i7-3770-gfx2

Intel Core i7-3770 testing with a Dell Optiplex 7010 (A25 BIOS) and AMD Radeon RX 560 4GB on Ubuntu 18.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1908263-HV-I73770GFX32
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
i7-3770-gfx2
August 25 2019
  3 Hours, 16 Minutes
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i7-3770-gfx2OpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-3770 @ 3.90GHz (4 Cores)Dell 0KRC95 (A25 BIOS)Intel Xeon E3-1200 v2/3rd8192MB2 x 80GB INTEL SSDSC2CT08Gigabyte AMD Radeon RX 550 640SP / 560/560X 4GB (1224/1750MHz)Realtek ALC269VBSyncMasterIntel 82579LMUbuntu 18.044.15.0-58-generic (x86_64)GNOME Shell 3.28.4X Server 1.19.6modesetting 1.19.64.5 Mesa 19.0.8 (LLVM 8.0.0)GCC 7.4.0ext41680x1050ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionI7-3770-gfx2 BenchmarksSystem Logs- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v - Scaling Governor: intel_pstate powersave- GLAMOR- l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT disabled + mds: Mitigation of Clear buffers; SMT disabled + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW RSB filling

i7-3770-gfx2qgears2: OpenGL - Textqgears2: OpenGL - Gearsqgears2: OpenGL - Image Scalingqgears2: CPU-based Raster - Textqgears2: CPU-based Raster - Gearsqgears2: XRender Extension - Textqgears2: XRender Extension - Gearsqgears2: CPU-based Raster - Image Scalingqgears2: XRender Extension - Image Scalingetlegacy: Default - 1680 x 1050etlegacy: Renderer2 - 1680 x 1050openarena: 1920 x 1080supertuxkart: 1680 x 1050 - Windowed - High - 8 - STK Enterprisesupertuxkart: 1680 x 1050 - Windowed - High - 8 - Antediluvian Abysssupertuxkart: 1680 x 1050 - Windowed - High - 8 - Cornfield Crossingsupertuxkart: 1680 x 1050 - Windowed - High - 8 - Oliver's Math Classsupertuxkart: 1680 x 1050 - Windowed - High - 8 - Gran Paradiso Islandsupertuxkart: 1680 x 1050 - Windowed - High - 8 - Around the Lighthousesupertuxkart: 1680 x 1050 - Windowed - High - 8 - Haciendasupertuxkart: 1680 x 1050 - Windowed - High - 8 - Old Minesupertuxkart: 1680 x 1050 - Windowed - High - 8 - Zen Gardensupertuxkart: 1680 x 1050 - Windowed - High - 8 - Candela Citysupertuxkart: 1680 x 1050 - Windowed - High - 8 - Cocoa Templeurbanterror: 1680 x 1050ut2004-demo: AS-Convoy Botmatch - 1680 x 1050ut2004-demo: DM-Rankin Botmatch - 1680 x 1050ut2004-demo: ONS-Torlan Botmatch - 1680 x 1050ut2004-demo: BR-Colossus Botmatch - 1680 x 1050ut2004-demo: CTF-FaceClassic Botmatch - 1680 x 1050ut2004-demo: CTF-BridgeOfFate Botmatch - 1680 x 1050mencoder: AVI To LAVCappleseed: Emilyappleseed: Disney Materialappleseed: Material Testeri7-3770-gfx235.86839.657647.7132.7427564.86286.881387.311636.57197173230.4078.3570.1475.5787.4571.8683.9486.1072.4677.0068.7665.49691170.99310.25204.08243.53294.05409.5520.2116561101.62952OpenBenchmarking.org

QGears2

This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: OpenGL - Test: Texti7-3770-gfx2816243240SE +/- 0.01, N = 335.861. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: OpenGL - Test: Gearsi7-3770-gfx22004006008001000SE +/- 10.30, N = 3839.651. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: OpenGL - Test: Image Scalingi7-3770-gfx216003200480064008000SE +/- 46.27, N = 37647.711. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: CPU-based Raster - Test: Texti7-3770-gfx2816243240SE +/- 0.09, N = 332.741. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: CPU-based Raster - Test: Gearsi7-3770-gfx260120180240300SE +/- 0.06, N = 32751. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: XRender Extension - Test: Texti7-3770-gfx21428425670SE +/- 0.06, N = 364.861. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: XRender Extension - Test: Gearsi7-3770-gfx260120180240300SE +/- 0.39, N = 3286.881. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: CPU-based Raster - Test: Image Scalingi7-3770-gfx230060090012001500SE +/- 4.30, N = 31387.311. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: XRender Extension - Test: Image Scalingi7-3770-gfx2400800120016002000SE +/- 5.73, N = 31636.571. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Default - Resolution: 1680 x 1050i7-3770-gfx24080120160200SE +/- 0.44, N = 3197

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 1680 x 1050i7-3770-gfx24080120160200SE +/- 2.22, N = 3173

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080i7-3770-gfx250100150200250SE +/- 0.51, N = 3230.40MIN: 1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame Timei7-3770-gfx248121620Min: 1 / Avg: 4.33 / Max: 16

SuperTuxKart

This is a test of SuperTuxKart, an open-source racing game. The engine, Antarctica, is a highly modified version of Irrlicht and uses OpenGL 3.1+. Bullet is used for physics. Sound is provided by OpenAL. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: STK Enterprisei7-3770-gfx220406080100SE +/- 0.36, N = 378.35

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: Antediluvian Abyssi7-3770-gfx21632486480SE +/- 0.19, N = 370.14

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: Cornfield Crossingi7-3770-gfx220406080100SE +/- 0.04, N = 375.57

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: Oliver's Math Classi7-3770-gfx220406080100SE +/- 0.38, N = 387.45

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: Gran Paradiso Islandi7-3770-gfx21632486480SE +/- 0.12, N = 371.86

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: Around the Lighthousei7-3770-gfx220406080100SE +/- 0.26, N = 383.94

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: Haciendai7-3770-gfx220406080100SE +/- 0.20, N = 386.10

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: Old Minei7-3770-gfx21632486480SE +/- 0.08, N = 372.46

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: Zen Gardeni7-3770-gfx220406080100SE +/- 0.37, N = 377.00

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: Candela Cityi7-3770-gfx21530456075SE +/- 0.12, N = 368.76

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1680 x 1050 - Mode: Windowed - Graphics Effects: High - Karts: 8 - Scene: Cocoa Templei7-3770-gfx21530456075SE +/- 0.54, N = 365.49

Urban Terror

Urban Terror is an open-source game that uses the ioquake3 engine. Urban Terror is a tactical first-person shooter supported on all major operating systems. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.3.2Resolution: 1680 x 1050i7-3770-gfx2150300450600750SE +/- 3.43, N = 3691

OpenBenchmarking.orgMilliseconds, Fewer Is BetterUrban Terror 4.3.2Resolution: 1680 x 1050 - Total Frame Timei7-3770-gfx23691215Min: 1 / Avg: 1.45 / Max: 12

Unreal Tournament 2004 Demo

This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334Map: AS-Convoy Botmatch - Resolution: 1680 x 1050i7-3770-gfx24080120160200SE +/- 1.01, N = 3170.99

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334Map: DM-Rankin Botmatch - Resolution: 1680 x 1050i7-3770-gfx270140210280350SE +/- 1.69, N = 3310.25

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334Map: ONS-Torlan Botmatch - Resolution: 1680 x 1050i7-3770-gfx24080120160200SE +/- 0.57, N = 3204.08

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334Map: BR-Colossus Botmatch - Resolution: 1680 x 1050i7-3770-gfx250100150200250SE +/- 2.98, N = 15243.53

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334Map: CTF-FaceClassic Botmatch - Resolution: 1680 x 1050i7-3770-gfx260120180240300SE +/- 1.03, N = 3294.05

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334Map: CTF-BridgeOfFate Botmatch - Resolution: 1680 x 1050i7-3770-gfx290180270360450SE +/- 0.83, N = 3409.55

Mencoder

This test uses mplayer's mencoder utility and the libavcodec family for testing the system's audio/video encoding performance. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterMencoder 1.3.0AVI To LAVCi7-3770-gfx2510152025SE +/- 0.02, N = 320.211. (CC) gcc options: -ffast-math -fpie -pie -lrt -lpng -lz -ljpeg -lasound -ldl -lpthread -lfreetype -lfontconfig -lbz2 -lmad -lvorbisenc -lvorbis -logg -rdynamic -lm

Appleseed

Appleseed is an open-source production renderer focused on physically-based global illumination rendering engine primarily designed for animation and visual effects. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterAppleseed 2.0 BetaScene: Emilyi7-3770-gfx24008001200160020001656

OpenBenchmarking.orgSeconds, Fewer Is BetterAppleseed 2.0 BetaScene: Disney Materiali7-3770-gfx220040060080010001101.62

OpenBenchmarking.orgSeconds, Fewer Is BetterAppleseed 2.0 BetaScene: Material Testeri7-3770-gfx22004006008001000952