Test_GPU_Legion Intel Core i5-7300HQ testing with a LENOVO LNVNB161216 and Intel Device 591b 4096MB on Ubuntu 18.04 via the Phoronix Test Suite. Test_GPU_Legion: Processor: Intel Core i5-7300HQ @ 3.50GHz (4 Cores), Motherboard: LENOVO LNVNB161216, Chipset: Intel Xeon E3-1200 v6/7th, Memory: 6144MB, Disk: 2000GB Seagate ST2000LM007-1R81, Graphics: Intel Device 591b 4096MB, Audio: Realtek ALC233, Network: Realtek RTL8111/8168/8411 + Intel Dual Band Wireless-AC 3165 Plus Bluetooth OS: Ubuntu 18.04, Kernel: 5.0.0-29-generic (x86_64), Desktop: KDE Frameworks 5, Display Driver: modesetting 1.20.4, OpenGL: 4.5 Mesa 19.0.8, File-System: ext4, Screen Resolution: 1920x1080 JXRenderMark 1.0.1 Test: Simple Blit - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 103391.76 |================================================== JXRenderMark 1.0.1 Test: 12pt Text LCD - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 107258.08 |================================================== JXRenderMark 1.0.1 Test: Put Composition - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 9565.83 |==================================================== JXRenderMark 1.0.1 Test: Rects Composition - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 17188.20 |=================================================== JXRenderMark 1.0.1 Test: 12pt Text Grayscale - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 105497.31 |================================================== JXRenderMark 1.0.1 Test: Gradient+Temp Texture - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 8107.43 |==================================================== JXRenderMark 1.0.1 Test: Linear Gradient Blend - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 9844.23 |==================================================== JXRenderMark 1.0.1 Test: Radial Gradient Paint - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 11985.38 |=================================================== JXRenderMark 1.0.1 Test: Transformed Blit Linear - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 51033.51 |=================================================== JXRenderMark 1.0.1 Test: Transformed Blit Bilinear - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 25891.27 |=================================================== JXRenderMark 1.0.1 Test: Transformed Texture Paint - Size: 256x256 Operations Per Second > Higher Is Better Test_GPU_Legion . 19063.92 |=================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better Test_GPU_Legion . 3.40 |======================================================= APITest 2014-07-26 Resolution: 1920 x 1080 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better Test_GPU_Legion . 53.43 |====================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: TexturedQuadsProblem GLNoTex Frames Per Second > Higher Is Better Test_GPU_Legion . 124.25 |===================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLDrawLoop Frames Per Second > Higher Is Better Test_GPU_Legion . 5.19 |======================================================= APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better Test_GPU_Legion . 3.13 |======================================================= APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better Test_GPU_Legion . 4.36 |======================================================= APITest 2014-07-26 Resolution: 1920 x 1080 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better Test_GPU_Legion . 10.39 |====================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better Test_GPU_Legion . 10.57 |====================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better Test_GPU_Legion . 10.31 |====================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better Test_GPU_Legion . 1.06 |======================================================= APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better Test_GPU_Legion . 11.08 |====================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: TexturedQuadsProblem GLNaiveUniform Frames Per Second > Higher Is Better Test_GPU_Legion . 55.83 |====================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: TexturedQuadsProblem GLNoTexUniform Frames Per Second > Higher Is Better Test_GPU_Legion . 85.12 |====================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: TexturedQuadsProblem GLTextureArray Frames Per Second > Higher Is Better Test_GPU_Legion . 108.23 |===================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better Test_GPU_Legion . 9.89 |======================================================= APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLBufferStorage-SDP Frames Per Second > Higher Is Better Test_GPU_Legion . 3.47 |======================================================= APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better Test_GPU_Legion . 10.05 |====================================================== APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLBufferStorage-NoSDP Frames Per Second > Higher Is Better Test_GPU_Legion . 3.93 |======================================================= APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLMultiDrawBuffer-SDP Frames Per Second > Higher Is Better Test_GPU_Legion . 3.47 |======================================================= APITest 2014-07-26 Resolution: 1920 x 1080 - Test: UntexturedObjects GLMultiDrawBuffer-NoSDP Frames Per Second > Higher Is Better Test_GPU_Legion . 3.92 |======================================================= GpuTest 0.7.0 Test: Plot3D - Resolution: 1920 x 1080 - Mode: Windowed Points > Higher Is Better Test_GPU_Legion . 6189 |======================================================= GpuTest 0.7.0 Test: Furmark - Resolution: 1920 x 1080 - Mode: Windowed Points > Higher Is Better Test_GPU_Legion . 459 |======================================================== GpuTest 0.7.0 Test: Plot3D - Resolution: 1920 x 1080 - Mode: Fullscreen Points > Higher Is Better Test_GPU_Legion . 6186 |======================================================= GpuTest 0.7.0 Test: Triangle - Resolution: 1920 x 1080 - Mode: Windowed Points > Higher Is Better Test_GPU_Legion . 23242 |====================================================== GpuTest 0.7.0 Test: Furmark - Resolution: 1920 x 1080 - Mode: Fullscreen Points > Higher Is Better Test_GPU_Legion . 428 |======================================================== GpuTest 0.7.0 Test: Triangle - Resolution: 1920 x 1080 - Mode: Fullscreen Points > Higher Is Better Test_GPU_Legion . 22111 |====================================================== GpuTest 0.7.0 Test: Pixmark Piano - Resolution: 1920 x 1080 - Mode: Windowed Points > Higher Is Better Test_GPU_Legion . 119 |======================================================== GpuTest 0.7.0 Test: Pixmark Piano - Resolution: 1920 x 1080 - Mode: Fullscreen Points > Higher Is Better Test_GPU_Legion . 113 |======================================================== GpuTest 0.7.0 Test: Pixmark Volplosion - Resolution: 1920 x 1080 - Mode: Windowed Points > Higher Is Better Test_GPU_Legion . 315 |======================================================== GpuTest 0.7.0 Test: Pixmark Volplosion - Resolution: 1920 x 1080 - Mode: Fullscreen Points > Higher Is Better Test_GPU_Legion . 297 |======================================================== GtkPerf 0.40 GTK Widget: Total Time Seconds < Lower Is Better Test_GPU_Legion . 323.94 |===================================================== GtkPerf 0.40 GTK Widget: GtkComboBox Seconds < Lower Is Better Test_GPU_Legion . 9.91 |======================================================= GtkPerf 0.40 GTK Widget: GtkCheckButton Seconds < Lower Is Better Test_GPU_Legion . 0.72 |======================================================= GtkPerf 0.40 GTK Widget: GtkRadioButton Seconds < Lower Is Better Test_GPU_Legion . 1.55 |======================================================= GtkPerf 0.40 GTK Widget: GtkToggleButton Seconds < Lower Is Better Test_GPU_Legion . 0.68 |======================================================= GtkPerf 0.40 GTK Widget: GtkComboBoxEntry Seconds < Lower Is Better Test_GPU_Legion . 9.11 |======================================================= GtkPerf 0.40 GTK Widget: GtkTextView - Scroll Seconds < Lower Is Better Test_GPU_Legion . 0.04 |======================================================= GtkPerf 0.40 GTK Widget: GtkTextView - Add Text Seconds < Lower Is Better Test_GPU_Legion . 245.74 |===================================================== GtkPerf 0.40 GTK Widget: GtkDrawingArea - Circles Seconds < Lower Is Better Test_GPU_Legion . 18.11 |====================================================== GtkPerf 0.40 GTK Widget: GtkDrawingArea - Pixbufs Seconds < Lower Is Better Test_GPU_Legion . 3.11 |=======================================================