = 3SE +/- 0.02, N = 391.9692.1092.111. (F9X) gfortran options: -O3 -march=native -funroll-loops -fopenmp
OpenBenchmarking.orgSeconds, Fewer Is BetterCloverLeafLagrangian-Eulerian Hydrodynamics12320406080100Min: 91.8 / Avg: 91.96 / Max: 92.03Min: 91.91 / Avg: 92.1 / Max: 92.27Min: 92.08 / Avg: 92.11 / Max: 92.161. (F9X) gfortran options: -O3 -march=native -funroll-loops -fopenmp