1080p Low Quality JCC Erratum Microcode Game Test

Intel Core i9-7960X testing with a MSI X299 SLI PLUS (MS-7A93) v1.0 (1.A0 BIOS) and NVIDIA GeForce RTX 2080 SUPER 8GB on Ubuntu 19.10 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/1911139-PTS-1080PLOW46&sro.

1080p Low Quality JCC Erratum Microcode Game TestProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionNew MicrocodeOld MicrocodeIntel Core i9-7960X @ 4.40GHz (16 Cores / 32 Threads)MSI X299 SLI PLUS (MS-7A93) v1.0 (1.A0 BIOS)Intel Sky Lake-E DMI3 Registers16384MBSamsung SSD 970 EVO 250GB + 2000GB SABRENTNVIDIA GeForce RTX 2080 SUPER 8GB (1650/7750MHz)Realtek ALC1220Acer B286HKIntel I219-V + Intel I211Ubuntu 19.105.3.0-19-generic (x86_64)GNOME Shell 3.34.1X Server 1.20.5NVIDIA 440.314.6.01.1.119GCC 9.2.1 20191008ext41920x1080OpenBenchmarking.orgProcessor Details- New Microcode: Scaling Governor: intel_pstate performance - CPU Microcode: 0x2000064 - Old Microcode: Scaling Governor: intel_pstate performance - CPU Microcode: 0x200005e Security Details- l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling

1080p Low Quality JCC Erratum Microcode Game Testetlegacy: Renderer2 - 1920 x 1080tesseract: 1920 x 1080xonotic: 1920 x 1080 - Lowxonotic: 1920 x 1080 - Highbatman-origins: 1920 x 1080deus-exmd: 1920 x 1080 - Low Qualitydirt-rally: 1920 x 1080 - Mediumdirt-rally: 1920 x 1080 - Ultra Lowdirt-rally2: 1920 x 1080 - Lowdota2: 1920 x 1080 - OpenGLdota2: 1920 x 1080 - Vulkandow3: 1920 x 1080 - Low - OpenGLdow3: 1920 x 1080 - Low - Vulkanf12017: 1920 x 1080 - Low - Offf12017: 1920 x 1080 - Medium - Offf12017: 1920 x 1080 - Ultra Low - Offhitman: 1920 x 1080 - Lowhitman2: 1920 x 1080 - Lowportal: 1920 x 1080riseofthetombraider: 1920 x 1080 - Lowest - Off - Spine Of The Mountainriseofthetombraider: 1920 x 1080 - Lowest - Off - Prophets Tombriseofthetombraider: 1920 x 1080 - Lowest - Off - Geothermal Valleyshadowofthetombraider: 1920 x 1080 - Low - Offshadowofthetombraider: 1920 x 1080 - Lowest - Offstrange-brigade: 1920 x 1080 - Lowstrange-brigade: 1920 x 1080 - Mediumsupertuxkart: 1920 x 1080 - Fullscreen - Low - 4 - Candela Citysupertuxkart: 1920 x 1080 - Fullscreen - Low - 4 - Cocoa Templetwtk: 1920 x 1080 - Low - Battle BenchmarkNew MicrocodeOld Microcode223.7465.3718399.7459716346.6714810112.8175.7150.319377416.654765144.73511876.374.695.30209488.016627153150178120.48101.121213.87371.3208.3192.5179.7200.894.292.8207.205363289.804738263.0249.1456.3630406.6245329356.7676579112.3476.0148.207860414.837280143.74595175.174.397.24970090.931450155149177120.23101.941205.71367.1204.2191.4178.9200.894.293.2211.116399294.766836261.4OpenBenchmarking.org

ET: Legacy

Renderer: Renderer2 - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 1920 x 1080New MicrocodeOld Microcode50100150200250SE +/- 0.82, N = 3SE +/- 1.54, N = 3223.7249.1

Tesseract

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080New MicrocodeOld Microcode100200300400500SE +/- 4.75, N = 3SE +/- 7.46, N = 3465.37456.36

Xonotic

Resolution: 1920 x 1080 - Effects Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: LowNew MicrocodeOld Microcode90180270360450SE +/- 1.50, N = 3SE +/- 0.61, N = 3399.75406.62MIN: 238 / MAX: 833MIN: 222 / MAX: 844

Xonotic

Resolution: 1920 x 1080 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: HighNew MicrocodeOld Microcode80160240320400SE +/- 2.34, N = 3SE +/- 0.77, N = 3346.67356.77MIN: 114 / MAX: 732MIN: 109 / MAX: 752

Batman: Arkham Origins

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham OriginsResolution: 1920 x 1080New MicrocodeOld Microcode306090120150SE +/- 0.29, N = 3SE +/- 0.32, N = 3112.81112.34MIN: 46.65 / MAX: 215.34MIN: 23.95 / MAX: 214.13

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - Low Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Low QualityNew MicrocodeOld Microcode20406080100SE +/- 0.23, N = 3SE +/- 0.32, N = 375.776.0MIN: 52.4 / MAX: 118.2MIN: 52.6 / MAX: 119.4

DiRT Rally

Resolution: 1920 x 1080 - Graphics Preset: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 1920 x 1080 - Graphics Preset: MediumNew MicrocodeOld Microcode306090120150SE +/- 0.85, N = 3SE +/- 0.30, N = 3150.32148.21

DiRT Rally

Resolution: 1920 x 1080 - Graphics Preset: Ultra Low

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 1920 x 1080 - Graphics Preset: Ultra LowNew MicrocodeOld Microcode90180270360450SE +/- 0.46, N = 3SE +/- 0.91, N = 3416.65414.84

DiRT Rally 2.0

Resolution: 1920 x 1080 - Graphics Preset: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 1920 x 1080 - Graphics Preset: LowNew MicrocodeOld Microcode306090120150SE +/- 0.06, N = 3SE +/- 0.35, N = 3144.74143.75MIN: 118.31 / MAX: 181.93MIN: 121.18 / MAX: 180.44

Dota 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLNew MicrocodeOld Microcode20406080100SE +/- 0.66, N = 3SE +/- 0.47, N = 376.375.1MIN: 75.2 / MAX: 77.5MIN: 74.4 / MAX: 76

Dota 2

Resolution: 1920 x 1080 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: VulkanNew MicrocodeOld Microcode20406080100SE +/- 1.07, N = 3SE +/- 0.32, N = 374.674.3MIN: 72.5 / MAX: 76MIN: 73.8 / MAX: 74.9

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGLNew MicrocodeOld Microcode20406080100SE +/- 0.88, N = 10SE +/- 0.61, N = 395.3097.25MIN: 29 / MAX: 196.61MIN: 71.64 / MAX: 203.8

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: Low - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: VulkanNew MicrocodeOld Microcode20406080100SE +/- 1.05, N = 3SE +/- 0.17, N = 388.0290.93MIN: 66.6 / MAX: 188MIN: 67.33 / MAX: 175.47

F1 2017

Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: OffNew MicrocodeOld Microcode306090120150SE +/- 2.25, N = 4153155MIN: 100 / MAX: 206MIN: 102 / MAX: 223

F1 2017

Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: OffNew MicrocodeOld Microcode306090120150SE +/- 2.31, N = 3SE +/- 2.08, N = 3150149MIN: 102 / MAX: 197MIN: 101 / MAX: 200

F1 2017

Resolution: 1920 x 1080 - Graphics Preset: Ultra Low - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Ultra Low - Anti Aliasing: OffNew MicrocodeOld Microcode4080120160200SE +/- 2.09, N = 6SE +/- 1.59, N = 10178177MIN: 128 / MAX: 230MIN: 127 / MAX: 243

HITMAN

Resolution: 1920 x 1080 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 1920 x 1080 - Quality Level: LowNew MicrocodeOld Microcode306090120150SE +/- 0.30, N = 3SE +/- 0.46, N = 3120.48120.23MIN: 119.89 / MAX: 120.86MIN: 119.32 / MAX: 120.7

HITMAN

Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 1920 x 1080 - Quality Level: Low - Total Frame TimeNew MicrocodeOld Microcode20406080100Min: 3.14 / Avg: 8.27 / Max: 123Min: 3.81 / Avg: 8.38 / Max: 117.93

HITMAN 2

Resolution: 1920 x 1080 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: LowNew MicrocodeOld Microcode20406080100SE +/- 0.32, N = 3SE +/- 0.43, N = 3101.12101.94MIN: 100.66 / MAX: 101.74MIN: 101.17 / MAX: 102.67

HITMAN 2

Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Low - Total Frame TimeNew MicrocodeOld Microcode612182430Min: 4.1 / Avg: 9.93 / Max: 24.67Min: 3.82 / Avg: 9.8 / Max: 28.35

Portal

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080New MicrocodeOld Microcode30060090012001500SE +/- 6.09, N = 3SE +/- 3.31, N = 31213.871205.71

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Spine Of The MountainNew MicrocodeOld Microcode80160240320400SE +/- 0.56, N = 3SE +/- 0.77, N = 3371.3367.1MIN: 86.4 / MAX: 505.7MIN: 129.7 / MAX: 516.6

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Prophets TombNew MicrocodeOld Microcode50100150200250SE +/- 0.45, N = 3SE +/- 0.33, N = 3208.3204.2MIN: 48 / MAX: 325.8MIN: 38.7 / MAX: 316.7

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Geothermal ValleyNew MicrocodeOld Microcode4080120160200SE +/- 0.38, N = 3SE +/- 0.49, N = 3192.5191.4MIN: 166.9 / MAX: 233.1MIN: 145.2 / MAX: 231.9

Shadow of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: OffNew MicrocodeOld Microcode4080120160200SE +/- 0.23, N = 3SE +/- 0.23, N = 3179.7178.9MAX: 267.1MAX: 264.9

Shadow of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: OffNew MicrocodeOld Microcode4080120160200SE +/- 1.17, N = 3SE +/- 0.12, N = 3200.8200.8MAX: 281.4MAX: 288.8

Strange Brigade

Resolution: 1920 x 1080 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: LowNew MicrocodeOld Microcode20406080100SE +/- 0.13, N = 3SE +/- 0.07, N = 394.294.2MIN: 16.3 / MAX: 126.7MIN: 63.6 / MAX: 124

Strange Brigade

Resolution: 1920 x 1080 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: MediumNew MicrocodeOld Microcode20406080100SE +/- 0.13, N = 3SE +/- 0.00, N = 392.893.2MIN: 62.1 / MAX: 121.2MIN: 52.7 / MAX: 123.2

SuperTuxKart

Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Low - Karts: 4 - Scene: Candela City

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Low - Karts: 4 - Scene: Candela CityNew MicrocodeOld Microcode50100150200250SE +/- 1.84, N = 3SE +/- 1.24, N = 3207.21211.12

SuperTuxKart

Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Low - Karts: 4 - Scene: Cocoa Temple

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Low - Karts: 4 - Scene: Cocoa TempleNew MicrocodeOld Microcode60120180240300SE +/- 2.87, N = 3SE +/- 1.08, N = 3289.80294.77

Total War: Three Kingdoms

Resolution: 1920 x 1080 - Graphics Preset: Low - Scenario: Battle Benchmark

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Low - Scenario: Battle BenchmarkNew MicrocodeOld Microcode60120180240300SE +/- 0.70, N = 3SE +/- 0.40, N = 3263.0261.4MIN: 13.4 / MAX: 447.8MIN: 13.2 / MAX: 433.3

Total War: Three Kingdoms

Resolution: 1920 x 1080 - Graphics Preset: Low - Scenario: Battle Benchmark - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Low - Scenario: Battle Benchmark - Total Frame TimeNew MicrocodeOld Microcode1428425670Min: 2.4 / Avg: 3.82 / Max: 72.5Min: 2.3 / Avg: 3.84 / Max: 75.1


Phoronix Test Suite v10.8.4