2020-02-29_-_btrd3_-_gaming

Intel Core i5-3470 testing with a Gigabyte B75M-D3V (F11 BIOS) and NVIDIA GeForce GTX 760 2GB on Ubuntu 19.10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2002295-VE-20200229B08
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
2020-02-29_-_btrd3_-_gaming
February 29 2020
  39 Minutes
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2020-02-29_-_btrd3_-_gamingOpenBenchmarking.orgPhoronix Test SuiteIntel Core i5-3470 @ 3.60GHz (4 Cores)Gigabyte B75M-D3V (F11 BIOS)Intel Xeon E3-1200 v2/3rd8GB1000GB TOSHIBA MQ01ABD1 + 256GB OCZ PETROL + 750GB SAMSUNG HD753LJNVIDIA GeForce GTX 760 2GB (980/3004MHz)Realtek ALC887-VDRealtek RTL8111/8168/8411Ubuntu 19.105.3.0-40-generic (x86_64)GNOME Shell 3.34.1X Server 1.20.5NVIDIA 435.214.6.0GCC 9.2.1 20191008ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen Resolution2020-02-29_-_btrd3_-_gaming BenchmarksSystem Logs- Scaling Governor: intel_pstate powersave - CPU Microcode: 0x21- itlb_multihit: KVM: Mitigation of Split huge pages + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT disabled + mds: Mitigation of Clear buffers; SMT disabled + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: disabled RSB filling + tsx_async_abort: Not affected

2020-02-29_-_btrd3_-_gamingnexuiz: 1920 x 1080openarena: 1920 x 1080tesseract: 1920 x 1080unigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLxonotic: 1920 x 1080 - Lowxonotic: 1920 x 1080 - Highxonotic: 1920 x 1080 - Ultraxonotic: 1920 x 1080 - Ultimate2020-02-29_-_btrd3_-_gaming222.9749271287.5204.514643.797153.9590292.2853766248.0941842212.1784047167.0560796OpenBenchmarking.org

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.21920 x 10802020-02-29_-_btrd3_-_gaming50100150200250SE +/- 0.62, N = 3222.97MIN: 123 / MAX: 616

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 10802020-02-29_-_btrd3_-_gaming60120180240300SE +/- 0.49, N = 3287.5MIN: 1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame Time2020-02-29_-_btrd3_-_gaming714212835Min: 1 / Avg: 3.46 / Max: 30

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 10802020-02-29_-_btrd3_-_gaming4080120160200SE +/- 1.26, N = 3204.51

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL2020-02-29_-_btrd3_-_gaming1020304050SE +/- 0.10, N = 343.80

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL2020-02-29_-_btrd3_-_gaming1224364860SE +/- 0.07, N = 353.96

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: Low2020-02-29_-_btrd3_-_gaming60120180240300SE +/- 2.44, N = 3292.29MIN: 177 / MAX: 641

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: High2020-02-29_-_btrd3_-_gaming50100150200250SE +/- 0.75, N = 3248.09MIN: 146 / MAX: 540

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: Ultra2020-02-29_-_btrd3_-_gaming50100150200250SE +/- 1.10, N = 3212.18MIN: 110 / MAX: 440

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: Ultimate2020-02-29_-_btrd3_-_gaming4080120160200SE +/- 0.73, N = 3167.06MIN: 33 / MAX: 360