test 2 x Intel Xeon E5-2620 v3 testing with a HP 2129 (M60 v01.62 BIOS) and NVIDIA Quadro M5000 8GB on Ubuntu 19.10 via the Phoronix Test Suite. test: Processor: 2 x Intel Xeon E5-2620 v3 @ 3.20GHz (12 Cores / 24 Threads), Motherboard: HP 2129 (M60 v01.62 BIOS), Chipset: Intel Xeon E7 v3/Xeon, Memory: 64GB, Disk: 550GB MR9271-8i + 2 x 300GB Seagate ST300MM0048 + 31GB Ultra, Graphics: NVIDIA Quadro M5000 8GB (860/3304MHz), Audio: Realtek ALC221, Monitor: HP LA2405x, Network: Intel I218-LM + Intel I210 + 2 x Intel I350 OS: Ubuntu 19.10, Kernel: 5.3.0-18-generic (x86_64), Desktop: GNOME Shell 3.34.1, Display Server: X Server 1.20.5, Display Driver: NVIDIA 435.21, OpenGL: 4.6.0, Vulkan: 1.1.109, Compiler: GCC 9.2.1 20191008, File-System: overlayfs, Screen Resolution: 1920x1200 GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better test . 199.83 |================================================================ GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better test . 5.004355 |============================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better test . 126.33 |================================================================ GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better test . 7.916204 |============================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes Frame Time - ms < Lower Is Better test . 148.33 |================================================================ GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes FPS > Higher Is Better test . 6.746335 |============================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better test . 21.88 |================================================================= GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better test . 45.72 |================================================================= GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better test . 8.048467 |============================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better test . 124.26 |================================================================ GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better test . 4.697296 |============================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better test . 212.91 |================================================================ GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better test . 2.002555 |============================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better test . 499.37 |================================================================ GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better test . 29.06 |================================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better test . 34.41 |================================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better test . 27.83 |================================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better test . 35.93 |================================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better test . 24.79 |================================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better test . 40.35 |================================================================= Timed Linux Kernel Compilation 5.4 Time To Compile Seconds < Lower Is Better test . 97.80 |================================================================= Hackbench Count: 1 - Type: Process Seconds < Lower Is Better test . 6.971 |================================================================= JXRenderMark 1.0.1 Test: Rects Composition - Size: 32x32 Operations Per Second > Higher Is Better test . 128024.31 |=============================================================