Dual AMD EPYC 7601 2 x AMD EPYC 7601 32-Core testing with a Dell 02MJ3T (1.2.5 BIOS) and Matrox Matrox G200eW3 on Ubuntu 18.04 via the Phoronix Test Suite. 16 Threads: Processor: 2 x AMD EPYC 7601 32-Core @ 2.70GHz (16 Cores), Motherboard: Dell 02MJ3T (1.2.5 BIOS), Chipset: AMD Family 17h, Memory: 16 x 32 GB DDR4-2400MT/s 36ASF4G72PZ-2G6D2, Disk: 20 x 500GB Samsung SSD 860 + 120GB SSDSCKJB120G7R, Graphics: Matrox Matrox G200eW3, Monitor: VE228, Network: Broadcom Limited BCM57416 NetXtreme-E 10GBase-T RDMA OS: Ubuntu 18.04, Kernel: 4.19.0-041900rc6-generic (x86_64) 20180930, Desktop: GNOME Shell 3.28.3, Compiler: GCC 7.3.0, File-System: ext4, Screen Resolution: 1600x1200 32 Threads: Processor: 2 x AMD EPYC 7601 32-Core @ 2.69GHz (32 Cores), Motherboard: Dell 02MJ3T (1.2.5 BIOS), Chipset: AMD Family 17h, Memory: 16 x 32 GB DDR4-2400MT/s 36ASF4G72PZ-2G6D2, Disk: 20 x 500GB Samsung SSD 860 + 120GB SSDSCKJB120G7R, Graphics: Matrox Matrox G200eW3, Monitor: VE228, Network: Broadcom Limited BCM57416 NetXtreme-E 10GBase-T RDMA OS: Ubuntu 18.04, Kernel: 4.19.0-041900rc6-generic (x86_64) 20180930, Desktop: GNOME Shell 3.28.3, Compiler: GCC 7.3.0, File-System: ext4, Screen Resolution: 1600x1200 64 Threads: Processor: 2 x AMD EPYC 7601 32-Core @ 3.10GHz (64 Cores), Motherboard: Dell 02MJ3T (1.2.5 BIOS), Chipset: AMD Family 17h, Memory: 16 x 32 GB DDR4-2400MT/s 36ASF4G72PZ-2G6D2, Disk: 20 x 500GB Samsung SSD 860 + 120GB SSDSCKJB120G7R, Graphics: Matrox Matrox G200eW3, Monitor: VE228, Network: Broadcom Limited BCM57416 NetXtreme-E 10GBase-T RDMA OS: Ubuntu 18.04, Kernel: 4.19.0-041900rc6-generic (x86_64) 20180930, Desktop: GNOME Shell 3.28.3, Compiler: GCC 7.3.0, File-System: ext4, Screen Resolution: 1600x1200 128 Threads: Processor: 2 x AMD EPYC 7601 32-Core @ 3.12GHz (64 Cores / 128 Threads), Motherboard: Dell 02MJ3T (1.2.5 BIOS), Chipset: AMD Family 17h, Memory: 16 x 32 GB DDR4-2400MT/s 36ASF4G72PZ-2G6D2, Disk: 120GB SSDSCKJB120G7R + 20 x 500GB Samsung SSD 860, Graphics: Matrox Matrox G200eW3, Monitor: VE228, Network: Broadcom Limited BCM57416 NetXtreme-E 10GBase-T RDMA OS: Ubuntu 18.04, Kernel: 4.19.0-041900rc6-generic (x86_64) 20180930, Desktop: GNOME Shell 3.28.3, Compiler: GCC 7.3.0, File-System: ext4, Screen Resolution: 1600x1200 Rodinia 2.4 Test: OpenMP LavaMD Seconds < Lower Is Better 16 Threads .. 107.09 |========================================================= 32 Threads .. 53.96 |============================= 64 Threads .. 20.53 |=========== 128 Threads . 16.92 |========= Rodinia 2.4 Test: OpenMP CFD Solver Seconds < Lower Is Better 16 Threads .. 27.53 |========================================================== 32 Threads .. 18.04 |====================================== 64 Threads .. 13.67 |============================= 128 Threads . 11.97 |========================= NAMD 2.13b1 ATPase Simulation - 327,506 Atoms days/ns < Lower Is Better 16 Threads .. 2.50156 |======================================================== 32 Threads .. 1.25996 |============================ 64 Threads .. 0.51265 |=========== 128 Threads . 0.45093 |========== GNU GMP GMPbench 6.1.2 Total Time GMPbench Score > Higher Is Better 16 Threads .. 3192 |================================================ 32 Threads .. 3206 |================================================ 64 Threads .. 3930 |=========================================================== 128 Threads . 3924 |=========================================================== Go Benchmarks Test: build Nanoseconds/Operation < Lower Is Better 16 Threads .. 25105118878 |=================================================== 32 Threads .. 25576464051 |==================================================== 64 Threads .. 21553451973 |============================================ 128 Threads . 22511142418 |============================================== Go Benchmarks Test: garbage Nanoseconds/Operation < Lower Is Better 16 Threads .. 2584141 |======================================================== 32 Threads .. 1624425 |=================================== 64 Threads .. 1298386 |============================ 128 Threads . 1409994 |=============================== DaCapo Benchmark 9.12-MR1 Java Test: Jython msec < Lower Is Better 16 Threads .. 8210 |=========================================================== 32 Threads .. 8164 |=========================================================== 64 Threads .. 6630 |================================================ 128 Threads . 6470 |============================================== DaCapo Benchmark 9.12-MR1 Java Test: Tradebeans msec < Lower Is Better 16 Threads .. 7538 |====================================================== 32 Threads .. 8190 |=========================================================== 64 Threads .. 7396 |===================================================== 128 Threads . 7049 |=================================================== Numpy Benchmark Nanoseconds < Lower Is Better 16 Threads .. 11943710 |======================================================= 32 Threads .. 11812982 |====================================================== 64 Threads .. 8817470 |========================================= 128 Threads . 8865972 |========================================= Crafty 25.2 Elapsed Time Nodes Per Second > Higher Is Better 16 Threads .. 4447515 |============================================ 32 Threads .. 4489699 |============================================ 64 Threads .. 5502378 |====================================================== 128 Threads . 5657520 |======================================================== TSCP 1.81 AI Chess Performance Nodes Per Second > Higher Is Better 16 Threads .. 709406 |============================================== 32 Threads .. 704506 |============================================== 64 Threads .. 746240 |================================================= 128 Threads . 870665 |========================================================= Node.js Express HTTP Load Test Requests Per Second > Higher Is Better 16 Threads .. 4350 |================================================= 32 Threads .. 4416 |================================================== 64 Threads .. 5094 |========================================================== 128 Threads . 5218 |=========================================================== TTSIOD 3D Renderer 2.3b Phong Rendering With Soft-Shadow Mapping FPS > Higher Is Better 16 Threads .. 159 |========================= 32 Threads .. 246 |====================================== 64 Threads .. 386 |============================================================ 128 Threads . 365 |========================================================= VP9 libvpx Encoding 1.7.0 vpxenc Frames Per Second > Higher Is Better 16 Threads .. 8.76 |========================================== 32 Threads .. 8.74 |========================================== 64 Threads .. 11.16 |====================================================== 128 Threads . 12.07 |========================================================== x264 2018-07-28 H.264 Video Encoding Frames Per Second > Higher Is Better 16 Threads .. 64.34 |======================== 32 Threads .. 119.00 |=========================================== 64 Threads .. 156.00 |========================================================= 128 Threads . 148.00 |====================================================== GraphicsMagick 1.3.30 Operation: Swirl Iterations Per Minute > Higher Is Better 16 Threads .. 133 |========================================= 32 Threads .. 145 |============================================ 64 Threads .. 175 |====================================================== 128 Threads . 196 |============================================================ GraphicsMagick 1.3.30 Operation: Rotate Iterations Per Minute > Higher Is Better 16 Threads .. 155 |================================================ 32 Threads .. 155 |================================================ 64 Threads .. 188 |=========================================================== 128 Threads . 192 |============================================================ GraphicsMagick 1.3.30 Operation: Sharpen Iterations Per Minute > Higher Is Better 16 Threads .. 106 |=================================== 32 Threads .. 128 |========================================== 64 Threads .. 161 |===================================================== 128 Threads . 181 |============================================================ GraphicsMagick 1.3.30 Operation: Enhanced Iterations Per Minute > Higher Is Better 16 Threads .. 112 |==================================== 32 Threads .. 132 |========================================== 64 Threads .. 169 |====================================================== 128 Threads . 188 |============================================================ GraphicsMagick 1.3.30 Operation: Noise-Gaussian Iterations Per Minute > Higher Is Better 16 Threads .. 89 |============================== 32 Threads .. 117 |======================================= 64 Threads .. 150 |================================================== 128 Threads . 180 |============================================================ GraphicsMagick 1.3.30 Operation: HWB Color Space Iterations Per Minute > Higher Is Better 16 Threads .. 163 |============================================== 32 Threads .. 168 |================================================ 64 Threads .. 182 |==================================================== 128 Threads . 211 |============================================================ Himeno Benchmark 3.0 Poisson Pressure Solver MFLOPS > Higher Is Better 16 Threads .. 699 |========================================= 32 Threads .. 784 |============================================== 64 Threads .. 842 |================================================= 128 Threads . 1004 |=========================================================== 7-Zip Compression 16.02 Compress Speed Test MIPS > Higher Is Better 16 Threads .. 37357 |============== 32 Threads .. 74751 |============================ 64 Threads .. 151861 |========================================================= 128 Threads . 148114 |======================================================== Stockfish 9 Total Time Nodes Per Second > Higher Is Better 16 Threads .. 17247144 |========= 32 Threads .. 34765371 |================== 64 Threads .. 73945885 |======================================= 128 Threads . 103351936 |====================================================== asmFish 2017-09-19 1024 Hash Memory, 26 Depth Nodes/second > Higher Is Better 16 Threads .. 20917149 |========= 32 Threads .. 41744957 |=================== 64 Threads .. 87578363 |======================================= 128 Threads . 120037694 |====================================================== ebizzy 0.3 Records/s > Higher Is Better 16 Threads .. 692003 |==================== 32 Threads .. 1266780 |==================================== 64 Threads .. 1833221 |==================================================== 128 Threads . 1964128 |======================================================== Timed GCC Compilation 7.2 Time To Compile Seconds < Lower Is Better 16 Threads .. 1056 |=========================================================== 32 Threads .. 893 |================================================== 64 Threads .. 750 |========================================== 128 Threads . 669 |===================================== Timed ImageMagick Compilation 6.9.0 Time To Compile Seconds < Lower Is Better 16 Threads .. 43.62 |========================================================== 32 Threads .. 33.97 |============================================= 64 Threads .. 27.15 |==================================== 128 Threads . 24.18 |================================ Timed Linux Kernel Compilation 4.18 Time To Compile Seconds < Lower Is Better 16 Threads .. 87.06 |========================================================== 32 Threads .. 50.44 |================================== 64 Threads .. 30.87 |===================== 128 Threads . 25.47 |================= Timed LLVM Compilation 6.0.1 Time To Compile Seconds < Lower Is Better 16 Threads .. 472 |============================================================ 32 Threads .. 272 |=================================== 64 Threads .. 163 |===================== 128 Threads . 154 |==================== C-Ray 1.1 Total Time - 4K, 16 Rays Per Pixel Seconds < Lower Is Better 16 Threads .. 94.46 |========================================================== 32 Threads .. 47.66 |============================= 64 Threads .. 16.71 |========== 128 Threads . 15.33 |========= LLVM Test Suite 6.0.0 Time To Run Seconds < Lower Is Better 16 Threads .. 382 |============================================================ 32 Threads .. 381 |============================================================ 64 Threads .. 347 |======================================================= 128 Threads . 294 |============================================== POV-Ray 3.7.0.7 Trace Time Seconds < Lower Is Better 16 Threads .. 62.22 |========================================================== 32 Threads .. 33.72 |=============================== 64 Threads .. 17.63 |================ 128 Threads . 12.54 |============ Primesieve 7.1 1e12 Prime Number Generation Seconds < Lower Is Better 16 Threads .. 29.30 |========================================================== 32 Threads .. 14.83 |============================= 64 Threads .. 6.25 |============ 128 Threads . 5.89 |============ Rust Mandelbrot Time To Complete Serial/Parallel Mandelbrot Seconds < Lower Is Better 16 Threads .. 73.09 |========================================================== 32 Threads .. 61.37 |================================================= 64 Threads .. 59.18 |=============================================== 128 Threads . 47.62 |====================================== Smallpt 1.0 Global Illumination Renderer; 128 Samples Seconds < Lower Is Better 16 Threads .. 59.35 |========================================================== 32 Threads .. 30.42 |============================== 64 Threads .. 12.35 |============ 128 Threads . 9.03 |========= Node.js Octane Benchmark Score > Higher Is Better 16 Threads .. 21124 |========================================== 32 Threads .. 21768 |=========================================== 64 Threads .. 24565 |================================================= 128 Threads . 29191 |========================================================== Bullet Physics Engine 2.81 Test: Raytests Seconds < Lower Is Better 16 Threads .. 4.51 |=========================================================== 32 Threads .. 4.51 |=========================================================== 64 Threads .. 3.85 |================================================== 128 Threads . 3.19 |========================================== Bullet Physics Engine 2.81 Test: 3000 Fall Seconds < Lower Is Better 16 Threads .. 6.92 |=========================================================== 32 Threads .. 6.93 |=========================================================== 64 Threads .. 6.08 |==================================================== 128 Threads . 5.14 |============================================ Bullet Physics Engine 2.81 Test: 1000 Stack Seconds < Lower Is Better 16 Threads .. 8.37 |=========================================================== 32 Threads .. 8.37 |=========================================================== 64 Threads .. 7.25 |=================================================== 128 Threads . 6.06 |=========================================== Bullet Physics Engine 2.81 Test: 1000 Convex Seconds < Lower Is Better 16 Threads .. 8.17 |=========================================================== 32 Threads .. 8.21 |=========================================================== 64 Threads .. 6.75 |================================================= 128 Threads . 5.62 |======================================== Bullet Physics Engine 2.81 Test: 136 Ragdolls Seconds < Lower Is Better 16 Threads .. 4.29 |=========================================================== 32 Threads .. 4.31 |=========================================================== 64 Threads .. 3.75 |=================================================== 128 Threads . 3.13 |=========================================== Bullet Physics Engine 2.81 Test: Prim Trimesh Seconds < Lower Is Better 16 Threads .. 1.50 |=========================================================== 32 Threads .. 1.50 |=========================================================== 64 Threads .. 1.34 |===================================================== 128 Threads . 1.11 |============================================ Bullet Physics Engine 2.81 Test: Convex Trimesh Seconds < Lower Is Better 16 Threads .. 1.93 |=========================================================== 32 Threads .. 1.93 |=========================================================== 64 Threads .. 1.66 |=================================================== 128 Threads . 1.38 |========================================== Cython benchmark 0.27 Seconds < Lower Is Better 16 Threads .. 44.06 |========================================================== 32 Threads .. 44.21 |========================================================== 64 Threads .. 39.56 |==================================================== 128 Threads . 33.08 |=========================================== m-queens 1.1 Time To Solve Seconds < Lower Is Better 16 Threads .. 92.08 |========================================================== 32 Threads .. 47.31 |============================== 64 Threads .. 26.30 |================= 128 Threads . 18.62 |============ Mencoder 1.3.0 AVI To LAVC Seconds < Lower Is Better 16 Threads .. 29.18 |========================================================== 32 Threads .. 29.29 |========================================================== 64 Threads .. 27.12 |====================================================== 128 Threads . 22.45 |============================================ Minion 1.8 Benchmark: Graceful Seconds < Lower Is Better 16 Threads .. 77.54 |========================================================== 32 Threads .. 77.42 |========================================================== 64 Threads .. 68.19 |=================================================== 128 Threads . 56.80 |========================================== Minion 1.8 Benchmark: Solitaire Seconds < Lower Is Better 16 Threads .. 116.12 |========================================================= 32 Threads .. 116.51 |========================================================= 64 Threads .. 106.44 |==================================================== 128 Threads . 88.38 |=========================================== Minion 1.8 Benchmark: Quasigroup Seconds < Lower Is Better 16 Threads .. 190 |============================================================ 32 Threads .. 191 |============================================================ 64 Threads .. 175 |======================================================= 128 Threads . 145 |============================================== Radiance Benchmark 5.0 Test: SMP Parallel Seconds < Lower Is Better 16 Threads .. 439 |============================================================ 32 Threads .. 432 |=========================================================== 64 Threads .. 370 |=================================================== 128 Threads . 314 |=========================================== Tachyon 0.98.9 Total Time Seconds < Lower Is Better 16 Threads .. 7.04 |=========================================================== 32 Threads .. 3.59 |============================== 64 Threads .. 1.95 |================ 128 Threads . 1.47 |============ OpenSSL 1.1.1 RSA 4096-bit Performance Signs Per Second > Higher Is Better 16 Threads .. 2149 |============== 32 Threads .. 4296 |=========================== 64 Threads .. 8632 |======================================================= 128 Threads . 9238 |=========================================================== Aircrack-ng 1.3 k/s > Higher Is Better 16 Threads .. 18569 |============= 32 Threads .. 37049 |=========================== 64 Threads .. 78269 |======================================================== 128 Threads . 81032 |========================================================== Cpuminer-Opt 3.8.8.1 Algorithm: m7m kH/s - Hash Speed > Higher Is Better 32 Threads .. 429 |============== 64 Threads .. 1426 |=============================================== 128 Threads . 1788 |=========================================================== Cpuminer-Opt 3.8.8.1 Algorithm: deep kH/s - Hash Speed > Higher Is Better 32 Threads .. 7469 |================ 64 Threads .. 23253 |=================================================== 128 Threads . 26607 |========================================================== Cpuminer-Opt 3.8.8.1 Algorithm: lbry kH/s - Hash Speed > Higher Is Better 16 Threads .. 22290 |==================== 32 Threads .. 29670 |========================== 64 Threads .. 58944 |==================================================== 128 Threads . 65192 |========================================================== Cpuminer-Opt 3.8.8.1 Algorithm: skein kH/s - Hash Speed > Higher Is Better 16 Threads .. 27403 |=============== 32 Threads .. 46647 |========================= 64 Threads .. 99653 |====================================================== 128 Threads . 105883 |========================================================= Cpuminer-Opt 3.8.8.1 Algorithm: myr-gr kH/s - Hash Speed > Higher Is Better 16 Threads .. 984 |========= 32 Threads .. 1827 |================= 64 Threads .. 3863 |==================================== 128 Threads . 6319 |=========================================================== Cpuminer-Opt 3.8.8.1 Algorithm: sha256t kH/s - Hash Speed > Higher Is Better 16 Threads .. 52233 |=================== 32 Threads .. 76435 |=========================== 64 Threads .. 159987 |========================================================= 128 Threads . 158933 |========================================================= Tensorflow 2017-02-03 Build: Cifar10 Seconds < Lower Is Better 16 Threads .. 97.78 |========================================================== 32 Threads .. 78.29 |============================================== 64 Threads .. 59.05 |=================================== 128 Threads . 65.18 |======================================= PostgreSQL pgbench 10.3 Scaling: Buffer Test - Test: Normal Load - Mode: Read Only TPS > Higher Is Better 16 Threads .. 115290 |============ 32 Threads .. 208984 |====================== 64 Threads .. 388357 |========================================= 128 Threads . 534013 |========================================================= Darktable 2.4.2 Test: Boat - Acceleration: CPU-only Seconds < Lower Is Better 16 Threads .. 8.07 |=========================================================== 32 Threads .. 5.49 |======================================== 64 Threads .. 4.03 |============================= 128 Threads . 4.27 |=============================== Darktable 2.4.2 Test: Masskrug - Acceleration: CPU-only Seconds < Lower Is Better 16 Threads .. 9.86 |=========================================================== 32 Threads .. 7.90 |=============================================== 64 Threads .. 6.10 |===================================== 128 Threads . 6.71 |======================================== Darktable 2.4.2 Test: Server Rack - Acceleration: CPU-only Seconds < Lower Is Better 16 Threads .. 0.25 |=========================================================== 32 Threads .. 0.19 |============================================= 64 Threads .. 0.14 |================================= 128 Threads . 0.15 |=================================== Darktable 2.4.2 Test: Server Room - Acceleration: CPU-only Seconds < Lower Is Better 16 Threads .. 4.56 |=========================================================== 32 Threads .. 3.00 |======================================= 64 Threads .. 3.16 |========================================= 128 Threads . 4.24 |======================================================= Optcarrot Optimized Benchmark FPS > Higher Is Better 16 Threads .. 47.85 |============================================= 32 Threads .. 49.05 |============================================== 64 Threads .. 52.45 |================================================= 128 Threads . 62.22 |========================================================== Blender 2.79 Blend File: BMW27 - Compute: CPU-Only Seconds < Lower Is Better 16 Threads .. 297.51 |========================================================= 32 Threads .. 158.49 |============================== 64 Threads .. 82.20 |================ 128 Threads . 61.21 |============ Blender 2.79 Blend File: Classroom - Compute: CPU-Only Seconds < Lower Is Better 16 Threads .. 963 |============================================================ 32 Threads .. 485 |============================== 64 Threads .. 223 |============== 128 Threads . 156 |========== Blender 2.79 Blend File: Fishy Cat - Compute: CPU-Only Seconds < Lower Is Better 16 Threads .. 413.42 |========================================================= 32 Threads .. 213.52 |============================= 64 Threads .. 111.44 |=============== 128 Threads . 88.68 |============ Blender 2.79 Blend File: Barbershop - Compute: CPU-Only Seconds < Lower Is Better 16 Threads .. 1683 |=========================================================== 32 Threads .. 877 |=============================== 64 Threads .. 444 |================ 128 Threads . 316 |=========== Blender 2.79 Blend File: Pabellon Barcelona - Compute: CPU-Only Seconds < Lower Is Better 32 Threads .. 392 |============================================================ 64 Threads .. 188 |============================= 128 Threads . 138 |===================== Scikit-Learn 0.17.1 Seconds < Lower Is Better 16 Threads .. 48.01 |========================================================== 32 Threads .. 48.16 |========================================================== 64 Threads .. 40.08 |================================================ 128 Threads . 34.10 |========================================= Sunflow Rendering System 0.07.2 Global Illumination + Image Synthesis Seconds < Lower Is Better 16 Threads .. 2.59 |=========================================================== 32 Threads .. 1.63 |===================================== 64 Threads .. 1.22 |============================ 128 Threads . 1.15 |========================== Chaos Group V-RAY 1.1.0 Mode: CPU Seconds < Lower Is Better 16 Threads .. 97.99 |========================================================== 32 Threads .. 54.35 |================================ 64 Threads .. 28.48 |================= 128 Threads . 24.32 |============== Tesseract OCR 4.0.0-beta.1 Time To OCR 7 Images Seconds < Lower Is Better 16 Threads .. 53.33 |========================================================== 32 Threads .. 52.02 |========================================================= 64 Threads .. 48.92 |===================================================== 128 Threads . 41.90 |============================================== BRL-CAD 7.28.0 VGR Performance Metric VGR Performance Metric > Higher Is Better 16 Threads .. 58199 |======== 32 Threads .. 119461 |================ 64 Threads .. 354090 |=============================================== 128 Threads . 428502 |=========================================================