Mesa_Performance Intel Core i7-4770K testing with a ASUS MAXIMUS VI IMPACT (1603 BIOS) and MSI AMD Radeon HD 7900 3072MB on Antergos rolling via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/1810139-RA-MESAPERFO24&grw .
Mesa_Performance Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL OpenCL Compiler File-System Screen Resolution 13-10 4.19 staging Intel Core i7-4770K @ 4.50GHz (4 Cores / 8 Threads) ASUS MAXIMUS VI IMPACT (1603 BIOS) Intel 4th Gen Core DRAM 16384MB 2 x 128GB Samsung SSD 840 + 640GB Seagate ST3640323AS + Transcend 4GB + 1000GB 28AS MSI AMD Radeon HD 7900 3072MB Realtek ALC1150 ASUS VG23A Qualcomm Atheros AR93xx Wireless Antergos rolling 4.19.0-2-amd-staging-drm-next-git (x86_64) Deepin Desktop Environment X Server 1.20.1 4.5 Mesa 18.3.0-devel (git-cc33621e3b) (LLVM 8.0.0) OpenCL 1.1 Mesa 18.3.0-devel (git-cc33621e3b) GCC 8.2.1 20180831 + Clang 8.0.0 (SVN 344236) + LLVM 8.0.0svn ext4 1920x1080 OpenBenchmarking.org - amdgpu.si_support=1 - Scaling Governor: intel_pstate performance - GLAMOR - __user pointer sanitization + Full generic retpoline IBPB IBRS_FW + SSB disabled via prctl and seccomp + PTE Inversion Protection
Mesa_Performance tesseract: 1920 x 1080 unigine-heaven: 1920 x 1080 - Fullscreen - OpenGL unigine-valley: 1920 x 1080 - Fullscreen - OpenGL unigine-super: 1920 x 1080 - Fullscreen - High - OpenGL civilization-vi: Highest - 1920 x 1080 dirt-rally: 1920 x 1080 - Ultra dirt-showdown: 1920 x 1080 - Ultra - 8x MSAA dota2: 1920 x 1080 - OpenGL dota2: 1920 x 1080 - Vulkan tomb-raider: 1920 x 1080 - Ultra 13-10 4.19 staging 382.60 55.53 65.47 28.30 34.22 104.69 17.57 117.50 113.97 87.37 OpenBenchmarking.org
Tesseract Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 1920 x 1080 13-10 4.19 staging 80 160 240 320 400 SE +/- 2.00, N = 3 382.60
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 13-10 4.19 staging 12 24 36 48 60 SE +/- 0.03, N = 3 55.53
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 13-10 4.19 staging 15 30 45 60 75 SE +/- 0.01, N = 3 65.47
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL 13-10 4.19 staging 7 14 21 28 35 SE +/- 0.06, N = 3 28.30 MAX: 35.3
Civilization VI Quality: Highest - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Civilization VI Quality: Highest - Resolution: 1920 x 1080 13-10 4.19 staging 8 16 24 32 40 SE +/- 0.23, N = 3 34.22
DiRT Rally Resolution: 1920 x 1080 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally Resolution: 1920 x 1080 - Graphics Preset: Ultra 13-10 4.19 staging 20 40 60 80 100 SE +/- 0.13, N = 3 104.69
DiRT Showdown Resolution: 1920 x 1080 - Graphics Preset: Ultra - Multi-Sampling: 8x MSAA OpenBenchmarking.org Frames Per Second, More Is Better DiRT Showdown Resolution: 1920 x 1080 - Graphics Preset: Ultra - Multi-Sampling: 8x MSAA 13-10 4.19 staging 4 8 12 16 20 SE +/- 0.02, N = 3 17.57 MIN: 14.91
Dota 2 Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Dota 2 Resolution: 1920 x 1080 - Renderer: OpenGL 13-10 4.19 staging 30 60 90 120 150 SE +/- 1.56, N = 3 117.50 MIN: 114.7 / MAX: 120.1
Dota 2 Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Dota 2 Resolution: 1920 x 1080 - Renderer: Vulkan 13-10 4.19 staging 30 60 90 120 150 SE +/- 2.17, N = 6 113.97 MIN: 103.5 / MAX: 117.1
Tomb Raider Resolution: 1920 x 1080 - Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Tomb Raider Resolution: 1920 x 1080 - Quality: Ultra 13-10 4.19 staging 20 40 60 80 100 SE +/- 0.13, N = 3 87.37 MIN: 71.4 / MAX: 103
Civilization VI Quality: Highest - Resolution: 1920 x 1080 - Total Frame Time Min Avg Max 13-10 4.19 staging 13.6 29.1 96.9 OpenBenchmarking.org Milliseconds, Fewer Is Better Civilization VI Quality: Highest - Resolution: 1920 x 1080 - Total Frame Time 20 40 60 80 100
Phoronix Test Suite v10.8.5