gtx1650-ryzen5-3600 - devuanlinux AMD Ryzen 5 3600 6-Core testing with a MSI B450M PRO-VDH PLUS (MS-7A38) v7.0 (9.90 BIOS) and Zotac NVIDIA GeForce GTX 1650 4GB on Debian 3 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2011063-FI-GTX1650RY42 .
gtx1650-ryzen5-3600 - devuanlinux Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server Display Driver Compiler File-System Screen Resolution Zotac NVIDIA GeForce GTX 1650 AMD Ryzen 5 3600 6-Core @ 3.60GHz (6 Cores / 12 Threads) MSI B450M PRO-VDH PLUS (MS-7A38) v7.0 (9.90 BIOS) AMD Device 1480 2 x 8192 MB DDR4-2400MT/s TEAMGROUP-UD4-2400 Samsung SSD 970 EVO Plus 500GB + 240GB KINGSTON SM2280S + 1000GB MQ01ABD100 + 4GB Storage Device Zotac NVIDIA GeForce GTX 1650 4GB (300/405MHz) NVIDIA Device 10fa S2231W Realtek RTL8111/8168/8411 Debian 3 4.19.0-9-amd64 (x86_64) Xfce 4.12 X Server 1.20.4 NVIDIA 450.80.02 GCC 8.3.0 ext4 1680x1050 OpenBenchmarking.org - Scaling Governor: acpi-cpufreq ondemand - CPU Microcode: 0x8701021 - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: conditional RSB filling + tsx_async_abort: Not affected
gtx1650-ryzen5-3600 - devuanlinux unigine-valley: 800 x 600 - Windowed - OpenGL unigine-valley: 1024 x 768 - Windowed - OpenGL unigine-valley: 1280 x 1024 - Windowed - OpenGL unigine-valley: 1680 x 1050 - Windowed - OpenGL unigine-valley: 800 x 600 - Fullscreen - OpenGL unigine-valley: 1024 x 768 - Fullscreen - OpenGL unigine-valley: 1280 x 1024 - Fullscreen - OpenGL unigine-valley: 1680 x 1050 - Fullscreen - OpenGL Zotac NVIDIA GeForce GTX 1650 142.198 127.530 96.7897 76.8728 151.291 131.872 83.6294 69.4743 OpenBenchmarking.org
Unigine Valley Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL Zotac NVIDIA GeForce GTX 1650 30 60 90 120 150 SE +/- 1.29, N = 3 142.20
Unigine Valley Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL Zotac NVIDIA GeForce GTX 1650 30 60 90 120 150 SE +/- 0.78, N = 3 127.53
Unigine Valley Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL Zotac NVIDIA GeForce GTX 1650 20 40 60 80 100 SE +/- 0.05, N = 3 96.79
Unigine Valley Resolution: 1680 x 1050 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1680 x 1050 - Mode: Windowed - Renderer: OpenGL Zotac NVIDIA GeForce GTX 1650 20 40 60 80 100 SE +/- 0.34, N = 3 76.87
Unigine Valley Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL Zotac NVIDIA GeForce GTX 1650 30 60 90 120 150 SE +/- 0.25, N = 3 151.29
Unigine Valley Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL Zotac NVIDIA GeForce GTX 1650 30 60 90 120 150 SE +/- 0.10, N = 3 131.87
Unigine Valley Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL Zotac NVIDIA GeForce GTX 1650 20 40 60 80 100 SE +/- 0.13, N = 3 83.63
Unigine Valley Resolution: 1680 x 1050 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1680 x 1050 - Mode: Fullscreen - Renderer: OpenGL Zotac NVIDIA GeForce GTX 1650 15 30 45 60 75 69.47
Phoronix Test Suite v10.8.4