AMD Ryzen 7 3800X 8-Core Benchmarks

Various open-source benchmarks by the Phoronix Test Suite v9.8.0 (Nesodden).

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2008308-NE-AMDRYZEN707
Jump To Table - Results

Statistics

Remove Outliers Before Calculating Averages

Graph Settings

Prefer Vertical Bar Graphs

Multi-Way Comparison

Condense Multi-Option Tests Into Single Result Graphs

Table

Show Detailed System Result Table

Run Management

Result
Identifier
View Logs
Performance Per
Dollar
Date
Run
  Test
  Duration
ASUS AMD Radeon RX 470
August 30 2020
  25 Minutes
Only show results matching title/arguments (delimit multiple options with a comma):
Do not show results matching title/arguments (delimit multiple options with a comma):


AMD Ryzen 7 3800X 8-Core BenchmarksOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 7 3800X 8-Core @ 3.90GHz (8 Cores / 16 Threads)Gigabyte X570 GAMING X (F10 BIOS)AMD Starship/Matisse2 x 16384 MB DDR4-2133MT/s CMW32GX4M2C3200C161000GB CT1000P1SSD8ASUS AMD Radeon RX 470/480/570/570X/580/580X/590 4GB (1070/2000MHz)AMD Ellesmere HDMI Audio2 x PL2492HRealtek RTL8111/8168/8411Debian 104.19.0-10-amd64 (x86_64)KDE Plasma 5.14.5X Server 1.20.4modesetting 1.20.44.5 Mesa 18.3.6 (LLVM 7.0.1)GCC 8.3.0 + Open64 PARSE ERRORext43840x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionAMD Ryzen 7 3800X 8-Core Benchmarks PerformanceSystem Logs- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v - Scaling Governor: acpi-cpufreq ondemand - CPU Microcode: 0x8701013- GLAMOR- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected

AMD Ryzen 7 3800X 8-Core Benchmarksqgears2: CPU-based Raster - Gearsetqw-demo: 800 x 600nexuiz: 800 x 600 - No - Onnexuiz: 800 x 600 - No - Offnexuiz: 800 x 600 - Yes - Onnexuiz: 800 x 600 - Yes - Offunigine-tropics: 800 x 600 - Windowedunigine-tropics: 800 x 600 - FullscreenASUS AMD Radeon RX 470349.47180.6347.3492771368.5243387265.4817233280.2348732319.893324.610OpenBenchmarking.org

QGears2

This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: CPU-based Raster - Test: GearsASUS AMD Radeon RX 47080160240320400SE +/- 0.05, N = 3349.47MIN: 321.54 / MAX: 363.641. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

ET: Quake Wars Demo

This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Quake Wars DemoResolution: 800 x 600ASUS AMD Radeon RX 4704080120160200SE +/- 0.72, N = 3180.6

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 800 x 600 - HDR: No - Sound: OnASUS AMD Radeon RX 47080160240320400SE +/- 4.00, N = 3347.35MIN: 219 / MAX: 773

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 800 x 600 - HDR: No - Sound: OffASUS AMD Radeon RX 47080160240320400SE +/- 2.75, N = 3368.52MIN: 236 / MAX: 904

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 800 x 600 - HDR: Yes - Sound: OnASUS AMD Radeon RX 47060120180240300SE +/- 1.37, N = 3265.48MIN: 152 / MAX: 715

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 800 x 600 - HDR: Yes - Sound: OffASUS AMD Radeon RX 47060120180240300SE +/- 4.04, N = 3280.23MIN: 150 / MAX: 782

Unigine Tropics

This test calculates the average frame-rate within the Tropics / Islands demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 800 x 600 - Mode: WindowedASUS AMD Radeon RX 47070140210280350SE +/- 4.36, N = 3319.89

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 800 x 600 - Mode: FullscreenASUS AMD Radeon RX 47070140210280350SE +/- 0.56, N = 3324.61