RTX 2060

Intel Core i9-9900K testing with a ASUS PRIME Z390-A (0802 BIOS) and NVIDIA GeForce RTX 2060 6GB on Ubuntu 19.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1906087-HV-RTX20609454
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
RTX 2060
June 07 2019
  5 Hours, 3 Minutes
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RTX 2060OpenBenchmarking.orgPhoronix Test SuiteIntel Core i9-9900K @ 5.00GHz (8 Cores / 16 Threads)ASUS PRIME Z390-A (0802 BIOS)Intel Cannon Lake PCH16384MBSamsung SSD 970 EVO 250GBNVIDIA GeForce RTX 2060 6GB (1365/7000MHz)Realtek ALC1220Acer B286HKIntel I219-VUbuntu 19.045.0.0-16-generic (x86_64)GNOME Shell 3.32.0X Server 1.20.4NVIDIA 430.094.6.0OpenCL 1.2 CUDA 10.1.1201.1.99GCC 8.3.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionRTX 2060 BenchmarksSystem Logs- Scaling Governor: intel_pstate powersave- l1tf: Not affected + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling

RTX 2060unigine-heaven: 1920 x 1080 - Windowed - OpenGLunigine-heaven: 2560 x 1440 - Windowed - OpenGLunigine-heaven: 3840 x 2160 - Windowed - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 3840 x 2160 - Fullscreen - OpenGLunigine-valley: 1920 x 1080 - Windowed - OpenGLunigine-valley: 2560 x 1440 - Windowed - OpenGLunigine-valley: 3840 x 2160 - Windowed - OpenGLunigine-valley: 2560 x 1440 - Fullscreen - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLunigine-valley: 3840 x 2160 - Fullscreen - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Windowed - Ultra - OpenGLunigine-super: 1920 x 1080 - Windowed - High - OpenGLunigine-super: 1920 x 1080 - Windowed - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Windowed - Medium - OpenGLunigine-super: 2560 x 1440 - Windowed - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Windowed - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Windowed - Medium - OpenGLunigine-super: 2560 x 1440 - Windowed - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLxonotic: 3840 x 2160 - Ultimatexonotic: 3840 x 2160 - Ultraxonotic: 3840 x 2160 - Hightesseract: 1920 x 1080tesseract: 3840 x 2160tesseract: 2560 x 1440xonotic: 3840 x 2160 - LowRTX 2060146.9283.8033.4888.77153.7334.94131.3883.4139.4688.90137.3841.4714.231467.0326.5027.1089.234344.5370.10174.8093.2361.0358.27124.83131.20181.43184276401446.94281.89381.29544OpenBenchmarking.org

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLRTX 2060306090120150SE +/- 0.08, N = 3146.92

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGLRTX 206020406080100SE +/- 0.01, N = 383.80

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Windowed - Renderer: OpenGLRTX 2060816243240SE +/- 0.02, N = 333.48

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLRTX 206020406080100SE +/- 0.04, N = 388.77

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLRTX 2060306090120150SE +/- 0.09, N = 3153.73

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLRTX 2060816243240SE +/- 0.04, N = 334.94

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLRTX 2060306090120150SE +/- 0.12, N = 3131.38

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGLRTX 206020406080100SE +/- 0.02, N = 383.41

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: Windowed - Renderer: OpenGLRTX 2060918273645SE +/- 0.01, N = 339.46

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLRTX 206020406080100SE +/- 0.04, N = 388.90

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLRTX 2060306090120150SE +/- 0.19, N = 3137.38

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLRTX 2060918273645SE +/- 0.02, N = 341.47

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 206048121620SE +/- 0.03, N = 314.23MAX: 17.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLRTX 20604812162014MAX: 16.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: OpenGLRTX 20601530456075SE +/- 0.03, N = 367.03MAX: 79.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLRTX 2060612182430SE +/- 0.00, N = 326.50MAX: 30.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 2060612182430SE +/- 0.00, N = 327.10MAX: 32.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: OpenGLRTX 206020406080100SE +/- 0.03, N = 389.23MAX: 109.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: High - Renderer: OpenGLRTX 2060102030405043MAX: 49.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 20601020304050SE +/- 0.03, N = 344.53MAX: 51.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 20601632486480SE +/- 0.10, N = 370.10MAX: 84.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: OpenGLRTX 20604080120160200SE +/- 0.25, N = 3174.80MAX: 246.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 206020406080100SE +/- 0.03, N = 393.23MAX: 114.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 20601428425670SE +/- 0.03, N = 361.03MAX: 73.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: Medium - Renderer: OpenGLRTX 20601326395265SE +/- 0.03, N = 358.27MAX: 69.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: Low - Renderer: OpenGLRTX 2060306090120150SE +/- 0.03, N = 3124.83MAX: 164

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 2060306090120150SE +/- 0.00, N = 3131.20MAX: 173.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 20604080120160200SE +/- 0.42, N = 3181.43MAX: 249.7

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateRTX 20604080120160200SE +/- 0.38, N = 3184MIN: 53 / MAX: 310

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltraRTX 206060120180240300SE +/- 0.26, N = 3276MIN: 150 / MAX: 398

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: HighRTX 206090180270360450SE +/- 0.07, N = 3401MIN: 253 / MAX: 521

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080RTX 2060100200300400500SE +/- 2.10, N = 3446.94

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160RTX 206060120180240300SE +/- 2.02, N = 3281.89

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440RTX 206080160240320400SE +/- 1.20, N = 3381.29

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: LowRTX 2060120240360480600SE +/- 2.48, N = 3544MIN: 334 / MAX: 1083