2020-08-24-2342

Intel Core i5-3570K testing with a ASUS MAXIMUS V GENE (1903 BIOS) and ASUS NVIDIA GeForce GTX 1070 Ti 8GB on Ubuntu 20.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2008257-NE-20200824253
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  Test
  Duration
ASUS NVIDIA GeForce GTX 1070 Ti
August 24 2020
  1 Hour, 46 Minutes
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2020-08-24-2342OpenBenchmarking.orgPhoronix Test SuiteIntel Core i5-3570K @ 4.40GHz (4 Cores)ASUS MAXIMUS V GENE (1903 BIOS)Intel Xeon E3-1200 v2/3rd32GB1000GB CT1000BX500SSD1 + 500GB Samsung SSD 850 + 1000GB Western Digital WD1002FAEX-0ASUS NVIDIA GeForce GTX 1070 Ti 8GB (1607/4006MHz)Realtek ALC898BenQ LCDIntel 82579V + Intel-AC 9260Ubuntu 20.045.4.0-42-generic (x86_64)GNOME Shell 3.36.4X Server 1.20.8NVIDIA 440.1004.6.0GCC 9.3.0ext42560x1440ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen Resolution2020-08-24-2342 BenchmarksSystem Logs- ERL_AFLAGS="-kernel shell_history enabled"- Scaling Governor: intel_pstate powersave - CPU Microcode: 0x21- itlb_multihit: KVM: Mitigation of Split huge pages + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT disabled + mds: Mitigation of Clear buffers; SMT disabled + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: disabled RSB filling + srbds: Vulnerable: No microcode + tsx_async_abort: Not affected

2020-08-24-2342batman-knight: 2560 x 1440 - Lowbatman-knight: 2560 x 1440 - Highbatman-origins: 2560 x 1440unigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-sanctuary: 2560 x 1440 - Fullscreenunigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-tropics: 2560 x 1440 - Fullscreenunigine-valley: 2560 x 1440 - Fullscreen - OpenGLASUS NVIDIA GeForce GTX 1070 Ti64.1860.30130.4189.6332334.155116.143.113.964.4239.79588.9272OpenBenchmarking.org

Batman: Arkham Knight

This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 2560 x 1440 - Quality: LowASUS NVIDIA GeForce GTX 1070 Ti1428425670SE +/- 0.38, N = 364.18MIN: 44.52 / MAX: 99.36

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 2560 x 1440 - Quality: HighASUS NVIDIA GeForce GTX 1070 Ti1326395265SE +/- 0.84, N = 360.30MIN: 2.13 / MAX: 98.56

Batman: Arkham Origins

This is a benchmark of >Batman: Arkham Origins running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Origins is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham OriginsResolution: 2560 x 1440ASUS NVIDIA GeForce GTX 1070 Ti306090120150SE +/- 1.28, N = 3130.41MIN: 7.91 / MAX: 164.77

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLASUS NVIDIA GeForce GTX 1070 Ti20406080100SE +/- 0.12, N = 389.63

Unigine Sanctuary

This test calculates the average frame-rate within the Sanctuary demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 2560 x 1440 - Mode: FullscreenASUS NVIDIA GeForce GTX 1070 Ti70140210280350SE +/- 0.15, N = 3334.16

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLASUS NVIDIA GeForce GTX 1070 Ti306090120150SE +/- 1.11, N = 3116.1MAX: 153.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLASUS NVIDIA GeForce GTX 1070 Ti1020304050SE +/- 0.03, N = 343.1MAX: 50.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLASUS NVIDIA GeForce GTX 1070 Ti48121620SE +/- 0.00, N = 313.9MAX: 16.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLASUS NVIDIA GeForce GTX 1070 Ti1428425670SE +/- 0.00, N = 364.4MAX: 79.8

Unigine Tropics

This test calculates the average frame-rate within the Tropics / Islands demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 2560 x 1440 - Mode: FullscreenASUS NVIDIA GeForce GTX 1070 Ti50100150200250SE +/- 1.02, N = 3239.80

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLASUS NVIDIA GeForce GTX 1070 Ti20406080100SE +/- 0.31, N = 388.93