GL-vs-VK Performance benchmark between OpenGL vs Vulkan Gl-vs-VK: Processor: AMD Ryzen 3 2200G @ 3.50GHz (4 Cores), Motherboard: ASRock A320M-HDV R4.0 (P3.30 BIOS), Chipset: AMD Raven/Raven2, Memory: 14GB, Disk: 500GB Western Digital WDS500G2B0C-00PXH0, Graphics: AMD Radeon Vega / Mobile 2GB (1100/1333MHz), Audio: AMD Raven/Raven2/Fenghuang, Monitor: AAA, Network: Realtek RTL8111/8168/8411 OS: Ubuntu 19.10, Kernel: 5.3.18-050318-generic (x86_64), Desktop: GNOME Shell 3.34.3, Display Server: X Server 1.20.7, Display Driver: amdgpu 19.0.1, OpenGL: 4.6 Mesa 20.1.0-devel (git-8970b78 2020-03-29 eoan-oibaf-ppa) (LLVM 9.0.1), OpenCL: OpenCL 2.1 AMD-APP (3004.6), Vulkan: 1.2.128, Compiler: GCC 9.2.1 20191008, File-System: ext4, Screen Resolution: 1366x768 GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better Gl-vs-VK . 224.05 |============================================================ GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better Gl-vs-VK . 4.463401 |========================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better Gl-vs-VK . 124.35 |============================================================ GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better Gl-vs-VK . 8.041780 |========================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes Frame Time - ms < Lower Is Better Gl-vs-VK . 167.91 |============================================================ GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes FPS > Higher Is Better Gl-vs-VK . 5.956011 |========================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better Gl-vs-VK . 44.47 |============================================================= GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better Gl-vs-VK . 22.49 |============================================================= GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better Gl-vs-VK . 8.385556 |========================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better Gl-vs-VK . 119.27 |============================================================ GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better Gl-vs-VK . 5.057693 |========================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better Gl-vs-VK . 197.72 |============================================================ GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better Gl-vs-VK . 4.112893 |========================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better Gl-vs-VK . 243.14 |============================================================ GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better Gl-vs-VK . 29.98 |============================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better Gl-vs-VK . 33.36 |============================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better Gl-vs-VK . 26.15 |============================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better Gl-vs-VK . 38.25 |============================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better Gl-vs-VK . 20.83 |============================================================= GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better Gl-vs-VK . 48.00 |=============================================================