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Processor: Intel Core i5-3470 @ 3.60GHz (4 Cores), Motherboard: ASRock H77M (P1.20 BIOS), Chipset: Intel Xeon E3-1200 v2/3rd, Memory: 8192MB, Disk: 320GB Hitachi HDT72503, Graphics: Intel Ivybridge Desktop 1536MB (1100MHz), Audio: Realtek ALC892, Monitor: Philips 170B, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 18.04, Kernel: 5.0.0-23-generic (x86_64), Desktop: GNOME Shell 3.28.4, Display Driver: modesetting 1.20.4, OpenGL: 4.2 Mesa 19.0.8, Compiler: GCC 7.4.0, File-System: ext4, Screen Resolution: 1280x1024
Processor Notes: Scaling Governor: intel_pstate powersave
Security Notes: KPTI + __user pointer sanitization + Full generic retpoline IBPB: conditional IBRS_FW STIBP: disabled RSB filling Protection
Unreal Tournament 2004 Demo
This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.
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Processor: Intel Core i5-3470 @ 3.60GHz (4 Cores), Motherboard: ASRock H77M (P1.20 BIOS), Chipset: Intel Xeon E3-1200 v2/3rd, Memory: 8192MB, Disk: 320GB Hitachi HDT72503, Graphics: Intel Ivybridge Desktop 1536MB (1100MHz), Audio: Realtek ALC892, Monitor: Philips 170B, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 18.04, Kernel: 5.0.0-23-generic (x86_64), Desktop: GNOME Shell 3.28.4, Display Driver: modesetting 1.20.4, OpenGL: 4.2 Mesa 19.0.8, Compiler: GCC 7.4.0, File-System: ext4, Screen Resolution: 1280x1024
Processor Notes: Scaling Governor: intel_pstate powersave
Security Notes: KPTI + __user pointer sanitization + Full generic retpoline IBPB: conditional IBRS_FW STIBP: disabled RSB filling Protection
Testing initiated at 18 December 2019 13:04 by user user.