mycompilertest Intel Core i5-2430M testing with a Dell 0FXK2Y (A11 BIOS) and Intel Sandybridge Mobile 2GB on Ubuntu 18.04 via the Phoronix Test Suite. -funroll-loops: Processor: Intel Core i5-2430M @ 3.00GHz (2 Cores / 4 Threads), Motherboard: Dell 0FXK2Y (A11 BIOS), Chipset: Intel 2nd Generation Core DRAM, Memory: 8192MB, Disk: 500GB Seagate ST9500420AS, Graphics: Intel Sandybridge Mobile 2GB (1200MHz), Audio: IDT 92HD87B1/3, Network: Realtek RTL810xE PCI + Qualcomm Atheros AR9285 OS: Ubuntu 18.04, Kernel: 4.18.0-21-generic (x86_64), Desktop: GNOME Shell 3.28.3, Display Server: X Server 1.20.1, Display Driver: modesetting 1.20.1, OpenGL: 3.3 Mesa 18.2.8, Compiler: GCC 7.4.0, File-System: ext4, Screen Resolution: 2390x768 -O0: Processor: Intel Core i5-2430M @ 3.00GHz (2 Cores / 4 Threads), Motherboard: Dell 0FXK2Y (A11 BIOS), Chipset: Intel 2nd Generation Core DRAM, Memory: 8192MB, Disk: 500GB Seagate ST9500420AS, Graphics: Intel Sandybridge Mobile 2GB (1200MHz), Audio: IDT 92HD87B1/3, Network: Realtek RTL810xE PCI + Qualcomm Atheros AR9285 OS: Ubuntu 18.04, Kernel: 4.18.0-21-generic (x86_64), Desktop: GNOME Shell 3.28.3, Display Server: X Server 1.20.1, Display Driver: modesetting 1.20.1, OpenGL: 3.3 Mesa 18.2.8, Compiler: GCC 7.4.0, File-System: ext4, Screen Resolution: 2390x768 FFTW 3.3.6 Build: Stock - Size: 1D FFT Size 4096 Mflops > Higher Is Better -funroll-loops . 1508 |======================================================== -O0 ............ 1504 |======================================================== FFTW 3.3.6 Build: Stock - Size: 2D FFT Size 4096 Mflops > Higher Is Better -funroll-loops . 1224 |======================================================== -O0 ............ 1218 |======================================================== FFTW 3.3.6 Build: Float + SSE - Size: 1D FFT Size 4096 Mflops > Higher Is Better -funroll-loops . 1580 |======================================================= -O0 ............ 1602 |======================================================== FFTW 3.3.6 Build: Float + SSE - Size: 2D FFT Size 4096 Mflops > Higher Is Better -funroll-loops . 1427 |======================================================== -O0 ............ 1422 |======================================================== Timed HMMer Search 2.3.2 Pfam Database Search Seconds < Lower Is Better -funroll-loops . 120 |========================================================= -O0 ............ 102 |================================================ Timed MAFFT Alignment 7.392 Multiple Sequence Alignment Seconds < Lower Is Better -funroll-loops . 14.78 |======================================================= -O0 ............ 12.66 |=============================================== SciMark 2.0 Computational Test: Composite Mflops > Higher Is Better -funroll-loops . 383 |========================================================= -O0 ............ 382 |========================================================= SciMark 2.0 Computational Test: Monte Carlo Mflops > Higher Is Better -funroll-loops . 95.13 |======================================================= -O0 ............ 88.30 |=================================================== SciMark 2.0 Computational Test: Fast Fourier Transform Mflops > Higher Is Better -funroll-loops . 125 |======================================================== -O0 ............ 128 |========================================================= SciMark 2.0 Computational Test: Sparse Matrix Multiply Mflops > Higher Is Better -funroll-loops . 439 |========================================================= -O0 ............ 437 |========================================================= SciMark 2.0 Computational Test: Dense LU Matrix Factorization Mflops > Higher Is Better -funroll-loops . 509 |========================================================= -O0 ............ 508 |========================================================= SciMark 2.0 Computational Test: Jacobi Successive Over-Relaxation Mflops > Higher Is Better -funroll-loops . 749 |========================================================= -O0 ............ 748 |========================================================= TSCP 1.81 AI Chess Performance Nodes Per Second > Higher Is Better -funroll-loops . 881246 |====================================================== -O0 ............ 841911 |==================================================== VP9 libvpx Encoding 1.8.0 vpxenc VP9 1080p Video Encode Frames Per Second > Higher Is Better -funroll-loops . 12.90 |======================================================= -O0 ............ 12.70 |====================================================== GraphicsMagick 1.3.30 Operation: Swirl Iterations Per Minute > Higher Is Better -funroll-loops . 38 |======================================================= -O0 ............ 40 |========================================================== GraphicsMagick 1.3.30 Operation: Rotate Iterations Per Minute > Higher Is Better -funroll-loops . 89 |========================================================== -O0 ............ 89 |========================================================== GraphicsMagick 1.3.30 Operation: Sharpen Iterations Per Minute > Higher Is Better -funroll-loops . 9 |==================================================== -O0 ............ 10 |========================================================== GraphicsMagick 1.3.30 Operation: Enhanced Iterations Per Minute > Higher Is Better -funroll-loops . 13 |================================================== -O0 ............ 15 |========================================================== GraphicsMagick 1.3.30 Operation: Resizing Iterations Per Minute > Higher Is Better -funroll-loops . 49 |======================================================== -O0 ............ 51 |========================================================== GraphicsMagick 1.3.30 Operation: Noise-Gaussian Iterations Per Minute > Higher Is Better -funroll-loops . 16 |==================================================== -O0 ............ 18 |========================================================== GraphicsMagick 1.3.30 Operation: HWB Color Space Iterations Per Minute > Higher Is Better -funroll-loops . 76 |========================================================== -O0 ............ 75 |========================================================= Himeno Benchmark 3.0 Poisson Pressure Solver MFLOPS > Higher Is Better -funroll-loops . 1420 |======================================================== -O0 ............ 319 |============= 7-Zip Compression 16.02 Compress Speed Test MIPS > Higher Is Better -funroll-loops . 7140 |====================================================== -O0 ............ 7411 |======================================================== Stockfish 9 Total Time Nodes Per Second > Higher Is Better -funroll-loops . 2326525 |============================================ -O0 ............ 2805562 |===================================================== Timed LLVM Compilation 6.0.1 Time To Compile Seconds < Lower Is Better -funroll-loops . 4731 |======================================================== -O0 ............ 4200 |================================================== Timed PHP Compilation 7.1.9 Time To Compile Seconds < Lower Is Better -funroll-loops . 144 |========================================================= -O0 ............ 128 |=================================================== C-Ray 1.1 Total Time - 4K, 16 Rays Per Pixel Seconds < Lower Is Better -funroll-loops . 1018 |========================= -O0 ............ 2237 |======================================================== AOBench Size: 2048 x 2048 - Total Time Seconds < Lower Is Better -funroll-loops . 66.43 |=============================== -O0 ............ 114.27 |====================================================== Bullet Physics Engine 2.81 Test: Raytests Seconds < Lower Is Better -funroll-loops . 4.54 |======================================================== Bullet Physics Engine 2.81 Test: 3000 Fall Seconds < Lower Is Better -funroll-loops . 7.88 |======================================================== Bullet Physics Engine 2.81 Test: 1000 Stack Seconds < Lower Is Better -funroll-loops . 8.91 |======================================================== Bullet Physics Engine 2.81 Test: 1000 Convex Seconds < Lower Is Better -funroll-loops . 7.91 |======================================================== Bullet Physics Engine 2.81 Test: 136 Ragdolls Seconds < Lower Is Better -funroll-loops . 5.17 |======================================================== Bullet Physics Engine 2.81 Test: Prim Trimesh Seconds < Lower Is Better -funroll-loops . 1.50 |======================================================== Bullet Physics Engine 2.81 Test: Convex Trimesh Seconds < Lower Is Better -funroll-loops . 1.81 |======================================================== FLAC Audio Encoding 1.3.2 WAV To FLAC Seconds < Lower Is Better -funroll-loops . 18.52 |========= -O0 ............ 114.51 |====================================================== LAME MP3 Encoding 3.100 WAV To MP3 Seconds < Lower Is Better -funroll-loops . 47.58 |======================================================= -O0 ............ 47.55 |======================================================= PostgreSQL pgbench 10.3 Scaling: Buffer Test - Test: Normal Load - Mode: Read Only TPS > Higher Is Better -funroll-loops . 16479 |================================================== -O0 ............ 18188 |======================================================= PostgreSQL pgbench 10.3 Scaling: Buffer Test - Test: Normal Load - Mode: Read Write TPS > Higher Is Better -funroll-loops . 253 |======================================================= -O0 ............ 263 |========================================================= CppPerformanceBenchmarks 9 Test: Atol Seconds < Lower Is Better -funroll-loops . 109 |========================================================= -O0 ............ 106 |======================================================= CppPerformanceBenchmarks 9 Test: Ctype Seconds < Lower Is Better -funroll-loops . 45.79 |============================================ -O0 ............ 57.55 |======================================================= CppPerformanceBenchmarks 9 Test: Math Library Seconds < Lower Is Better -funroll-loops . 815 |========================================================= -O0 ............ 772 |====================================================== CppPerformanceBenchmarks 9 Test: Random Numbers Seconds < Lower Is Better -funroll-loops . 1583 |======================================================= -O0 ............ 1601 |======================================================== CppPerformanceBenchmarks 9 Test: Stepanov Vector Seconds < Lower Is Better -funroll-loops . 106 |======================================================= -O0 ............ 110 |========================================================= CppPerformanceBenchmarks 9 Test: Function Objects Seconds < Lower Is Better -funroll-loops . 19.72 |======================================================= -O0 ............ 19.79 |======================================================= CppPerformanceBenchmarks 9 Test: Stepanov Abstraction Seconds < Lower Is Better -funroll-loops . 45.53 |======================================================= -O0 ............ 42.87 |==================================================== Apache Benchmark 2.4.29 Static Web Page Serving Requests Per Second > Higher Is Better -funroll-loops . 11785 |====================================================== -O0 ............ 11931 |=======================================================