ZotacRTX2080
Intel Core i7-8086K testing with a ASRock Z370 Extreme4 (P3.10 BIOS) and Zotac NVIDIA GeForce RTX 2080 8192MB on LinuxMint 19 via the Phoronix Test Suite.
Zotac NVIDIA GeForce RTX 2080
Processor: Intel Core i7-8086K @ 5.10GHz (6 Cores / 12 Threads), Motherboard: ASRock Z370 Extreme4 (P3.10 BIOS), Chipset: Intel 8th Gen Core, Memory: 16384MB, Disk: 4001GB Western Digital WD40EMRX-82U + 240GB Force MP300 + 1000GB Samsung SSD 970 EVO 1TB, Graphics: Zotac NVIDIA GeForce RTX 2080 8192MB (1515/8000MHz), Audio: Realtek ALC1220, Monitor: VX2439wm, Network: Intel Connection
OS: LinuxMint 19, Kernel: 4.19.0-999-lowlatency (x86_64), Desktop: Cinnamon 3.8.9, Display Server: X Server 1.19.6, Display Driver: NVIDIA 410.66, OpenGL: 4.6.0, Compiler: GCC 8.2.0, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: intel_pstate performance
OpenCL Notes: GPU Compute Cores: 2944
Security Notes: KPTI + __user pointer sanitization + Full generic retpoline IBPB IBRS_FW + SSB disabled via prctl and seccomp + PTE Inversion; VMX: conditional cache flushes SMT vulnerable
SHOC Scalable HeterOgeneous Computing
The CUDA and OpenCL version of Vetter's Scalable HeterOgeneous Computing benchmark suite. Learn more via the OpenBenchmarking.org test page.
GpuTest
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
Dota 2
This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
ET: Quake Wars Demo
This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
OpenArena
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
Smokin Guns
Smokin Guns is an open-source game based on the Quake 3 engine that is a western-themed first person shooter. Learn more via the OpenBenchmarking.org test page.
Tremulous
Tremulous is an open-source game that uses the ioquake3 engine. Tremulous is a combination of a first-person shooter and real-time strategy. Learn more via the OpenBenchmarking.org test page.
Urban Terror
Urban Terror is an open-source game that uses the ioquake3 engine. Urban Terror is a tactical first-person shooter supported on all major operating systems. Learn more via the OpenBenchmarking.org test page.
Warsow
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
Unigine Superposition
This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
Zotac NVIDIA GeForce RTX 2080
Processor: Intel Core i7-8086K @ 5.10GHz (6 Cores / 12 Threads), Motherboard: ASRock Z370 Extreme4 (P3.10 BIOS), Chipset: Intel 8th Gen Core, Memory: 16384MB, Disk: 4001GB Western Digital WD40EMRX-82U + 240GB Force MP300 + 1000GB Samsung SSD 970 EVO 1TB, Graphics: Zotac NVIDIA GeForce RTX 2080 8192MB (1515/8000MHz), Audio: Realtek ALC1220, Monitor: VX2439wm, Network: Intel Connection
OS: LinuxMint 19, Kernel: 4.19.0-999-lowlatency (x86_64), Desktop: Cinnamon 3.8.9, Display Server: X Server 1.19.6, Display Driver: NVIDIA 410.66, OpenGL: 4.6.0, Compiler: GCC 8.2.0, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: intel_pstate performance
OpenCL Notes: GPU Compute Cores: 2944
Security Notes: KPTI + __user pointer sanitization + Full generic retpoline IBPB IBRS_FW + SSB disabled via prctl and seccomp + PTE Inversion; VMX: conditional cache flushes SMT vulnerable
Testing initiated at 19 October 2018 23:09 by user skeetre.