glvsdk AMD Ryzen 5 2600X Six-Core testing with a ASUS TUF B450M-PLUS GAMING (1003 BIOS) and Sapphire AMD Radeon RX 470/480/570/570X/580/580X/590 8GB on ManjaroLinux 18.0.4 via the Phoronix Test Suite. glvsdkAug122019: Processor: AMD Ryzen 5 2600X Six-Core @ 3.60GHz (6 Cores / 12 Threads), Motherboard: ASUS TUF B450M-PLUS GAMING (1003 BIOS), Chipset: AMD Family 17h, Memory: 16384MB, Disk: 120GB KINGSTON SV300S3 + 2 x 120GB KINGSTON SA400S3 + 2 x 1000GB External USB 3.0 + 1000GB BUP Slim BK + 3001GB My Book 1230 + 120GB VisionTek GoDriv + 2000GB Western Digital WD2003FZEX-0, Graphics: Sapphire AMD Radeon RX 470/480/570/570X/580/580X/590 8GB (1366/2000MHz), Audio: AMD Ellesmere HDMI Audio, Monitor: NS-39D40SNA14, Network: Realtek RTL8111/8168/8411 OS: ManjaroLinux 18.0.4, Kernel: 5.0.9-2-MANJARO (x86_64), Desktop: LXQt 0.14.1, Display Server: X Server 1.20.4, Display Driver: modesetting 1.20.4, OpenGL: 4.5 Mesa 19.0.3 (LLVM 8.0.0), Vulkan: 1.1.105, Compiler: GCC 8.3.0, File-System: btrfs, Screen Resolution: 1920x1080 GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better glvsdkAug122019 . 221.31 |===================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better glvsdkAug122019 . 4.52 |======================================================= GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better glvsdkAug122019 . 103.54 |===================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better glvsdkAug122019 . 9.66 |======================================================= GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes Frame Time - ms < Lower Is Better glvsdkAug122019 . 165.65 |===================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes FPS > Higher Is Better glvsdkAug122019 . 6.04 |======================================================= GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better glvsdkAug122019 . 32.01 |====================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better glvsdkAug122019 . 31.24 |====================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better glvsdkAug122019 . 7.70 |======================================================= GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better glvsdkAug122019 . 129.87 |===================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better glvsdkAug122019 . 4.07 |======================================================= GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better glvsdkAug122019 . 245.59 |===================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better glvsdkAug122019 . 1.97 |======================================================= GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better glvsdkAug122019 . 507.19 |===================================================== GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better glvsdkAug122019 . 29.13 |====================================================== GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better glvsdkAug122019 . 34.33 |====================================================== GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better glvsdkAug122019 . 27.24 |====================================================== GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better glvsdkAug122019 . 36.71 |====================================================== GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better glvsdkAug122019 . 24.61 |====================================================== GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better glvsdkAug122019 . 40.65 |======================================================