Mesa_Performance

Intel Core i7-4770K testing with a ASUS MAXIMUS VI IMPACT (1603 BIOS) and MSI AMD Radeon HD 7900 3072MB on Antergos rolling via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/1810139-RA-MESAPERFO24&grr.

Mesa_PerformanceProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLOpenCLCompilerFile-SystemScreen Resolution13-10 4.19 stagingIntel Core i7-4770K @ 4.50GHz (4 Cores / 8 Threads)ASUS MAXIMUS VI IMPACT (1603 BIOS)Intel 4th Gen Core DRAM16384MB2 x 128GB Samsung SSD 840 + 640GB Seagate ST3640323AS + Transcend 4GB + 1000GB 28ASMSI AMD Radeon HD 7900 3072MBRealtek ALC1150ASUS VG23AQualcomm Atheros AR93xx WirelessAntergos rolling4.19.0-2-amd-staging-drm-next-git (x86_64)Deepin Desktop EnvironmentX Server 1.20.14.5 Mesa 18.3.0-devel (git-cc33621e3b) (LLVM 8.0.0)OpenCL 1.1 Mesa 18.3.0-devel (git-cc33621e3b)GCC 8.2.1 20180831 + Clang 8.0.0 (SVN 344236) + LLVM 8.0.0svnext41920x1080OpenBenchmarking.org- amdgpu.si_support=1- Scaling Governor: intel_pstate performance- GLAMOR- __user pointer sanitization + Full generic retpoline IBPB IBRS_FW + SSB disabled via prctl and seccomp + PTE Inversion Protection

Mesa_Performanceunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLdirt-rally: 1920 x 1080 - Ultraunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLcivilization-vi: Highest - 1920 x 1080dirt-showdown: 1920 x 1080 - Ultra - 8x MSAAtomb-raider: 1920 x 1080 - Ultradota2: 1920 x 1080 - Vulkandota2: 1920 x 1080 - OpenGLtesseract: 1920 x 108013-10 4.19 staging55.53104.6928.3065.4734.2217.5787.37113.97117.50382.60OpenBenchmarking.org

Unigine Heaven

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL13-10 4.19 staging1224364860SE +/- 0.03, N = 355.53

DiRT Rally

Resolution: 1920 x 1080 - Graphics Preset: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 1920 x 1080 - Graphics Preset: Ultra13-10 4.19 staging20406080100SE +/- 0.13, N = 3104.69

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL13-10 4.19 staging714212835SE +/- 0.06, N = 328.30MAX: 35.3

Unigine Valley

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL13-10 4.19 staging1530456075SE +/- 0.01, N = 365.47

Civilization VI

Quality: Highest - Resolution: 1920 x 1080 - Total Frame Time

MinAvgMax13-10 4.19 staging13.629.196.9OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Highest - Resolution: 1920 x 1080 - Total Frame Time20406080100

Civilization VI

Quality: Highest - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Highest - Resolution: 1920 x 108013-10 4.19 staging816243240SE +/- 0.23, N = 334.22

DiRT Showdown

Resolution: 1920 x 1080 - Graphics Preset: Ultra - Multi-Sampling: 8x MSAA

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT ShowdownResolution: 1920 x 1080 - Graphics Preset: Ultra - Multi-Sampling: 8x MSAA13-10 4.19 staging48121620SE +/- 0.02, N = 317.57MIN: 14.91

Tomb Raider

Resolution: 1920 x 1080 - Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: Ultra13-10 4.19 staging20406080100SE +/- 0.13, N = 387.37MIN: 71.4 / MAX: 103

Dota 2

Resolution: 1920 x 1080 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: Vulkan13-10 4.19 staging306090120150SE +/- 2.17, N = 6113.97MIN: 103.5 / MAX: 117.1

Dota 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGL13-10 4.19 staging306090120150SE +/- 1.56, N = 3117.50MIN: 114.7 / MAX: 120.1

Tesseract

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 108013-10 4.19 staging80160240320400SE +/- 2.00, N = 3382.60


Phoronix Test Suite v10.8.5