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AMD Ryzen 7 3800X 8-Core testing with a ASRock B550M Pro4 (P1.70 BIOS) and NVIDIA GeForce GTX 980 Ti 6GB on Fedora 33 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2012207-FI-FIRST905694
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Result
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Performance Per
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Date
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  Test
  Duration
first
December 20 2020
  3 Minutes


firstOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 7 3800X 8-Core @ 3.90GHz (8 Cores / 16 Threads)ASRock B550M Pro4 (P1.70 BIOS)AMD Starship/Matisse16GB500GB Samsung SSD 860 + 1000GB Western Digital WD10EFRX-68FNVIDIA GeForce GTX 980 Ti 6GB (1151/3505MHz)NVIDIA GM200 HD AudioP27-8 TS ProRealtek RTL8111/8168/8411Fedora 335.9.14-200.fc33.x86_64 (x86_64)GNOME Shell 3.38.2X Server 1.20.10NVIDIA 455.45.014.6.0ext42560x1440ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLFile-SystemScreen ResolutionFirst BenchmarksSystem Logs- --build=x86_64-redhat-linux --disable-libunwind-exceptions --enable-__cxa_atexit --enable-bootstrap --enable-cet --enable-checking=release --enable-gnu-indirect-function --enable-gnu-unique-object --enable-initfini-array --enable-languages=c,c++,fortran,objc,obj-c++,ada,go,d,lto --enable-multilib --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-arch_32=i686 --with-gcc-major-version-only --with-isl --with-linker-hash-style=gnu --with-tune=generic --without-cuda-driver - Scaling Governor: acpi-cpufreq schedutil - CPU Microcode: 0x8701021- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected

POV-Ray

This is a test of POV-Ray, the Persistence of Vision Raytracer. POV-Ray is used to create 3D graphics using ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterPOV-Ray 3.7.0.7Trace Timefirst1020304050SE +/- 0.02, N = 344.441. (CXX) g++ options: -pipe -O3 -ffast-math -march=native -pthread -lSDL -lpthread -lX11 -ltiff -ljpeg -lpng -lz -lrt -lm -lboost_thread -lboost_system