RX 590 Utility 3D Intel Core i9-9900K testing with a ASUS PRIME Z390-A (0602 BIOS) and Sapphire AMD Radeon RX 470/480/570/570X/580/580X 8GB on Ubuntu 18.10 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/1901308-SP-RX590UTIL77 .
RX 590 Utility 3D Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL OpenCL Vulkan Compiler File-System Screen Resolution RX 590 Intel Core i9-9900K @ 5.00GHz (8 Cores / 16 Threads) ASUS PRIME Z390-A (0602 BIOS) Intel Cannon Lake PCH Shared SRAM 16384MB Samsung SSD 970 EVO 250GB + 2000GB SABRENT Sapphire AMD Radeon RX 470/480/570/570X/580/580X 8GB (1560/2100MHz) Realtek ALC1220 Acer B286HK Intel I219-V Ubuntu 18.10 5.0.0-050000rc4-generic (x86_64) 20190127 GNOME Shell 3.30.1 X Server 1.20.1 4.5 Mesa 19.0.0-devel padoka PPA (LLVM 9.0.0) OpenCL 2.1 AMD-APP (2783.0) 1.1.90 GCC 8.2.0 ext4 3840x2160 OpenBenchmarking.org - Scaling Governor: intel_pstate performance - Python 2.7.15+ + Python 3.6.7 - __user pointer sanitization + Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + SSB disabled via prctl and seccomp
RX 590 Utility 3D tesseract: 1920 x 1080 tesseract: 1920 x 1200 tesseract: 2560 x 1440 tesseract: 3840 x 2160 glmark2: 1920 x 1080 glmark2: 1920 x 1200 glmark2: 2560 x 1440 glmark2: 3840 x 2160 geexlab: 1920 x 1080 - GL2 AntTweakBar geexlab: 1920 x 1080 - GL3 Vertex Pool geexlab: 2560 x 1440 - GL2 AntTweakBar geexlab: 2560 x 1440 - GL3 Vertex Pool geexlab: 3840 x 2160 - GL2 AntTweakBar geexlab: 3840 x 2160 - GL3 Vertex Pool geexlab: 1920 x 1080 - GL2 Cell Shading geexlab: 2560 x 1440 - GL2 Cell Shading geexlab: 3840 x 2160 - GL2 Cell Shading geexlab: 1920 x 1080 - GL2 Tunnel Beauty geexlab: 1920 x 1080 - GL3 Mesh Exploder geexlab: 2560 x 1440 - GL2 Tunnel Beauty geexlab: 2560 x 1440 - GL3 Mesh Exploder geexlab: 3840 x 2160 - GL2 Tunnel Beauty geexlab: 3840 x 2160 - GL3 Mesh Exploder geexlab: 1920 x 1080 - GL2 Hot Tunnel DNA geexlab: 2560 x 1440 - GL2 Hot Tunnel DNA geexlab: 3840 x 2160 - GL2 Hot Tunnel DNA geexlab: 1920 x 1080 - GL2 Noise Animation Electric geexlab: 2560 x 1440 - GL2 Noise Animation Electric geexlab: 3840 x 2160 - GL2 Noise Animation Electric paraview: Many Spheres - 1920 x 1080 paraview: Many Spheres - 1920 x 1080 paraview: Many Spheres - 2560 x 1440 paraview: Many Spheres - 2560 x 1440 paraview: Many Spheres - 3840 x 2160 paraview: Many Spheres - 3840 x 2160 paraview: Wavelet Volume - 1920 x 1080 paraview: Wavelet Volume - 1920 x 1080 paraview: Wavelet Volume - 2560 x 1440 paraview: Wavelet Volume - 2560 x 1440 paraview: Wavelet Volume - 3840 x 2160 paraview: Wavelet Volume - 3840 x 2160 paraview: Wavelet Contour - 1920 x 1080 paraview: Wavelet Contour - 1920 x 1080 paraview: Wavelet Contour - 2560 x 1440 paraview: Wavelet Contour - 2560 x 1440 paraview: Wavelet Contour - 3840 x 2160 paraview: Wavelet Contour - 3840 x 2160 gputest: GiMark - 1920 x 1080 - Fullscreen gputest: GiMark - 2560 x 1440 - Fullscreen gputest: GiMark - 3840 x 2160 - Fullscreen gputest: Plot3D - 1920 x 1080 - Fullscreen gputest: Plot3D - 2560 x 1440 - Fullscreen gputest: Plot3D - 3840 x 2160 - Fullscreen gputest: TessMark - 1920 x 1080 - Fullscreen gputest: TessMark - 2560 x 1440 - Fullscreen gputest: TessMark - 3840 x 2160 - Fullscreen gputest: Triangle - 1920 x 1080 - Fullscreen gputest: Triangle - 2560 x 1440 - Fullscreen gputest: Triangle - 3840 x 2160 - Fullscreen gputest: Pixmark Piano - 1920 x 1080 - Fullscreen gputest: Pixmark Piano - 2560 x 1440 - Fullscreen gputest: Pixmark Piano - 3840 x 2160 - Fullscreen gputest: Pixmark Volplosion - 1920 x 1080 - Fullscreen gputest: Pixmark Volplosion - 2560 x 1440 - Fullscreen gputest: Pixmark Volplosion - 3840 x 2160 - Fullscreen vkmark: 1920 x 1080 vkmark: 1920 x 1200 vkmark: 2560 x 1440 vkmark: 3840 x 2160 unigine-heaven: 1920 x 1080 - Windowed - OpenGL unigine-heaven: 2560 x 1440 - Windowed - OpenGL unigine-heaven: 1920 x 1080 - Fullscreen - OpenGL unigine-heaven: 2560 x 1440 - Fullscreen - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL unigine-super: 1920 x 1080 - Fullscreen - High - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL unigine-valley: 1920 x 1080 - Windowed - OpenGL unigine-valley: 2560 x 1440 - Windowed - OpenGL unigine-valley: 1920 x 1080 - Fullscreen - OpenGL unigine-valley: 2560 x 1440 - Fullscreen - OpenGL RX 590 559.67 534.42 447 242 5196 4738 3224 1552 4169 10147 4082.67 7140 4000.00 4178 2740 2550.37 1776 196.40 3010 121.50 2819 60.97 2306 237.53 143 68.50 3052 2337.37 1375 41.11 4121 40.70 4080 38.37 3847 292.05 4673 209 3340 126.77 2028 207.23 2160 160 1672 109.49 1141 7502 7520 7516 62804 62813 62730 13372 13378 13371 270213 270202 268190 513 513 512 1148 1147 1148 9269 8845 7154 3123 91.45 52.08 91.91 82.70 106 41.07 18 58.13 100.50 57.92 101.17 91.94 OpenBenchmarking.org
Tesseract Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 1920 x 1080 RX 590 120 240 360 480 600 SE +/- 6.55, N = 3 559.67
Tesseract Resolution: 1920 x 1200 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 1920 x 1200 RX 590 120 240 360 480 600 SE +/- 4.95, N = 3 534.42
Tesseract Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 2560 x 1440 RX 590 100 200 300 400 500 SE +/- 6.67, N = 3 447
Tesseract Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 3840 x 2160 RX 590 50 100 150 200 250 SE +/- 0.05, N = 3 242
GLmark2 Resolution: 1920 x 1080 OpenBenchmarking.org Score, More Is Better GLmark2 276 Resolution: 1920 x 1080 RX 590 1100 2200 3300 4400 5500 5196
GLmark2 Resolution: 1920 x 1200 OpenBenchmarking.org Score, More Is Better GLmark2 276 Resolution: 1920 x 1200 RX 590 1000 2000 3000 4000 5000 4738
GLmark2 Resolution: 2560 x 1440 OpenBenchmarking.org Score, More Is Better GLmark2 276 Resolution: 2560 x 1440 RX 590 700 1400 2100 2800 3500 3224
GLmark2 Resolution: 3840 x 2160 OpenBenchmarking.org Score, More Is Better GLmark2 276 Resolution: 3840 x 2160 RX 590 300 600 900 1200 1500 1552
GeeXLab Resolution: 1920 x 1080 - Test: GL2 AntTweakBar OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 1920 x 1080 - Test: GL2 AntTweakBar RX 590 900 1800 2700 3600 4500 SE +/- 23.54, N = 3 4169
GeeXLab Resolution: 1920 x 1080 - Test: GL3 Vertex Pool OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 1920 x 1080 - Test: GL3 Vertex Pool RX 590 2K 4K 6K 8K 10K SE +/- 24.72, N = 3 10147
GeeXLab Resolution: 2560 x 1440 - Test: GL2 AntTweakBar OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 2560 x 1440 - Test: GL2 AntTweakBar RX 590 900 1800 2700 3600 4500 SE +/- 3.23, N = 3 4082.67
GeeXLab Resolution: 2560 x 1440 - Test: GL3 Vertex Pool OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 2560 x 1440 - Test: GL3 Vertex Pool RX 590 1500 3000 4500 6000 7500 SE +/- 0.70, N = 3 7140
GeeXLab Resolution: 3840 x 2160 - Test: GL2 AntTweakBar OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 3840 x 2160 - Test: GL2 AntTweakBar RX 590 900 1800 2700 3600 4500 SE +/- 29.36, N = 3 4000.00
GeeXLab Resolution: 3840 x 2160 - Test: GL3 Vertex Pool OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 3840 x 2160 - Test: GL3 Vertex Pool RX 590 900 1800 2700 3600 4500 SE +/- 0.43, N = 3 4178
GeeXLab Resolution: 1920 x 1080 - Test: GL2 Cell Shading OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 1920 x 1080 - Test: GL2 Cell Shading RX 590 600 1200 1800 2400 3000 SE +/- 107.74, N = 10 2740
GeeXLab Resolution: 2560 x 1440 - Test: GL2 Cell Shading OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 2560 x 1440 - Test: GL2 Cell Shading RX 590 500 1000 1500 2000 2500 SE +/- 1.09, N = 3 2550.37
GeeXLab Resolution: 3840 x 2160 - Test: GL2 Cell Shading OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 3840 x 2160 - Test: GL2 Cell Shading RX 590 400 800 1200 1600 2000 SE +/- 0.03, N = 3 1776
GeeXLab Resolution: 1920 x 1080 - Test: GL2 Tunnel Beauty OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 1920 x 1080 - Test: GL2 Tunnel Beauty RX 590 40 80 120 160 200 SE +/- 0.26, N = 3 196.40
GeeXLab Resolution: 1920 x 1080 - Test: GL3 Mesh Exploder OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 1920 x 1080 - Test: GL3 Mesh Exploder RX 590 600 1200 1800 2400 3000 SE +/- 70.85, N = 11 3010
GeeXLab Resolution: 2560 x 1440 - Test: GL2 Tunnel Beauty OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 2560 x 1440 - Test: GL2 Tunnel Beauty RX 590 30 60 90 120 150 SE +/- 0.06, N = 3 121.50
GeeXLab Resolution: 2560 x 1440 - Test: GL3 Mesh Exploder OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 2560 x 1440 - Test: GL3 Mesh Exploder RX 590 600 1200 1800 2400 3000 SE +/- 0.67, N = 3 2819
GeeXLab Resolution: 3840 x 2160 - Test: GL2 Tunnel Beauty OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 3840 x 2160 - Test: GL2 Tunnel Beauty RX 590 14 28 42 56 70 SE +/- 0.03, N = 3 60.97
GeeXLab Resolution: 3840 x 2160 - Test: GL3 Mesh Exploder OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 3840 x 2160 - Test: GL3 Mesh Exploder RX 590 500 1000 1500 2000 2500 SE +/- 0.20, N = 3 2306
GeeXLab Resolution: 1920 x 1080 - Test: GL2 Hot Tunnel DNA OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 1920 x 1080 - Test: GL2 Hot Tunnel DNA RX 590 50 100 150 200 250 SE +/- 0.17, N = 3 237.53
GeeXLab Resolution: 2560 x 1440 - Test: GL2 Hot Tunnel DNA OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 2560 x 1440 - Test: GL2 Hot Tunnel DNA RX 590 30 60 90 120 150 SE +/- 0.17, N = 3 143
GeeXLab Resolution: 3840 x 2160 - Test: GL2 Hot Tunnel DNA OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 3840 x 2160 - Test: GL2 Hot Tunnel DNA RX 590 15 30 45 60 75 SE +/- 0.06, N = 3 68.50
GeeXLab Resolution: 1920 x 1080 - Test: GL2 Noise Animation Electric OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 1920 x 1080 - Test: GL2 Noise Animation Electric RX 590 700 1400 2100 2800 3500 SE +/- 3.28, N = 3 3052
GeeXLab Resolution: 2560 x 1440 - Test: GL2 Noise Animation Electric OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 2560 x 1440 - Test: GL2 Noise Animation Electric RX 590 500 1000 1500 2000 2500 SE +/- 3.57, N = 3 2337.37
GeeXLab Resolution: 3840 x 2160 - Test: GL2 Noise Animation Electric OpenBenchmarking.org FPS, More Is Better GeeXLab 0.25.3.0 Resolution: 3840 x 2160 - Test: GL2 Noise Animation Electric RX 590 300 600 900 1200 1500 SE +/- 4.50, N = 3 1375
ParaView Test: Many Spheres - Resolution: 1920 x 1080 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 1920 x 1080 RX 590 9 18 27 36 45 SE +/- 0.04, N = 3 41.11
ParaView Test: Many Spheres - Resolution: 1920 x 1080 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 1920 x 1080 RX 590 900 1800 2700 3600 4500 SE +/- 4.09, N = 3 4121
ParaView Test: Many Spheres - Resolution: 2560 x 1440 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 2560 x 1440 RX 590 9 18 27 36 45 SE +/- 0.01, N = 3 40.70
ParaView Test: Many Spheres - Resolution: 2560 x 1440 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 2560 x 1440 RX 590 900 1800 2700 3600 4500 SE +/- 0.54, N = 3 4080
ParaView Test: Many Spheres - Resolution: 3840 x 2160 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 3840 x 2160 RX 590 9 18 27 36 45 SE +/- 1.26, N = 11 38.37
ParaView Test: Many Spheres - Resolution: 3840 x 2160 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 3840 x 2160 RX 590 800 1600 2400 3200 4000 SE +/- 126.27, N = 11 3847
ParaView Test: Wavelet Volume - Resolution: 1920 x 1080 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 1920 x 1080 RX 590 60 120 180 240 300 SE +/- 3.86, N = 3 292.05
ParaView Test: Wavelet Volume - Resolution: 1920 x 1080 OpenBenchmarking.org MiVoxels / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 1920 x 1080 RX 590 1000 2000 3000 4000 5000 SE +/- 61.75, N = 3 4673
ParaView Test: Wavelet Volume - Resolution: 2560 x 1440 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 2560 x 1440 RX 590 50 100 150 200 250 SE +/- 0.77, N = 3 209
ParaView Test: Wavelet Volume - Resolution: 2560 x 1440 OpenBenchmarking.org MiVoxels / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 2560 x 1440 RX 590 700 1400 2100 2800 3500 SE +/- 12.31, N = 3 3340
ParaView Test: Wavelet Volume - Resolution: 3840 x 2160 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 3840 x 2160 RX 590 30 60 90 120 150 SE +/- 0.16, N = 3 126.77
ParaView Test: Wavelet Volume - Resolution: 3840 x 2160 OpenBenchmarking.org MiVoxels / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 3840 x 2160 RX 590 400 800 1200 1600 2000 SE +/- 2.62, N = 3 2028
ParaView Test: Wavelet Contour - Resolution: 1920 x 1080 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 1920 x 1080 RX 590 50 100 150 200 250 SE +/- 0.37, N = 3 207.23
ParaView Test: Wavelet Contour - Resolution: 1920 x 1080 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 1920 x 1080 RX 590 500 1000 1500 2000 2500 SE +/- 3.90, N = 3 2160
ParaView Test: Wavelet Contour - Resolution: 2560 x 1440 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 2560 x 1440 RX 590 40 80 120 160 200 SE +/- 0.16, N = 3 160
ParaView Test: Wavelet Contour - Resolution: 2560 x 1440 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 2560 x 1440 RX 590 400 800 1200 1600 2000 SE +/- 1.63, N = 3 1672
ParaView Test: Wavelet Contour - Resolution: 3840 x 2160 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 3840 x 2160 RX 590 20 40 60 80 100 SE +/- 0.05, N = 3 109.49
ParaView Test: Wavelet Contour - Resolution: 3840 x 2160 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 3840 x 2160 RX 590 200 400 600 800 1000 SE +/- 0.59, N = 3 1141
GpuTest Test: GiMark - Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: GiMark - Resolution: 1920 x 1080 - Mode: Fullscreen RX 590 1600 3200 4800 6400 8000 SE +/- 6.64, N = 3 7502
GpuTest Test: GiMark - Resolution: 2560 x 1440 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: GiMark - Resolution: 2560 x 1440 - Mode: Fullscreen RX 590 1600 3200 4800 6400 8000 SE +/- 1.86, N = 3 7520
GpuTest Test: GiMark - Resolution: 3840 x 2160 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: GiMark - Resolution: 3840 x 2160 - Mode: Fullscreen RX 590 1600 3200 4800 6400 8000 7516
GpuTest Test: Plot3D - Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Plot3D - Resolution: 1920 x 1080 - Mode: Fullscreen RX 590 13K 26K 39K 52K 65K SE +/- 5.51, N = 3 62804
GpuTest Test: Plot3D - Resolution: 2560 x 1440 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Plot3D - Resolution: 2560 x 1440 - Mode: Fullscreen RX 590 13K 26K 39K 52K 65K SE +/- 3.00, N = 3 62813
GpuTest Test: Plot3D - Resolution: 3840 x 2160 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Plot3D - Resolution: 3840 x 2160 - Mode: Fullscreen RX 590 13K 26K 39K 52K 65K SE +/- 6.66, N = 3 62730
GpuTest Test: TessMark - Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: TessMark - Resolution: 1920 x 1080 - Mode: Fullscreen RX 590 3K 6K 9K 12K 15K SE +/- 2.03, N = 3 13372
GpuTest Test: TessMark - Resolution: 2560 x 1440 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: TessMark - Resolution: 2560 x 1440 - Mode: Fullscreen RX 590 3K 6K 9K 12K 15K SE +/- 0.58, N = 3 13378
GpuTest Test: TessMark - Resolution: 3840 x 2160 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: TessMark - Resolution: 3840 x 2160 - Mode: Fullscreen RX 590 3K 6K 9K 12K 15K SE +/- 3.51, N = 3 13371
GpuTest Test: Triangle - Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Triangle - Resolution: 1920 x 1080 - Mode: Fullscreen RX 590 60K 120K 180K 240K 300K SE +/- 82.05, N = 3 270213
GpuTest Test: Triangle - Resolution: 2560 x 1440 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Triangle - Resolution: 2560 x 1440 - Mode: Fullscreen RX 590 60K 120K 180K 240K 300K SE +/- 117.54, N = 3 270202
GpuTest Test: Triangle - Resolution: 3840 x 2160 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Triangle - Resolution: 3840 x 2160 - Mode: Fullscreen RX 590 60K 120K 180K 240K 300K SE +/- 86.55, N = 3 268190
GpuTest Test: Pixmark Piano - Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Pixmark Piano - Resolution: 1920 x 1080 - Mode: Fullscreen RX 590 110 220 330 440 550 513
GpuTest Test: Pixmark Piano - Resolution: 2560 x 1440 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Pixmark Piano - Resolution: 2560 x 1440 - Mode: Fullscreen RX 590 110 220 330 440 550 513
GpuTest Test: Pixmark Piano - Resolution: 3840 x 2160 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Pixmark Piano - Resolution: 3840 x 2160 - Mode: Fullscreen RX 590 110 220 330 440 550 512
GpuTest Test: Pixmark Volplosion - Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Pixmark Volplosion - Resolution: 1920 x 1080 - Mode: Fullscreen RX 590 200 400 600 800 1000 SE +/- 0.88, N = 3 1148
GpuTest Test: Pixmark Volplosion - Resolution: 2560 x 1440 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Pixmark Volplosion - Resolution: 2560 x 1440 - Mode: Fullscreen RX 590 200 400 600 800 1000 1147
GpuTest Test: Pixmark Volplosion - Resolution: 3840 x 2160 - Mode: Fullscreen OpenBenchmarking.org Points, More Is Better GpuTest 0.7.0 Test: Pixmark Volplosion - Resolution: 3840 x 2160 - Mode: Fullscreen RX 590 200 400 600 800 1000 1148
VKMark Resolution: 1920 x 1080 OpenBenchmarking.org VKMark Score, More Is Better VKMark 2018-05-30 Resolution: 1920 x 1080 RX 590 2K 4K 6K 8K 10K SE +/- 9.77, N = 3 9269 1. (CXX) g++ options: -lvulkan -ldl -pthread -pipe -std=c++14 -O0 -MD -MQ -MF
VKMark Resolution: 1920 x 1200 OpenBenchmarking.org VKMark Score, More Is Better VKMark 2018-05-30 Resolution: 1920 x 1200 RX 590 2K 4K 6K 8K 10K SE +/- 15.13, N = 3 8845 1. (CXX) g++ options: -lvulkan -ldl -pthread -pipe -std=c++14 -O0 -MD -MQ -MF
VKMark Resolution: 2560 x 1440 OpenBenchmarking.org VKMark Score, More Is Better VKMark 2018-05-30 Resolution: 2560 x 1440 RX 590 1500 3000 4500 6000 7500 SE +/- 10.15, N = 3 7154 1. (CXX) g++ options: -lvulkan -ldl -pthread -pipe -std=c++14 -O0 -MD -MQ -MF
VKMark Resolution: 3840 x 2160 OpenBenchmarking.org VKMark Score, More Is Better VKMark 2018-05-30 Resolution: 3840 x 2160 RX 590 700 1400 2100 2800 3500 SE +/- 37.99, N = 7 3123 1. (CXX) g++ options: -lvulkan -ldl -pthread -pipe -std=c++14 -O0 -MD -MQ -MF
Unigine Heaven Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL RX 590 20 40 60 80 100 SE +/- 0.00, N = 3 91.45
Unigine Heaven Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGL RX 590 12 24 36 48 60 SE +/- 0.01, N = 3 52.08
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL RX 590 20 40 60 80 100 SE +/- 0.02, N = 3 91.91
Unigine Heaven Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL RX 590 20 40 60 80 100 SE +/- 0.02, N = 3 82.70
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RX 590 20 40 60 80 100 SE +/- 0.03, N = 3 106 MAX: 172.9
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RX 590 9 18 27 36 45 SE +/- 0.03, N = 3 41.07 MAX: 52.8
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL RX 590 4 8 12 16 20 18 MAX: 21.4
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RX 590 13 26 39 52 65 SE +/- 0.03, N = 3 58.13 MAX: 78.1
Unigine Valley Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL RX 590 20 40 60 80 100 SE +/- 0.09, N = 3 100.50
Unigine Valley Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGL RX 590 13 26 39 52 65 SE +/- 0.03, N = 3 57.92
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL RX 590 20 40 60 80 100 SE +/- 0.01, N = 3 101.17
Unigine Valley Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL RX 590 20 40 60 80 100 SE +/- 0.01, N = 3 91.94
Phoronix Test Suite v10.8.4