API Intel Core i5-5200U testing with a LENOVO (N10ET54W 1.33 BIOS) and Intel HD 5500 3GB on Deepin 20 Beta via the Phoronix Test Suite. x86 64: Processor: Intel Core i5-5200U @ 2.70GHz (2 Cores / 4 Threads), Motherboard: LENOVO (N10ET54W 1.33 BIOS), Chipset: Intel Broadwell-U-OPI, Memory: 1 x 8192 MB DDR3-1600MT/s, Disk: 256GB Lenovo SSD SL700 + 500GB Seagate ST500LT012-1DG14, Graphics: Intel HD 5500 3GB (900MHz), Audio: Intel Broadwell-U Audio, Network: Intel I218-LM + Intel 7265 OS: Deepin 20 Beta, Kernel: 5.3.0-3-amd64 (x86_64), Desktop: Deepin Desktop Environment, Display Server: X Server 1.20.4, Display Driver: modesetting 1.20.4, OpenGL: 4.5 Mesa 19.2.6, Compiler: GCC 8.3.0, File-System: ext4, Screen Resolution: 1366x768 APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better x86 64 . 2.578 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better x86 64 . 37.77 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNoTex Frames Per Second > Higher Is Better x86 64 . 94.70 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLDrawLoop Frames Per Second > Higher Is Better x86 64 . 3.684 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better x86 64 . 2.279 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better x86 64 . 3.030 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better x86 64 . 7.346 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better x86 64 . 7.863 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better x86 64 . 7.451 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better x86 64 . 0.708 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better x86 64 . 7.918 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNaiveUniform Frames Per Second > Higher Is Better x86 64 . 38.81 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNoTexUniform Frames Per Second > Higher Is Better x86 64 . 65.80 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLTextureArray Frames Per Second > Higher Is Better x86 64 . 79.69 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better x86 64 . 7.123 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferStorage-SDP Frames Per Second > Higher Is Better x86 64 . 4.697 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better x86 64 . 7.123 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferStorage-NoSDP Frames Per Second > Higher Is Better x86 64 . 5.463 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMultiDrawBuffer-SDP Frames Per Second > Higher Is Better x86 64 . 4.723 |=============================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMultiDrawBuffer-NoSDP Frames Per Second > Higher Is Better x86 64 . 5.416 |===============================================================