RDNA 2 Radeon RX 6800 AMD Ryzen 9 5950X 16-Core testing with a ASUS ROG CROSSHAIR VIII HERO (WI-FI) (2311 BIOS) and AMD SIENNA_CICHLID 16GB on Ubuntu 20.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2011182-FI-RDNA2RADE74&gru&sro .
RDNA 2 Radeon RX 6800 Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server Display Driver OpenGL Vulkan Compiler File-System Screen Resolution Radeon RX 6800 RX 6800 AMD Ryzen 9 5950X 16-Core @ 3.40GHz (16 Cores / 32 Threads) ASUS ROG CROSSHAIR VIII HERO (WI-FI) (2311 BIOS) AMD Starship/Matisse 16GB 2000GB Corsair Force MP600 + 2000GB AMD SIENNA_CICHLID 16GB (2475/1000MHz) AMD Device ab28 ASUS MG28U Realtek RTL8125 2.5GbE + Intel I211 + Intel Wi-Fi 6 AX200 Ubuntu 20.04 5.10.0-051000rc4daily20201117-generic (x86_64) 20201116 GNOME Shell 3.36.4 X Server 1.20.8 modesetting 1.20.8 4.6 Mesa 20.2.2 kisak-mesa PPA (LLVM 11.0.0) 1.2.131 GCC 9.3.0 ext4 3840x2160 OpenBenchmarking.org Compiler Details - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-9-HskZEa/gcc-9-9.3.0/debian/tmp-nvptx/usr,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details - Scaling Governor: acpi-cpufreq performance - CPU Microcode: 0xa201009 Security Details - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
RDNA 2 Radeon RX 6800 etlegacy: Renderer2 - 3840 x 2160 tesseract: 1920 x 1080 tesseract: 2560 x 1440 tesseract: 3840 x 2160 unigine-heaven: 1920 x 1080 - Fullscreen - OpenGL unigine-heaven: 2560 x 1440 - Fullscreen - OpenGL unigine-heaven: 3840 x 2160 - Fullscreen - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGL unigine-super: 1920 x 1080 - Fullscreen - High - OpenGL unigine-super: 2560 x 1440 - Fullscreen - High - OpenGL unigine-super: 3840 x 2160 - Fullscreen - High - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGL unigine-valley: 1920 x 1080 - Fullscreen - OpenGL unigine-valley: 2560 x 1440 - Fullscreen - OpenGL unigine-valley: 3840 x 2160 - Fullscreen - OpenGL xonotic: 3840 x 2160 - Low xonotic: 3840 x 2160 - High xonotic: 3840 x 2160 - Ultra xonotic: 3840 x 2160 - Ultimate yquake2: OpenGL 1.x - 1920 x 1080 yquake2: OpenGL 1.x - 2560 x 1440 yquake2: OpenGL 1.x - 3840 x 2160 yquake2: OpenGL 3.x - 1920 x 1080 yquake2: OpenGL 3.x - 2560 x 1440 yquake2: OpenGL 3.x - 3840 x 2160 yquake2: Software CPU - 1920 x 1080 yquake2: Software CPU - 2560 x 1440 yquake2: Software CPU - 3840 x 2160 ncnn: Vulkan GPU - squeezenet ncnn: Vulkan GPU - mobilenet ncnn: Vulkan GPU-v2-v2 - mobilenet-v2 ncnn: Vulkan GPU-v3-v3 - mobilenet-v3 ncnn: Vulkan GPU - shufflenet-v2 ncnn: Vulkan GPU - mnasnet ncnn: Vulkan GPU - efficientnet-b0 ncnn: Vulkan GPU - blazeface ncnn: Vulkan GPU - googlenet ncnn: Vulkan GPU - vgg16 ncnn: Vulkan GPU - resnet18 ncnn: Vulkan GPU - alexnet ncnn: Vulkan GPU - resnet50 ncnn: Vulkan GPU - yolov4-tiny realsr-ncnn: 4x - No realsr-ncnn: 4x - Yes waifu2x-ncnn: 2x - 3 - Yes Radeon RX 6800 RX 6800 317.0 758.6045 758.8993 685.9092 279.150 183.435 81.6636 280.4 249.7 154.5 138.4 90.3 43.2 58.2 35.4 15 190.1 130.1 66.8 222.640 204.979 96.0652 635.4249508 512.1755289 470.7211955 400.7801768 843.9 838.2 832.3 981.9 981.9 976.8 180.3 103.6 48.2 2.85 6.45 1.63 2.83 1.46 1.70 5.04 0.74 3.32 10.55 1.37 4.08 3.41 7.47 5.601 31.039 3.462 315.0 705.4807 749.2511 659.3715 275.953 184.110 81.7034 280.0 249.0 154.5 138.3 90.2 43.1 58.1 35.4 15 190.2 130.0 66.7 227.842 205.090 95.9742 637.2117556 514.5146164 479.8923096 412.5999398 841.6 845.8 853.9 982.4 982.9 970.3 180 102.8 47.5 2.51 5.92 1.86 2.33 1.53 1.68 5.00 0.72 3.66 10.44 1.22 4.64 3.40 7.81 5.548 30.987 3.458 OpenBenchmarking.org
ET: Legacy Renderer: Renderer2 - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.75 Renderer: Renderer2 - Resolution: 3840 x 2160 RX 6800 Radeon RX 6800 70 140 210 280 350 SE +/- 1.99, N = 3 SE +/- 3.26, N = 3 315.0 317.0
Tesseract Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 1920 x 1080 RX 6800 Radeon RX 6800 160 320 480 640 800 SE +/- 8.42, N = 3 SE +/- 8.06, N = 3 705.48 758.60
Tesseract Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 2560 x 1440 RX 6800 Radeon RX 6800 160 320 480 640 800 SE +/- 7.04, N = 15 SE +/- 12.00, N = 3 749.25 758.90
Tesseract Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 3840 x 2160 RX 6800 Radeon RX 6800 150 300 450 600 750 SE +/- 8.64, N = 3 SE +/- 8.62, N = 15 659.37 685.91
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL RX 6800 Radeon RX 6800 60 120 180 240 300 SE +/- 0.08, N = 3 SE +/- 0.44, N = 3 275.95 279.15
Unigine Heaven Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL RX 6800 Radeon RX 6800 40 80 120 160 200 SE +/- 0.15, N = 3 SE +/- 0.11, N = 3 184.11 183.44
Unigine Heaven Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL RX 6800 Radeon RX 6800 20 40 60 80 100 SE +/- 0.02, N = 3 SE +/- 0.01, N = 3 81.70 81.66
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RX 6800 Radeon RX 6800 60 120 180 240 300 SE +/- 3.00, N = 3 SE +/- 2.02, N = 3 280.0 280.4 MAX: 412.5 MAX: 400.4
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RX 6800 Radeon RX 6800 50 100 150 200 250 SE +/- 0.80, N = 3 SE +/- 0.50, N = 3 249.0 249.7 MAX: 377.5 MAX: 382.1
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RX 6800 Radeon RX 6800 30 60 90 120 150 SE +/- 0.06, N = 3 SE +/- 0.03, N = 3 154.5 154.5 MAX: 204 MAX: 206
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RX 6800 Radeon RX 6800 30 60 90 120 150 SE +/- 0.03, N = 3 SE +/- 0.07, N = 3 138.3 138.4 MAX: 169.5 MAX: 170.1
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RX 6800 Radeon RX 6800 20 40 60 80 100 SE +/- 0.03, N = 3 SE +/- 0.06, N = 3 90.2 90.3 MAX: 108.1 MAX: 108.2
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RX 6800 Radeon RX 6800 10 20 30 40 50 SE +/- 0.00, N = 3 SE +/- 0.03, N = 3 43.1 43.2 MAX: 48.6 MAX: 50
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL RX 6800 Radeon RX 6800 13 26 39 52 65 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 58.1 58.2 MAX: 70.1 MAX: 70.1
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL RX 6800 Radeon RX 6800 8 16 24 32 40 SE +/- 0.00, N = 3 SE +/- 0.00, N = 3 35.4 35.4 MAX: 41.7 MAX: 41.7
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL RX 6800 Radeon RX 6800 4 8 12 16 20 15 15 MAX: 17.1 MAX: 17.1
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RX 6800 Radeon RX 6800 40 80 120 160 200 SE +/- 0.00, N = 3 SE +/- 0.03, N = 3 190.2 190.1 MAX: 246.3 MAX: 246.3
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RX 6800 Radeon RX 6800 30 60 90 120 150 SE +/- 0.03, N = 3 SE +/- 0.06, N = 3 130.0 130.1 MAX: 161.1 MAX: 161.1
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RX 6800 Radeon RX 6800 15 30 45 60 75 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 66.7 66.8 MAX: 78.8 MAX: 79
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL RX 6800 Radeon RX 6800 50 100 150 200 250 SE +/- 0.43, N = 3 SE +/- 1.46, N = 3 227.84 222.64
Unigine Valley Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL RX 6800 Radeon RX 6800 50 100 150 200 250 SE +/- 1.13, N = 3 SE +/- 1.40, N = 3 205.09 204.98
Unigine Valley Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL RX 6800 Radeon RX 6800 20 40 60 80 100 SE +/- 0.04, N = 3 SE +/- 0.02, N = 3 95.97 96.07
Xonotic Resolution: 3840 x 2160 - Effects Quality: Low OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Low RX 6800 Radeon RX 6800 140 280 420 560 700 SE +/- 4.81, N = 3 SE +/- 4.49, N = 3 637.21 635.42 MIN: 412 / MAX: 1300 MIN: 412 / MAX: 1301
Xonotic Resolution: 3840 x 2160 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: High RX 6800 Radeon RX 6800 110 220 330 440 550 SE +/- 2.40, N = 3 SE +/- 4.99, N = 3 514.51 512.18 MIN: 319 / MAX: 1138 MIN: 318 / MAX: 1127
Xonotic Resolution: 3840 x 2160 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultra RX 6800 Radeon RX 6800 100 200 300 400 500 SE +/- 3.66, N = 3 SE +/- 5.21, N = 7 479.89 470.72 MIN: 295 / MAX: 1019 MIN: 247 / MAX: 1016
Xonotic Resolution: 3840 x 2160 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultimate RX 6800 Radeon RX 6800 90 180 270 360 450 SE +/- 1.65, N = 3 SE +/- 4.48, N = 3 412.60 400.78 MIN: 68 / MAX: 982 MIN: 61 / MAX: 970
yquake2 Renderer: OpenGL 1.x - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: OpenGL 1.x - Resolution: 1920 x 1080 RX 6800 Radeon RX 6800 200 400 600 800 1000 SE +/- 4.53, N = 3 SE +/- 4.56, N = 3 841.6 843.9 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 1.x - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: OpenGL 1.x - Resolution: 2560 x 1440 RX 6800 Radeon RX 6800 200 400 600 800 1000 SE +/- 9.92, N = 5 SE +/- 4.19, N = 3 845.8 838.2 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 1.x - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: OpenGL 1.x - Resolution: 3840 x 2160 RX 6800 Radeon RX 6800 200 400 600 800 1000 SE +/- 7.37, N = 12 SE +/- 2.57, N = 3 853.9 832.3 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: OpenGL 3.x - Resolution: 1920 x 1080 RX 6800 Radeon RX 6800 200 400 600 800 1000 SE +/- 1.35, N = 3 SE +/- 2.70, N = 3 982.4 981.9 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: OpenGL 3.x - Resolution: 2560 x 1440 RX 6800 Radeon RX 6800 200 400 600 800 1000 SE +/- 0.87, N = 3 SE +/- 1.35, N = 3 982.9 981.9 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: OpenGL 3.x - Resolution: 3840 x 2160 RX 6800 Radeon RX 6800 200 400 600 800 1000 SE +/- 1.32, N = 3 SE +/- 3.15, N = 3 970.3 976.8 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: Software CPU - Resolution: 1920 x 1080 RX 6800 Radeon RX 6800 40 80 120 160 200 SE +/- 0.38, N = 3 180.0 180.3 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: Software CPU - Resolution: 2560 x 1440 RX 6800 Radeon RX 6800 20 40 60 80 100 SE +/- 0.23, N = 3 SE +/- 0.09, N = 3 102.8 103.6 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: Software CPU - Resolution: 3840 x 2160 RX 6800 Radeon RX 6800 11 22 33 44 55 SE +/- 0.10, N = 3 SE +/- 0.09, N = 3 47.5 48.2 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
NCNN Target: Vulkan GPU - Model: squeezenet OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: squeezenet RX 6800 Radeon RX 6800 0.6413 1.2826 1.9239 2.5652 3.2065 SE +/- 0.00, N = 3 SE +/- 0.10, N = 12 2.51 2.85 MIN: 2.41 / MAX: 3.26 MIN: 2.34 / MAX: 39.64 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: mobilenet OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: mobilenet RX 6800 Radeon RX 6800 2 4 6 8 10 SE +/- 0.09, N = 3 SE +/- 0.22, N = 12 5.92 6.45 MIN: 3.95 / MAX: 10.01 MIN: 3.92 / MAX: 16.26 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU-v2-v2 - Model: mobilenet-v2 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU-v2-v2 - Model: mobilenet-v2 RX 6800 Radeon RX 6800 0.4185 0.837 1.2555 1.674 2.0925 SE +/- 0.10, N = 3 SE +/- 0.02, N = 12 1.86 1.63 MIN: 1.48 / MAX: 12.86 MIN: 1.49 / MAX: 6.02 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU-v3-v3 - Model: mobilenet-v3 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU-v3-v3 - Model: mobilenet-v3 RX 6800 Radeon RX 6800 0.6368 1.2736 1.9104 2.5472 3.184 SE +/- 0.05, N = 3 SE +/- 0.06, N = 12 2.33 2.83 MIN: 2.16 / MAX: 3.68 MIN: 2.17 / MAX: 22.76 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: shufflenet-v2 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: shufflenet-v2 RX 6800 Radeon RX 6800 0.3443 0.6886 1.0329 1.3772 1.7215 SE +/- 0.01, N = 3 SE +/- 0.02, N = 12 1.53 1.46 MIN: 1.47 / MAX: 4.58 MIN: 1.32 / MAX: 8.38 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: mnasnet OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: mnasnet RX 6800 Radeon RX 6800 0.3825 0.765 1.1475 1.53 1.9125 SE +/- 0.05, N = 3 SE +/- 0.02, N = 12 1.68 1.70 MIN: 1.54 / MAX: 3.02 MIN: 1.54 / MAX: 4.46 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: efficientnet-b0 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: efficientnet-b0 RX 6800 Radeon RX 6800 1.134 2.268 3.402 4.536 5.67 SE +/- 0.06, N = 3 SE +/- 0.03, N = 12 5.00 5.04 MIN: 4.78 / MAX: 9.08 MIN: 4.78 / MAX: 21.72 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: blazeface OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: blazeface RX 6800 Radeon RX 6800 0.1665 0.333 0.4995 0.666 0.8325 SE +/- 0.00, N = 3 SE +/- 0.01, N = 12 0.72 0.74 MIN: 0.69 / MAX: 1.34 MIN: 0.66 / MAX: 7.93 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: googlenet OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: googlenet RX 6800 Radeon RX 6800 0.8235 1.647 2.4705 3.294 4.1175 SE +/- 0.04, N = 3 SE +/- 0.01, N = 12 3.66 3.32 MIN: 2.92 / MAX: 22.64 MIN: 3.19 / MAX: 11.57 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: vgg16 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: vgg16 RX 6800 Radeon RX 6800 3 6 9 12 15 SE +/- 0.02, N = 3 SE +/- 0.04, N = 12 10.44 10.55 MIN: 9.95 / MAX: 12.47 MIN: 9.83 / MAX: 33.17 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: resnet18 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: resnet18 RX 6800 Radeon RX 6800 0.3083 0.6166 0.9249 1.2332 1.5415 SE +/- 0.04, N = 3 SE +/- 0.05, N = 12 1.22 1.37 MIN: 1.12 / MAX: 8.66 MIN: 1.11 / MAX: 17.21 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: alexnet OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: alexnet RX 6800 Radeon RX 6800 1.044 2.088 3.132 4.176 5.22 SE +/- 0.19, N = 3 SE +/- 0.06, N = 12 4.64 4.08 MIN: 4.02 / MAX: 27.17 MIN: 3.41 / MAX: 20.5 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: resnet50 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: resnet50 RX 6800 Radeon RX 6800 0.7673 1.5346 2.3019 3.0692 3.8365 SE +/- 0.02, N = 3 SE +/- 0.06, N = 12 3.40 3.41 MIN: 3.16 / MAX: 13.23 MIN: 3.14 / MAX: 23.79 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: yolov4-tiny OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: yolov4-tiny RX 6800 Radeon RX 6800 2 4 6 8 10 SE +/- 0.07, N = 3 SE +/- 0.02, N = 12 7.81 7.47 MIN: 7.32 / MAX: 43.71 MIN: 7.24 / MAX: 26.52 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
RealSR-NCNN Scale: 4x - TAA: No OpenBenchmarking.org Seconds, Fewer Is Better RealSR-NCNN 20200818 Scale: 4x - TAA: No RX 6800 Radeon RX 6800 1.2602 2.5204 3.7806 5.0408 6.301 SE +/- 0.023, N = 3 SE +/- 0.020, N = 3 5.548 5.601
RealSR-NCNN Scale: 4x - TAA: Yes OpenBenchmarking.org Seconds, Fewer Is Better RealSR-NCNN 20200818 Scale: 4x - TAA: Yes RX 6800 Radeon RX 6800 7 14 21 28 35 SE +/- 0.04, N = 3 SE +/- 0.08, N = 3 30.99 31.04
Waifu2x-NCNN Vulkan Scale: 2x - Denoise: 3 - TAA: Yes OpenBenchmarking.org Seconds, Fewer Is Better Waifu2x-NCNN Vulkan 20200818 Scale: 2x - Denoise: 3 - TAA: Yes RX 6800 Radeon RX 6800 0.779 1.558 2.337 3.116 3.895 SE +/- 0.003, N = 3 SE +/- 0.003, N = 3 3.458 3.462
Phoronix Test Suite v10.8.5