geexlabing

Intel Core i9-7980XE testing with a ASUS PRIME X299-A (1704 BIOS) and NVIDIA NV120 12GB on Clear Linux OS 29360 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/1905122-PTS-GEEXLABI19&grr.

geexlabingProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionNVIDIA NV120Intel Core i9-7980XE @ 4.20GHz (18 Cores / 36 Threads)ASUS PRIME X299-A (1704 BIOS)Intel Sky Lake-E DMI3 Registers16384MBSamsung SSD 970 EVO 500GBNVIDIA NV120 12GBRealtek ALC1220ASUS PB278Intel I219-VClear Linux OS 293605.0.14-753.native (x86_64)GNOME Shell 3.32.1X Server 1.20.4nouveau 1.0.164.3 Mesa 19.1.0-develGCC 9.1.1 20190509 gcc-9-branch@271046 + Clang 8.0.0 + LLVM 8.0.0ext42560x1440OpenBenchmarking.org- CFFLAGS=-g-O3-feliminate-unused-debug-types-pipe-Wall-Wp-D_FORTIFY_SOURCE=2-fexceptions-fstack-protector--param=ssp-buffer-size=32-m64-fasynchronous-unwind-tables-Wp-D_REENTRANT-ftree-loop-distribute-patterns-Wl-z-Wl now-Wl-z-Wl relro-malign-data=abi-fno-semantic-interposition-ftree-vectorize-ftree-loop-vectorize-Wl-sort-common-Wl--enable-new-dtags FFLAGS=-g-O3-feliminate-unused-debug-types-pipe-Wall-Wp-D_FORTIFY_SOURCE=2-fexceptions-fstack-protector--param=ssp-buffer-size=32-m64-fasynchronous-unwind-tables-Wp-D_REENTRANT-ftree-loop-distribute-patterns-Wl-z-Wl relro-malign-data=abi-fno-semantic-interposition-ftree-vectorize-ftree-loop-vectorize-Wl--enable-new-dtags CXXFLAGS=-g-O3-feliminate-unused-debug-types-pipe-Wall-Wp-D_FORTIFY_SOURCE=2-fexceptions-fstack-protector--param=ssp-buffer-size=32-Wformat-Wformat-security-m64-fasynchronous-unwind-tables-Wp-D_REENTRANT-ftree-loop-distribute-patterns-Wl-z-Wl relro-fno-semantic-interposition-ffat-lto-objects-fno-signed-zeros-fno-trapping-math-fassociative-math-Wl-sort-common-Wl--enable-new-dtags-mtune=skylake-fvisibility-inlines-hidden-Wl--enable-new-dtags MESA_GLSL_CACHE_DISABLE=0 CFLAGS=-g-O3-feliminate-unused-debug-types-pipe-Wall-Wp-D_FORTIFY_SOURCE=2-fexceptions-fstack-protector--param=ssp-buffer-size=32-Wformat-Wformat-security-m64-fasynchronous-unwind-tables-Wp-D_REENTRANT-ftree-loop-distribute-patterns-Wl-z-Wl relro-fno-semantic-interposition-ffat-lto-objects-fno-signed-zeros-fno-trapping-math-fassociative-math-Wl-sort-common-Wl--enable-new-dtags-mtune=skylake THEANO_FLAGS=floatX=float32 openmp=true gcc.cxxflags="-ftree-vectorize-mavx" - Scaling Governor: intel_pstate performance- EXA- KPTI + __user pointer sanitization + Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + SSB disabled via prctl and seccomp + PTE Inversion; VMX: conditional cache flushes SMT vulnerable

geexlabinggeexlab: 1600 x 1200 - GL3 Vertex Poolgeexlab: 800 x 600 - GL3 Vertex Poolgeexlab: 1920 x 1080 - GL3 Vertex Poolgeexlab: 1920 x 1200 - GL3 Vertex Poolgeexlab: 1024 x 768 - GL3 Vertex Poolgeexlab: 2560 x 1440 - GL3 Vertex Poolgeexlab: 1280 x 1024 - GL3 Vertex Poolgeexlab: 1024 x 768 - GL2 Noise Animation Electricgeexlab: 1280 x 1024 - GL2 Noise Animation Electricgeexlab: 800 x 600 - GL2 AntTweakBargeexlab: 1920 x 1080 - GL2 Noise Animation Electricgeexlab: 1600 x 1200 - GL2 Hot Tunnel DNAgeexlab: 2560 x 1440 - GL2 Tunnel Beautygeexlab: 1920 x 1080 - GL2 Tunnel Beautygeexlab: 1920 x 1080 - GL2 Hot Tunnel DNAgeexlab: 1920 x 1200 - GL2 Tunnel Beautygeexlab: 2560 x 1440 - GL2 Hot Tunnel DNAgeexlab: 1920 x 1200 - GL3 Mesh Explodergeexlab: 1920 x 1080 - GL3 Mesh Explodergeexlab: 1600 x 1200 - GL2 Tunnel Beautygeexlab: 1280 x 1024 - GL2 Hot Tunnel DNAgeexlab: 1024 x 768 - GL2 Cell Shadinggeexlab: 2560 x 1440 - GL2 Noise Animation Electricgeexlab: 1280 x 1024 - GL2 Tunnel Beautygeexlab: 1920 x 1080 - GL2 Cell Shadinggeexlab: 1024 x 768 - GL2 Tunnel Beautygeexlab: 800 x 600 - GL2 Tunnel Beautygeexlab: 1600 x 1200 - GL2 Noise Animation Electricgeexlab: 800 x 600 - GL2 Noise Animation Electricgeexlab: 1920 x 1200 - GL2 Hot Tunnel DNAgeexlab: 2560 x 1440 - GL3 Mesh Explodergeexlab: 800 x 600 - GL2 Hot Tunnel DNAgeexlab: 2560 x 1440 - GL2 Cell Shadinggeexlab: 1600 x 1200 - GL2 Cell Shadinggeexlab: 1280 x 1024 - GL2 Cell Shadinggeexlab: 800 x 600 - GL3 Mesh Explodergeexlab: 1920 x 1080 - GL2 AntTweakBargeexlab: 1920 x 1200 - GL2 Noise Animation Electricgeexlab: 1920 x 1200 - GL2 Cell Shadinggeexlab: 1024 x 768 - GL3 Mesh Explodergeexlab: 800 x 600 - GL2 Cell Shadinggeexlab: 1280 x 1024 - GL3 Mesh Explodergeexlab: 1024 x 768 - GL2 Hot Tunnel DNAgeexlab: 1600 x 1200 - GL2 AntTweakBargeexlab: 1600 x 1200 - GL3 Mesh Explodergeexlab: 2560 x 1440 - GL2 AntTweakBargeexlab: 1920 x 1200 - GL2 AntTweakBargeexlab: 1280 x 1024 - GL2 AntTweakBargeexlab: 1024 x 768 - GL2 AntTweakBarNVIDIA NV120625.03761.33615.83601.97723.90556.27672.33478.90447.13524.73407.5083.2755.2387.4782.0379.3050.70327.37336.2088.50111.27372.27345.43116.13330.57164.50217.60416.37500.6373.93298.33218.07286.57324.20346.47397.70526.30397.77318.30378.77386.03351.40161.13526.43332.43524.83526.67525.07526.50OpenBenchmarking.org

GeeXLab

Resolution: 1600 x 1200 - Test: GL3 Vertex Pool

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL3 Vertex PoolNVIDIA NV120130260390520650SE +/- 0.32, N = 3625.03

GeeXLab

Resolution: 800 x 600 - Test: GL3 Vertex Pool

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL3 Vertex PoolNVIDIA NV120160320480640800SE +/- 0.43, N = 3761.33

GeeXLab

Resolution: 1920 x 1080 - Test: GL3 Vertex Pool

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL3 Vertex PoolNVIDIA NV120130260390520650SE +/- 0.92, N = 3615.83

GeeXLab

Resolution: 1920 x 1200 - Test: GL3 Vertex Pool

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL3 Vertex PoolNVIDIA NV120130260390520650SE +/- 0.58, N = 3601.97

GeeXLab

Resolution: 1024 x 768 - Test: GL3 Vertex Pool

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL3 Vertex PoolNVIDIA NV120160320480640800SE +/- 1.44, N = 3723.90

GeeXLab

Resolution: 2560 x 1440 - Test: GL3 Vertex Pool

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL3 Vertex PoolNVIDIA NV120120240360480600SE +/- 0.13, N = 3556.27

GeeXLab

Resolution: 1280 x 1024 - Test: GL3 Vertex Pool

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL3 Vertex PoolNVIDIA NV120150300450600750SE +/- 1.07, N = 3672.33

GeeXLab

Resolution: 1024 x 768 - Test: GL2 Noise Animation Electric

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL2 Noise Animation ElectricNVIDIA NV120100200300400500SE +/- 0.40, N = 3478.90

GeeXLab

Resolution: 1280 x 1024 - Test: GL2 Noise Animation Electric

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL2 Noise Animation ElectricNVIDIA NV120100200300400500SE +/- 0.29, N = 3447.13

GeeXLab

Resolution: 800 x 600 - Test: GL2 AntTweakBar

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 1.24, N = 3524.73

GeeXLab

Resolution: 1920 x 1080 - Test: GL2 Noise Animation Electric

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL2 Noise Animation ElectricNVIDIA NV12090180270360450SE +/- 0.12, N = 3407.50

GeeXLab

Resolution: 1600 x 1200 - Test: GL2 Hot Tunnel DNA

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL2 Hot Tunnel DNANVIDIA NV12020406080100SE +/- 0.03, N = 383.27

GeeXLab

Resolution: 2560 x 1440 - Test: GL2 Tunnel Beauty

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL2 Tunnel BeautyNVIDIA NV1201224364860SE +/- 0.03, N = 355.23

GeeXLab

Resolution: 1920 x 1080 - Test: GL2 Tunnel Beauty

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL2 Tunnel BeautyNVIDIA NV12020406080100SE +/- 0.03, N = 387.47

GeeXLab

Resolution: 1920 x 1080 - Test: GL2 Hot Tunnel DNA

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL2 Hot Tunnel DNANVIDIA NV12020406080100SE +/- 0.03, N = 382.03

GeeXLab

Resolution: 1920 x 1200 - Test: GL2 Tunnel Beauty

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL2 Tunnel BeautyNVIDIA NV12020406080100SE +/- 0.00, N = 379.30

GeeXLab

Resolution: 2560 x 1440 - Test: GL2 Hot Tunnel DNA

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL2 Hot Tunnel DNANVIDIA NV1201122334455SE +/- 0.00, N = 350.70

GeeXLab

Resolution: 1920 x 1200 - Test: GL3 Mesh Exploder

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL3 Mesh ExploderNVIDIA NV12070140210280350SE +/- 0.27, N = 3327.37

GeeXLab

Resolution: 1920 x 1080 - Test: GL3 Mesh Exploder

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL3 Mesh ExploderNVIDIA NV12070140210280350SE +/- 0.06, N = 3336.20

GeeXLab

Resolution: 1600 x 1200 - Test: GL2 Tunnel Beauty

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL2 Tunnel BeautyNVIDIA NV12020406080100SE +/- 0.06, N = 388.50

GeeXLab

Resolution: 1280 x 1024 - Test: GL2 Hot Tunnel DNA

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL2 Hot Tunnel DNANVIDIA NV12020406080100SE +/- 0.03, N = 3111.27

GeeXLab

Resolution: 1024 x 768 - Test: GL2 Cell Shading

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL2 Cell ShadingNVIDIA NV12080160240320400SE +/- 0.12, N = 3372.27

GeeXLab

Resolution: 2560 x 1440 - Test: GL2 Noise Animation Electric

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL2 Noise Animation ElectricNVIDIA NV12080160240320400SE +/- 0.41, N = 3345.43

GeeXLab

Resolution: 1280 x 1024 - Test: GL2 Tunnel Beauty

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL2 Tunnel BeautyNVIDIA NV120306090120150SE +/- 0.07, N = 3116.13

GeeXLab

Resolution: 1920 x 1080 - Test: GL2 Cell Shading

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL2 Cell ShadingNVIDIA NV12070140210280350SE +/- 0.23, N = 3330.57

GeeXLab

Resolution: 1024 x 768 - Test: GL2 Tunnel Beauty

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL2 Tunnel BeautyNVIDIA NV1204080120160200SE +/- 0.00, N = 3164.50

GeeXLab

Resolution: 800 x 600 - Test: GL2 Tunnel Beauty

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL2 Tunnel BeautyNVIDIA NV12050100150200250SE +/- 0.06, N = 3217.60

GeeXLab

Resolution: 1600 x 1200 - Test: GL2 Noise Animation Electric

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL2 Noise Animation ElectricNVIDIA NV12090180270360450SE +/- 0.45, N = 3416.37

GeeXLab

Resolution: 800 x 600 - Test: GL2 Noise Animation Electric

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL2 Noise Animation ElectricNVIDIA NV120110220330440550SE +/- 0.38, N = 3500.63

GeeXLab

Resolution: 1920 x 1200 - Test: GL2 Hot Tunnel DNA

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL2 Hot Tunnel DNANVIDIA NV1201632486480SE +/- 0.03, N = 373.93

GeeXLab

Resolution: 2560 x 1440 - Test: GL3 Mesh Exploder

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL3 Mesh ExploderNVIDIA NV12060120180240300SE +/- 0.20, N = 3298.33

GeeXLab

Resolution: 800 x 600 - Test: GL2 Hot Tunnel DNA

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL2 Hot Tunnel DNANVIDIA NV12050100150200250SE +/- 0.12, N = 3218.07

GeeXLab

Resolution: 2560 x 1440 - Test: GL2 Cell Shading

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL2 Cell ShadingNVIDIA NV12060120180240300SE +/- 0.20, N = 3286.57

GeeXLab

Resolution: 1600 x 1200 - Test: GL2 Cell Shading

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL2 Cell ShadingNVIDIA NV12070140210280350SE +/- 0.00, N = 3324.20

GeeXLab

Resolution: 1280 x 1024 - Test: GL2 Cell Shading

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL2 Cell ShadingNVIDIA NV12080160240320400SE +/- 0.44, N = 3346.47

GeeXLab

Resolution: 800 x 600 - Test: GL3 Mesh Exploder

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL3 Mesh ExploderNVIDIA NV12090180270360450SE +/- 0.10, N = 3397.70

GeeXLab

Resolution: 1920 x 1080 - Test: GL2 AntTweakBar

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 0.65, N = 3526.30

GeeXLab

Resolution: 1920 x 1200 - Test: GL2 Noise Animation Electric

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL2 Noise Animation ElectricNVIDIA NV12090180270360450SE +/- 0.13, N = 3397.77

GeeXLab

Resolution: 1920 x 1200 - Test: GL2 Cell Shading

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL2 Cell ShadingNVIDIA NV12070140210280350SE +/- 0.26, N = 3318.30

GeeXLab

Resolution: 1024 x 768 - Test: GL3 Mesh Exploder

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL3 Mesh ExploderNVIDIA NV12080160240320400SE +/- 0.15, N = 3378.77

GeeXLab

Resolution: 800 x 600 - Test: GL2 Cell Shading

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL2 Cell ShadingNVIDIA NV12080160240320400SE +/- 0.26, N = 3386.03

GeeXLab

Resolution: 1280 x 1024 - Test: GL3 Mesh Exploder

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL3 Mesh ExploderNVIDIA NV12080160240320400SE +/- 0.30, N = 3351.40

GeeXLab

Resolution: 1024 x 768 - Test: GL2 Hot Tunnel DNA

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL2 Hot Tunnel DNANVIDIA NV1204080120160200SE +/- 0.03, N = 3161.13

GeeXLab

Resolution: 1600 x 1200 - Test: GL2 AntTweakBar

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 0.79, N = 3526.43

GeeXLab

Resolution: 1600 x 1200 - Test: GL3 Mesh Exploder

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL3 Mesh ExploderNVIDIA NV12070140210280350SE +/- 0.12, N = 3332.43

GeeXLab

Resolution: 2560 x 1440 - Test: GL2 AntTweakBar

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 0.95, N = 3524.83

GeeXLab

Resolution: 1920 x 1200 - Test: GL2 AntTweakBar

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 2.19, N = 3526.67

GeeXLab

Resolution: 1280 x 1024 - Test: GL2 AntTweakBar

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 1.15, N = 3525.07

GeeXLab

Resolution: 1024 x 768 - Test: GL2 AntTweakBar

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 0.84, N = 3526.50


Phoronix Test Suite v10.8.5