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Intel Core i9-9900KS testing with a Gigabyte Z390 AORUS PRO-CF (F12d BIOS) and Gigabyte NVIDIA GeForce RTX 2080 SUPER 8GB on LinuxMint 19.3 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2001152-HU-HIDEI941705
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Intel Core i9-9900KS
January 15 2020
  5 Minutes
Gigabyte NVIDIA GeForce RTX 2080 SUPER
January 15 2020
  2 Hours, 50 Minutes
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  1 Hour, 28 Minutes
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hidei9OpenBenchmarking.orgPhoronix Test SuiteIntel Core i9-9900KS @ 5.00GHz (8 Cores / 16 Threads)Gigabyte Z390 AORUS PRO-CF (F12d BIOS)Intel Cannon Lake PCH16384MB250GB Western Digital WDS250G2B0B + SSD 128GB + 2000GB External HDDGigabyte NVIDIA GeForce RTX 2080 SUPER 8GB (1650/7750MHz)Realtek ALC1220UHD HDMI1Intel I219-VLinuxMint 19.35.0.0-32-generic (x86_64)Cinnamon 4.4.8X Server 1.20.4NVIDIA 435.214.6.0GCC 7.4.0ext41920x1200ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionHidei9 BenchmarksSystem Logs- Intel Core i9-9900KS: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v - Scaling Governor: intel_pstate powersave - CPU Microcode: 0xca- l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling - Gigabyte NVIDIA GeForce RTX 2080 SUPER: Python 2.7.17 + Python 3.6.9

hidei9c-ray: Total Time - 4K, 16 Rays Per Pixelcrafty: Elapsed Timeglmark2: 800 x 600glmark2: 1024 x 768glmark2: 1280 x 1024unigine-heaven: 800 x 600 - Windowed - OpenGLunigine-heaven: 1024 x 768 - Windowed - OpenGLunigine-heaven: 1280 x 1024 - Windowed - OpenGLunigine-heaven: 1600 x 1200 - Windowed - OpenGLunigine-heaven: 1920 x 1080 - Windowed - OpenGLunigine-heaven: 1920 x 1200 - Windowed - OpenGLunigine-heaven: 800 x 600 - Fullscreen - OpenGLunigine-heaven: 1024 x 768 - Fullscreen - OpenGLunigine-heaven: 1280 x 1024 - Fullscreen - OpenGLunigine-heaven: 1600 x 1200 - Fullscreen - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 1920 x 1200 - Fullscreen - OpenGLIntel Core i9-9900KSGigabyte NVIDIA GeForce RTX 2080 SUPER73.6379545852347238693187294.736293.702275.322232.432229.650214.755293.238289.316276.579233.182228.284213.103OpenBenchmarking.org

C-Ray

This is a test of C-Ray, a simple raytracer designed to test the floating-point CPU performance. This test is multi-threaded (16 threads per core), will shoot 8 rays per pixel for anti-aliasing, and will generate a 1600 x 1200 image. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterC-Ray 1.1Total Time - 4K, 16 Rays Per PixelIntel Core i9-9900KS1632486480SE +/- 0.02, N = 373.641. (CC) gcc options: -lm -lpthread -O3

Crafty

This is a performance test of Crafty, an advanced open-source chess engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgNodes Per Second, More Is BetterCrafty 25.2Elapsed TimeIntel Core i9-9900KS2M4M6M8M10MSE +/- 15660.26, N = 395458521. (CC) gcc options: -pthread -lstdc++ -fprofile-use -lm

GLmark2

This is a test of Linaro's glmark2 port, currently using the X11 OpenGL 2.0 target. GLmark2 is a basic OpenGL benchmark. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 276Resolution: 800 x 600Gigabyte NVIDIA GeForce RTX 2080 SUPER70014002100280035003472

OpenBenchmarking.orgScore, More Is BetterGLmark2 276Resolution: 1024 x 768Gigabyte NVIDIA GeForce RTX 2080 SUPER80016002400320040003869

OpenBenchmarking.orgScore, More Is BetterGLmark2 276Resolution: 1280 x 1024Gigabyte NVIDIA GeForce RTX 2080 SUPER70014002100280035003187

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER60120180240300SE +/- 2.22, N = 3294.74

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER60120180240300SE +/- 1.37, N = 3293.70

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER60120180240300SE +/- 1.76, N = 3275.32

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Windowed - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER50100150200250SE +/- 0.55, N = 3232.43

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER50100150200250SE +/- 1.15, N = 3229.65

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Windowed - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER50100150200250SE +/- 0.70, N = 3214.76

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER60120180240300SE +/- 2.25, N = 3293.24

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER60120180240300SE +/- 2.12, N = 3289.32

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER60120180240300SE +/- 0.37, N = 3276.58

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Fullscreen - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER50100150200250SE +/- 0.37, N = 3233.18

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER50100150200250SE +/- 0.39, N = 3228.28

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGLGigabyte NVIDIA GeForce RTX 2080 SUPER50100150200250SE +/- 0.14, N = 3213.10