BeforeGaming

Intel Core i7-8550U testing with a HUAWEI MACH-WX9-PCB (1.28 BIOS) and NVIDIA GeForce MX150 2GB on Ubuntu 19.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1905081-SP-BEFOREGAM34
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
BeforeGamingTest
May 08 2019
  29 Minutes
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BeforeGamingOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-8550U @ 4.00GHz (4 Cores / 8 Threads)HUAWEI MACH-WX9-PCB (1.28 BIOS)Intel Xeon E3-1200 v6/7th16384MB512GB SAMSUNG MZVLB512HAJQ-00000NVIDIA GeForce MX150 2GB (1708/2504MHz)Realtek ALC256Intel 8265 / 8275Ubuntu 19.045.0.0-13-generic (x86_64)GNOME Shell 3.32.0X Server 1.20.4NVIDIA 418.564.6.0GCC 8.3.0ext43000x2000ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionBeforeGaming BenchmarksSystem Logs- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v - Scaling Governor: intel_pstate powersave- KPTI + __user pointer sanitization + Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + SSB disabled via prctl and seccomp + PTE Inversion; VMX: conditional cache flushes SMT vulnerable

BeforeGamingetqw-demo: 3000 x 2000nexuiz: 3000 x 2000openarena: 3000 x 2000smokin-guns: 3000 x 2000urbanterror: 3000 x 2000BeforeGamingTest67.6878.1663.67244.33301.43OpenBenchmarking.org

ET: Quake Wars Demo

This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Quake Wars Demo3000 x 2000BeforeGamingTest1530456075SE +/- 12.08, N = 1267.68

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.23000 x 2000BeforeGamingTest20406080100SE +/- 0.23, N = 378.16MIN: 49 / MAX: 111

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.83000 x 2000BeforeGamingTest1428425670SE +/- 0.03, N = 363.67MIN: 9

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.83000 x 2000 - Total Frame TimeBeforeGamingTest714212835Min: 2 / Avg: 15.68 / Max: 35

Smokin Guns

Smokin Guns is an open-source game based on the Quake 3 engine that is a western-themed first person shooter. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSmokin Guns 1.13000 x 2000BeforeGamingTest50100150200250SE +/- 0.68, N = 3244.33MIN: 2

Urban Terror

Urban Terror is an open-source game that uses the ioquake3 engine. Urban Terror is a tactical first-person shooter supported on all major operating systems. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.3.23000 x 2000BeforeGamingTest70140210280350SE +/- 6.01, N = 3301.43

OpenBenchmarking.orgMilliseconds, Fewer Is BetterUrban Terror 4.3.23000 x 2000 - Total Frame TimeBeforeGamingTest3691215Min: 2 / Avg: 3.36 / Max: 7