Z3 apitest 98 6: Processor: Intel Core i3-8100T @ 3.10GHz (4 Cores), Motherboard: Elo Touch Solutions CoffeeLake, Chipset: Intel Device a36f, Memory: 1 x 8192 MB DDR4-2400MT/s HMA81GS6AFR8N-UH, Disk: 128GB SanDisk SD9SN8W1, Graphics: Intel HD 3072MB (1100MHz), Audio: Realtek ALC269VC, Network: Intel Connection + Intel Device 2526 OS: openSUSE Leap 15.0, Kernel: 4.12.14-lp150.11-default (x86_64), Desktop: GNOME Shell 3.26.2, Display Server: X Server 1.19.6, OpenGL: 4.5 Mesa 18.0.2, Compiler: GCC 7.3.1 20180323 [gcc-7-branch revision 258812], File-System: btrfs, Screen Resolution: 1366x768 8: Processor: Intel Core i3-8100T @ 3.10GHz (4 Cores), Motherboard: Elo Touch Solutions CoffeeLake, Chipset: Intel Device a36f, Memory: 1 x 8192 MB DDR4-2400MT/s HMA81GS6AFR8N-UH, Disk: 128GB SanDisk SD9SN8W1, Graphics: Intel HD 3072MB (1100MHz), Audio: Realtek ALC269VC, Network: Intel Connection + Intel Device 2526 OS: openSUSE Leap 15.0, Kernel: 4.12.14-lp150.11-default (x86_64), Desktop: GNOME Shell 3.26.2, Display Server: X Server 1.19.6, OpenGL: 4.5 Mesa 18.0.2, Compiler: GCC 7.3.1 20180323 [gcc-7-branch revision 258812], File-System: btrfs, Screen Resolution: 1366x768 APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better 6 . 3.47 |=================================================================== 8 . 3.55 |===================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better 6 . 3.44 |===================================================================== 8 . 3.33 |=================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLUniform Frames Per Second > Higher Is Better 6 . 3.47 |===================================================================== 8 . 3.44 |==================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better 6 . 57.34 |==================================================================== 8 . 55.82 |================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLNoTex Frames Per Second > Higher Is Better 6 . 144.70 |=================================================================== 8 . 141.95 |================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLDrawLoop Frames Per Second > Higher Is Better 6 . 5.57 |===================================================================== 8 . 5.59 |===================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better 6 . 3.23 |===================================================================== 8 . 3.16 |==================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better 6 . 57.43 |==================================================================== 8 . 56.24 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLNoTex Frames Per Second > Higher Is Better 6 . 138.45 |=================================================================== 8 . 138.60 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLDrawLoop Frames Per Second > Higher Is Better 6 . 5.49 |==================================================================== 8 . 5.59 |===================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better 6 . 3.21 |===================================================================== 8 . 3.21 |===================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNaive Frames Per Second > Higher Is Better 6 . 54.10 |==================================================================== 8 . 53.74 |==================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNoTex Frames Per Second > Higher Is Better 6 . 133.96 |================================================================== 8 . 136.40 |=================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLDrawLoop Frames Per Second > Higher Is Better 6 . 5.47 |==================================================================== 8 . 5.55 |===================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLTexCoord Frames Per Second > Higher Is Better 6 . 3.16 |===================================================================== 8 . 3.13 |==================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better 6 . 4.50 |===================================================================== 8 . 4.51 |===================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better 6 . 4.52 |==================================================================== 8 . 4.56 |===================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferRange Frames Per Second > Higher Is Better 6 . 4.55 |===================================================================== 8 . 4.48 |==================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better 6 . 11.64 |=================================================================== 8 . 11.82 |==================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better 6 . 12.67 |==================================================================== 8 . 12.45 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better 6 . 11.91 |==================================================================== 8 . 11.75 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better 6 . 12.33 |==================================================================== 8 . 12.41 |==================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: DynamicStreaming GLBufferSubData Frames Per Second > Higher Is Better 6 . 11.61 |==================================================================== 8 . 11.68 |==================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: DynamicStreaming GLMapPersistent Frames Per Second > Higher Is Better 6 . 12.29 |==================================================================== 8 . 12.16 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better 6 . 11.98 |==================================================================== 8 . 11.80 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better 6 . 0.99 |===================================================================== 8 . 0.99 |===================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better 6 . 12.66 |==================================================================== 8 . 12.51 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better 6 . 11.73 |==================================================================== 8 . 11.58 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better 6 . 0.99 |===================================================================== 8 . 0.97 |==================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better 6 . 12.37 |=================================================================== 8 . 12.63 |==================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferSubData Frames Per Second > Higher Is Better 6 . 11.74 |==================================================================== 8 . 11.55 |=================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLDynamicBuffer Frames Per Second > Higher Is Better 6 . 0.99 |===================================================================== 8 . 0.99 |===================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMapPersistent Frames Per Second > Higher Is Better 6 . 12.48 |==================================================================== 8 . 12.11 |================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLNaiveUniform Frames Per Second > Higher Is Better 6 . 57.09 |==================================================================== 8 . 57.10 |==================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLNoTexUniform Frames Per Second > Higher Is Better 6 . 89.58 |================================================================== 8 . 92.78 |==================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLTextureArray Frames Per Second > Higher Is Better 6 . 121.65 |=================================================================== 8 . 121.83 |=================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLNaiveUniform Frames Per Second > Higher Is Better 6 . 57.08 |==================================================================== 8 . 56.67 |==================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLNoTexUniform Frames Per Second > Higher Is Better 6 . 88.07 |=================================================================== 8 . 88.78 |==================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLTextureArray Frames Per Second > Higher Is Better 6 . 119.36 |=================================================================== 8 . 116.84 |================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNaiveUniform Frames Per Second > Higher Is Better 6 . 57.13 |==================================================================== 8 . 56.65 |=================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNoTexUniform Frames Per Second > Higher Is Better 6 . 86.76 |==================================================================== 8 . 82.73 |================================================================= APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLTextureArray Frames Per Second > Higher Is Better 6 . 115.99 |================================================================== 8 . 117.37 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better 6 . 11.44 |==================================================================== 8 . 11.42 |==================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better 6 . 11.40 |================================================================== 8 . 11.68 |==================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: DynamicStreaming GLMapUnsynchronized Frames Per Second > Higher Is Better 6 . 11.34 |==================================================================== 8 . 11.30 |==================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLBufferStorage-SDP Frames Per Second > Higher Is Better 6 . 3.82 |===================================================================== 8 . 3.83 |===================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better 6 . 11.28 |==================================================================== 8 . 11.27 |==================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLBufferStorage-SDP Frames Per Second > Higher Is Better 6 . 3.80 |===================================================================== 8 . 3.81 |===================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better 6 . 11.42 |================================================================== 8 . 11.74 |==================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferStorage-SDP Frames Per Second > Higher Is Better 6 . 3.80 |===================================================================== 8 . 3.80 |===================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMapUnsynchronized Frames Per Second > Higher Is Better 6 . 11.42 |==================================================================== 8 . 11.17 |=================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLBufferStorage-NoSDP Frames Per Second > Higher Is Better 6 . 4.30 |===================================================================== 8 . 4.31 |===================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLMultiDrawBuffer-SDP Frames Per Second > Higher Is Better 6 . 3.82 |===================================================================== 8 . 3.83 |===================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLBufferStorage-NoSDP Frames Per Second > Higher Is Better 6 . 4.28 |===================================================================== 8 . 4.28 |===================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLMultiDrawBuffer-SDP Frames Per Second > Higher Is Better 6 . 3.80 |===================================================================== 8 . 3.81 |===================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferStorage-NoSDP Frames Per Second > Higher Is Better 6 . 4.27 |===================================================================== 8 . 4.27 |===================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMultiDrawBuffer-SDP Frames Per Second > Higher Is Better 6 . 3.80 |===================================================================== 8 . 3.80 |===================================================================== APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLMultiDrawBuffer-NoSDP Frames Per Second > Higher Is Better 6 . 4.31 |===================================================================== 8 . 4.31 |===================================================================== APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLMultiDrawBuffer-NoSDP Frames Per Second > Higher Is Better 6 . 4.27 |===================================================================== 8 . 4.28 |===================================================================== APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMultiDrawBuffer-NoSDP Frames Per Second > Higher Is Better 6 . 4.27 |===================================================================== 8 . 4.28 |=====================================================================