test3

testhigh

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2010151-AS-TEST3135687
Jump To Table - Results

Statistics

Remove Outliers Before Calculating Averages

Graph Settings

Prefer Vertical Bar Graphs

Multi-Way Comparison

Condense Multi-Option Tests Into Single Result Graphs

Table

Show Detailed System Result Table

Run Management

Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
high
October 15 2020
  3 Hours, 1 Minute
Only show results matching title/arguments (delimit multiple options with a comma):
Do not show results matching title/arguments (delimit multiple options with a comma):


test3OpenBenchmarking.orgPhoronix Test SuiteAMD FX-8350 Eight-Core @ 4.00GHz (4 Cores / 8 Threads)Gigabyte 990FXA-UD3 (FDk BIOS)AMD RD9x0/RX9802 x 8 GB DDR3-800MT/s250GB Maxtor 7L250S0 + 1000GB Seagate ST31000340NSNVIDIA GeForce GTX 980 4GB (1126/3505MHz)AMD SBx00 AzaliaLG ULTRAWIDE2 x Realtek RTL8111/8168/8411Fedora 325.8.14-200.fc32.x86_64 (x86_64)GNOME Shell 3.36.6X Server 1.20.8NVIDIA 455.284.6.0GCC 10.2.1 20200723 + Clang 10.0.1ext43440x1440ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionTest3 BenchmarksSystem Logs- Scaling Governor: acpi-cpufreq ondemand- SELinux + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: disabled RSB filling + srbds: Not affected + tsx_async_abort: Not affected

test3unigine-heaven: 1280 x 1024 - Windowed - OpenGLunigine-sanctuary: 1280 x 1024 - Windowedunigine-super: 1280 x 1024 - Windowed - Ultra - OpenGLunigine-tropics: 1280 x 1024 - Windowedunigine-valley: 800 x 600 - Windowed - OpenGLunigine-valley: 1024 x 768 - Windowed - OpenGLunigine-valley: 1280 x 1024 - Windowed - OpenGLunigine-valley: 1600 x 1200 - Windowed - OpenGLunigine-valley: 1920 x 1080 - Windowed - OpenGLunigine-valley: 1920 x 1200 - Windowed - OpenGLunigine-valley: 2560 x 1440 - Windowed - OpenGLunigine-valley: 3440 x 1440 - Windowed - OpenGLhigh84.96219.5122.20149.4847.0850.2945.3644.4143.0943.7542.0937.21OpenBenchmarking.org

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLhigh20406080100SE +/- 2.31, N = 984.96

Unigine Sanctuary

This test calculates the average frame-rate within the Sanctuary demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 1280 x 1024 - Mode: Windowedhigh50100150200250SE +/- 3.49, N = 12219.51

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLhigh510152025SE +/- 0.06, N = 322.20MAX: 28.5

Unigine Tropics

This test calculates the average frame-rate within the Tropics / Islands demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 1280 x 1024 - Mode: Windowedhigh306090120150SE +/- 1.43, N = 3149.48

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLhigh1122334455SE +/- 0.43, N = 347.08

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLhigh1122334455SE +/- 0.11, N = 350.29

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLhigh1020304050SE +/- 0.30, N = 345.36

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1600 x 1200 - Mode: Windowed - Renderer: OpenGLhigh1020304050SE +/- 0.09, N = 344.41

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLhigh1020304050SE +/- 0.11, N = 343.09

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1200 - Mode: Windowed - Renderer: OpenGLhigh1020304050SE +/- 0.68, N = 343.75

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGLhigh1020304050SE +/- 0.26, N = 342.09

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3440 x 1440 - Mode: Windowed - Renderer: OpenGLhigh918273645SE +/- 0.23, N = 337.21