Intel Cascade Lake compiler optimization benchmarks on GCC 10.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2005237-PTS-COMPS13296
GCC 10 Compiler Optimization Benchmarks
Intel Cascade Lake compiler optimization benchmarks on GCC 10.
Baseline:
Processor: Intel Core i9-10980XE @ 4.80GHz (18 Cores / 36 Threads), Motherboard: ASRock X299 Steel Legend (P1.30 BIOS), Chipset: Intel Sky Lake-E DMI3 Registers, Memory: 32GB, Disk: Samsung SSD 970 PRO 512GB, Graphics: NVIDIA NV132 11GB, Audio: Realtek ALC1220, Monitor: ASUS MG28U, Network: Intel I219-V + Intel I211
OS: Ubuntu 20.04, Kernel: 5.4.0-29-generic (x86_64), Desktop: GNOME Shell 3.36.1, Display Server: X Server 1.20.8, Display Driver: modesetting 1.20.8, OpenGL: 4.3 Mesa 20.0.4, Compiler: GCC 10.1.0, File-System: ext4, Screen Resolution: 3840x2160
PGO:
Processor: Intel Core i9-10980XE @ 4.80GHz (18 Cores / 36 Threads), Motherboard: ASRock X299 Steel Legend (P1.30 BIOS), Chipset: Intel Sky Lake-E DMI3 Registers, Memory: 32GB, Disk: Samsung SSD 970 PRO 512GB, Graphics: NVIDIA NV132 11GB, Audio: Realtek ALC1220, Monitor: ASUS MG28U, Network: Intel I219-V + Intel I211
OS: Ubuntu 20.04, Kernel: 5.4.0-29-generic (x86_64), Desktop: GNOME Shell 3.36.1, Display Server: X Server 1.20.8, Display Driver: modesetting 1.20.8, OpenGL: 4.3 Mesa 20.0.4, Compiler: GCC 10.1.0, File-System: ext4, Screen Resolution: 3840x2160
dav1d 0.7.0
Video Input: Summer Nature 1080p
FPS > Higher Is Better
Baseline . 559.10 |============================================================
PGO ...... 554.23 |===========================================================
dav1d 0.7.0
Video Input: Summer Nature 4K
FPS > Higher Is Better
Baseline . 227.36 |============================================================
PGO ...... 228.27 |============================================================
dav1d 0.7.0
Video Input: Chimera 1080p
FPS > Higher Is Better
Baseline . 611.80 |============================================================
PGO ...... 601.36 |===========================================================
dav1d 0.7.0
Video Input: Chimera 1080p 10-bit
FPS > Higher Is Better
Baseline . 98.26 |=============================================================
PGO ...... 97.43 |============================================================
AOM AV1 2.0
Encoder Mode: Speed 8 Realtime
Frames Per Second > Higher Is Better
Baseline . 34.38 |=============================================================
PGO ...... 34.23 |=============================================================
AOM AV1 2.0
Encoder Mode: Speed 6 Realtime
Frames Per Second > Higher Is Better
Baseline . 19.08 |=============================================================
PGO ...... 19.18 |=============================================================
AOM AV1 2.0
Encoder Mode: Speed 6 Two-Pass
Frames Per Second > Higher Is Better
Baseline . 3.69 |==============================================================
PGO ...... 3.70 |==============================================================
GraphicsMagick 1.3.33
Operation: Rotate
Iterations Per Minute > Higher Is Better
Baseline . 794 |=============================================================
PGO ...... 822 |===============================================================
Zstd Compression 1.4.5
Compression Level: 3
MB/s > Higher Is Better
Baseline . 4661.7 |============================================================
PGO ...... 4671.8 |============================================================
Zstd Compression 1.4.5
Compression Level: 19
MB/s > Higher Is Better
Baseline . 60.3 |==============================================================
PGO ...... 60.3 |==============================================================
LevelDB 1.22
Benchmark: Sequential Fill
MB/s > Higher Is Better
Baseline . 11.8 |==============================================================
PGO ...... 11.8 |==============================================================
libjpeg-turbo tjbench 2.0.2
Test: Decompression Throughput
Megapixels/sec > Higher Is Better
Baseline . 216.00 |============================================================
PGO ...... 217.44 |============================================================
Himeno Benchmark 3.0
Poisson Pressure Solver
MFLOPS > Higher Is Better
Baseline . 4006.14 |===========================================================
PGO ...... 4021.25 |===========================================================
FFTW 3.3.6
Build: Float + SSE - Size: 2D FFT Size 4096
Mflops > Higher Is Better
Baseline . 18968 |============================================================
PGO ...... 19285 |=============================================================
Crypto++ 8.2
Test: Keyed Algorithms
MiB/second > Higher Is Better
Baseline . 709.73 |============================================================
PGO ...... 711.80 |============================================================
Crypto++ 8.2
Test: Unkeyed Algorithms
MiB/second > Higher Is Better
Baseline . 357.55 |============================================================
PGO ...... 359.42 |============================================================
Crypto++ 8.2
Test: Integer + Elliptic Curve Public Key Algorithms
MiB/second > Higher Is Better
Baseline . 5646.59 |===========================================================
PGO ...... 5691.24 |===========================================================
LeelaChessZero 0.25
Backend: Eigen
Nodes Per Second > Higher Is Better
Baseline . 923 |==============================================================
PGO ...... 932 |===============================================================
LeelaChessZero 0.25
Backend: Random
Nodes Per Second > Higher Is Better
Baseline . 140468 |===========================================================
PGO ...... 142358 |============================================================
Stockfish 9
Total Time
Nodes Per Second > Higher Is Better
Baseline . 51086797 |=========================================================
PGO ...... 51588693 |==========================================================
GROMACS 2020.1
Water Benchmark
Ns Per Day > Higher Is Better
Baseline . 1.572 |=============================================================
PGO ...... 1.572 |=============================================================
LAMMPS Molecular Dynamics Simulator 9Jan2020
Model: Rhodopsin Protein
ns/day > Higher Is Better
Baseline . 11.65 |============================================================
PGO ...... 11.86 |=============================================================
Facebook RocksDB 6.3.6
Test: Random Fill
Op/s > Higher Is Better
Baseline . 1361002 |=========================================================
PGO ...... 1405311 |===========================================================
Facebook RocksDB 6.3.6
Test: Random Read
Op/s > Higher Is Better
Baseline . 102124258 |=========================================================
PGO ...... 101999919 |=========================================================
MariaDB 10.5.2
Clients: 1
Queries Per Second > Higher Is Better
Baseline . 1054 |==============================================================
PGO ...... 1056 |==============================================================
MariaDB 10.5.2
Clients: 32
Queries Per Second > Higher Is Better
Baseline . 483 |==============================================================
PGO ...... 494 |===============================================================
NGINX Benchmark 1.9.9
Static Web Page Serving
Requests Per Second > Higher Is Better
Baseline . 51257.90 |=========================================================
PGO ...... 51875.82 |==========================================================
PostgreSQL pgbench 12.0
Scaling: Buffer Test - Test: Normal Load - Mode: Read Only
TPS > Higher Is Better
Baseline . 483158.10 |=========================================================
PGO ...... 484081.12 |=========================================================
PostgreSQL pgbench 12.0
Scaling: Buffer Test - Test: Normal Load - Mode: Read Write
TPS > Higher Is Better
Baseline . 9701.43 |===========================================================
PGO ...... 9684.57 |===========================================================
LevelDB 1.22
Benchmark: Sequential Fill
Microseconds Per Op < Lower Is Better
Baseline . 337.73 |============================================================
PGO ...... 337.84 |============================================================
LevelDB 1.22
Benchmark: Random Read
Microseconds Per Op < Lower Is Better
Baseline . 27.42 |=============================================================
PGO ...... 27.24 |=============================================================
LevelDB 1.22
Benchmark: Hot Read
Microseconds Per Op < Lower Is Better
Baseline . 27.71 |=============================================================
PGO ...... 27.61 |=============================================================
LevelDB 1.22
Benchmark: Seek Random
Microseconds Per Op < Lower Is Better
Baseline . 33.53 |=============================================================
PGO ...... 32.99 |============================================================
POV-Ray 3.7.0.7
Trace Time
Seconds < Lower Is Better
Baseline . 27.54 |=============================================================
PGO ...... 27.60 |=============================================================
YafaRay 3.4.1
Total Time For Sample Scene
Seconds < Lower Is Better
Baseline . 111.72 |============================================================
PGO ...... 103.52 |========================================================
Tungsten Renderer 0.2.2
Scene: Hair
Seconds < Lower Is Better
Baseline . 14.49 |=============================================================
PGO ...... 14.45 |=============================================================
Tungsten Renderer 0.2.2
Scene: Water Caustic
Seconds < Lower Is Better
Baseline . 21.11 |=============================================================
PGO ...... 21.04 |=============================================================
Tungsten Renderer 0.2.2
Scene: Non-Exponential
Seconds < Lower Is Better
Baseline . 6.15057 |===========================================================
PGO ...... 6.05293 |==========================================================
Tungsten Renderer 0.2.2
Scene: Volumetric Caustic
Seconds < Lower Is Better
Baseline . 7.33237 |===========================================================
PGO ...... 7.31794 |===========================================================
Basis Universal 1.12
Settings: ETC1S
Seconds < Lower Is Better
Baseline . 45.10 |=============================================================
PGO ...... 44.88 |=============================================================
Basis Universal 1.12
Settings: UASTC Level 3
Seconds < Lower Is Better
Baseline . 37.31 |=============================================================
PGO ...... 37.22 |=============================================================