glvsvulkan_asus_X551MA Intel Celeron N2920 testing with a ASUS X551MA v1.0 (X551MA.401 BIOS) and ASUS Intel HD 2GB on Arch rolling via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2006063-NI-GLVSVULKA52 glvsvulkan_asus_X551MA Processor: Intel Celeron N2920 @ 2.00GHz (4 Cores), Motherboard: ASUS X551MA v1.0 (X551MA.401 BIOS), Chipset: Intel Atom Z36xxx/Z37xxx, Memory: 4096MB, Disk: 500GB TOSHIBA MQ01ABF0, Graphics: ASUS Intel HD 2GB (844MHz), Audio: Realtek ALC270, Monitor: LG TV, Network: Realtek RTL810xE PCI + Broadcom BCM43142 802.11b/g/n
OS: Arch rolling, Kernel: 5.6.7-pf (x86_64), Display Server: X Server 1.20.8, OpenGL: 4.2 Mesa 20.0.7, OpenCL: OpenCL 2.0 beignet 1.4 (git-fc5f430c) + OpenCL 1.1 Mesa 20.0.7, Vulkan: 1.2.131, Compiler: GCC 10.1.0 + Clang 10.0.0 + LLVM 10.0.0, File-System: ext4, Screen Resolution: 2726x768
Kernel Notes: i915.enable_gvt=1 kvm.ignore_msrs=1 i915.enable_guc=0Processor Notes: Scaling Governor: intel_pstate powersave - CPU Microcode: 0x31eGraphics Notes: SNASecurity Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Vulnerable: Clear buffers attempted no microcode; SMT disabled + meltdown: Mitigation of PTI + spec_store_bypass: Not affected + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline STIBP: disabled RSB filling + tsx_async_abort: Not affected
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No glvsvulkan_asus_X551MA 0.0955 0.191 0.2865 0.382 0.4775 SE +/- 0.007154, N = 14 0.424298 MIN: 0.26 / MAX: 0.44 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No glvsvulkan_asus_X551MA 120 240 360 480 600 SE +/- 2.87, N = 3 570.28 MAX: 965.48 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No glvsvulkan_asus_X551MA 0.3946 0.7892 1.1838 1.5784 1.973 SE +/- 0.008792, N = 3 1.753605 MIN: 1.04 / MAX: 784313.73 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes glvsvulkan_asus_X551MA 400 800 1200 1600 2000 SE +/- 2.43, N = 3 2044.55 MIN: 2000.59 / MAX: 2707.37 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes glvsvulkan_asus_X551MA 0.11 0.22 0.33 0.44 0.55 SE +/- 0.000580, N = 3 0.489107 MIN: 0.37 / MAX: 0.5 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes glvsvulkan_asus_X551MA 50 100 150 200 250 SE +/- 0.34, N = 3 242.31 MAX: 727.79 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes glvsvulkan_asus_X551MA 0.9286 1.8572 2.7858 3.7144 4.643 SE +/- 0.005769, N = 3 4.127028 MIN: 1.37 / MAX: 938967.14 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No glvsvulkan_asus_X551MA 14 28 42 56 70 SE +/- 0.12, N = 3 64.46 MIN: 53.18 / MAX: 478.97 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No glvsvulkan_asus_X551MA 4 8 12 16 20 SE +/- 0.03, N = 3 15.51 MIN: 2.09 / MAX: 18.8 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No glvsvulkan_asus_X551MA 40 80 120 160 200 SE +/- 0.76, N = 3 161.64 MAX: 363.71 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No glvsvulkan_asus_X551MA 2 4 6 8 10 SE +/- 0.028922, N = 3 6.186955 MIN: 2.75 / MAX: 728862.97 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes glvsvulkan_asus_X551MA 40 80 120 160 200 SE +/- 0.17, N = 3 161.63 MAX: 356.71 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes glvsvulkan_asus_X551MA 2 4 6 8 10 SE +/- 0.006598, N = 3 6.186872 MIN: 2.8 / MAX: 339213.03 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No glvsvulkan_asus_X551MA 130 260 390 520 650 SE +/- 0.17, N = 3 581.51 MIN: 331.42 / MAX: 624.35 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No glvsvulkan_asus_X551MA 0.3869 0.7738 1.1607 1.5476 1.9345 SE +/- 0.000495, N = 3 1.719666 MIN: 1.6 / MAX: 3.02 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No glvsvulkan_asus_X551MA 20 40 60 80 100 SE +/- 0.25, N = 3 100.12 MAX: 119.98 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No glvsvulkan_asus_X551MA 3 6 9 12 15 SE +/- 0.024787, N = 3 9.988598 MIN: 8.33 / MAX: 697836.71 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes glvsvulkan_asus_X551MA 16 32 48 64 80 SE +/- 0.21, N = 3 73.26 MAX: 111.59 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes glvsvulkan_asus_X551MA 4 8 12 16 20 SE +/- 0.04, N = 3 13.65 MIN: 8.96 / MAX: 1119820.83 1. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl
glvsvulkan_asus_X551MA Processor: Intel Celeron N2920 @ 2.00GHz (4 Cores), Motherboard: ASUS X551MA v1.0 (X551MA.401 BIOS), Chipset: Intel Atom Z36xxx/Z37xxx, Memory: 4096MB, Disk: 500GB TOSHIBA MQ01ABF0, Graphics: ASUS Intel HD 2GB (844MHz), Audio: Realtek ALC270, Monitor: LG TV, Network: Realtek RTL810xE PCI + Broadcom BCM43142 802.11b/g/n
OS: Arch rolling, Kernel: 5.6.7-pf (x86_64), Display Server: X Server 1.20.8, OpenGL: 4.2 Mesa 20.0.7, OpenCL: OpenCL 2.0 beignet 1.4 (git-fc5f430c) + OpenCL 1.1 Mesa 20.0.7, Vulkan: 1.2.131, Compiler: GCC 10.1.0 + Clang 10.0.0 + LLVM 10.0.0, File-System: ext4, Screen Resolution: 2726x768
Kernel Notes: i915.enable_gvt=1 kvm.ignore_msrs=1 i915.enable_guc=0Processor Notes: Scaling Governor: intel_pstate powersave - CPU Microcode: 0x31eGraphics Notes: SNASecurity Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Vulnerable: Clear buffers attempted no microcode; SMT disabled + meltdown: Mitigation of PTI + spec_store_bypass: Not affected + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline STIBP: disabled RSB filling + tsx_async_abort: Not affected
Testing initiated at 6 June 2020 18:22 by user lauc.