2020-09-24-0527 Intel Core i7-3820 testing with a ASUS SABERTOOTH X79 (4801 BIOS) and NVIDIA GeForce GTX 660 2GB on Microsoft Windows 10 Pro Build 19041 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2009258-MIRR-202009293&grt .
2020-09-24-0527 Processor Motherboard Memory Disk Graphics Network OS Kernel Display Driver Compiler File-System Screen Resolution NVIDIA GeForce GTX 660 Intel Core i7-3820 @ 3.60GHz (4 Cores / 8 Threads) ASUS SABERTOOTH X79 (4801 BIOS) 4 x 8192 MB 1333MHz F3-12800CL10-8GBZ 1863GB WDC WD2003FZEX-00Z4SA0 + 466GB Samsung SSD 850 EVO 500GB + 466GB Samsung Portable SSD T3 USB NVIDIA GeForce GTX 660 2GB AnchorFree TAP-Windows V9 + VirtualBox Host-Only Microsoft Windows 10 Pro Build 19041 10.0 (x86_64) 445.98 (26.21.14.4598) GCC 8.1.0 + Clang 10.0.0 NTFS 1920x1080 OpenBenchmarking.org - __user pointer sanitization: Disabled + Retpoline: Full + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + PTE Inversion: Yes
2020-09-24-0527 basis: ETC1S basis: UASTC Level 0 basis: UASTC Level 2 basis: UASTC Level 3 basis: UASTC Level 2 + RDO Post-Processing darktable: Boat - OpenCL darktable: Boat - CPU-only darktable: Masskrug - OpenCL darktable: Masskrug - CPU-only darktable: Server Rack - OpenCL darktable: Server Room - OpenCL darktable: Server Rack - CPU-only darktable: Server Room - CPU-only gimp: resize gimp: rotate gimp: auto-levels gimp: unsharp-mask hashcat: MD5 hashcat: SHA1 hashcat: SHA-512 libraw: Post-Processing Benchmark optcarrot: Optimized Benchmark unigine-heaven: 800 x 600 - Windowed - D3D9 unigine-heaven: 1024 x 768 - Windowed - D3D9 unigine-heaven: 800 x 600 - Windowed - D3D11 unigine-heaven: 1024 x 768 - Windowed - D3D11 unigine-heaven: 1280 x 1024 - Windowed - D3D9 unigine-heaven: 1920 x 1080 - Windowed - D3D9 unigine-heaven: 800 x 600 - Fullscreen - D3D9 unigine-heaven: 800 x 600 - Windowed - OpenGL unigine-heaven: 1024 x 768 - Fullscreen - D3D9 unigine-heaven: 1024 x 768 - Windowed - OpenGL unigine-heaven: 1280 x 1024 - Windowed - D3D11 unigine-heaven: 1920 x 1080 - Windowed - D3D11 unigine-heaven: 800 x 600 - Fullscreen - D3D11 unigine-heaven: 1024 x 768 - Fullscreen - D3D11 unigine-heaven: 1280 x 1024 - Fullscreen - D3D9 unigine-heaven: 1280 x 1024 - Windowed - OpenGL unigine-heaven: 1920 x 1080 - Fullscreen - D3D9 unigine-heaven: 1920 x 1080 - Windowed - OpenGL unigine-heaven: 800 x 600 - Fullscreen - OpenGL unigine-heaven: 1024 x 768 - Fullscreen - OpenGL unigine-heaven: 1280 x 1024 - Fullscreen - D3D11 unigine-heaven: 1920 x 1080 - Fullscreen - D3D11 unigine-heaven: 1280 x 1024 - Fullscreen - OpenGL unigine-heaven: 1920 x 1080 - Fullscreen - OpenGL unigine-sanctuary: 800 x 600 - Windowed unigine-sanctuary: 1024 x 768 - Windowed unigine-sanctuary: 1280 x 1024 - Windowed unigine-sanctuary: 1920 x 1080 - Windowed unigine-sanctuary: 800 x 600 - Fullscreen unigine-sanctuary: 1024 x 768 - Fullscreen unigine-sanctuary: 1280 x 1024 - Fullscreen unigine-sanctuary: 1920 x 1080 - Fullscreen unigine-super: 800 x 600 - Windowed - Low - D3D11 unigine-super: 1024 x 768 - Windowed - Low - D3D11 unigine-super: 800 x 600 - Windowed - High - D3D11 unigine-super: 800 x 600 - Windowed - Low - OpenGL unigine-super: 1024 x 768 - Windowed - High - D3D11 unigine-super: 1024 x 768 - Windowed - Low - OpenGL unigine-super: 1280 x 1024 - Windowed - Low - D3D11 unigine-super: 1920 x 1080 - Windowed - Low - D3D11 unigine-super: 800 x 600 - Fullscreen - Low - D3D11 unigine-super: 800 x 600 - Windowed - High - OpenGL unigine-super: 800 x 600 - Windowed - Ultra - D3D11 unigine-super: 1024 x 768 - Fullscreen - Low - D3D11 unigine-super: 1024 x 768 - Windowed - High - OpenGL unigine-super: 1024 x 768 - Windowed - Ultra - D3D11 unigine-super: 1280 x 1024 - Windowed - High - D3D11 unigine-super: 1280 x 1024 - Windowed - Low - OpenGL unigine-super: 1920 x 1080 - Windowed - High - D3D11 unigine-super: 1920 x 1080 - Windowed - Low - OpenGL unigine-super: 800 x 600 - Fullscreen - High - D3D11 unigine-super: 800 x 600 - Fullscreen - Low - OpenGL unigine-super: 800 x 600 - Windowed - Medium - D3D11 unigine-super: 800 x 600 - Windowed - Ultra - OpenGL unigine-super: 1024 x 768 - Fullscreen - High - D3D11 unigine-super: 1024 x 768 - Fullscreen - Low - OpenGL unigine-super: 1024 x 768 - Windowed - Medium - D3D11 unigine-super: 1024 x 768 - Windowed - Ultra - OpenGL unigine-super: 1280 x 1024 - Fullscreen - Low - D3D11 unigine-super: 1280 x 1024 - Windowed - High - OpenGL unigine-super: 1280 x 1024 - Windowed - Ultra - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Low - D3D11 unigine-super: 1920 x 1080 - Windowed - High - OpenGL unigine-super: 1920 x 1080 - Windowed - Ultra - D3D11 unigine-super: 800 x 600 - Fullscreen - High - OpenGL unigine-super: 800 x 600 - Fullscreen - Ultra - D3D11 unigine-super: 800 x 600 - Windowed - Medium - OpenGL unigine-super: 1024 x 768 - Fullscreen - High - OpenGL unigine-super: 1024 x 768 - Fullscreen - Ultra - D3D11 unigine-super: 1024 x 768 - Windowed - Medium - OpenGL unigine-super: 1280 x 1024 - Fullscreen - High - D3D11 unigine-super: 1280 x 1024 - Fullscreen - Low - OpenGL unigine-super: 1280 x 1024 - Windowed - Medium - D3D11 unigine-super: 1280 x 1024 - Windowed - Ultra - OpenGL unigine-super: 1920 x 1080 - Fullscreen - High - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL unigine-super: 1920 x 1080 - Windowed - Medium - D3D11 unigine-super: 1920 x 1080 - Windowed - Ultra - OpenGL unigine-super: 800 x 600 - Fullscreen - Medium - D3D11 unigine-super: 800 x 600 - Fullscreen - Ultra - OpenGL unigine-super: 1024 x 768 - Fullscreen - Medium - D3D11 unigine-super: 1024 x 768 - Fullscreen - Ultra - OpenGL unigine-super: 1280 x 1024 - Fullscreen - High - OpenGL unigine-super: 1280 x 1024 - Fullscreen - Ultra - D3D11 unigine-super: 1280 x 1024 - Windowed - Medium - OpenGL unigine-super: 1920 x 1080 - Fullscreen - High - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11 unigine-super: 1920 x 1080 - Windowed - Medium - OpenGL unigine-super: 800 x 600 - Fullscreen - Medium - OpenGL unigine-super: 1024 x 768 - Fullscreen - Medium - OpenGL unigine-super: 1280 x 1024 - Fullscreen - Medium - D3D11 unigine-super: 1280 x 1024 - Fullscreen - Ultra - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGL unigine-super: 1280 x 1024 - Fullscreen - Medium - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL unigine-tropics: 800 x 600 - Windowed unigine-tropics: 1024 x 768 - Windowed unigine-tropics: 1280 x 1024 - Windowed unigine-tropics: 1920 x 1080 - Windowed unigine-tropics: 800 x 600 - Fullscreen unigine-tropics: 1024 x 768 - Fullscreen unigine-tropics: 1280 x 1024 - Fullscreen unigine-tropics: 1920 x 1080 - Fullscreen unigine-valley: 800 x 600 - Windowed - D3D9 unigine-valley: 1024 x 768 - Windowed - D3D9 unigine-valley: 800 x 600 - Windowed - D3D11 unigine-valley: 1024 x 768 - Windowed - D3D11 unigine-valley: 1280 x 1024 - Windowed - D3D9 unigine-valley: 1920 x 1080 - Windowed - D3D9 unigine-valley: 800 x 600 - Fullscreen - D3D9 unigine-valley: 800 x 600 - Windowed - OpenGL unigine-valley: 1024 x 768 - Fullscreen - D3D9 unigine-valley: 1024 x 768 - Windowed - OpenGL unigine-valley: 1280 x 1024 - Windowed - D3D11 unigine-valley: 1920 x 1080 - Windowed - D3D11 unigine-valley: 800 x 600 - Fullscreen - D3D11 unigine-valley: 1024 x 768 - Fullscreen - D3D11 unigine-valley: 1280 x 1024 - Fullscreen - D3D9 unigine-valley: 1280 x 1024 - Windowed - OpenGL unigine-valley: 1920 x 1080 - Fullscreen - D3D9 unigine-valley: 1920 x 1080 - Windowed - OpenGL unigine-valley: 800 x 600 - Fullscreen - OpenGL unigine-valley: 1024 x 768 - Fullscreen - OpenGL unigine-valley: 1280 x 1024 - Fullscreen - D3D11 unigine-valley: 1920 x 1080 - Fullscreen - D3D11 unigine-valley: 1280 x 1024 - Fullscreen - OpenGL unigine-valley: 1920 x 1080 - Fullscreen - OpenGL webp: Default webp: Quality 100 webp: Quality 100, Lossless webp: Quality 100, Highest Compression webp: Quality 100, Lossless, Highest Compression winsat: Disk winsat: Memory winsat: CPU Encryption winsat: CPU Compression NVIDIA GeForce GTX 660 129.862 15.103 92.526 184.121 1967.377 0.695 0.633 0.825 0.810 0.458 0.821 0.422 0.811 33.619 45.472 66.714 93.081 2339800000 648233333 71445667 6.51 72.52 136.292 93.5025 110.171 85.1356 59.0220 37.4006 139.277 105.250 95.2673 75.7987 58.4312 39.0589 112.042 86.1299 60.6988 49.5099 38.2505 32.9872 104.723 74.8999 58.3650 38.9465 49.3996 32.6480 369.809 279.582 199.790 138.457 361.542 278.441 202.737 142.751 90.4 79.4 46.1 96.3 37.2 85.4 65.9 53.1 89.5 21.5 18.8 79.5 18.1 13.5 26.4 68.6 18.9 53.4 47.3 96.9 62.7 9.9 37.4 86.0 50.6 8 67.2 15.1 9.1 53.5 11.0 5.9 22.4 18.6 61.7 19.1 13.5 49.1 27.1 70 38.1 5.6 19.1 53.9 28.3 3.8 62.7 10.0 50.9 8.0 15.2 9.2 35.6 10.8 6.0 25.3 61.9 48.9 38.6 5.7 28.3 3.8 36.0 25.3 182.944 164.427 136.168 102.002 178.151 163.439 135.532 105.520 97.0290 85.7419 107.945 92.1566 66.4255 46.4293 101.991 108.510 89.0812 89.2998 69.5724 49.2727 109.319 93.7140 68.5671 64.2816 47.3879 45.0271 109.529 90.1302 71.6182 50.3260 65.6494 45.6073 2.279 3.430 24.724 9.984 61.318 128.14 25011.441287840 1774.52 1219.95 OpenBenchmarking.org
Basis Universal Settings: ETC1S OpenBenchmarking.org Seconds, Fewer Is Better Basis Universal 1.12 Settings: ETC1S NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.17, N = 3 129.86
Basis Universal Settings: UASTC Level 0 OpenBenchmarking.org Seconds, Fewer Is Better Basis Universal 1.12 Settings: UASTC Level 0 NVIDIA GeForce GTX 660 4 8 12 16 20 SE +/- 0.01, N = 3 15.10
Basis Universal Settings: UASTC Level 2 OpenBenchmarking.org Seconds, Fewer Is Better Basis Universal 1.12 Settings: UASTC Level 2 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.04, N = 3 92.53
Basis Universal Settings: UASTC Level 3 OpenBenchmarking.org Seconds, Fewer Is Better Basis Universal 1.12 Settings: UASTC Level 3 NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 0.11, N = 3 184.12
Basis Universal Settings: UASTC Level 2 + RDO Post-Processing OpenBenchmarking.org Seconds, Fewer Is Better Basis Universal 1.12 Settings: UASTC Level 2 + RDO Post-Processing NVIDIA GeForce GTX 660 400 800 1200 1600 2000 SE +/- 28.22, N = 9 1967.38
Darktable Test: Boat - Acceleration: OpenCL OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Boat - Acceleration: OpenCL NVIDIA GeForce GTX 660 0.1564 0.3128 0.4692 0.6256 0.782 SE +/- 0.012, N = 3 0.695
Darktable Test: Boat - Acceleration: CPU-only OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Boat - Acceleration: CPU-only NVIDIA GeForce GTX 660 0.1424 0.2848 0.4272 0.5696 0.712 SE +/- 0.008, N = 3 0.633
Darktable Test: Masskrug - Acceleration: OpenCL OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Masskrug - Acceleration: OpenCL NVIDIA GeForce GTX 660 0.1856 0.3712 0.5568 0.7424 0.928 SE +/- 0.012, N = 4 0.825
Darktable Test: Masskrug - Acceleration: CPU-only OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Masskrug - Acceleration: CPU-only NVIDIA GeForce GTX 660 0.1823 0.3646 0.5469 0.7292 0.9115 SE +/- 0.005, N = 3 0.810
Darktable Test: Server Rack - Acceleration: OpenCL OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Server Rack - Acceleration: OpenCL NVIDIA GeForce GTX 660 0.1031 0.2062 0.3093 0.4124 0.5155 SE +/- 0.003, N = 3 0.458
Darktable Test: Server Room - Acceleration: OpenCL OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Server Room - Acceleration: OpenCL NVIDIA GeForce GTX 660 0.1847 0.3694 0.5541 0.7388 0.9235 SE +/- 0.005, N = 3 0.821
Darktable Test: Server Rack - Acceleration: CPU-only OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Server Rack - Acceleration: CPU-only NVIDIA GeForce GTX 660 0.095 0.19 0.285 0.38 0.475 SE +/- 0.006, N = 15 0.422
Darktable Test: Server Room - Acceleration: CPU-only OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Server Room - Acceleration: CPU-only NVIDIA GeForce GTX 660 0.1825 0.365 0.5475 0.73 0.9125 SE +/- 0.013, N = 3 0.811
GIMP Test: resize OpenBenchmarking.org Seconds, Fewer Is Better GIMP 2.10.0 Test: resize NVIDIA GeForce GTX 660 8 16 24 32 40 SE +/- 0.32, N = 12 33.62
GIMP Test: rotate OpenBenchmarking.org Seconds, Fewer Is Better GIMP 2.10.0 Test: rotate NVIDIA GeForce GTX 660 10 20 30 40 50 SE +/- 0.10, N = 3 45.47
GIMP Test: auto-levels OpenBenchmarking.org Seconds, Fewer Is Better GIMP 2.10.0 Test: auto-levels NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.19, N = 3 66.71
GIMP Test: unsharp-mask OpenBenchmarking.org Seconds, Fewer Is Better GIMP 2.10.0 Test: unsharp-mask NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.71, N = 3 93.08
Hashcat Benchmark: MD5 OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: MD5 NVIDIA GeForce GTX 660 500M 1000M 1500M 2000M 2500M SE +/- 529150.26, N = 3 2339800000
Hashcat Benchmark: SHA1 OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: SHA1 NVIDIA GeForce GTX 660 140M 280M 420M 560M 700M SE +/- 731057.07, N = 3 648233333
Hashcat Benchmark: SHA-512 OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: SHA-512 NVIDIA GeForce GTX 660 15M 30M 45M 60M 75M SE +/- 325103.52, N = 3 71445667
LibRaw Post-Processing Benchmark OpenBenchmarking.org Mpix/sec, More Is Better LibRaw 0.20 Post-Processing Benchmark NVIDIA GeForce GTX 660 2 4 6 8 10 SE +/- 0.00, N = 3 6.51
Optcarrot Optimized Benchmark OpenBenchmarking.org FPS, More Is Better Optcarrot Optimized Benchmark NVIDIA GeForce GTX 660 16 32 48 64 80 SE +/- 2.21, N = 16 72.52 1. ruby 2.6.4p104 (2019-08-28 revision 67798) [x86_64-cygwin]
Unigine Heaven Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.05, N = 3 136.29
Unigine Heaven Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.15, N = 3 93.50
Unigine Heaven Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.19, N = 3 110.17
Unigine Heaven Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.11, N = 3 85.14
Unigine Heaven Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 13 26 39 52 65 SE +/- 0.01, N = 3 59.02
Unigine Heaven Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.00, N = 3 37.40
Unigine Heaven Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.24, N = 3 139.28
Unigine Heaven Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.02, N = 3 105.25
Unigine Heaven Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.01, N = 3 95.27
Unigine Heaven Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.00, N = 3 75.80
Unigine Heaven Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 13 26 39 52 65 SE +/- 0.06, N = 3 58.43
Unigine Heaven Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.04, N = 3 39.06
Unigine Heaven Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.23, N = 3 112.04
Unigine Heaven Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.13, N = 3 86.13
Unigine Heaven Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.00, N = 3 60.70
Unigine Heaven Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.01, N = 3 49.51
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.00, N = 3 38.25
Unigine Heaven Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 8 16 24 32 40 SE +/- 0.01, N = 3 32.99
Unigine Heaven Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.24, N = 3 104.72
Unigine Heaven Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.96, N = 5 74.90
Unigine Heaven Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 13 26 39 52 65 SE +/- 0.04, N = 3 58.37
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.04, N = 3 38.95
Unigine Heaven Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.01, N = 3 49.40
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 8 16 24 32 40 SE +/- 0.01, N = 3 32.65
Unigine Sanctuary Resolution: 800 x 600 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 800 x 600 - Mode: Windowed NVIDIA GeForce GTX 660 80 160 240 320 400 SE +/- 0.14, N = 3 369.81
Unigine Sanctuary Resolution: 1024 x 768 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1024 x 768 - Mode: Windowed NVIDIA GeForce GTX 660 60 120 180 240 300 SE +/- 0.04, N = 3 279.58
Unigine Sanctuary Resolution: 1280 x 1024 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1280 x 1024 - Mode: Windowed NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 0.04, N = 3 199.79
Unigine Sanctuary Resolution: 1920 x 1080 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1920 x 1080 - Mode: Windowed NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.03, N = 3 138.46
Unigine Sanctuary Resolution: 800 x 600 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 800 x 600 - Mode: Fullscreen NVIDIA GeForce GTX 660 80 160 240 320 400 SE +/- 0.03, N = 3 361.54
Unigine Sanctuary Resolution: 1024 x 768 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1024 x 768 - Mode: Fullscreen NVIDIA GeForce GTX 660 60 120 180 240 300 SE +/- 0.05, N = 3 278.44
Unigine Sanctuary Resolution: 1280 x 1024 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1280 x 1024 - Mode: Fullscreen NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 0.07, N = 3 202.74
Unigine Sanctuary Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1920 x 1080 - Mode: Fullscreen NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.03, N = 3 142.75
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.10, N = 3 90.4 MAX: 137
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.06, N = 3 79.4 MAX: 115.7
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 10 20 30 40 50 SE +/- 0.54, N = 3 46.1 MAX: 63.3
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.10, N = 3 96.3 MAX: 123
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.35, N = 9 37.2 MAX: 48.3
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.07, N = 3 85.4 MAX: 116.3
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.09, N = 3 65.9 MAX: 91.2
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 12 24 36 48 60 SE +/- 0.03, N = 3 53.1 MAX: 72
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.03, N = 3 89.5 MAX: 132.3
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.34, N = 3 21.5 MAX: 37.7
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.06, N = 3 18.8 MAX: 24.4
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.07, N = 3 79.5 MAX: 114
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 4 8 12 16 20 SE +/- 0.00, N = 3 18.1 MAX: 30
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.15, N = 3 13.5 MAX: 17
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 6 12 18 24 30 SE +/- 0.15, N = 3 26.4 MAX: 33.8
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.03, N = 3 68.6 MAX: 94.9
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.09, N = 3 18.9 MAX: 23.3
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 12 24 36 48 60 SE +/- 0.00, N = 3 53.4 MAX: 70.1
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.20, N = 3 47.3 MAX: 64.8
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.03, N = 3 96.9 MAX: 124.4
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.10, N = 3 62.7 MAX: 88.8
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.07, N = 3 9.9 MAX: 14.3
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.03, N = 3 37.4 MAX: 49.2
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.20, N = 3 86.0 MAX: 118.4
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.09, N = 3 50.6 MAX: 69.3
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 2 4 6 8 10 8 MAX: 10.5
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.00, N = 3 67.2 MAX: 92.1
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 4 8 12 16 20 SE +/- 0.06, N = 3 15.1 MAX: 24.3
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.00, N = 3 9.1 MAX: 10.8
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 12 24 36 48 60 SE +/- 0.00, N = 3 53.5 MAX: 71.1
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.07, N = 3 11.0 MAX: 16.2
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 1.3275 2.655 3.9825 5.31 6.6375 SE +/- 0.03, N = 3 5.9 MAX: 6.9
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.06, N = 3 22.4 MAX: 38.4
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.12, N = 3 18.6 MAX: 24.4
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.19, N = 3 61.7 MAX: 84.3
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.19, N = 3 19.1 MAX: 31.4
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.15, N = 3 13.5 MAX: 16.5
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.55, N = 7 49.1 MAX: 64.5
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 6 12 18 24 30 SE +/- 0.09, N = 3 27.1 MAX: 34.7
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 16 32 48 64 80 70 MAX: 96.9
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.00, N = 3 38.1 MAX: 48.4
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 1.26 2.52 3.78 5.04 6.3 SE +/- 0.03, N = 3 5.6 MAX: 7.1
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.07, N = 3 19.1 MAX: 23.4
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 12 24 36 48 60 SE +/- 0.00, N = 3 53.9 MAX: 70.3
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 7 14 21 28 35 SE +/- 0.03, N = 3 28.3 MAX: 36
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 0.855 1.71 2.565 3.42 4.275 SE +/- 0.00, N = 3 3.8 MAX: 4.8
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.10, N = 3 62.7 MAX: 88.2
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.06, N = 3 10.0 MAX: 14.6
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.06, N = 3 50.9 MAX: 66.3
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 2 4 6 8 10 SE +/- 0.03, N = 3 8.0 MAX: 10.8
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 4 8 12 16 20 SE +/- 0.03, N = 3 15.2 MAX: 23.8
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.03, N = 3 9.2 MAX: 10.9
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 8 16 24 32 40 SE +/- 0.03, N = 3 35.6 MAX: 46.1
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.00, N = 3 10.8 MAX: 16.3
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 2 4 6 8 10 SE +/- 0.03, N = 3 6.0 MAX: 6.9
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 6 12 18 24 30 SE +/- 0.07, N = 3 25.3 MAX: 32.2
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.03, N = 3 61.9 MAX: 84.1
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.03, N = 3 48.9 MAX: 65.3
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.00, N = 3 38.6 MAX: 49.1
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 1.2825 2.565 3.8475 5.13 6.4125 SE +/- 0.00, N = 3 5.7 MAX: 7.2
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 7 14 21 28 35 SE +/- 0.00, N = 3 28.3 MAX: 35.2
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 0.855 1.71 2.565 3.42 4.275 SE +/- 0.00, N = 3 3.8 MAX: 4.6
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 8 16 24 32 40 SE +/- 0.03, N = 3 36.0 MAX: 46.8
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 6 12 18 24 30 SE +/- 0.03, N = 3 25.3 MAX: 32.5
Unigine Tropics Resolution: 800 x 600 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 800 x 600 - Mode: Windowed NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 2.64, N = 12 182.94
Unigine Tropics Resolution: 1024 x 768 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1024 x 768 - Mode: Windowed NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 2.14, N = 12 164.43
Unigine Tropics Resolution: 1280 x 1024 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1280 x 1024 - Mode: Windowed NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.49, N = 3 136.17
Unigine Tropics Resolution: 1920 x 1080 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1920 x 1080 - Mode: Windowed NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.04, N = 3 102.00
Unigine Tropics Resolution: 800 x 600 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 800 x 600 - Mode: Fullscreen NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 1.74, N = 3 178.15
Unigine Tropics Resolution: 1024 x 768 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1024 x 768 - Mode: Fullscreen NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 0.78, N = 3 163.44
Unigine Tropics Resolution: 1280 x 1024 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1280 x 1024 - Mode: Fullscreen NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.14, N = 3 135.53
Unigine Tropics Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1920 x 1080 - Mode: Fullscreen NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.09, N = 3 105.52
Unigine Valley Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.11, N = 3 97.03
Unigine Valley Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.04, N = 3 85.74
Unigine Valley Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.08, N = 3 107.95
Unigine Valley Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.05, N = 3 92.16
Unigine Valley Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.03, N = 3 66.43
Unigine Valley Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.02, N = 3 46.43
Unigine Valley Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.32, N = 3 101.99
Unigine Valley Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.02, N = 3 108.51
Unigine Valley Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.02, N = 3 89.08
Unigine Valley Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.07, N = 3 89.30
Unigine Valley Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.04, N = 3 69.57
Unigine Valley Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.03, N = 3 49.27
Unigine Valley Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.33, N = 3 109.32
Unigine Valley Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.04, N = 3 93.71
Unigine Valley Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.01, N = 3 68.57
Unigine Valley Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.01, N = 3 64.28
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.01, N = 3 47.39
Unigine Valley Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 10 20 30 40 50 SE +/- 0.01, N = 3 45.03
Unigine Valley Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.17, N = 3 109.53
Unigine Valley Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.04, N = 3 90.13
Unigine Valley Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 16 32 48 64 80 SE +/- 0.01, N = 3 71.62
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.04, N = 3 50.33
Unigine Valley Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.00, N = 3 65.65
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 10 20 30 40 50 SE +/- 0.02, N = 3 45.61
WebP Image Encode Encode Settings: Default OpenBenchmarking.org Encode Time - Seconds, Fewer Is Better WebP Image Encode 1.1 Encode Settings: Default NVIDIA GeForce GTX 660 0.5128 1.0256 1.5384 2.0512 2.564 SE +/- 0.005, N = 3 2.279
WebP Image Encode Encode Settings: Quality 100 OpenBenchmarking.org Encode Time - Seconds, Fewer Is Better WebP Image Encode 1.1 Encode Settings: Quality 100 NVIDIA GeForce GTX 660 0.7718 1.5436 2.3154 3.0872 3.859 SE +/- 0.019, N = 3 3.430
WebP Image Encode Encode Settings: Quality 100, Lossless OpenBenchmarking.org Encode Time - Seconds, Fewer Is Better WebP Image Encode 1.1 Encode Settings: Quality 100, Lossless NVIDIA GeForce GTX 660 6 12 18 24 30 SE +/- 0.04, N = 3 24.72
WebP Image Encode Encode Settings: Quality 100, Highest Compression OpenBenchmarking.org Encode Time - Seconds, Fewer Is Better WebP Image Encode 1.1 Encode Settings: Quality 100, Highest Compression NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.020, N = 3 9.984
WebP Image Encode Encode Settings: Quality 100, Lossless, Highest Compression OpenBenchmarking.org Encode Time - Seconds, Fewer Is Better WebP Image Encode 1.1 Encode Settings: Quality 100, Lossless, Highest Compression NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.28, N = 3 61.32
WinSAT Test: Disk OpenBenchmarking.org MB/s, More Is Better WinSAT Test: Disk NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 2.10, N = 15 128.14 MIN: 118.13 / MAX: 146.62
WinSAT Test: Memory OpenBenchmarking.org MB/s, More Is Better WinSAT Test: Memory NVIDIA GeForce GTX 660 5K 10K 15K 20K 25K SE +/- 10.26, N = 3 25011.44 MIN: 24993.8 / MAX: 25029.36
WinSAT Test: CPU Encryption OpenBenchmarking.org MB/s, More Is Better WinSAT Test: CPU Encryption NVIDIA GeForce GTX 660 400 800 1200 1600 2000 SE +/- 1.19, N = 3 1774.52 MIN: 1772.48 / MAX: 1776.59
WinSAT Test: CPU Compression OpenBenchmarking.org MB/s, More Is Better WinSAT Test: CPU Compression NVIDIA GeForce GTX 660 300 600 900 1200 1500 SE +/- 1.53, N = 3 1219.95 MIN: 1217.52 / MAX: 1222.78
Phoronix Test Suite v10.8.4